# because there is no x86-64 system where they could *ever*
# be used.
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="i915 i965 mach64 mga r128 r200 r300 radeon \
+ DRI_DIRS="i915 i965 mach64 mga r128 r200 r300 r600 radeon \
savage tdfx unichrome swrast"
fi
;;
# Build only the drivers for cards that exist on PowerPC.
# At some point MGA will be added, but not yet.
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="mach64 r128 r200 r300 radeon tdfx swrast"
+ DRI_DIRS="mach64 r128 r200 r300 r600 radeon tdfx swrast"
fi
;;
sparc*)
# Build only the drivers for cards that exist on sparc`
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="mach64 r128 r200 r300 radeon ffb swrast"
+ DRI_DIRS="mach64 r128 r200 r300 r600 radeon ffb swrast"
fi
;;
esac
# ffb and gamma are missing because they have not been converted
# to use the new interface.
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="i810 i915 i965 mach64 mga r128 r200 r300 radeon tdfx \
+ DRI_DIRS="i810 i915 i965 mach64 mga r128 r200 r300 r600 radeon tdfx \
unichrome savage sis swrast"
fi
;;
# default drivers
if test "x$DRI_DIRS" = "xyes"; then
- DRI_DIRS="i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
+ DRI_DIRS="i810 i915 i965 mach64 mga r128 r200 r300 r600 radeon s3v \
savage sis tdfx trident unichrome ffb swrast"
fi
--- /dev/null
+#!/bin/sh
+indent -npro -kr -i8 -ts8 -sob -l80 -ss -ncs "$@"
--- /dev/null
+# src/mesa/drivers/dri/r300/Makefile
+
+TOP = ../../../../..
+include $(TOP)/configs/current
+
+CFLAGS += $(RADEON_CFLAGS)
+
+LIBNAME = r600_dri.so
+
+MINIGLX_SOURCES = server/radeon_dri.c
+
+ifeq ($(USING_EGL), 1)
+EGL_SOURCES = server/radeon_egl.c
+endif
+
+COMMON_SOURCES = \
+ ../../common/driverfuncs.c \
+ ../common/mm.c \
+ ../common/utils.c \
+ ../common/texmem.c \
+ ../common/vblank.c \
+ ../common/xmlconfig.c \
+ ../common/dri_util.c
+
+RADEON_COMMON_SOURCES = \
+ radeon_texture.c \
+ radeon_common_context.c \
+ radeon_common.c \
+ radeon_dma.c \
+ radeon_lock.c \
+ radeon_bo_legacy.c \
+ radeon_cs_legacy.c \
+ radeon_mipmap_tree.c \
+ radeon_span.c \
+ radeon_fbo.c
+
+DRIVER_SOURCES = \
+ radeon_screen.c \
+ r600_context.c \
+ r600_ioctl.c \
+ r600_cmdbuf.c \
+ r600_state.c \
+ r600_render.c \
+ r600_tex.c \
+ r600_texstate.c \
+ radeon_program.c \
+ radeon_program_alu.c \
+ radeon_program_pair.c \
+ radeon_nqssadce.c \
+ r600_vertprog.c \
+ r600_fragprog.c \
+ r600_fragprog_swizzle.c \
+ r600_fragprog_emit.c \
+ r700_fragprog.c \
+ r700_fragprog_emit.c \
+ r600_shader.c \
+ r600_emit.c \
+ r600_swtcl.c \
+ $(RADEON_COMMON_SOURCES) \
+ $(EGL_SOURCES)
+
+C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
+
+DRIVER_DEFINES = -DCOMPILE_R600 -DR200_MERGED=0 \
+ -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R600 \
+# -DRADEON_BO_TRACK \
+ -Wall
+
+SYMLINKS = \
+ server/radeon_dri.c \
+ server/radeon_dri.h \
+ server/radeon.h \
+ server/radeon_macros.h \
+ server/radeon_reg.h \
+ server/radeon_egl.c
+
+COMMON_SYMLINKS = \
+ radeon_chipset.h \
+ radeon_screen.c \
+ radeon_screen.h \
+ radeon_span.h \
+ radeon_span.c \
+ radeon_bo_legacy.c \
+ radeon_cs_legacy.c \
+ radeon_bo_legacy.h \
+ radeon_cs_legacy.h \
+ radeon_bocs_wrapper.h \
+ radeon_lock.c \
+ radeon_lock.h \
+ radeon_common.c \
+ radeon_common.h \
+ radeon_common_context.c \
+ radeon_common_context.h \
+ radeon_cmdbuf.h \
+ radeon_dma.c \
+ radeon_dma.h \
+ radeon_mipmap_tree.c \
+ radeon_mipmap_tree.h \
+ radeon_texture.c \
+ radeon_texture.h \
+ radeon_fbo.c
+
+DRI_LIB_DEPS += $(RADEON_LDFLAGS)
+
+##### TARGETS #####
+
+include ../Makefile.template
+
+server:
+ mkdir -p server
+
+$(SYMLINKS): server
+ @[ -e $@ ] || ln -sf ../../radeon/$@ server/
+
+$(COMMON_SYMLINKS):
+ @[ -e $@ ] || ln -sf ../radeon/$@ ./
+
+symlinks: $(SYMLINKS) $(COMMON_SYMLINKS)
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#include "main/glheader.h"
+#include "main/state.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/context.h"
+#include "main/simple_list.h"
+#include "swrast/swrast.h"
+
+#include "drm.h"
+#include "radeon_drm.h"
+
+#include "r600_context.h"
+#include "r600_ioctl.h"
+#include "radeon_reg.h"
+#include "r600_reg.h"
+#include "r600_cmdbuf.h"
+#include "r600_emit.h"
+#include "radeon_bocs_wrapper.h"
+#include "radeon_mipmap_tree.h"
+#include "r600_state.h"
+#include "radeon_reg.h"
+
+#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200
+# define RADEON_ONE_REG_WR (1 << 15)
+
+/** # of dwords reserved for additional instructions that may need to be written
+ * during flushing.
+ */
+#define SPACE_FOR_FLUSHING 4
+
+static unsigned packet0_count(r300ContextPtr r300, uint32_t *pkt)
+{
+ if (r300->radeon.radeonScreen->kernel_mm) {
+ return ((((*pkt) >> 16) & 0x3FFF) + 1);
+ } else {
+ drm_r300_cmd_header_t *t = (drm_r300_cmd_header_t*)pkt;
+ return t->packet0.count;
+ }
+ return 0;
+}
+
+#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
+#define r500fp_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->r500fp.count)
+
+void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ drm_r300_cmd_header_t cmd;
+ uint32_t addr, ndw, i;
+
+ if (!r300->radeon.radeonScreen->kernel_mm) {
+ uint32_t dwords;
+ dwords = (*atom->check) (ctx, atom);
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_BATCH_TABLE(atom->cmd, dwords);
+ END_BATCH();
+ return;
+ }
+
+ cmd.u = atom->cmd[0];
+ addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo;
+ ndw = cmd.vpu.count * 4;
+ if (ndw) {
+
+ if (r300->vap_flush_needed) {
+ BEGIN_BATCH_NO_AUTOSTATE(15 + ndw);
+
+ /* flush processing vertices */
+ OUT_BATCH_REGVAL(R300_SC_SCREENDOOR, 0);
+ OUT_BATCH_REGVAL(R300_RB3D_DSTCACHE_CTLSTAT, R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
+ OUT_BATCH_REGVAL(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
+ OUT_BATCH_REGVAL(R300_SC_SCREENDOOR, 0xffffff);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
+ r300->vap_flush_needed = GL_FALSE;
+ } else {
+ BEGIN_BATCH_NO_AUTOSTATE(5 + ndw);
+ }
+ OUT_BATCH_REGVAL(R300_VAP_PVS_UPLOAD_ADDRESS, addr);
+ OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR);
+ for (i = 0; i < ndw; i++) {
+ OUT_BATCH(atom->cmd[i+1]);
+ }
+ OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
+ END_BATCH();
+ }
+}
+
+void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ drm_r300_cmd_header_t cmd;
+ uint32_t addr, ndw, i, sz;
+ int type, clamp, stride;
+
+ if (!r300->radeon.radeonScreen->kernel_mm) {
+ uint32_t dwords;
+ dwords = (*atom->check) (ctx, atom);
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_BATCH_TABLE(atom->cmd, dwords);
+ END_BATCH();
+ return;
+ }
+
+ cmd.u = atom->cmd[0];
+ sz = cmd.r500fp.count;
+ addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo;
+ type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE);
+ clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP);
+
+ addr |= (type << 16);
+ addr |= (clamp << 17);
+
+ stride = type ? 4 : 6;
+
+ ndw = sz * stride;
+ if (ndw) {
+
+ BEGIN_BATCH_NO_AUTOSTATE(3 + ndw);
+ OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0));
+ OUT_BATCH(addr);
+ OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, ndw-1) | RADEON_ONE_REG_WR);
+ for (i = 0; i < ndw; i++) {
+ OUT_BATCH(atom->cmd[i+1]);
+ }
+ END_BATCH();
+ }
+}
+
+static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ int numtmus = packet0_count(r300, r300->hw.tex.offset.cmd);
+ int notexture = 0;
+
+ if (numtmus) {
+ int i;
+
+ for(i = 0; i < numtmus; ++i) {
+ radeonTexObj *t = r300->hw.textures[i];
+
+ if (!t)
+ notexture = 1;
+ }
+
+ if (r300->radeon.radeonScreen->kernel_mm && notexture) {
+ return;
+ }
+ BEGIN_BATCH_NO_AUTOSTATE(4 * numtmus);
+ for(i = 0; i < numtmus; ++i) {
+ radeonTexObj *t = r300->hw.textures[i];
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ if (t && !t->image_override) {
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ } else if (!t) {
+ OUT_BATCH(r300->radeon.radeonScreen->texOffset[0]);
+ } else { /* override cases */
+ if (t->bo) {
+ OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ } else if (!r300->radeon.radeonScreen->kernel_mm) {
+ OUT_BATCH(t->override_offset);
+ }
+ else
+ OUT_BATCH(r300->radeon.radeonScreen->texOffset[0]);
+ }
+ }
+ END_BATCH();
+ }
+}
+
+static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ struct radeon_renderbuffer *rrb;
+ uint32_t cbpitch;
+ uint32_t offset = r300->radeon.state.color.draw_offset;
+
+ rrb = radeon_get_colorbuffer(&r300->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
+ return;
+ }
+
+ cbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->cpp == 4)
+ cbpitch |= R300_COLOR_FORMAT_ARGB8888;
+ else
+ cbpitch |= R300_COLOR_FORMAT_RGB565;
+
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
+ cbpitch |= R300_COLOR_TILE_ENABLE;
+
+ BEGIN_BATCH_NO_AUTOSTATE(8);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
+ OUT_BATCH_RELOC(offset, rrb->bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1);
+ OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ END_BATCH();
+ if (r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH(0);
+ OUT_BATCH((rrb->width << R300_SCISSORS_X_SHIFT) |
+ (rrb->height << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ } else {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) |
+ (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH(((rrb->width + R300_SCISSORS_OFFSET) << R300_SCISSORS_X_SHIFT) |
+ ((rrb->height + R300_SCISSORS_OFFSET) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ }
+ }
+}
+
+static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ struct radeon_renderbuffer *rrb;
+ uint32_t zbpitch;
+
+ rrb = radeon_get_depthbuffer(&r300->radeon);
+ if (!rrb)
+ return;
+
+ zbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) {
+ zbpitch |= R300_DEPTHMACROTILE_ENABLE;
+ }
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){
+ zbpitch |= R300_DEPTHMICROTILE_TILED;
+ }
+
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1);
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGVAL(R300_ZB_DEPTHPITCH, zbpitch);
+ END_BATCH();
+}
+
+static void emit_zstencil_format(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ struct radeon_renderbuffer *rrb;
+ uint32_t format = 0;
+
+ rrb = radeon_get_depthbuffer(&r300->radeon);
+ if (!rrb)
+ format = 0;
+ else {
+ if (rrb->cpp == 2)
+ format = R300_DEPTHFORMAT_16BIT_INT_Z;
+ else if (rrb->cpp == 4)
+ format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
+ }
+
+ OUT_BATCH(atom->cmd[0]);
+ atom->cmd[1] &= ~0xf;
+ atom->cmd[1] |= format;
+ OUT_BATCH(atom->cmd[1]);
+ OUT_BATCH(atom->cmd[2]);
+ OUT_BATCH(atom->cmd[3]);
+ OUT_BATCH(atom->cmd[4]);
+}
+
+static int check_always(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ return atom->cmd_size;
+}
+
+static int check_variable(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ int cnt;
+ if (atom->cmd[0] == CP_PACKET2) {
+ return 0;
+ }
+ cnt = packet0_count(r300, atom->cmd);
+ return cnt ? cnt + 1 : 0;
+}
+
+int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ int cnt;
+
+ cnt = vpu_count(atom->cmd);
+ return cnt ? (cnt * 4) + 1 : 0;
+}
+
+int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ int cnt;
+
+ cnt = r500fp_count(atom->cmd);
+ return cnt ? (cnt * 6) + 1 : 0;
+}
+
+int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ int cnt;
+
+ cnt = r500fp_count(atom->cmd);
+ return cnt ? (cnt * 4) + 1 : 0;
+}
+
+#define ALLOC_STATE( ATOM, CHK, SZ, IDX ) \
+ do { \
+ r300->hw.ATOM.cmd_size = (SZ); \
+ r300->hw.ATOM.cmd = (uint32_t*)CALLOC((SZ) * sizeof(uint32_t)); \
+ r300->hw.ATOM.name = #ATOM; \
+ r300->hw.ATOM.idx = (IDX); \
+ r300->hw.ATOM.check = check_##CHK; \
+ r300->hw.ATOM.dirty = GL_FALSE; \
+ r300->radeon.hw.max_state_size += (SZ); \
+ insert_at_tail(&r300->radeon.hw.atomlist, &r300->hw.ATOM); \
+ } while (0)
+/**
+ * Allocate memory for the command buffer and initialize the state atom
+ * list. Note that the initial hardware state is set by r300InitState().
