<ClInclude Include="..\..\src\monster\monster-description-types.h" />\r
<ClInclude Include="..\..\src\monster\monster-flag-types.h" />\r
<ClInclude Include="..\..\src\monster\monster-timed-effect-types.h" />\r
- <ClInclude Include="..\..\src\monster\monster-type-definition.h" />\r
<ClInclude Include="..\..\src\monster\monster1.h" />\r
<ClInclude Include="..\..\src\monster\monster2.h" />\r
<ClInclude Include="..\..\src\monster\place-monster-types.h" />\r
<ClInclude Include="..\..\src\monster\monster-process.h" />\r
<ClInclude Include="..\..\src\mspell\monster-spell.h" />\r
<ClInclude Include="..\..\src\monster\monster-status.h" />\r
- <ClInclude Include="..\..\src\monster\monster.h" />\r
+ <ClInclude Include="..\..\src\system\monster-type-definition.h" />\r
<ClInclude Include="..\..\src\monster-race\monster-race-hook.h" />\r
<ClInclude Include="..\..\src\monster-race\monster-race.h" />\r
<ClInclude Include="..\..\src\mutation\mutation.h" />\r
<ClInclude Include="..\..\src\player\player-status.h">
<Filter>player</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\monster\monster.h">
- <Filter>monster</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\monster\monster-dist-offsets.h">
<Filter>monster</Filter>
</ClInclude>
<ClInclude Include="..\..\src\monster\monster-timed-effect-types.h">
<Filter>monster</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\monster\monster-type-definition.h">
- <Filter>monster</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\player\eldritch-horror.h">
<Filter>player</Filter>
</ClInclude>
<ClInclude Include="..\..\src\monster\monster1.h">
<Filter>monster</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\system\monster-type-definition.h">
+ <Filter>system</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
\
monster/creature.h monster/creature.c \
monster/horror-descriptions.c monster/horror-descriptions.h \
- monster/monster.h \
monster/monster1.c monster/monster1.h \
monster/monster2.c monster/monster2.h \
monster/monster-attack.c monster/monster-attack.h \
system/angband.h system/angband-version.h \
system/h-basic.h system/h-config.h \
system/h-define.h system/h-system.h system/h-type.h \
+ system/monster-type-definition.h \
system/system-variables.c system/system-variables.h \
system/gamevalue.h \
\
#include "system/gamevalue.h"
#include "cmd-io/cmd-gameoption.h"
-#include "monster/monster.h"
+#include "system/monster-type-definition.h"
#include "monster-race/monster-race.h"
#include "player/player-status.h"