+ */
+void r300InitCmdBuf(r300ContextPtr r300)
+{
+ int mtu;
+ int has_tcl = 1;
+ int is_r500 = 0;
+ int i;
+
+ if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ has_tcl = 0;
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ is_r500 = 1;
+
+ r300->radeon.hw.max_state_size = 2 + 2; /* reserve extra space for WAIT_IDLE and tex cache flush */
+
+ mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
+ if (RADEON_DEBUG & DEBUG_TEXTURE) {
+ fprintf(stderr, "Using %d maximum texture units..\n", mtu);
+ }
+
+ /* Setup the atom linked list */
+ make_empty_list(&r300->radeon.hw.atomlist);
+ r300->radeon.hw.atomlist.name = "atom-list";
+
+ /* Initialize state atoms */
+ ALLOC_STATE(vpt, always, R300_VPT_CMDSIZE, 0);
+ r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_SE_VPORT_XSCALE, 6);
+ ALLOC_STATE(vap_cntl, always, R300_VAP_CNTL_SIZE, 0);
+ r300->hw.vap_cntl.cmd[R300_VAP_CNTL_FLUSH] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PVS_STATE_FLUSH_REG, 1);
+ r300->hw.vap_cntl.cmd[R300_VAP_CNTL_FLUSH_1] = 0;
+ r300->hw.vap_cntl.cmd[R300_VAP_CNTL_CMD] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_CNTL, 1);
+ if (is_r500) {
+ ALLOC_STATE(vap_index_offset, always, 2, 0);
+ r300->hw.vap_index_offset.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_VAP_INDEX_OFFSET, 1);
+ r300->hw.vap_index_offset.cmd[1] = 0;
+ }
+ ALLOC_STATE(vte, always, 3, 0);
+ r300->hw.vte.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SE_VTE_CNTL, 2);
+ ALLOC_STATE(vap_vf_max_vtx_indx, always, 3, 0);
+ r300->hw.vap_vf_max_vtx_indx.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_VF_MAX_VTX_INDX, 2);
+ ALLOC_STATE(vap_cntl_status, always, 2, 0);
+ r300->hw.vap_cntl_status.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_CNTL_STATUS, 1);
+ ALLOC_STATE(vir[0], variable, R300_VIR_CMDSIZE, 0);
+ r300->hw.vir[0].cmd[R300_VIR_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PROG_STREAM_CNTL_0, 1);
+ ALLOC_STATE(vir[1], variable, R300_VIR_CMDSIZE, 1);
+ r300->hw.vir[1].cmd[R300_VIR_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PROG_STREAM_CNTL_EXT_0, 1);
+ ALLOC_STATE(vic, always, R300_VIC_CMDSIZE, 0);
+ r300->hw.vic.cmd[R300_VIC_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_VTX_STATE_CNTL, 2);
+ ALLOC_STATE(vap_psc_sgn_norm_cntl, always, 2, 0);
+ r300->hw.vap_psc_sgn_norm_cntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PSC_SGN_NORM_CNTL, SGN_NORM_ZERO_CLAMP_MINUS_ONE);
+
+ if (has_tcl) {
+ ALLOC_STATE(vap_clip_cntl, always, 2, 0);
+ r300->hw.vap_clip_cntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_CLIP_CNTL, 1);
+ ALLOC_STATE(vap_clip, always, 5, 0);
+ r300->hw.vap_clip.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_GB_VERT_CLIP_ADJ, 4);
+ ALLOC_STATE(vap_pvs_vtx_timeout_reg, always, 2, 0);
+ r300->hw.vap_pvs_vtx_timeout_reg.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, VAP_PVS_VTX_TIMEOUT_REG, 1);
+ }
+
+ ALLOC_STATE(vof, always, R300_VOF_CMDSIZE, 0);
+ r300->hw.vof.cmd[R300_VOF_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_VAP_OUTPUT_VTX_FMT_0, 2);
+
+ if (has_tcl) {
+ ALLOC_STATE(pvs, always, R300_PVS_CMDSIZE, 0);
+ r300->hw.pvs.cmd[R300_PVS_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PVS_CODE_CNTL_0, 3);
+ }
+
+ ALLOC_STATE(gb_enable, always, 2, 0);
+ r300->hw.gb_enable.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_ENABLE, 1);
+ ALLOC_STATE(gb_misc, always, R300_GB_MISC_CMDSIZE, 0);
+ r300->hw.gb_misc.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_MSPOS0, 5);
+ ALLOC_STATE(txe, always, R300_TXE_CMDSIZE, 0);
+ r300->hw.txe.cmd[R300_TXE_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_ENABLE, 1);
+ ALLOC_STATE(ga_point_s0, always, 5, 0);
+ r300->hw.ga_point_s0.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POINT_S0, 4);
+ ALLOC_STATE(ga_triangle_stipple, always, 2, 0);
+ r300->hw.ga_triangle_stipple.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_TRIANGLE_STIPPLE, 1);
+ ALLOC_STATE(ps, always, R300_PS_CMDSIZE, 0);
+ r300->hw.ps.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POINT_SIZE, 1);
+ ALLOC_STATE(ga_point_minmax, always, 4, 0);
+ r300->hw.ga_point_minmax.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POINT_MINMAX, 3);
+ ALLOC_STATE(lcntl, always, 2, 0);
+ r300->hw.lcntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_CNTL, 1);
+ ALLOC_STATE(ga_line_stipple, always, 4, 0);
+ r300->hw.ga_line_stipple.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_STIPPLE_VALUE, 3);
+ ALLOC_STATE(shade, always, 5, 0);
+ r300->hw.shade.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_ENHANCE, 4);
+ ALLOC_STATE(polygon_mode, always, 4, 0);
+ r300->hw.polygon_mode.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POLY_MODE, 3);
+ ALLOC_STATE(fogp, always, 3, 0);
+ r300->hw.fogp.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_FOG_SCALE, 2);
+ ALLOC_STATE(zbias_cntl, always, 2, 0);
+ r300->hw.zbias_cntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SU_TEX_WRAP, 1);
+ ALLOC_STATE(zbs, always, R300_ZBS_CMDSIZE, 0);
+ r300->hw.zbs.cmd[R300_ZBS_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_SU_POLY_OFFSET_FRONT_SCALE, 4);
+ ALLOC_STATE(occlusion_cntl, always, 2, 0);
+ r300->hw.occlusion_cntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SU_POLY_OFFSET_ENABLE, 1);
+ ALLOC_STATE(cul, always, R300_CUL_CMDSIZE, 0);
+ r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_SU_CULL_MODE, 1);
+ ALLOC_STATE(su_depth_scale, always, 3, 0);
+ r300->hw.su_depth_scale.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SU_DEPTH_SCALE, 2);
+ ALLOC_STATE(rc, always, R300_RC_CMDSIZE, 0);
+ r300->hw.rc.cmd[R300_RC_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_COUNT, 2);
+ if (is_r500) {
+ ALLOC_STATE(ri, always, R500_RI_CMDSIZE, 0);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_IP_0, 16);
+ for (i = 0; i < 8; i++) {
+ r300->hw.ri.cmd[R300_RI_CMD_0 + i +1] =
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT);
+ }
+ ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0);
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, 1);
+ } else {
+ ALLOC_STATE(ri, always, R300_RI_CMDSIZE, 0);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_IP_0, 8);
+ ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0);
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, 1);
+ }
+ ALLOC_STATE(sc_hyperz, always, 3, 0);
+ r300->hw.sc_hyperz.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SC_HYPERZ, 2);
+ ALLOC_STATE(sc_screendoor, always, 2, 0);
+ r300->hw.sc_screendoor.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SC_SCREENDOOR, 1);
+ ALLOC_STATE(us_out_fmt, always, 6, 0);
+ r300->hw.us_out_fmt.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_OUT_FMT, 5);
+
+ if (is_r500) {
+ ALLOC_STATE(fp, always, R500_FP_CMDSIZE, 0);
+ r300->hw.fp.cmd[R500_FP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_US_CONFIG, 2);
+ r300->hw.fp.cmd[R500_FP_CNTL] = R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO;
+ r300->hw.fp.cmd[R500_FP_CMD_1] = cmdpacket0(r300->radeon.radeonScreen, R500_US_CODE_ADDR, 3);
+ r300->hw.fp.cmd[R500_FP_CMD_2] = cmdpacket0(r300->radeon.radeonScreen, R500_US_FC_CTRL, 1);
+ r300->hw.fp.cmd[R500_FP_FC_CNTL] = 0; /* FIXME when we add flow control */
+
+ ALLOC_STATE(r500fp, r500fp, R500_FPI_CMDSIZE, 0);
+ r300->hw.r500fp.cmd[R300_FPI_CMD_0] =
+ cmdr500fp(r300->radeon.radeonScreen, 0, 0, 0, 0);
+ r300->hw.r500fp.emit = emit_r500fp;
+ ALLOC_STATE(r500fp_const, r500fp_const, R500_FPP_CMDSIZE, 0);
+ r300->hw.r500fp_const.cmd[R300_FPI_CMD_0] =
+ cmdr500fp(r300->radeon.radeonScreen, 0, 0, 1, 0);
+ r300->hw.r500fp_const.emit = emit_r500fp;
+ } else {
+ ALLOC_STATE(fp, always, R300_FP_CMDSIZE, 0);
+ r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_CONFIG, 3);
+ r300->hw.fp.cmd[R300_FP_CMD_1] = cmdpacket0(r300->radeon.radeonScreen, R300_US_CODE_ADDR_0, 4);
+
+ ALLOC_STATE(fpt, variable, R300_FPT_CMDSIZE, 0);
+ r300->hw.fpt.cmd[R300_FPT_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_TEX_INST_0, 0);
+
+ ALLOC_STATE(fpi[0], variable, R300_FPI_CMDSIZE, 0);
+ r300->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_ALU_RGB_INST_0, 1);
+ ALLOC_STATE(fpi[1], variable, R300_FPI_CMDSIZE, 1);
+ r300->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_ALU_RGB_ADDR_0, 1);
+ ALLOC_STATE(fpi[2], variable, R300_FPI_CMDSIZE, 2);
+ r300->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_ALU_ALPHA_INST_0, 1);
+ ALLOC_STATE(fpi[3], variable, R300_FPI_CMDSIZE, 3);
+ r300->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_ALU_ALPHA_ADDR_0, 1);
+ ALLOC_STATE(fpp, variable, R300_FPP_CMDSIZE, 0);
+ r300->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_PFS_PARAM_0_X, 0);
+ }
+ ALLOC_STATE(fogs, always, R300_FOGS_CMDSIZE, 0);
+ r300->hw.fogs.cmd[R300_FOGS_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_FG_FOG_BLEND, 1);
+ ALLOC_STATE(fogc, always, R300_FOGC_CMDSIZE, 0);
+ r300->hw.fogc.cmd[R300_FOGC_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_FG_FOG_COLOR_R, 3);
+ ALLOC_STATE(at, always, R300_AT_CMDSIZE, 0);
+ r300->hw.at.cmd[R300_AT_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_FG_ALPHA_FUNC, 2);
+ ALLOC_STATE(fg_depth_src, always, 2, 0);
+ r300->hw.fg_depth_src.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_FG_DEPTH_SRC, 1);
+ ALLOC_STATE(rb3d_cctl, always, 2, 0);
+ r300->hw.rb3d_cctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_CCTL, 1);
+ ALLOC_STATE(bld, always, R300_BLD_CMDSIZE, 0);
+ r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_CBLEND, 2);
+ ALLOC_STATE(cmk, always, R300_CMK_CMDSIZE, 0);
+ r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, RB3D_COLOR_CHANNEL_MASK, 1);
+ if (is_r500) {
+ ALLOC_STATE(blend_color, always, 3, 0);
+ r300->hw.blend_color.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_CONSTANT_COLOR_AR, 2);
+ } else {
+ ALLOC_STATE(blend_color, always, 2, 0);
+ r300->hw.blend_color.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_BLEND_COLOR, 1);
+ }
+ ALLOC_STATE(rop, always, 2, 0);
+ r300->hw.rop.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_ROPCNTL, 1);
+ ALLOC_STATE(cb, always, R300_CB_CMDSIZE, 0);
+ r300->hw.cb.emit = &emit_cb_offset;
+ ALLOC_STATE(rb3d_dither_ctl, always, 10, 0);
+ r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9);
+ ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0);
+ r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1);
+ ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0);
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2);
+ ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0);
+ r300->hw.zs.cmd[R300_ZS_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_ZB_CNTL, 3);
+
+ ALLOC_STATE(zstencil_format, always, 5, 0);
+ r300->hw.zstencil_format.cmd[0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_ZB_FORMAT, 4);
+ r300->hw.zstencil_format.emit = emit_zstencil_format;
+
+ ALLOC_STATE(zb, always, R300_ZB_CMDSIZE, 0);
+ r300->hw.zb.emit = emit_zb_offset;
+ ALLOC_STATE(zb_depthclearvalue, always, 2, 0);
+ r300->hw.zb_depthclearvalue.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_DEPTHCLEARVALUE, 1);
+ ALLOC_STATE(unk4F30, always, 3, 0);
+ r300->hw.unk4F30.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x4F30, 2);
+ ALLOC_STATE(zb_hiz_offset, always, 2, 0);
+ r300->hw.zb_hiz_offset.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_HIZ_OFFSET, 1);
+ ALLOC_STATE(zb_hiz_pitch, always, 2, 0);
+ r300->hw.zb_hiz_pitch.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_HIZ_PITCH, 1);
+
+ /* VPU only on TCL */
+ if (has_tcl) {
+ int i;
+ ALLOC_STATE(vpi, vpu, R300_VPI_CMDSIZE, 0);
+ r300->hw.vpi.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R300_PVS_CODE_START, 0);
+ r300->hw.vpi.emit = emit_vpu;
+
+ if (is_r500) {
+ ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0);
+ r300->hw.vpp.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R500_PVS_CONST_START, 0);
+ r300->hw.vpp.emit = emit_vpu;
+
+ ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0);
+ r300->hw.vps.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R500_POINT_VPORT_SCALE_OFFSET, 1);
+ r300->hw.vps.emit = emit_vpu;
+
+ for (i = 0; i < 6; i++) {
+ ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0);
+ r300->hw.vpucp[i].cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen,
+ R500_PVS_UCP_START + i, 1);
+ r300->hw.vpucp[i].emit = emit_vpu;
+ }
+ } else {
+ ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0);
+ r300->hw.vpp.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R300_PVS_CONST_START, 0);
+ r300->hw.vpp.emit = emit_vpu;
+
+ ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0);
+ r300->hw.vps.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R300_POINT_VPORT_SCALE_OFFSET, 1);
+ r300->hw.vps.emit = emit_vpu;
+
+ for (i = 0; i < 6; i++) {
+ ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0);
+ r300->hw.vpucp[i].cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen,
+ R300_PVS_UCP_START + i, 1);
+ r300->hw.vpucp[i].emit = emit_vpu;
+ }
+ }
+ }
+
+ /* Textures */
+ ALLOC_STATE(tex.filter, variable, mtu + 1, 0);
+ r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 0);
+
+ ALLOC_STATE(tex.filter_1, variable, mtu + 1, 0);
+ r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER1_0, 0);
+
+ ALLOC_STATE(tex.size, variable, mtu + 1, 0);
+ r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_SIZE_0, 0);
+
+ ALLOC_STATE(tex.format, variable, mtu + 1, 0);
+ r300->hw.tex.format.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT_0, 0);
+
+ ALLOC_STATE(tex.pitch, variable, mtu + 1, 0);
+ r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT2_0, 0);
+
+ ALLOC_STATE(tex.offset, variable, 1, 0);
+ r300->hw.tex.offset.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_OFFSET_0, 0);
+ r300->hw.tex.offset.emit = &emit_tex_offsets;
+
+ ALLOC_STATE(tex.chroma_key, variable, mtu + 1, 0);
+ r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_CHROMA_KEY_0, 0);
+
+ ALLOC_STATE(tex.border_color, variable, mtu + 1, 0);
+ r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, 0);
+
+ r300->radeon.hw.is_dirty = GL_TRUE;
+ r300->radeon.hw.all_dirty = GL_TRUE;
+
+ rcommonInitCmdBuf(&r300->radeon);
+}
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#ifndef __R600_CMDBUF_H__
+#define __R600_CMDBUF_H__
+
+#include "r600_context.h"
+
+extern void r300InitCmdBuf(r300ContextPtr r300);
+
+void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom);
+int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom);
+
+void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom);
+int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom);
+int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom);
+
+#endif /* __R600_CMDBUF_H__ */
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ *
+ * \author Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#include "main/glheader.h"
+#include "main/api_arrayelt.h"
+#include "main/context.h"
+#include "main/simple_list.h"
+#include "main/imports.h"
+#include "main/matrix.h"
+#include "main/extensions.h"
+#include "main/state.h"
+#include "main/bufferobj.h"
+#include "main/texobj.h"
+
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "vbo/vbo.h"
+
+#include "tnl/tnl.h"
+#include "tnl/t_pipeline.h"
+#include "tnl/t_vp_build.h"
+
+#include "drivers/common/driverfuncs.h"
+
+#include "r600_context.h"
+#include "radeon_context.h"
+#include "radeon_span.h"
+#include "r600_cmdbuf.h"
+#include "r600_state.h"
+#include "r600_ioctl.h"
+#include "r600_tex.h"
+#include "r600_emit.h"
+#include "r600_swtcl.h"
+#include "radeon_bocs_wrapper.h"
+
+
+#include "vblank.h"
+#include "utils.h"
+#include "xmlpool.h" /* for symbolic values of enum-type options */
+
+/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
+int future_hw_tcl_on = 1;
+int hw_tcl_on = 1;
+
+#define need_GL_VERSION_2_0
+#define need_GL_ARB_point_parameters
+#define need_GL_ARB_vertex_program
+#define need_GL_EXT_blend_equation_separate
+#define need_GL_EXT_blend_func_separate
+#define need_GL_EXT_blend_minmax
+#define need_GL_EXT_framebuffer_object
+#define need_GL_EXT_fog_coord
+#define need_GL_EXT_gpu_program_parameters
+#define need_GL_EXT_secondary_color
+#define need_GL_EXT_stencil_two_side
+#define need_GL_ATI_separate_stencil
+#define need_GL_NV_vertex_program
+
+#include "extension_helper.h"
+
+
+const struct dri_extension card_extensions[] = {
+ /* *INDENT-OFF* */
+ {"GL_ARB_depth_texture", NULL},
+ {"GL_ARB_fragment_program", NULL},
+ {"GL_ARB_multitexture", NULL},
+ {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
+ {"GL_ARB_shadow", NULL},
+ {"GL_ARB_shadow_ambient", NULL},
+ {"GL_ARB_texture_border_clamp", NULL},
+ {"GL_ARB_texture_cube_map", NULL},
+ {"GL_ARB_texture_env_add", NULL},
+ {"GL_ARB_texture_env_combine", NULL},
+ {"GL_ARB_texture_env_crossbar", NULL},
+ {"GL_ARB_texture_env_dot3", NULL},
+ {"GL_ARB_texture_mirrored_repeat", NULL},
+ {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
+ {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
+ {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
+ {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
+ {"GL_EXT_blend_subtract", NULL},
+ {"GL_EXT_packed_depth_stencil", NULL},
+ {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
+ {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
+ {"GL_EXT_shadow_funcs", NULL},
+ {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
+ {"GL_EXT_stencil_wrap", NULL},
+ {"GL_EXT_texture_edge_clamp", NULL},
+ {"GL_EXT_texture_env_combine", NULL},
+ {"GL_EXT_texture_env_dot3", NULL},
+ {"GL_EXT_texture_filter_anisotropic", NULL},
+ {"GL_EXT_texture_lod_bias", NULL},
+ {"GL_EXT_texture_mirror_clamp", NULL},
+ {"GL_EXT_texture_rectangle", NULL},
+ {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
+ {"GL_ATI_texture_env_combine3", NULL},
+ {"GL_ATI_texture_mirror_once", NULL},
+ {"GL_MESA_pack_invert", NULL},
+ {"GL_MESA_ycbcr_texture", NULL},
+ {"GL_MESAX_texture_float", NULL},
+ {"GL_NV_blend_square", NULL},
+ {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
+ {"GL_SGIS_generate_mipmap", NULL},
+ {NULL, NULL}
+ /* *INDENT-ON* */
+};
+
+
+const struct dri_extension mm_extensions[] = {
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { NULL, NULL }
+};
+
+/**
+ * The GL 2.0 functions are needed to make display lists work with
+ * functions added by GL_ATI_separate_stencil.
+ */
+const struct dri_extension gl_20_extension[] = {
+ {"GL_VERSION_2_0", GL_VERSION_2_0_functions },
+};
+
+
+extern struct tnl_pipeline_stage _r300_render_stage;
+extern const struct tnl_pipeline_stage _r300_tcl_stage;
+
+static const struct tnl_pipeline_stage *r300_pipeline[] = {
+
+ /* Try and go straight to t&l
+ */
+ &_r300_tcl_stage,
+
+ /* Catch any t&l fallbacks
+ */
+ &_tnl_vertex_transform_stage,
+ &_tnl_normal_transform_stage,
+ &_tnl_lighting_stage,
+ &_tnl_fog_coordinate_stage,
+ &_tnl_texgen_stage,
+ &_tnl_texture_transform_stage,
+ &_tnl_vertex_program_stage,
+
+ /* Try again to go to tcl?
+ * - no good for asymmetric-twoside (do with multipass)
+ * - no good for asymmetric-unfilled (do with multipass)
+ * - good for material
+ * - good for texgen
+ * - need to manipulate a bit of state
+ *
+ * - worth it/not worth it?
+ */
+
+ /* Else do them here.
+ */
+ &_r300_render_stage,
+ &_tnl_render_stage, /* FALLBACK */
+ 0,
+};
+
+static void r300RunPipeline(GLcontext * ctx)
+{
+ _mesa_lock_context_textures(ctx);
+
+ if (ctx->NewState)
+ _mesa_update_state_locked(ctx);
+
+ _tnl_run_pipeline(ctx);
+ _mesa_unlock_context_textures(ctx);
+}
+
+static void r300_get_lock(radeonContextPtr rmesa)
+{
+ drm_radeon_sarea_t *sarea = rmesa->sarea;
+
+ if (sarea->ctx_owner != rmesa->dri.hwContext) {
+ sarea->ctx_owner = rmesa->dri.hwContext;
+ if (!rmesa->radeonScreen->kernel_mm)
+ radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom);
+ }
+}
+
+static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
+{
+ /* please flush pipe do all pending work */
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_SC_SCREENDOOR, 1));
+ radeon_cs_write_dword(cs, 0x0);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_SC_SCREENDOOR, 1));
+ radeon_cs_write_dword(cs, 0x00FFFFFF);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_SC_HYPERZ, 1));
+ radeon_cs_write_dword(cs, 0x0);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_US_CONFIG, 1));
+ radeon_cs_write_dword(cs, 0x0);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_ZB_CNTL, 1));
+ radeon_cs_write_dword(cs, 0x0);
+ radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen, R300_WAIT_3D));
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_RB3D_DSTCACHE_CTLSTAT, 1));
+ radeon_cs_write_dword(cs, R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_ZB_ZCACHE_CTLSTAT, 1));
+ radeon_cs_write_dword(cs, R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
+ radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen,
+ R300_WAIT_3D | R300_WAIT_3D_CLEAN));
+}
+
+static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon)
+{
+ r300ContextPtr r300 = (r300ContextPtr)radeon;
+ BATCH_LOCALS(radeon);
+
+ r300->vap_flush_needed = GL_TRUE;
+
+ cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH);
+ END_BATCH();
+ end_3d(radeon);
+}
+
+static void r300_fallback(GLcontext *ctx, GLuint bit, GLboolean mode)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ if (mode)
+ r300->radeon.Fallback |= bit;
+ else
+ r300->radeon.Fallback &= ~bit;
+}
+
+static void r300_init_vtbl(radeonContextPtr radeon)
+{
+ radeon->vtbl.get_lock = r300_get_lock;
+ radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset;
+ radeon->vtbl.emit_cs_header = r300_vtbl_emit_cs_header;
+ radeon->vtbl.swtcl_flush = r300_swtcl_flush;
+ radeon->vtbl.pre_emit_atoms = r300_vtbl_pre_emit_atoms;
+ radeon->vtbl.fallback = r300_fallback;
+}
+
+
+/* Create the device specific rendering context.
+ */
+GLboolean r300CreateContext(const __GLcontextModes * glVisual,
+ __DRIcontextPrivate * driContextPriv,
+ void *sharedContextPrivate)
+{
+ __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
+ struct dd_function_table functions;
+ r300ContextPtr r300;
+ GLcontext *ctx;
+ int tcl_mode;
+
+ assert(glVisual);
+ assert(driContextPriv);
+ assert(screen);
+
+ /* Allocate the R300 context */
+ r300 = (r300ContextPtr) CALLOC(sizeof(*r300));
+ if (!r300)
+ return GL_FALSE;
+
+ if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
+ hw_tcl_on = future_hw_tcl_on = 0;
+
+ r300_init_vtbl(&r300->radeon);
+ /* Parse configuration files.
+ * Do this here so that initialMaxAnisotropy is set before we create
+ * the default textures.
+ */
+ driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
+ screen->driScreen->myNum, "r300");
+ r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
+ "def_max_anisotropy");
+
+ /* Init default driver functions then plug in our R300-specific functions
+ * (the texture functions are especially important)
+ */
+ _mesa_init_driver_functions(&functions);
+ r300InitIoctlFuncs(&functions);
+ r300InitStateFuncs(&functions);
+ r300InitTextureFuncs(&functions);
+ r300InitShaderFuncs(&functions);
+
+ if (!radeonInitContext(&r300->radeon, &functions,
+ glVisual, driContextPriv,
+ sharedContextPrivate)) {
+ FREE(r300);
+ return GL_FALSE;
+ }
+
+ /* Init r300 context data */
+ /* Set the maximum texture size small enough that we can guarentee that
+ * all texture units can bind a maximal texture and have them both in
+ * texturable memory at once.
+ */
+
+ ctx = r300->radeon.glCtx;
+
+ ctx->Const.MaxTextureImageUnits =
+ driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
+ ctx->Const.MaxTextureCoordUnits =
+ driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
+ ctx->Const.MaxTextureUnits =
+ MIN2(ctx->Const.MaxTextureImageUnits,
+ ctx->Const.MaxTextureCoordUnits);
+ ctx->Const.MaxTextureMaxAnisotropy = 16.0;
+ ctx->Const.MaxTextureLodBias = 16.0;
+
+ if (screen->chip_family >= CHIP_FAMILY_RV515) {
+ ctx->Const.MaxTextureLevels = 13;
+ ctx->Const.MaxTextureRectSize = 4096;
+ }
+
+ ctx->Const.MinPointSize = 1.0;
+ ctx->Const.MinPointSizeAA = 1.0;
+ ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
+ ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
+
+ ctx->Const.MinLineWidth = 1.0;
+ ctx->Const.MinLineWidthAA = 1.0;
+ ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
+ ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
+
+ /* Needs further modifications */
+#if 0
+ ctx->Const.MaxArrayLockSize =
+ ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4);
+#endif
+
+ ctx->Const.MaxDrawBuffers = 1;
+
+ /* Initialize the software rasterizer and helper modules.
+ */
+ _swrast_CreateContext(ctx);
+ _vbo_CreateContext(ctx);
+ _tnl_CreateContext(ctx);
+ _swsetup_CreateContext(ctx);
+ _swsetup_Wakeup(ctx);
+ _ae_create_context(ctx);
+
+ /* Install the customized pipeline:
+ */
+ _tnl_destroy_pipeline(ctx);
+ _tnl_install_pipeline(ctx, r300_pipeline);
+
+ /* Try and keep materials and vertices separate:
+ */
+/* _tnl_isolate_materials(ctx, GL_TRUE); */
+
+ /* Configure swrast and TNL to match hardware characteristics:
+ */
+ _swrast_allow_pixel_fog(ctx, GL_FALSE);
+ _swrast_allow_vertex_fog(ctx, GL_TRUE);
+ _tnl_allow_pixel_fog(ctx, GL_FALSE);
+ _tnl_allow_vertex_fog(ctx, GL_TRUE);
+
+ /* currently bogus data */
+ if (screen->chip_flags & RADEON_CHIPSET_TCL) {
+ ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeInstructions =
+ VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
+ ctx->Const.VertexProgram.MaxTemps = 32;
+ ctx->Const.VertexProgram.MaxNativeTemps =
+ /*VSF_MAX_FRAGMENT_TEMPS */ 32;
+ ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
+ ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
+ }
+
+ ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
+ ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
+ ctx->Const.FragmentProgram.MaxNativeInstructions =
+ PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections =
+ PFS_MAX_TEX_INDIRECT;
+ ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
+ ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+
+ driInitExtensions(ctx, card_extensions, GL_TRUE);
+ if (r300->radeon.radeonScreen->kernel_mm)
+ driInitExtensions(ctx, mm_extensions, GL_FALSE);
+
+ if (driQueryOptionb
+ (&r300->radeon.optionCache, "disable_stencil_two_side"))
+ _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
+
+ if (r300->radeon.glCtx->Mesa_DXTn
+ && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) {
+ _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ _mesa_enable_extension(ctx, "GL_S3_s3tc");
+ } else
+ if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable"))
+ {
+ _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ }
+
+ r300->disable_lowimpact_fallback =
+ driQueryOptionb(&r300->radeon.optionCache,
+ "disable_lowimpact_fallback");
+ radeon_fbo_init(&r300->radeon);
+ radeonInitSpanFuncs( ctx );
+ r300InitCmdBuf(r300);
+ r300InitState(r300);
+ if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
+ r300InitSwtcl(ctx);
+
+ TNL_CONTEXT(ctx)->Driver.RunPipeline = r300RunPipeline;
+
+ tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
+ if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
+ fprintf(stderr, "disabling 3D acceleration\n");
+#if R200_MERGED
+ FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
+#endif
+ }
+ if (tcl_mode == DRI_CONF_TCL_SW ||
+ !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
+ if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ r300->radeon.radeonScreen->chip_flags &=
+ ~RADEON_CHIPSET_TCL;
+ fprintf(stderr, "Disabling HW TCL support\n");
+ }
+ TCL_FALLBACK(r300->radeon.glCtx,
+ RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
+ }
+
+ return GL_TRUE;
+}
+
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ * \author Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#ifndef __R600_CONTEXT_H__
+#define __R600_CONTEXT_H__
+
+#include "tnl/t_vertex.h"
+#include "drm.h"
+#include "radeon_drm.h"
+#include "dri_util.h"
+#include "texmem.h"
+#include "radeon_common.h"
+
+#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/colormac.h"
+
+struct r300_context;
+typedef struct r300_context r300ContextRec;
+typedef struct r300_context *r300ContextPtr;
+
+
+#include "main/mm.h"
+
+/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
+ I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
+ with other compilers ... GLUE!
+*/
+#define WARN_ONCE(a, ...) { \
+ static int warn##__LINE__=1; \
+ if(warn##__LINE__){ \
+ fprintf(stderr, "*********************************WARN_ONCE*********************************\n"); \
+ fprintf(stderr, "File %s function %s line %d\n", \
+ __FILE__, __FUNCTION__, __LINE__); \
+ fprintf(stderr, a, ## __VA_ARGS__);\
+ fprintf(stderr, "***************************************************************************\n"); \
+ warn##__LINE__=0;\
+ } \
+ }
+
+#include "r600_vertprog.h"
+#include "r700_fragprog.h"
+
+
+
+/************ DMA BUFFERS **************/
+
+/* The blit width for texture uploads
+ */
+#define R300_BLIT_WIDTH_BYTES 1024
+#define R300_MAX_TEXTURE_UNITS 8
+
+struct r300_texture_state {
+ int tc_count; /* number of incoming texture coordinates from VAP */
+};
+
+
+#define R300_VPT_CMD_0 0
+#define R300_VPT_XSCALE 1
+#define R300_VPT_XOFFSET 2
+#define R300_VPT_YSCALE 3
+#define R300_VPT_YOFFSET 4
+#define R300_VPT_ZSCALE 5
+#define R300_VPT_ZOFFSET 6
+#define R300_VPT_CMDSIZE 7
+
+#define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */
+#define R300_VIR_CNTL_0 1
+#define R300_VIR_CNTL_1 2
+#define R300_VIR_CNTL_2 3
+#define R300_VIR_CNTL_3 4
+#define R300_VIR_CNTL_4 5
+#define R300_VIR_CNTL_5 6
+#define R300_VIR_CNTL_6 7
+#define R300_VIR_CNTL_7 8
+#define R300_VIR_CMDSIZE 9
+
+#define R300_VIC_CMD_0 0
+#define R300_VIC_CNTL_0 1
+#define R300_VIC_CNTL_1 2
+#define R300_VIC_CMDSIZE 3
+
+#define R300_VOF_CMD_0 0
+#define R300_VOF_CNTL_0 1
+#define R300_VOF_CNTL_1 2
+#define R300_VOF_CMDSIZE 3
+
+#define R300_PVS_CMD_0 0
+#define R300_PVS_CNTL_1 1
+#define R300_PVS_CNTL_2 2
+#define R300_PVS_CNTL_3 3
+#define R300_PVS_CMDSIZE 4
+
+#define R300_GB_MISC_CMD_0 0
+#define R300_GB_MISC_MSPOS_0 1
+#define R300_GB_MISC_MSPOS_1 2
+#define R300_GB_MISC_TILE_CONFIG 3
+#define R300_GB_MISC_SELECT 4
+#define R300_GB_MISC_AA_CONFIG 5
+#define R300_GB_MISC_CMDSIZE 6
+
+#define R300_TXE_CMD_0 0
+#define R300_TXE_ENABLE 1
+#define R300_TXE_CMDSIZE 2
+
+#define R300_PS_CMD_0 0
+#define R300_PS_POINTSIZE 1
+#define R300_PS_CMDSIZE 2
+
+#define R300_ZBS_CMD_0 0
+#define R300_ZBS_T_FACTOR 1
+#define R300_ZBS_T_CONSTANT 2
+#define R300_ZBS_W_FACTOR 3
+#define R300_ZBS_W_CONSTANT 4
+#define R300_ZBS_CMDSIZE 5
+
+#define R300_CUL_CMD_0 0
+#define R300_CUL_CULL 1
+#define R300_CUL_CMDSIZE 2
+
+#define R300_RC_CMD_0 0
+#define R300_RC_CNTL_0 1
+#define R300_RC_CNTL_1 2
+#define R300_RC_CMDSIZE 3
+
+#define R300_RI_CMD_0 0
+#define R300_RI_INTERP_0 1
+#define R300_RI_INTERP_1 2
+#define R300_RI_INTERP_2 3
+#define R300_RI_INTERP_3 4
+#define R300_RI_INTERP_4 5
+#define R300_RI_INTERP_5 6
+#define R300_RI_INTERP_6 7
+#define R300_RI_INTERP_7 8
+#define R300_RI_CMDSIZE 9
+
+#define R500_RI_CMDSIZE 17
+
+#define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */
+#define R300_RR_INST_0 1
+#define R300_RR_INST_1 2
+#define R300_RR_INST_2 3
+#define R300_RR_INST_3 4
+#define R300_RR_INST_4 5
+#define R300_RR_INST_5 6
+#define R300_RR_INST_6 7
+#define R300_RR_INST_7 8
+#define R300_RR_CMDSIZE 9
+
+#define R300_FP_CMD_0 0
+#define R300_FP_CNTL0 1
+#define R300_FP_CNTL1 2
+#define R300_FP_CNTL2 3
+#define R300_FP_CMD_1 4
+#define R300_FP_NODE0 5
+#define R300_FP_NODE1 6
+#define R300_FP_NODE2 7
+#define R300_FP_NODE3 8
+#define R300_FP_CMDSIZE 9
+
+#define R500_FP_CMD_0 0
+#define R500_FP_CNTL 1
+#define R500_FP_PIXSIZE 2
+#define R500_FP_CMD_1 3
+#define R500_FP_CODE_ADDR 4
+#define R500_FP_CODE_RANGE 5
+#define R500_FP_CODE_OFFSET 6
+#define R500_FP_CMD_2 7
+#define R500_FP_FC_CNTL 8
+#define R500_FP_CMDSIZE 9
+
+#define R300_FPT_CMD_0 0
+#define R300_FPT_INSTR_0 1
+#define R300_FPT_CMDSIZE 65
+
+#define R300_FPI_CMD_0 0
+#define R300_FPI_INSTR_0 1
+#define R300_FPI_CMDSIZE 65
+/* R500 has space for 512 instructions - 6 dwords per instruction */
+#define R500_FPI_CMDSIZE (512*6+1)
+
+#define R300_FPP_CMD_0 0
+#define R300_FPP_PARAM_0 1
+#define R300_FPP_CMDSIZE (32*4+1)
+/* R500 has spcae for 256 constants - 4 dwords per constant */
+#define R500_FPP_CMDSIZE (256*4+1)
+
+#define R300_FOGS_CMD_0 0
+#define R300_FOGS_STATE 1
+#define R300_FOGS_CMDSIZE 2
+
+#define R300_FOGC_CMD_0 0
+#define R300_FOGC_R 1
+#define R300_FOGC_G 2
+#define R300_FOGC_B 3
+#define R300_FOGC_CMDSIZE 4
+
+#define R300_FOGP_CMD_0 0
+#define R300_FOGP_SCALE 1
+#define R300_FOGP_START 2
+#define R300_FOGP_CMDSIZE 3
+
+#define R300_AT_CMD_0 0
+#define R300_AT_ALPHA_TEST 1
+#define R300_AT_UNKNOWN 2
+#define R300_AT_CMDSIZE 3
+
+#define R300_BLD_CMD_0 0
+#define R300_BLD_CBLEND 1
+#define R300_BLD_ABLEND 2
+#define R300_BLD_CMDSIZE 3
+
+#define R300_CMK_CMD_0 0
+#define R300_CMK_COLORMASK 1
+#define R300_CMK_CMDSIZE 2
+
+#define R300_CB_CMD_0 0
+#define R300_CB_OFFSET 1
+#define R300_CB_CMD_1 2
+#define R300_CB_PITCH 3
+#define R300_CB_CMDSIZE 4
+
+#define R300_ZS_CMD_0 0
+#define R300_ZS_CNTL_0 1
+#define R300_ZS_CNTL_1 2
+#define R300_ZS_CNTL_2 3
+#define R300_ZS_CMDSIZE 4
+
+#define R300_ZB_CMD_0 0
+#define R300_ZB_OFFSET 1
+#define R300_ZB_PITCH 2
+#define R300_ZB_CMDSIZE 3
+
+#define R300_VAP_CNTL_FLUSH 0
+#define R300_VAP_CNTL_FLUSH_1 1
+#define R300_VAP_CNTL_CMD 2
+#define R300_VAP_CNTL_INSTR 3
+#define R300_VAP_CNTL_SIZE 4
+
+#define R300_VPI_CMD_0 0
+#define R300_VPI_INSTR_0 1
+#define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */
+
+#define R300_VPP_CMD_0 0
+#define R300_VPP_PARAM_0 1
+#define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */
+
+#define R300_VPUCP_CMD_0 0
+#define R300_VPUCP_X 1
+#define R300_VPUCP_Y 2
+#define R300_VPUCP_Z 3
+#define R300_VPUCP_W 4
+#define R300_VPUCP_CMDSIZE 5 /* 256 4-component parameters */
+
+#define R300_VPS_CMD_0 0
+#define R300_VPS_ZERO_0 1
+#define R300_VPS_ZERO_1 2
+#define R300_VPS_POINTSIZE 3
+#define R300_VPS_ZERO_3 4
+#define R300_VPS_CMDSIZE 5
+
+ /* the layout is common for all fields inside tex */
+#define R300_TEX_CMD_0 0
+#define R300_TEX_VALUE_0 1
+/* We don't really use this, instead specify mtu+1 dynamically
+#define R300_TEX_CMDSIZE (MAX_TEXTURE_UNITS+1)
+*/
+
+/**
+ * Cache for hardware register state.
+ */
+struct r300_hw_state {
+ struct radeon_state_atom vpt; /* viewport (1D98) */
+ struct radeon_state_atom vap_cntl;
+ struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */
+ struct radeon_state_atom vof; /* VAP output format register 0x2090 */
+ struct radeon_state_atom vte; /* (20B0) */
+ struct radeon_state_atom vap_vf_max_vtx_indx; /* Maximum Vertex Indx Clamp (2134) */
+ struct radeon_state_atom vap_cntl_status;
+ struct radeon_state_atom vir[2]; /* vap input route (2150/21E0) */
+ struct radeon_state_atom vic; /* vap input control (2180) */
+ struct radeon_state_atom vap_psc_sgn_norm_cntl; /* Programmable Stream Control Signed Normalize Control (21DC) */
+ struct radeon_state_atom vap_clip_cntl;
+ struct radeon_state_atom vap_clip;
+ struct radeon_state_atom vap_pvs_vtx_timeout_reg; /* Vertex timeout register (2288) */
+ struct radeon_state_atom pvs; /* pvs_cntl (22D0) */
+ struct radeon_state_atom gb_enable; /* (4008) */
+ struct radeon_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
+ struct radeon_state_atom ga_point_s0; /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) (4200) */
+ struct radeon_state_atom ga_triangle_stipple; /* (4214) */
+ struct radeon_state_atom ps; /* pointsize (421C) */
+ struct radeon_state_atom ga_point_minmax; /* (4230) */
+ struct radeon_state_atom lcntl; /* line control */
+ struct radeon_state_atom ga_line_stipple; /* (4260) */
+ struct radeon_state_atom shade;
+ struct radeon_state_atom polygon_mode;
+ struct radeon_state_atom fogp; /* fog parameters (4294) */
+ struct radeon_state_atom ga_soft_reset; /* (429C) */
+ struct radeon_state_atom zbias_cntl;
+ struct radeon_state_atom zbs; /* zbias (42A4) */
+ struct radeon_state_atom occlusion_cntl;
+ struct radeon_state_atom cul; /* cull cntl (42B8) */
+ struct radeon_state_atom su_depth_scale; /* (42C0) */
+ struct radeon_state_atom rc; /* rs control (4300) */
+ struct radeon_state_atom ri; /* rs interpolators (4310) */
+ struct radeon_state_atom rr; /* rs route (4330) */
+ struct radeon_state_atom sc_hyperz; /* (43A4) */
+ struct radeon_state_atom sc_screendoor; /* (43E8) */
+ struct radeon_state_atom fp; /* fragment program cntl + nodes (4600) */
+ struct radeon_state_atom fpt; /* texi - (4620) */
+ struct radeon_state_atom us_out_fmt; /* (46A4) */
+ struct radeon_state_atom r500fp; /* r500 fp instructions */
+ struct radeon_state_atom r500fp_const; /* r500 fp constants */
+ struct radeon_state_atom fpi[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
+ struct radeon_state_atom fogs; /* fog state (4BC0) */
+ struct radeon_state_atom fogc; /* fog color (4BC8) */
+ struct radeon_state_atom at; /* alpha test (4BD4) */
+ struct radeon_state_atom fg_depth_src; /* (4BD8) */
+ struct radeon_state_atom fpp; /* 0x4C00 and following */
+ struct radeon_state_atom rb3d_cctl; /* (4E00) */
+ struct radeon_state_atom bld; /* blending (4E04) */
+ struct radeon_state_atom cmk; /* colormask (4E0C) */
+ struct radeon_state_atom blend_color; /* constant blend color */
+ struct radeon_state_atom rop; /* ropcntl */
+ struct radeon_state_atom cb; /* colorbuffer (4E28) */
+ struct radeon_state_atom rb3d_dither_ctl; /* (4E50) */
+ struct radeon_state_atom rb3d_aaresolve_ctl; /* (4E88) */
+ struct radeon_state_atom rb3d_discard_src_pixel_lte_threshold; /* (4E88) I saw it only written on RV350 hardware.. */
+ struct radeon_state_atom zs; /* zstencil control (4F00) */
+ struct radeon_state_atom zstencil_format;
+ struct radeon_state_atom zb; /* z buffer (4F20) */
+ struct radeon_state_atom zb_depthclearvalue; /* (4F28) */
+ struct radeon_state_atom unk4F30; /* (4F30) */
+ struct radeon_state_atom zb_hiz_offset; /* (4F44) */
+ struct radeon_state_atom zb_hiz_pitch; /* (4F54) */
+
+ struct radeon_state_atom vpi; /* vp instructions */
+ struct radeon_state_atom vpp; /* vp parameters */
+ struct radeon_state_atom vps; /* vertex point size (?) */
+ struct radeon_state_atom vpucp[6]; /* vp user clip plane - 6 */
+ /* 8 texture units */
+ /* the state is grouped by function and not by
+ texture unit. This makes single unit updates
+ really awkward - we are much better off
+ updating the whole thing at once */
+ struct {
+ struct radeon_state_atom filter;
+ struct radeon_state_atom filter_1;
+ struct radeon_state_atom size;
+ struct radeon_state_atom format;
+ struct radeon_state_atom pitch;
+ struct radeon_state_atom offset;
+ struct radeon_state_atom chroma_key;
+ struct radeon_state_atom border_color;
+ } tex;
+ struct radeon_state_atom txe; /* tex enable (4104) */
+
+ radeonTexObj *textures[R300_MAX_TEXTURE_UNITS];
+};
+
+/**
+ * State cache
+ */
+
+/* Vertex shader state */
+
+/* Perhaps more if we store programs in vmem? */
+/* drm_r300_cmd_header_t->vpu->count is unsigned char */
+#define VSF_MAX_FRAGMENT_LENGTH (255*4)
+
+/* Can be tested with colormat currently. */
+#define VSF_MAX_FRAGMENT_TEMPS (14)
+
+#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
+#define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
+
+struct r300_vertex_shader_fragment {
+ int length;
+ union {
+ GLuint d[VSF_MAX_FRAGMENT_LENGTH];
+ float f[VSF_MAX_FRAGMENT_LENGTH];
+ GLuint i[VSF_MAX_FRAGMENT_LENGTH];
+ } body;
+};
+
+struct r300_vertex_shader_state {
+ struct r300_vertex_shader_fragment program;
+};
+
+extern int hw_tcl_on;
+
+#define COLOR_IS_RGBA
+#define TAG(x) r300##x
+#include "tnl_dd/t_dd_vertex.h"
+#undef TAG
+
+//#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
+#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
+
+/* Should but doesnt work */
+//#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp)
+
+/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
+ * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
+ */
+
+struct r300_vertex_program_key {
+ GLuint InputsRead;
+ GLuint OutputsWritten;
+ GLuint OutputsAdded;
+};
+
+struct r300_vertex_program {
+ struct r300_vertex_program *next;
+ struct r300_vertex_program_key key;
+ int translated;
+
+ struct r300_vertex_shader_fragment program;
+
+ int pos_end;
+ int num_temporaries; /* Number of temp vars used by program */
+ int wpos_idx;
+ int inputs[VERT_ATTRIB_MAX];
+ int outputs[VERT_RESULT_MAX];
+ int native;
+ int ref_count;
+ int use_ref_count;
+};
+
+struct r300_vertex_program_cont {
+ struct gl_vertex_program mesa_program; /* Must be first */
+ struct r300_vertex_shader_fragment params;
+ struct r300_vertex_program *progs;
+};
+
+#define PFS_MAX_ALU_INST 64
+#define PFS_MAX_TEX_INST 64
+#define PFS_MAX_TEX_INDIRECT 4
+#define PFS_NUM_TEMP_REGS 32
+#define PFS_NUM_CONST_REGS 16
+
+struct r300_pfs_compile_state;
+
+
+/**
+ * Stores state that influences the compilation of a fragment program.
+ */
+struct r300_fragment_program_external_state {
+ struct {
+ /**
+ * If the sampler is used as a shadow sampler,
+ * this field is:
+ * 0 - GL_LUMINANCE
+ * 1 - GL_INTENSITY
+ * 2 - GL_ALPHA
+ * depending on the depth texture mode.
+ */
+ GLuint depth_texture_mode : 2;
+
+ /**
+ * If the sampler is used as a shadow sampler,
+ * this field is (texture_compare_func - GL_NEVER).
+ * [e.g. if compare function is GL_LEQUAL, this field is 3]
+ *
+ * Otherwise, this field is 0.
+ */
+ GLuint texture_compare_func : 3;
+ } unit[16];
+};
+
+
+struct r300_fragment_program_node {
+ int tex_offset; /**< first tex instruction */
+ int tex_end; /**< last tex instruction, relative to tex_offset */
+ int alu_offset; /**< first ALU instruction */
+ int alu_end; /**< last ALU instruction, relative to alu_offset */
+ int flags;
+};
+
+/**
+ * Stores an R300 fragment program in its compiled-to-hardware form.
+ */
+struct r300_fragment_program_code {
+ struct {
+ int length; /**< total # of texture instructions used */
+ GLuint inst[PFS_MAX_TEX_INST];
+ } tex;
+
+ struct {
+ int length; /**< total # of ALU instructions used */
+ struct {
+ GLuint inst0;
+ GLuint inst1;
+ GLuint inst2;
+ GLuint inst3;
+ } inst[PFS_MAX_ALU_INST];
+ } alu;
+
+ struct r300_fragment_program_node node[4];
+ int cur_node;
+ int first_node_has_tex;
+
+ /**
+ * Remember which program register a given hardware constant
+ * belongs to.
+ */
+ struct prog_src_register constant[PFS_NUM_CONST_REGS];
+ int const_nr;
+
+ int max_temp_idx;
+};
+
+/**
+ * Store everything about a fragment program that is needed
+ * to render with that program.
+ */
+struct r300_fragment_program {
+ struct gl_fragment_program mesa_program;
+
+ GLboolean translated;
+ GLboolean error;
+
+ struct r300_fragment_program_external_state state;
+ struct r300_fragment_program_code code;
+
+ GLboolean WritesDepth;
+ GLuint optimization;
+};
+
+struct r500_pfs_compile_state;
+
+struct r500_fragment_program_external_state {
+ struct {
+ /**
+ * If the sampler is used as a shadow sampler,
+ * this field is:
+ * 0 - GL_LUMINANCE
+ * 1 - GL_INTENSITY
+ * 2 - GL_ALPHA
+ * depending on the depth texture mode.
+ */
+ GLuint depth_texture_mode : 2;
+
+ /**
+ * If the sampler is used as a shadow sampler,
+ * this field is (texture_compare_func - GL_NEVER).
+ * [e.g. if compare function is GL_LEQUAL, this field is 3]
+ *
+ * Otherwise, this field is 0.
+ */
+ GLuint texture_compare_func : 3;
+ } unit[16];
+};
+
+struct r500_fragment_program_code {
+ struct {
+ GLuint inst0;
+ GLuint inst1;
+ GLuint inst2;
+ GLuint inst3;
+ GLuint inst4;
+ GLuint inst5;
+ } inst[512];
+
+ int inst_offset;
+ int inst_end;
+
+ /**
+ * Remember which program register a given hardware constant
+ * belongs to.
+ */
+ struct prog_src_register constant[PFS_NUM_CONST_REGS];
+ int const_nr;
+
+ int max_temp_idx;
+};
+
+struct r500_fragment_program {
+ struct gl_fragment_program mesa_program;
+
+ GLcontext *ctx;
+ GLboolean translated;
+ GLboolean error;
+
+ struct r500_fragment_program_external_state state;
+ struct r500_fragment_program_code code;
+
+ GLboolean writes_depth;
+
+ GLuint optimization;
+};
+
+#define R300_MAX_AOS_ARRAYS 16
+
+#define REG_COORDS 0
+#define REG_COLOR0 1
+#define REG_TEX0 2
+
+struct r300_state {
+ struct r300_texture_state texture;
+ int sw_tcl_inputs[VERT_ATTRIB_MAX];
+ struct r300_vertex_shader_state vertex_shader;
+
+
+ DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
+ They are the same as tnl->render_inputs for fixed pipeline */
+
+};
+
+#define R300_FALLBACK_NONE 0
+#define R300_FALLBACK_TCL 1
+#define R300_FALLBACK_RAST 2
+
+/* r300_swtcl.c
+ */
+struct r300_swtcl_info {
+ /*
+ * Offset of the 4UB color data within a hardware (swtcl) vertex.
+ */
+ GLuint coloroffset;
+
+ /**
+ * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
+ */
+ GLuint specoffset;
+
+ struct vertex_attribute{
+ GLuint attr;
+ GLubyte format;
+ GLubyte dst_loc;
+ GLuint swizzle;
+ GLubyte write_mask;
+ } vert_attrs[VERT_ATTRIB_MAX];
+
+ GLubyte vertex_attr_count;
+};
+
+
+/**
+ * \brief R300 context structure.
+ */
+struct r300_context {
+ struct radeon_context radeon; /* parent class, must be first */
+
+ struct r300_hw_state hw;
+
+ struct r300_state state;
+ struct gl_vertex_program *curr_vp;
+ struct r300_vertex_program *selected_vp;
+
+ /* Vertex buffers
+ */
+ GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
+ GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
+
+ GLboolean disable_lowimpact_fallback;
+
+ struct r300_swtcl_info swtcl;
+ GLboolean vap_flush_needed;
+};
+
+#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
+
+extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);
+extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
+ __DRIcontextPrivate * driContextPriv,
+ void *sharedContextPrivate);
+
+extern void r300SelectVertexShader(r300ContextPtr r300);
+extern void r300InitShaderFuncs(struct dd_function_table *functions);
+extern int r300VertexProgUpdateParams(GLcontext * ctx,
+ struct r300_vertex_program_cont *vp,
+ float *dst);
+
+#define RADEON_D_CAPTURE 0
+#define RADEON_D_PLAYBACK 1
+#define RADEON_D_PLAYBACK_RAW 2
+#define RADEON_D_T 3
+
+#define r300PackFloat32 radeonPackFloat32
+#define r300PackFloat24 radeonPackFloat24
+
+#endif /* __R300_CONTEXT_H__ */
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "main/glheader.h"
+#include "main/mtypes.h"
+#include "main/colormac.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/image.h"
+
+#include "swrast_setup/swrast_setup.h"
+#include "math/m_translate.h"
+#include "tnl/tnl.h"
+#include "tnl/t_context.h"
+
+#include "r600_context.h"
+#include "r600_state.h"
+#include "r600_emit.h"
+#include "r600_ioctl.h"
+
+
+#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
+ SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
+ SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
+ SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
+ SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
+ SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
+#error Cannot change these!
+#endif
+
+#define DEBUG_ALL DEBUG_VERTS
+
+#define DW_SIZE(x) ((inputs[tab[(x)]] << R300_DST_VEC_LOC_SHIFT) | \
+ (attribptr[tab[(x)]]->size - 1) << R300_DATA_TYPE_0_SHIFT)
+
+GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
+ int *inputs, GLint * tab, GLuint nr)
+{
+ GLuint i, dw;
+
+ /* type, inputs, stop bit, size */
+ for (i = 0; i < nr; i += 2) {
+ /* make sure input is valid, would lockup the gpu */
+ assert(inputs[tab[i]] != -1);
+ dw = (R300_SIGNED | DW_SIZE(i));
+ if (i + 1 == nr) {
+ dw |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
+ } else {
+ assert(inputs[tab[i + 1]] != -1);
+ dw |= (R300_SIGNED |
+ DW_SIZE(i + 1)) << R300_DATA_TYPE_1_SHIFT;
+ if (i + 2 == nr) {
+ dw |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
+ }
+ }
+ dst[i >> 1] = dw;
+ }
+
+ return (nr + 1) >> 1;
+}
+
+static GLuint r300VAPInputRoute1Swizzle(int swizzle[4])
+{
+ return (swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT);
+}
+
+GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
+{
+ GLuint i, dw;
+
+ for (i = 0; i < nr; i += 2) {
+ dw = (r300VAPInputRoute1Swizzle(swizzle[i]) |
+ ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y |
+ R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE0_SHIFT;
+ if (i + 1 < nr) {
+ dw |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) |
+ ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y |
+ R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
+ }
+ dst[i >> 1] = dw;
+ }
+
+ return (nr + 1) >> 1;
+}
+
+GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
+{
+ /* No idea what this value means. I have seen other values written to
+ * this register... */
+ return 0x5555;
+}
+
+GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint i, vic_1 = 0;
+
+ if (InputsRead & (1 << VERT_ATTRIB_POS))
+ vic_1 |= R300_INPUT_CNTL_POS;
+
+ if (InputsRead & (1 << VERT_ATTRIB_NORMAL))
+ vic_1 |= R300_INPUT_CNTL_NORMAL;
+
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
+ vic_1 |= R300_INPUT_CNTL_COLOR;
+
+ rmesa->state.texture.tc_count = 0;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) {
+ rmesa->state.texture.tc_count++;
+ vic_1 |= R300_INPUT_CNTL_TC0 << i;
+ }
+
+ return vic_1;
+}
+
+GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
+{
+ GLuint ret = 0;
+
+ if (OutputsWritten & (1 << VERT_RESULT_HPOS))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_COL0))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_COL1))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_BFC0)
+ || OutputsWritten & (1 << VERT_RESULT_BFC1))
+ ret |=
+ R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT |
+ R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT |
+ R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+
+ return ret;
+}
+
+GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
+{
+ GLuint i, ret = 0, first_free_texcoord = 0;
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) {
+ ret |= (4 << (3 * i));
+ ++first_free_texcoord;
+ }
+ }
+
+ if (OutputsWritten & (1 << VERT_RESULT_FOGC)) {
+ if (first_free_texcoord > 8) {
+ fprintf(stderr, "\tout of free texcoords to write fog coord\n");
+ _mesa_exit(-1);
+ }
+ ret |= 4 << (3 * first_free_texcoord);
+ }
+
+ return ret;
+}
+
+/* Emit vertex data to GART memory
+ * Route inputs to the vertex processor
+ * This function should never return R300_FALLBACK_TCL when using software tcl.
+ */
+int r300EmitArrays(GLcontext * ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+ GLuint nr;
+ GLuint count = vb->Count;
+ GLuint i;
+ GLuint InputsRead = 0, OutputsWritten = 0;
+ int *inputs = NULL;
+ int vir_inputs[VERT_ATTRIB_MAX];
+ GLint tab[VERT_ATTRIB_MAX];
+ int swizzle[VERT_ATTRIB_MAX][4];
+ struct r300_vertex_program *prog =
+ (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+
+ if (hw_tcl_on) {
+ inputs = prog->inputs;
+ InputsRead = prog->key.InputsRead;
+ OutputsWritten = prog->key.OutputsWritten;
+ } else {
+ inputs = rmesa->state.sw_tcl_inputs;
+
+ DECLARE_RENDERINPUTS(render_inputs_bitset);
+ RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
+
+ vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr;
+
+ assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS));
+ assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0);
+
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) {
+ InputsRead |= 1 << VERT_ATTRIB_POS;
+ OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ }
+
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
+ InputsRead |= 1 << VERT_ATTRIB_COLOR0;
+ OutputsWritten |= 1 << VERT_RESULT_COL0;
+ }
+
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR1)) {
+ InputsRead |= 1 << VERT_ATTRIB_COLOR1;
+ OutputsWritten |= 1 << VERT_RESULT_COL1;
+ }
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_TEX(i))) {
+ InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
+ OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
+ }
+ }
+
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
+ inputs[i] = nr++;
+ } else {
+ inputs[i] = -1;
+ }
+ }
+
+ /* Fixed, apply to vir0 only */
+ memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int));
+ inputs = vir_inputs;
+ if (InputsRead & VERT_ATTRIB_POS)
+ inputs[VERT_ATTRIB_POS] = 0;
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
+ inputs[VERT_ATTRIB_COLOR0] = 2;
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
+ inputs[VERT_ATTRIB_COLOR1] = 3;
+ for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
+ if (InputsRead & (1 << i))
+ inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
+
+ RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
+ }
+
+ assert(InputsRead);
+ assert(OutputsWritten);
+
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
+ tab[nr++] = i;
+ }
+ }
+
+ if (nr > R300_MAX_AOS_ARRAYS) {
+ return R300_FALLBACK_TCL;
+ }
+
+ for (i = 0; i < nr; i++) {
+ int ci;
+
+ swizzle[i][0] = SWIZZLE_ZERO;
+ swizzle[i][1] = SWIZZLE_ZERO;
+ swizzle[i][2] = SWIZZLE_ZERO;
+ swizzle[i][3] = SWIZZLE_ONE;
+
+ for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) {
+ swizzle[i][ci] = ci;
+ }
+ rcommon_emit_vector(ctx, &rmesa->radeon.tcl.aos[i],
+ vb->AttribPtr[tab[i]]->data,
+ vb->AttribPtr[tab[i]]->size,
+ vb->AttribPtr[tab[i]]->stride, count);
+ }
+
+ /* Setup INPUT_ROUTE. */
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ R300_STATECHANGE(rmesa, vir[0]);
+ rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[0].cmd[0] |=
+ (r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
+ vb->AttribPtr, inputs, tab, nr) & 0x3FFF) << 16;
+ R300_STATECHANGE(rmesa, vir[1]);
+ rmesa->hw.vir[1].cmd[0] |=
+ (r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
+ nr) & 0x3FFF) << 16;
+ } else {
+ R300_STATECHANGE(rmesa, vir[0]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
+ r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
+ vb->AttribPtr, inputs, tab, nr);
+ R300_STATECHANGE(rmesa, vir[1]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
+ r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
+ nr);
+ }
+
+ /* Setup INPUT_CNTL. */
+ R300_STATECHANGE(rmesa, vic);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
+
+ /* Setup OUTPUT_VTX_FMT. */
+ R300_STATECHANGE(rmesa, vof);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_0] =
+ r300VAPOutputCntl0(ctx, OutputsWritten);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] =
+ r300VAPOutputCntl1(ctx, OutputsWritten);
+
+ rmesa->radeon.tcl.aos_count = nr;
+
+ return R300_FALLBACK_NONE;
+}
+
+void r300EmitCacheFlush(r300ContextPtr rmesa)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGVAL(R300_RB3D_DSTCACHE_CTLSTAT,
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
+ OUT_BATCH_REGVAL(R300_ZB_ZCACHE_CTLSTAT,
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+ END_BATCH();
+ COMMIT_BATCH();
+}
--- /dev/null
+/*
+ * Copyright (C) 2005 Vladimir Dergachev.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/*
+ * Authors:
+ * Vladimir Dergachev <volodya@mindspring.com>
+ * Nicolai Haehnle <prefect_@gmx.net>
+ * Aapo Tahkola <aet@rasterburn.org>
+ * Ben Skeggs <darktama@iinet.net.au>
+ * Jerome Glisse <j.glisse@gmail.com>
+ */
+
+/* This files defines functions for accessing R300 hardware.
+ */
+#ifndef __R600_EMIT_H__
+#define __R600_EMIT_H__
+
+#include "main/glheader.h"
+#include "r600_context.h"
+#include "r600_cmdbuf.h"
+#include "radeon_reg.h"
+
+static INLINE uint32_t cmdpacket0(struct radeon_screen *rscrn,
+ int reg, int count)
+{
+ if (!rscrn->kernel_mm) {
+ drm_r300_cmd_header_t cmd;
+
+ cmd.u = 0;
+ cmd.packet0.cmd_type = R300_CMD_PACKET0;
+ cmd.packet0.count = count;
+ cmd.packet0.reghi = ((unsigned int)reg & 0xFF00) >> 8;
+ cmd.packet0.reglo = ((unsigned int)reg & 0x00FF);
+
+ return cmd.u;
+ }
+ if (count) {
+ return CP_PACKET0(reg, count - 1);
+ }
+ return CP_PACKET2;
+}
+
+static INLINE uint32_t cmdvpu(struct radeon_screen *rscrn, int addr, int count)
+{
+ drm_r300_cmd_header_t cmd;
+
+ cmd.u = 0;
+ cmd.vpu.cmd_type = R300_CMD_VPU;
+ cmd.vpu.count = count;
+ cmd.vpu.adrhi = ((unsigned int)addr & 0xFF00) >> 8;
+ cmd.vpu.adrlo = ((unsigned int)addr & 0x00FF);
+
+ return cmd.u;
+}
+
+static INLINE uint32_t cmdr500fp(struct radeon_screen *rscrn,
+ int addr, int count, int type, int clamp)
+{
+ drm_r300_cmd_header_t cmd;
+
+ cmd.u = 0;
+ cmd.r500fp.cmd_type = R300_CMD_R500FP;
+ cmd.r500fp.count = count;
+ cmd.r500fp.adrhi_flags = ((unsigned int)addr & 0x100) >> 8;
+ cmd.r500fp.adrhi_flags |= type ? R500FP_CONSTANT_TYPE : 0;
+ cmd.r500fp.adrhi_flags |= clamp ? R500FP_CONSTANT_CLAMP : 0;
+ cmd.r500fp.adrlo = ((unsigned int)addr & 0x00FF);
+
+ return cmd.u;
+}
+
+static INLINE uint32_t cmdpacket3(struct radeon_screen *rscrn, int packet)
+{
+ drm_r300_cmd_header_t cmd;
+
+ cmd.u = 0;
+ cmd.packet3.cmd_type = R300_CMD_PACKET3;
+ cmd.packet3.packet = packet;
+
+ return cmd.u;
+}
+
+static INLINE uint32_t cmdcpdelay(struct radeon_screen *rscrn,
+ unsigned short count)
+{
+ drm_r300_cmd_header_t cmd;
+
+ cmd.u = 0;
+
+ cmd.delay.cmd_type = R300_CMD_CP_DELAY;
+ cmd.delay.count = count;
+
+ return cmd.u;
+}
+
+static INLINE uint32_t cmdwait(struct radeon_screen *rscrn,
+ unsigned char flags)
+{
+ drm_r300_cmd_header_t cmd;
+
+ cmd.u = 0;
+ cmd.wait.cmd_type = R300_CMD_WAIT;
+ cmd.wait.flags = flags;
+
+ return cmd.u;
+}
+
+static INLINE uint32_t cmdpacify(struct radeon_screen *rscrn)
+{
+ drm_r300_cmd_header_t cmd;
+
+ cmd.u = 0;
+ cmd.header.cmd_type = R300_CMD_END3D;
+
+ return cmd.u;
+}
+
+/**
+ * Write the header of a packet3 to the command buffer.
+ * Outputs 2 dwords and expects (num_extra+1) additional dwords afterwards.
+ */
+#define OUT_BATCH_PACKET3(packet, num_extra) do {\
+ if (!b_l_rmesa->radeonScreen->kernel_mm) { \
+ OUT_BATCH(cmdpacket3(b_l_rmesa->radeonScreen,\
+ R300_CMD_PACKET3_RAW)); \
+ } else b_l_rmesa->cmdbuf.cs->section_cdw++;\
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
+ } while(0)
+
+/**
+ * Must be sent to switch to 2d commands
+ */
+void static INLINE end_3d(radeonContextPtr radeon)
+{
+ BATCH_LOCALS(radeon);
+
+ if (!radeon->radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(1);
+ OUT_BATCH(cmdpacify(radeon->radeonScreen));
+ END_BATCH();
+ }
+}
+
+void static INLINE cp_delay(r300ContextPtr rmesa, unsigned short count)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(1);
+ OUT_BATCH(cmdcpdelay(rmesa->radeon.radeonScreen, count));
+ END_BATCH();
+ }
+}
+
+void static INLINE cp_wait(radeonContextPtr radeon, unsigned char flags)
+{
+ BATCH_LOCALS(radeon);
+ uint32_t wait_until;
+
+ if (!radeon->radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(1);
+ OUT_BATCH(cmdwait(radeon->radeonScreen, flags));
+ END_BATCH();
+ } else {
+ switch(flags) {
+ case R300_WAIT_2D:
+ wait_until = (1 << 14);
+ break;
+ case R300_WAIT_3D:
+ wait_until = (1 << 15);
+ break;
+ case R300_NEW_WAIT_2D_3D:
+ wait_until = (1 << 14) | (1 << 15);
+ break;
+ case R300_NEW_WAIT_2D_2D_CLEAN:
+ wait_until = (1 << 14) | (1 << 16) | (1 << 18);
+ break;
+ case R300_NEW_WAIT_3D_3D_CLEAN:
+ wait_until = (1 << 15) | (1 << 17) | (1 << 18);
+ break;
+ case R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN:
+ wait_until = (1 << 14) | (1 << 16) | (1 << 18);
+ wait_until |= (1 << 15) | (1 << 17) | (1 << 18);
+ break;
+ default:
+ return;
+ }
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH(CP_PACKET0(RADEON_WAIT_UNTIL, 0));
+ OUT_BATCH(wait_until);
+ END_BATCH();
+ }
+}
+
+extern int r300EmitArrays(GLcontext * ctx);
+
+extern int r300PrimitiveType(r300ContextPtr rmesa, int prim);
+extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim);
+
+extern void r300EmitCacheFlush(r300ContextPtr rmesa);
+
+extern GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
+ int *inputs, GLint * tab, GLuint nr);
+extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr);
+extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead);
+extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead);
+extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten);
+extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten);
+
+#endif
--- /dev/null
+/*
+ * Copyright (C) 2005 Ben Skeggs.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * \file
+ *
+ * Fragment program compiler. Perform transformations on the intermediate
+ * representation until the program is in a form where we can translate
+ * it more or less directly into machine-readable form.
+ *
+ * \author Ben Skeggs <darktama@iinet.net.au>
+ * \author Jerome Glisse <j.glisse@gmail.com>
+ */
+
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+
+#include "r600_context.h"
+#include "r600_fragprog.h"
+#include "r600_fragprog_swizzle.h"
+#include "r600_state.h"
+
+#include "radeon_nqssadce.h"
+#include "radeon_program_alu.h"
+
+
+static void reset_srcreg(struct prog_src_register* reg)
+{
+ _mesa_bzero(reg, sizeof(*reg));
+ reg->Swizzle = SWIZZLE_NOOP;
+}
+
+static struct prog_src_register shadow_ambient(struct gl_program *program, int tmu)
+{
+ gl_state_index fail_value_tokens[STATE_LENGTH] = {
+ STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0
+ };
+ struct prog_src_register reg = { 0, };
+
+ fail_value_tokens[2] = tmu;
+ reg.File = PROGRAM_STATE_VAR;
+ reg.Index = _mesa_add_state_reference(program->Parameters, fail_value_tokens);
+ reg.Swizzle = SWIZZLE_WWWW;
+ return reg;
+}
+
+/**
+ * Transform TEX, TXP, TXB, and KIL instructions in the following way:
+ * - premultiply texture coordinates for RECT
+ * - extract operand swizzles
+ * - introduce a temporary register when write masks are needed
+ *
+ * \todo If/when r5xx uses the radeon_program architecture, this can probably
+ * be reused.
+ */
+static GLboolean transform_TEX(
+ struct radeon_transform_context *t,
+ struct prog_instruction* orig_inst, void* data)
+{
+ struct r300_fragment_program_compiler *compiler =
+ (struct r300_fragment_program_compiler*)data;
+ struct prog_instruction inst = *orig_inst;
+ struct prog_instruction* tgt;
+ GLboolean destredirect = GL_FALSE;
+
+ if (inst.Opcode != OPCODE_TEX &&
+ inst.Opcode != OPCODE_TXB &&
+ inst.Opcode != OPCODE_TXP &&
+ inst.Opcode != OPCODE_KIL)
+ return GL_FALSE;
+
+ if (inst.Opcode != OPCODE_KIL &&
+ t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
+ GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
+
+ if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) {
+ tgt = radeonAppendInstructions(t->Program, 1);
+
+ tgt->Opcode = OPCODE_MOV;
+ tgt->DstReg = inst.DstReg;
+ if (comparefunc == GL_ALWAYS) {
+ tgt->SrcReg[0].File = PROGRAM_BUILTIN;
+ tgt->SrcReg[0].Swizzle = SWIZZLE_1111;
+ } else {
+ tgt->SrcReg[0] = shadow_ambient(t->Program, inst.TexSrcUnit);
+ }
+ return GL_TRUE;
+ }
+
+ inst.DstReg.File = PROGRAM_TEMPORARY;
+ inst.DstReg.Index = radeonFindFreeTemporary(t);
+ inst.DstReg.WriteMask = WRITEMASK_XYZW;
+ }
+
+
+ /* Hardware uses [0..1]x[0..1] range for rectangle textures
+ * instead of [0..Width]x[0..Height].
+ * Add a scaling instruction.
+ */
+ if (inst.Opcode != OPCODE_KIL && inst.TexSrcTarget == TEXTURE_RECT_INDEX) {
+ gl_state_index tokens[STATE_LENGTH] = {
+ STATE_INTERNAL, STATE_R300_TEXRECT_FACTOR, 0, 0,
+ 0
+ };
+
+ int tempreg = radeonFindFreeTemporary(t);
+ int factor_index;
+
+ tokens[2] = inst.TexSrcUnit;
+ factor_index = _mesa_add_state_reference(t->Program->Parameters, tokens);
+
+ tgt = radeonAppendInstructions(t->Program, 1);
+
+ tgt->Opcode = OPCODE_MUL;
+ tgt->DstReg.File = PROGRAM_TEMPORARY;
+ tgt->DstReg.Index = tempreg;
+ tgt->SrcReg[0] = inst.SrcReg[0];
+ tgt->SrcReg[1].File = PROGRAM_STATE_VAR;
+ tgt->SrcReg[1].Index = factor_index;
+
+ reset_srcreg(&inst.SrcReg[0]);
+ inst.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst.SrcReg[0].Index = tempreg;
+ }
+
+ if (inst.Opcode != OPCODE_KIL) {
+ if (inst.DstReg.File != PROGRAM_TEMPORARY ||
+ inst.DstReg.WriteMask != WRITEMASK_XYZW) {
+ int tempreg = radeonFindFreeTemporary(t);
+
+ inst.DstReg.File = PROGRAM_TEMPORARY;
+ inst.DstReg.Index = tempreg;
+ inst.DstReg.WriteMask = WRITEMASK_XYZW;
+ destredirect = GL_TRUE;
+ }
+ }
+
+ if (inst.SrcReg[0].File != PROGRAM_TEMPORARY && inst.SrcReg[0].File != PROGRAM_INPUT) {
+ int tmpreg = radeonFindFreeTemporary(t);
+ tgt = radeonAppendInstructions(t->Program, 1);
+ tgt->Opcode = OPCODE_MOV;
+ tgt->DstReg.File = PROGRAM_TEMPORARY;
+ tgt->DstReg.Index = tmpreg;
+ tgt->SrcReg[0] = inst.SrcReg[0];
+
+ reset_srcreg(&inst.SrcReg[0]);
+ inst.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst.SrcReg[0].Index = tmpreg;
+ }
+
+ tgt = radeonAppendInstructions(t->Program, 1);
+ _mesa_copy_instructions(tgt, &inst, 1);
+
+ if (inst.Opcode != OPCODE_KIL &&
+ t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
+ GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
+ GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode;
+ int rcptemp = radeonFindFreeTemporary(t);
+ int pass, fail;
+
+ tgt = radeonAppendInstructions(t->Program, 3);
+
+ tgt[0].Opcode = OPCODE_RCP;
+ tgt[0].DstReg.File = PROGRAM_TEMPORARY;
+ tgt[0].DstReg.Index = rcptemp;
+ tgt[0].DstReg.WriteMask = WRITEMASK_W;
+ tgt[0].SrcReg[0] = inst.SrcReg[0];
+ tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+
+ tgt[1].Opcode = OPCODE_MAD;
+ tgt[1].DstReg = inst.DstReg;
+ tgt[1].DstReg.WriteMask = orig_inst->DstReg.WriteMask;
+ tgt[1].SrcReg[0] = inst.SrcReg[0];
+ tgt[1].SrcReg[0].Swizzle = SWIZZLE_ZZZZ;
+ tgt[1].SrcReg[1].File = PROGRAM_TEMPORARY;
+ tgt[1].SrcReg[1].Index = rcptemp;
+ tgt[1].SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ tgt[1].SrcReg[2].File = PROGRAM_TEMPORARY;
+ tgt[1].SrcReg[2].Index = inst.DstReg.Index;
+ if (depthmode == 0) /* GL_LUMINANCE */
+ tgt[1].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z);
+ else if (depthmode == 2) /* GL_ALPHA */
+ tgt[1].SrcReg[2].Swizzle = SWIZZLE_WWWW;
+
+ /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
+ * r < tex <=> -tex+r < 0
+ * r >= tex <=> not (-tex+r < 0 */
+ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
+ tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW;
+ else
+ tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW;
+
+ tgt[2].Opcode = OPCODE_CMP;
+ tgt[2].DstReg = orig_inst->DstReg;
+ tgt[2].SrcReg[0].File = PROGRAM_TEMPORARY;
+ tgt[2].SrcReg[0].Index = tgt[1].DstReg.Index;
+
+ if (comparefunc == GL_LESS || comparefunc == GL_GREATER) {
+ pass = 1;
+ fail = 2;
+ } else {
+ pass = 2;
+ fail = 1;
+ }
+
+ tgt[2].SrcReg[pass].File = PROGRAM_BUILTIN;
+ tgt[2].SrcReg[pass].Swizzle = SWIZZLE_1111;
+ tgt[2].SrcReg[fail] = shadow_ambient(t->Program, inst.TexSrcUnit);
+ } else if (destredirect) {
+ tgt = radeonAppendInstructions(t->Program, 1);
+
+ tgt->Opcode = OPCODE_MOV;
+ tgt->DstReg = orig_inst->DstReg;
+ tgt->SrcReg[0].File = PROGRAM_TEMPORARY;
+ tgt->SrcReg[0].Index = inst.DstReg.Index;
+ }
+
+ return GL_TRUE;
+}
+
+
+static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp)
+{
+ struct gl_fragment_program *mp = &fp->mesa_program;
+
+ /* Ask Mesa nicely to fill in ParameterValues for us */
+ if (mp->Base.Parameters)
+ _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters);
+}
+
+
+/**
+ * Transform the program to support fragment.position.
+ *
+ * Introduce a small fragment at the start of the program that will be
+ * the only code that directly reads the FRAG_ATTRIB_WPOS input.
+ * All other code pieces that reference that input will be rewritten
+ * to read from a newly allocated temporary.
+ *
+ * \todo if/when r5xx supports the radeon_program architecture, this is a
+ * likely candidate for code sharing.
+ */
+static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
+{
+ GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead;
+
+ if (!(InputsRead & FRAG_BIT_WPOS))
+ return;
+
+ static gl_state_index tokens[STATE_LENGTH] = {
+ STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
+ };
+ struct prog_instruction *fpi;
+ GLuint window_index;
+ int i = 0;
+ GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
+
+ _mesa_insert_instructions(compiler->program, 0, 3);
+ fpi = compiler->program->Instructions;
+
+ /* perspective divide */
+ fpi[i].Opcode = OPCODE_RCP;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_W;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ fpi[i].Opcode = OPCODE_MUL;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[1].Index = tempregi;
+ fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ /* viewport transformation */
+ window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
+
+ fpi[i].Opcode = OPCODE_MAD;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[0].Index = tempregi;
+ fpi[i].SrcReg[0].Swizzle =
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[1].Index = window_index;
+ fpi[i].SrcReg[1].Swizzle =
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[2].Index = window_index;
+ fpi[i].SrcReg[2].Swizzle =
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+ i++;
+
+ for (; i < compiler->program->NumInstructions; ++i) {
+ int reg;
+ for (reg = 0; reg < 3; reg++) {
+ if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
+ fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
+ fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[reg].Index = tempregi;
+ }
+ }
+ }
+}
+
+
+static void nqssadce_init(struct nqssadce_state* s)
+{
+ s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
+ s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
+}
+
+
+static GLuint build_dtm(GLuint depthmode)
+{
+ switch(depthmode) {
+ default:
+ case GL_LUMINANCE: return 0;
+ case GL_INTENSITY: return 1;
+ case GL_ALPHA: return 2;
+ }
+}
+
+static GLuint build_func(GLuint comparefunc)
+{
+ return comparefunc - GL_NEVER;
+}
+
+
+/**
+ * Collect all external state that is relevant for compiling the given
+ * fragment program.
+ */
+static void build_state(
+ r300ContextPtr r300,
+ struct r300_fragment_program *fp,
+ struct r300_fragment_program_external_state *state)
+{
+ int unit;
+
+ _mesa_bzero(state, sizeof(*state));
+
+ for(unit = 0; unit < 16; ++unit) {
+ if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
+ struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
+
+ state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
+ state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
+ }
+ }
+}
+
+
+void r300TranslateFragmentShader(r300ContextPtr r300,
+ struct r300_fragment_program *fp)
+{
+ struct r300_fragment_program_external_state state;
+
+ build_state(r300, fp, &state);
+ if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
+ /* TODO: cache compiled programs */
+ fp->translated = GL_FALSE;
+ _mesa_memcpy(&fp->state, &state, sizeof(state));
+ }
+
+ if (!fp->translated) {
+ struct r300_fragment_program_compiler compiler;
+
+ compiler.r300 = r300;
+ compiler.fp = fp;
+ compiler.code = &fp->code;
+ compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Fragment Program: Initial program:\n");
+ _mesa_print_program(compiler.program);
+ }
+
+ insert_WPOS_trailer(&compiler);
+
+ struct radeon_program_transformation transformations[] = {
+ { &transform_TEX, &compiler },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformTrigSimple, 0 }
+ };
+ radeonLocalTransform(
+ r300->radeon.glCtx,
+ compiler.program,
+ 3, transformations);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Fragment Program: After native rewrite:\n");
+ _mesa_print_program(compiler.program);
+ }
+
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &r300FPIsNativeSwizzle,
+ .BuildSwizzle = &r300FPBuildSwizzle,
+ .RewriteDepthOut = GL_TRUE
+ };
+ radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Compiler: after NqSSA-DCE:\n");
+ _mesa_print_program(compiler.program);
+ }
+
+ if (!r300FragmentProgramEmit(&compiler))
+ fp->error = GL_TRUE;
+
+ /* Subtle: Rescue any parameters that have been added during transformations */
+ _mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
+ fp->mesa_program.Base.Parameters = compiler.program->Parameters;
+ compiler.program->Parameters = 0;
+
+ _mesa_reference_program(r300->radeon.glCtx, &compiler.program, NULL);
+
+ if (!fp->error)
+ fp->translated = GL_TRUE;
+ if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
+ r300FragmentProgramDump(fp, &fp->code);
+ r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
+ }
+
+ update_params(r300, fp);
+}
+
+/* just some random things... */
+void r300FragmentProgramDump(
+ struct r300_fragment_program *fp,
+ struct r300_fragment_program_code *code)
+{
+ int n, i, j;
+ static int pc = 0;
+
+ fprintf(stderr, "pc=%d*************************************\n", pc++);
+
+ fprintf(stderr, "Hardware program\n");
+ fprintf(stderr, "----------------\n");
+
+ for (n = 0; n < (code->cur_node + 1); n++) {
+ fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, "
+ "alu_end: %d, tex_end: %d, flags: %08x\n", n,
+ code->node[n].alu_offset,
+ code->node[n].tex_offset,
+ code->node[n].alu_end, code->node[n].tex_end,
+ code->node[n].flags);
+
+ if (n > 0 || code->first_node_has_tex) {
+ fprintf(stderr, " TEX:\n");
+ for (i = code->node[n].tex_offset;
+ i <= code->node[n].tex_offset + code->node[n].tex_end;
+ ++i) {
+ const char *instr;
+
+ switch ((code->tex.
+ inst[i] >> R300_TEX_INST_SHIFT) &
+ 15) {
+ case R300_TEX_OP_LD:
+ instr = "TEX";
+ break;
+ case R300_TEX_OP_KIL:
+ instr = "KIL";
+ break;
+ case R300_TEX_OP_TXP:
+ instr = "TXP";
+ break;
+ case R300_TEX_OP_TXB:
+ instr = "TXB";
+ break;
+ default:
+ instr = "UNKNOWN";
+ }
+
+ fprintf(stderr,
+ " %s t%i, %c%i, texture[%i] (%08x)\n",
+ instr,
+ (code->tex.
+ inst[i] >> R300_DST_ADDR_SHIFT) & 31,
+ 't',
+ (code->tex.
+ inst[i] >> R300_SRC_ADDR_SHIFT) & 31,
+ (code->tex.
+ inst[i] & R300_TEX_ID_MASK) >>
+ R300_TEX_ID_SHIFT,
+ code->tex.inst[i]);
+ }
+ }
+
+ for (i = code->node[n].alu_offset;
+ i <= code->node[n].alu_offset + code->node[n].alu_end; ++i) {
+ char srcc[3][10], dstc[20];
+ char srca[3][10], dsta[20];
+ char argc[3][20];
+ char arga[3][20];
+ char flags[5], tmp[10];
+
+ for (j = 0; j < 3; ++j) {
+ int regc = code->alu.inst[i].inst1 >> (j * 6);
+ int rega = code->alu.inst[i].inst3 >> (j * 6);
+
+ sprintf(srcc[j], "%c%i",
+ (regc & 32) ? 'c' : 't', regc & 31);
+ sprintf(srca[j], "%c%i",
+ (rega & 32) ? 'c' : 't', rega & 31);
+ }
+
+ dstc[0] = 0;
+ sprintf(flags, "%s%s%s",
+ (code->alu.inst[i].
+ inst1 & R300_ALU_DSTC_REG_X) ? "x" : "",
+ (code->alu.inst[i].
+ inst1 & R300_ALU_DSTC_REG_Y) ? "y" : "",
+ (code->alu.inst[i].
+ inst1 & R300_ALU_DSTC_REG_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(dstc, "t%i.%s ",
+ (code->alu.inst[i].
+ inst1 >> R300_ALU_DSTC_SHIFT) & 31,
+ flags);
+ }
+ sprintf(flags, "%s%s%s",
+ (code->alu.inst[i].
+ inst1 & R300_ALU_DSTC_OUTPUT_X) ? "x" : "",
+ (code->alu.inst[i].
+ inst1 & R300_ALU_DSTC_OUTPUT_Y) ? "y" : "",
+ (code->alu.inst[i].
+ inst1 & R300_ALU_DSTC_OUTPUT_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(tmp, "o%i.%s",
+ (code->alu.inst[i].
+ inst1 >> R300_ALU_DSTC_SHIFT) & 31,
+ flags);
+ strcat(dstc, tmp);
+ }
+
+ dsta[0] = 0;
+ if (code->alu.inst[i].inst3 & R300_ALU_DSTA_REG) {
+ sprintf(dsta, "t%i.w ",
+ (code->alu.inst[i].
+ inst3 >> R300_ALU_DSTA_SHIFT) & 31);
+ }
+ if (code->alu.inst[i].inst3 & R300_ALU_DSTA_OUTPUT) {
+ sprintf(tmp, "o%i.w ",
+ (code->alu.inst[i].
+ inst3 >> R300_ALU_DSTA_SHIFT) & 31);
+ strcat(dsta, tmp);
+ }
+ if (code->alu.inst[i].inst3 & R300_ALU_DSTA_DEPTH) {
+ strcat(dsta, "Z");
+ }
+
+ fprintf(stderr,
+ "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n"
+ " w: %3s %3s %3s -> %-20s (%08x)\n", i,
+ srcc[0], srcc[1], srcc[2], dstc,
+ code->alu.inst[i].inst1, srca[0], srca[1],
+ srca[2], dsta, code->alu.inst[i].inst3);
+
+ for (j = 0; j < 3; ++j) {
+ int regc = code->alu.inst[i].inst0 >> (j * 7);
+ int rega = code->alu.inst[i].inst2 >> (j * 7);
+ int d;
+ char buf[20];
+
+ d = regc & 31;
+ if (d < 12) {
+ switch (d % 4) {
+ case R300_ALU_ARGC_SRC0C_XYZ:
+ sprintf(buf, "%s.xyz",
+ srcc[d / 4]);
+ break;
+ case R300_ALU_ARGC_SRC0C_XXX:
+ sprintf(buf, "%s.xxx",
+ srcc[d / 4]);
+ break;
+ case R300_ALU_ARGC_SRC0C_YYY:
+ sprintf(buf, "%s.yyy",
+ srcc[d / 4]);
+ break;
+ case R300_ALU_ARGC_SRC0C_ZZZ:
+ sprintf(buf, "%s.zzz",
+ srcc[d / 4]);
+ break;
+ }
+ } else if (d < 15) {
+ sprintf(buf, "%s.www", srca[d - 12]);
+ } else if (d == 20) {
+ sprintf(buf, "0.0");
+ } else if (d == 21) {
+ sprintf(buf, "1.0");
+ } else if (d == 22) {
+ sprintf(buf, "0.5");
+ } else if (d >= 23 && d < 32) {
+ d -= 23;
+ switch (d / 3) {
+ case 0:
+ sprintf(buf, "%s.yzx",
+ srcc[d % 3]);
+ break;
+ case 1:
+ sprintf(buf, "%s.zxy",
+ srcc[d % 3]);
+ break;
+ case 2:
+ sprintf(buf, "%s.Wzy",
+ srcc[d % 3]);
+ break;
+ }
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(argc[j], "%s%s%s%s",
+ (regc & 32) ? "-" : "",
+ (regc & 64) ? "|" : "",
+ buf, (regc & 64) ? "|" : "");
+
+ d = rega & 31;
+ if (d < 9) {
+ sprintf(buf, "%s.%c", srcc[d / 3],
+ 'x' + (char)(d % 3));
+ } else if (d < 12) {
+ sprintf(buf, "%s.w", srca[d - 9]);
+ } else if (d == 16) {
+ sprintf(buf, "0.0");
+ } else if (d == 17) {
+ sprintf(buf, "1.0");
+ } else if (d == 18) {
+ sprintf(buf, "0.5");
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(arga[j], "%s%s%s%s",
+ (rega & 32) ? "-" : "",
+ (rega & 64) ? "|" : "",
+ buf, (rega & 64) ? "|" : "");
+ }
+
+ fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n"
+ " w: %8s %8s %8s op: %08x\n",
+ argc[0], argc[1], argc[2],
+ code->alu.inst[i].inst0, arga[0], arga[1],
+ arga[2], code->alu.inst[i].inst2);
+ }
+ }
+}
--- /dev/null
+/*
+ * Copyright (C) 2005 Ben Skeggs.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/*
+ * Authors:
+ * Ben Skeggs <darktama@iinet.net.au>
+ * Jerome Glisse <j.glisse@gmail.com>
+ */
+#ifndef __R600_FRAGPROG_H_
+#define __R600_FRAGPROG_H_
+
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
+#include "shader/program.h"
+#include "shader/prog_instruction.h"
+
+#include "r600_context.h"
+#include "radeon_program.h"
+
+#define DRI_CONF_FP_OPTIMIZATION_SPEED 0
+#define DRI_CONF_FP_OPTIMIZATION_QUALITY 1
+
+#if 1
+
+/**
+ * Fragment program helper macros
+ */
+
+/* Produce unshifted source selectors */
+#define FP_TMP(idx) (idx)
+#define FP_CONST(idx) ((idx) | (1 << 5))
+
+/* Produce source/dest selector dword */
+#define FP_SELC_MASK_NO 0
+#define FP_SELC_MASK_X 1
+#define FP_SELC_MASK_Y 2
+#define FP_SELC_MASK_XY 3
+#define FP_SELC_MASK_Z 4
+#define FP_SELC_MASK_XZ 5
+#define FP_SELC_MASK_YZ 6
+#define FP_SELC_MASK_XYZ 7
+
+#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \
+ (((destidx) << R300_ALU_DSTC_SHIFT) | \
+ (FP_SELC_MASK_##regmask << 23) | \
+ (FP_SELC_MASK_##outmask << 26) | \
+ ((src0) << R300_ALU_SRC0C_SHIFT) | \
+ ((src1) << R300_ALU_SRC1C_SHIFT) | \
+ ((src2) << R300_ALU_SRC2C_SHIFT))
+
+#define FP_SELA_MASK_NO 0
+#define FP_SELA_MASK_W 1
+
+#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \
+ (((destidx) << R300_ALU_DSTA_SHIFT) | \
+ (FP_SELA_MASK_##regmask << 23) | \
+ (FP_SELA_MASK_##outmask << 24) | \
+ ((src0) << R300_ALU_SRC0A_SHIFT) | \
+ ((src1) << R300_ALU_SRC1A_SHIFT) | \
+ ((src2) << R300_ALU_SRC2A_SHIFT))
+
+/* Produce unshifted argument selectors */
+#define FP_ARGC(source) R300_ALU_ARGC_##source
+#define FP_ARGA(source) R300_ALU_ARGA_##source
+#define FP_ABS(arg) ((arg) | (1 << 6))
+#define FP_NEG(arg) ((arg) ^ (1 << 5))
+
+/* Produce instruction dword */
+#define FP_INSTRC(opcode,arg0,arg1,arg2) \
+ (R300_ALU_OUTC_##opcode | \
+ ((arg0) << R300_ALU_ARG0C_SHIFT) | \
+ ((arg1) << R300_ALU_ARG1C_SHIFT) | \
+ ((arg2) << R300_ALU_ARG2C_SHIFT))
+
+#define FP_INSTRA(opcode,arg0,arg1,arg2) \
+ (R300_ALU_OUTA_##opcode | \
+ ((arg0) << R300_ALU_ARG0A_SHIFT) | \
+ ((arg1) << R300_ALU_ARG1A_SHIFT) | \
+ ((arg2) << R300_ALU_ARG2A_SHIFT))
+
+#endif
+
+struct r300_fragment_program;
+
+extern void r300TranslateFragmentShader(r300ContextPtr r300,
+ struct r300_fragment_program *fp);
+
+
+/**
+ * Used internally by the r300 fragment program code to store compile-time
+ * only data.
+ */
+struct r300_fragment_program_compiler {
+ r300ContextPtr r300;
+ struct r300_fragment_program *fp;
+ struct r300_fragment_program_code *code;
+ struct gl_program *program;
+};
+
+extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler);
+
+
+extern void r300FragmentProgramDump(
+ struct r300_fragment_program *fp,
+ struct r300_fragment_program_code *code);
+
+#endif
--- /dev/null
+/*
+ * Copyright (C) 2005 Ben Skeggs.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * \file
+ *
+ * Emit the r300_fragment_program_code that can be understood by the hardware.
+ * Input is a pre-transformed radeon_program.
+ *
+ * \author Ben Skeggs <darktama@iinet.net.au>
+ *
+ * \author Jerome Glisse <j.glisse@gmail.com>
+ *
+ * \todo FogOption
+ */
+
+#include "r600_fragprog.h"
+
+#include "radeon_program_pair.h"
+#include "r600_fragprog_swizzle.h"
+#include "r600_reg.h"
+
+
+#define PROG_CODE \
+ struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \
+ struct r300_fragment_program_code *code = c->code
+
+#define error(fmt, args...) do { \
+ fprintf(stderr, "%s::%s(): " fmt "\n", \
+ __FILE__, __FUNCTION__, ##args); \
+ } while(0)
+
+
+static GLboolean emit_const(void* data, GLuint file, GLuint index, GLuint *hwindex)
+{
+ PROG_CODE;
+
+ for (*hwindex = 0; *hwindex < code->const_nr; ++*hwindex) {
+ if (code->constant[*hwindex].File == file &&
+ code->constant[*hwindex].Index == index)
+ break;
+ }
+
+ if (*hwindex >= code->const_nr) {
+ if (*hwindex >= PFS_NUM_CONST_REGS) {
+ error("Out of hw constants!\n");
+ return GL_FALSE;
+ }
+
+ code->const_nr++;
+ code->constant[*hwindex].File = file;
+ code->constant[*hwindex].Index = index;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Mark a temporary register as used.
+ */
+static void use_temporary(struct r300_fragment_program_code *code, GLuint index)
+{
+ if (index > code->max_temp_idx)
+ code->max_temp_idx = index;
+}
+
+
+static GLuint translate_rgb_opcode(GLuint opcode)
+{
+ switch(opcode) {
+ case OPCODE_CMP: return R300_ALU_OUTC_CMP;
+ case OPCODE_DP3: return R300_ALU_OUTC_DP3;
+ case OPCODE_DP4: return R300_ALU_OUTC_DP4;
+ case OPCODE_FRC: return R300_ALU_OUTC_FRC;
+ default:
+ error("translate_rgb_opcode(%i): Unknown opcode", opcode);
+ /* fall through */
+ case OPCODE_NOP:
+ /* fall through */
+ case OPCODE_MAD: return R300_ALU_OUTC_MAD;
+ case OPCODE_MAX: return R300_ALU_OUTC_MAX;
+ case OPCODE_MIN: return R300_ALU_OUTC_MIN;
+ case OPCODE_REPL_ALPHA: return R300_ALU_OUTC_REPL_ALPHA;
+ }
+}
+
+static GLuint translate_alpha_opcode(GLuint opcode)
+{
+ switch(opcode) {
+ case OPCODE_CMP: return R300_ALU_OUTA_CMP;
+ case OPCODE_DP3: return R300_ALU_OUTA_DP4;
+ case OPCODE_DP4: return R300_ALU_OUTA_DP4;
+ case OPCODE_EX2: return R300_ALU_OUTA_EX2;
+ case OPCODE_FRC: return R300_ALU_OUTA_FRC;
+ case OPCODE_LG2: return R300_ALU_OUTA_LG2;
+ default:
+ error("translate_rgb_opcode(%i): Unknown opcode", opcode);
+ /* fall through */
+ case OPCODE_NOP:
+ /* fall through */
+ case OPCODE_MAD: return R300_ALU_OUTA_MAD;
+ case OPCODE_MAX: return R300_ALU_OUTA_MAX;
+ case OPCODE_MIN: return R300_ALU_OUTA_MIN;
+ case OPCODE_RCP: return R300_ALU_OUTA_RCP;
+ case OPCODE_RSQ: return R300_ALU_OUTA_RSQ;
+ }
+}
+
+/**
+ * Emit one paired ALU instruction.
+ */
+static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
+{
+ PROG_CODE;
+
+ if (code->alu.length >= PFS_MAX_ALU_INST) {
+ error("Too many ALU instructions");
+ return GL_FALSE;
+ }
+
+ int ip = code->alu.length++;
+ int j;
+ code->node[code->cur_node].alu_end++;
+
+ code->alu.inst[ip].inst0 = translate_rgb_opcode(inst->RGB.Opcode);
+ code->alu.inst[ip].inst2 = translate_alpha_opcode(inst->Alpha.Opcode);
+
+ for(j = 0; j < 3; ++j) {
+ GLuint src = inst->RGB.Src[j].Index | (inst->RGB.Src[j].Constant << 5);
+ if (!inst->RGB.Src[j].Constant)
+ use_temporary(code, inst->RGB.Src[j].Index);
+ code->alu.inst[ip].inst1 |= src << (6*j);
+
+ src = inst->Alpha.Src[j].Index | (inst->Alpha.Src[j].Constant << 5);
+ if (!inst->Alpha.Src[j].Constant)
+ use_temporary(code, inst->Alpha.Src[j].Index);
+ code->alu.inst[ip].inst3 |= src << (6*j);
+
+ GLuint arg = r300FPTranslateRGBSwizzle(inst->RGB.Arg[j].Source, inst->RGB.Arg[j].Swizzle);
+ arg |= inst->RGB.Arg[j].Abs << 6;
+ arg |= inst->RGB.Arg[j].Negate << 5;
+ code->alu.inst[ip].inst0 |= arg << (7*j);
+
+ arg = r300FPTranslateAlphaSwizzle(inst->Alpha.Arg[j].Source, inst->Alpha.Arg[j].Swizzle);
+ arg |= inst->Alpha.Arg[j].Abs << 6;
+ arg |= inst->Alpha.Arg[j].Negate << 5;
+ code->alu.inst[ip].inst2 |= arg << (7*j);
+ }
+
+ if (inst->RGB.Saturate)
+ code->alu.inst[ip].inst0 |= R300_ALU_OUTC_CLAMP;
+ if (inst->Alpha.Saturate)
+ code->alu.inst[ip].inst2 |= R300_ALU_OUTA_CLAMP;
+
+ if (inst->RGB.WriteMask) {
+ use_temporary(code, inst->RGB.DestIndex);
+ code->alu.inst[ip].inst1 |=
+ (inst->RGB.DestIndex << R300_ALU_DSTC_SHIFT) |
+ (inst->RGB.WriteMask << R300_ALU_DSTC_REG_MASK_SHIFT);
+ }
+ if (inst->RGB.OutputWriteMask) {
+ code->alu.inst[ip].inst1 |= (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT);
+ code->node[code->cur_node].flags |= R300_RGBA_OUT;
+ }
+
+ if (inst->Alpha.WriteMask) {
+ use_temporary(code, inst->Alpha.DestIndex);
+ code->alu.inst[ip].inst3 |=
+ (inst->Alpha.DestIndex << R300_ALU_DSTA_SHIFT) |
+ R300_ALU_DSTA_REG;
+ }
+ if (inst->Alpha.OutputWriteMask) {
+ code->alu.inst[ip].inst3 |= R300_ALU_DSTA_OUTPUT;
+ code->node[code->cur_node].flags |= R300_RGBA_OUT;
+ }
+ if (inst->Alpha.DepthWriteMask) {
+ code->alu.inst[ip].inst3 |= R300_ALU_DSTA_DEPTH;
+ code->node[code->cur_node].flags |= R300_W_OUT;
+ c->fp->WritesDepth = GL_TRUE;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Finish the current node without advancing to the next one.
+ */
+static GLboolean finish_node(struct r300_fragment_program_compiler *c)
+{
+ struct r300_fragment_program_code *code = c->code;
+ struct r300_fragment_program_node *node = &code->node[code->cur_node];
+
+ if (node->alu_end < 0) {
+ /* Generate a single NOP for this node */
+ struct radeon_pair_instruction inst;
+ _mesa_bzero(&inst, sizeof(inst));
+ if (!emit_alu(c, &inst))
+ return GL_FALSE;
+ }
+
+ if (node->tex_end < 0) {
+ if (code->cur_node == 0) {
+ node->tex_end = 0;
+ } else {
+ error("Node %i has no TEX instructions", code->cur_node);
+ return GL_FALSE;
+ }
+ } else {
+ if (code->cur_node == 0)
+ code->first_node_has_tex = 1;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Begin a block of texture instructions.
+ * Create the necessary indirection.
+ */
+static GLboolean begin_tex(void* data)
+{
+ PROG_CODE;
+
+ if (code->cur_node == 0) {
+ if (code->node[0].alu_end < 0 &&
+ code->node[0].tex_end < 0)
+ return GL_TRUE;
+ }
+
+ if (code->cur_node == 3) {
+ error("Too many texture indirections");
+ return GL_FALSE;
+ }
+
+ if (!finish_node(c))
+ return GL_FALSE;
+
+ struct r300_fragment_program_node *node = &code->node[++code->cur_node];
+ node->alu_offset = code->alu.length;
+ node->alu_end = -1;
+ node->tex_offset = code->tex.length;
+ node->tex_end = -1;
+ return GL_TRUE;
+}
+
+
+static GLboolean emit_tex(void* data, struct prog_instruction* inst)
+{
+ PROG_CODE;
+
+ if (code->tex.length >= PFS_MAX_TEX_INST) {
+ error("Too many TEX instructions");
+ return GL_FALSE;
+ }
+
+ GLuint unit = inst->TexSrcUnit;
+ GLuint dest = inst->DstReg.Index;
+ GLuint opcode;
+
+ switch(inst->Opcode) {
+ case OPCODE_KIL: opcode = R300_TEX_OP_KIL; break;
+ case OPCODE_TEX: opcode = R300_TEX_OP_LD; break;
+ case OPCODE_TXB: opcode = R300_TEX_OP_TXB; break;
+ case OPCODE_TXP: opcode = R300_TEX_OP_TXP; break;
+ default:
+ error("Unknown texture opcode %i", inst->Opcode);
+ return GL_FALSE;
+ }
+
+ if (inst->Opcode == OPCODE_KIL) {
+ unit = 0;
+ dest = 0;
+ } else {
+ use_temporary(code, dest);
+ }
+
+ use_temporary(code, inst->SrcReg[0].Index);
+
+ code->node[code->cur_node].tex_end++;
+ code->tex.inst[code->tex.length++] =
+ (inst->SrcReg[0].Index << R300_SRC_ADDR_SHIFT) |
+ (dest << R300_DST_ADDR_SHIFT) |
+ (unit << R300_TEX_ID_SHIFT) |
+ (opcode << R300_TEX_INST_SHIFT);
+ return GL_TRUE;
+}
+
+
+static const struct radeon_pair_handler pair_handler = {
+ .EmitConst = &emit_const,
+ .EmitPaired = &emit_alu,
+ .EmitTex = &emit_tex,
+ .BeginTexBlock = &begin_tex,
+ .MaxHwTemps = PFS_NUM_TEMP_REGS
+};
+
+/**
+ * Final compilation step: Turn the intermediate radeon_program into
+ * machine-readable instructions.
+ */
+GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler)
+{
+ struct r300_fragment_program_code *code = compiler->code;
+
+ _mesa_bzero(code, sizeof(struct r300_fragment_program_code));
+ code->node[0].alu_end = -1;
+ code->node[0].tex_end = -1;
+
+ if (!radeonPairProgram(compiler->r300->radeon.glCtx, compiler->program, &pair_handler, compiler))
+ return GL_FALSE;
+
+ if (!finish_node(compiler))
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * @file
+ * Utilities to deal with the somewhat odd restriction on R300 fragment
+ * program swizzles.
+ */
+
+#include "r600_fragprog_swizzle.h"
+
+#include "r600_reg.h"
+#include "radeon_nqssadce.h"
+
+#define MAKE_SWZ3(x, y, z) (MAKE_SWIZZLE4(SWIZZLE_##x, SWIZZLE_##y, SWIZZLE_##z, SWIZZLE_ZERO))
+
+struct swizzle_data {
+ GLuint hash; /**< swizzle value this matches */
+ GLuint base; /**< base value for hw swizzle */
+ GLuint stride; /**< difference in base between arg0/1/2 */
+};
+
+static const struct swizzle_data native_swizzles[] = {
+ {MAKE_SWZ3(X, Y, Z), R300_ALU_ARGC_SRC0C_XYZ, 4},
+ {MAKE_SWZ3(X, X, X), R300_ALU_ARGC_SRC0C_XXX, 4},
+ {MAKE_SWZ3(Y, Y, Y), R300_ALU_ARGC_SRC0C_YYY, 4},
+ {MAKE_SWZ3(Z, Z, Z), R300_ALU_ARGC_SRC0C_ZZZ, 4},
+ {MAKE_SWZ3(W, W, W), R300_ALU_ARGC_SRC0A, 1},
+ {MAKE_SWZ3(Y, Z, X), R300_ALU_ARGC_SRC0C_YZX, 1},
+ {MAKE_SWZ3(Z, X, Y), R300_ALU_ARGC_SRC0C_ZXY, 1},
+ {MAKE_SWZ3(W, Z, Y), R300_ALU_ARGC_SRC0CA_WZY, 1},
+ {MAKE_SWZ3(ONE, ONE, ONE), R300_ALU_ARGC_ONE, 0},
+ {MAKE_SWZ3(ZERO, ZERO, ZERO), R300_ALU_ARGC_ZERO, 0}
+};
+
+static const int num_native_swizzles = sizeof(native_swizzles)/sizeof(native_swizzles[0]);
+
+
+/**
+ * Find a native RGB swizzle that matches the given swizzle.
+ * Returns 0 if none found.
+ */
+static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle)
+{
+ int i, comp;
+
+ for(i = 0; i < num_native_swizzles; ++i) {
+ const struct swizzle_data* sd = &native_swizzles[i];
+ for(comp = 0; comp < 3; ++comp) {
+ GLuint swz = GET_SWZ(swizzle, comp);
+ if (swz == SWIZZLE_NIL)
+ continue;
+ if (swz != GET_SWZ(sd->hash, comp))
+ break;
+ }
+ if (comp == 3)
+ return sd;
+ }
+
+ return 0;
+}
+
+
+/**
+ * Check whether the given instruction supports the swizzle and negate
+ * combinations in the given source register.
+ */
+GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
+{
+ if (reg.Abs)
+ reg.NegateBase = 0;
+
+ if (opcode == OPCODE_KIL ||
+ opcode == OPCODE_TEX ||
+ opcode == OPCODE_TXB ||
+ opcode == OPCODE_TXP) {
+ int j;
+
+ if (reg.Abs || reg.NegateBase != (15*reg.NegateAbs))
+ return GL_FALSE;
+
+ for(j = 0; j < 4; ++j) {
+ GLuint swz = GET_SWZ(reg.Swizzle, j);
+ if (swz == SWIZZLE_NIL)
+ continue;
+ if (swz != j)
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+ }
+
+ GLuint relevant = 0;
+ int j;
+
+ for(j = 0; j < 3; ++j)
+ if (GET_SWZ(reg.Swizzle, j) != SWIZZLE_NIL)
+ relevant |= 1 << j;
+
+ if ((reg.NegateBase & relevant) && (reg.NegateBase & relevant) != relevant)
+ return GL_FALSE;
+
+ if (!lookup_native_swizzle(reg.Swizzle))
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Generate MOV dst, src using only native swizzles.
+ */
+void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src)
+{
+ if (src.Abs)
+ src.NegateBase = 0;
+
+ while(dst.WriteMask) {
+ const struct swizzle_data *best_swizzle = 0;
+ GLuint best_matchcount = 0;
+ GLuint best_matchmask = 0;
+ GLboolean rgbnegate;
+ int i, comp;
+
+ for(i = 0; i < num_native_swizzles; ++i) {
+ const struct swizzle_data *sd = &native_swizzles[i];
+ GLuint matchcount = 0;
+ GLuint matchmask = 0;
+ for(comp = 0; comp < 3; ++comp) {
+ if (!GET_BIT(dst.WriteMask, comp))
+ continue;
+ GLuint swz = GET_SWZ(src.Swizzle, comp);
+ if (swz == SWIZZLE_NIL)
+ continue;
+ if (swz == GET_SWZ(sd->hash, comp)) {
+ matchcount++;
+ matchmask |= 1 << comp;
+ }
+ }
+ if (matchcount > best_matchcount) {
+ best_swizzle = sd;
+ best_matchcount = matchcount;
+ best_matchmask = matchmask;
+ if (matchmask == (dst.WriteMask & WRITEMASK_XYZ))
+ break;
+ }
+ }
+
+ if ((src.NegateBase & best_matchmask) != 0) {
+ best_matchmask &= src.NegateBase;
+ rgbnegate = !src.NegateAbs;
+ } else {
+ rgbnegate = src.NegateAbs;
+ }
+
+ struct prog_instruction *inst;
+
+ _mesa_insert_instructions(s->Program, s->IP, 1);
+ inst = s->Program->Instructions + s->IP++;
+ inst->Opcode = OPCODE_MOV;
+ inst->DstReg = dst;
+ inst->DstReg.WriteMask &= (best_matchmask | WRITEMASK_W);
+ inst->SrcReg[0] = src;
+ /* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */
+
+ dst.WriteMask &= ~inst->DstReg.WriteMask;
+ }
+}
+
+
+/**
+ * Translate an RGB (XYZ) swizzle into the hardware code for the given
+ * instruction source.
+ */
+GLuint r300FPTranslateRGBSwizzle(GLuint src, GLuint swizzle)
+{
+ const struct swizzle_data* sd = lookup_native_swizzle(swizzle);
+
+ if (!sd) {
+ _mesa_printf("Not a native swizzle: %08x\n", swizzle);
+ return 0;
+ }
+
+ return sd->base + src*sd->stride;
+}
+
+
+/**
+ * Translate an Alpha (W) swizzle into the hardware code for the given
+ * instruction source.
+ */
+GLuint r300FPTranslateAlphaSwizzle(GLuint src, GLuint swizzle)
+{
+ if (swizzle < 3)
+ return swizzle + 3*src;
+
+ switch(swizzle) {
+ case SWIZZLE_W: return R300_ALU_ARGA_SRC0A + src;
+ case SWIZZLE_ONE: return R300_ALU_ARGA_ONE;
+ case SWIZZLE_ZERO: return R300_ALU_ARGA_ZERO;
+ default: return R300_ALU_ARGA_ONE;
+ }
+}
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __R600_FRAGPROG_SWIZZLE_H_
+#define __R600_FRAGPROG_SWIZZLE_H_
+
+#include "main/glheader.h"
+#include "shader/prog_instruction.h"
+
+struct nqssadce_state;
+
+GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg);
+void r300FPBuildSwizzle(struct nqssadce_state*, struct prog_dst_register dst, struct prog_src_register src);
+
+GLuint r300FPTranslateRGBSwizzle(GLuint src, GLuint swizzle);
+GLuint r300FPTranslateAlphaSwizzle(GLuint src, GLuint swizzle);
+
+#endif /* __R300_FRAGPROG_SWIZZLE_H_ */
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002.
+Copyright (C) 2004 Nicolai Haehnle.
+All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ *
+ * \author Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#include <sched.h>
+#include <errno.h>
+
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/context.h"
+#include "swrast/swrast.h"
+
+#include "radeon_common.h"
+#include "radeon_lock.h"
+#include "r600_context.h"
+#include "r600_ioctl.h"
+#include "r600_cmdbuf.h"
+#include "r600_state.h"
+#include "r600_vertprog.h"
+#include "radeon_reg.h"
+#include "r600_emit.h"
+#include "r600_fragprog.h"
+#include "r600_context.h"
+
+#include "vblank.h"
+
+#define R200_3D_DRAW_IMMD_2 0xC0003500
+
+#define CLEARBUFFER_COLOR 0x1
+#define CLEARBUFFER_DEPTH 0x2
+#define CLEARBUFFER_STENCIL 0x4
+
+static void r300EmitClearState(GLcontext * ctx);
+
+static void r300UserClear(GLcontext *ctx, GLuint mask)
+{
+ radeon_clear_tris(ctx, mask);
+}
+
+static void r300ClearBuffer(r300ContextPtr r300, int flags,
+ struct radeon_renderbuffer *rrb,
+ struct radeon_renderbuffer *rrbd)
+{
+ BATCH_LOCALS(&r300->radeon);
+ GLcontext *ctx = r300->radeon.glCtx;
+ __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ GLuint cbpitch = 0;
+ r300ContextPtr rmesa = r300;
+
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "%s: buffer %p (%i,%i %ix%i)\n",
+ __FUNCTION__, rrb, dPriv->x, dPriv->y,
+ dPriv->w, dPriv->h);
+
+ if (rrb) {
+ cbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->cpp == 4)
+ cbpitch |= R300_COLOR_FORMAT_ARGB8888;
+ else
+ cbpitch |= R300_COLOR_FORMAT_RGB565;
+
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){
+ cbpitch |= R300_COLOR_TILE_ENABLE;
+ }
+ }
+
+ /* TODO in bufmgr */
+ cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
+ end_3d(&rmesa->radeon);
+
+ if (flags & CLEARBUFFER_COLOR) {
+ assert(rrb != 0);
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGVAL(R300_RB3D_COLORPITCH0, cbpitch);
+ END_BATCH();
+ }
+#if 1
+ if (flags & (CLEARBUFFER_DEPTH | CLEARBUFFER_STENCIL)) {
+ assert(rrbd != 0);
+ cbpitch = (rrbd->pitch / rrbd->cpp);
+ if (rrbd->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){
+ cbpitch |= R300_DEPTHMACROTILE_ENABLE;
+ }
+ if (rrbd->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){
+ cbpitch |= R300_DEPTHMICROTILE_TILED;
+ }
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1);
+ OUT_BATCH_RELOC(0, rrbd->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGVAL(R300_ZB_DEPTHPITCH, cbpitch);
+ END_BATCH();
+ }
+#endif
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ OUT_BATCH_REGSEQ(RB3D_COLOR_CHANNEL_MASK, 1);
+ if (flags & CLEARBUFFER_COLOR) {
+ OUT_BATCH((ctx->Color.ColorMask[BCOMP] ? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 : 0) |
+ (ctx->Color.ColorMask[GCOMP] ? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 : 0) |
+ (ctx->Color.ColorMask[RCOMP] ? RB3D_COLOR_CHANNEL_MASK_RED_MASK0 : 0) |
+ (ctx->Color.ColorMask[ACOMP] ? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 : 0));
+ } else {
+ OUT_BATCH(0);
+ }
+
+
+ {
+ uint32_t t1, t2;
+
+ t1 = 0x0;
+ t2 = 0x0;
+
+ if (flags & CLEARBUFFER_DEPTH) {
+ t1 |= R300_Z_ENABLE | R300_Z_WRITE_ENABLE;
+ t2 |=
+ (R300_ZS_ALWAYS << R300_Z_FUNC_SHIFT);
+ }
+
+ if (flags & CLEARBUFFER_STENCIL) {
+ t1 |= R300_STENCIL_ENABLE;
+ t2 |=
+ (R300_ZS_ALWAYS <<
+ R300_S_FRONT_FUNC_SHIFT) |
+ (R300_ZS_REPLACE <<
+ R300_S_FRONT_SFAIL_OP_SHIFT) |
+ (R300_ZS_REPLACE <<
+ R300_S_FRONT_ZPASS_OP_SHIFT) |
+ (R300_ZS_REPLACE <<
+ R300_S_FRONT_ZFAIL_OP_SHIFT);
+ }
+
+ OUT_BATCH_REGSEQ(R300_ZB_CNTL, 3);
+ OUT_BATCH(t1);
+ OUT_BATCH(t2);
+ OUT_BATCH(((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) <<
+ R300_STENCILWRITEMASK_SHIFT) |
+ (ctx->Stencil.Clear & R300_STENCILREF_MASK));
+ END_BATCH();
+ }
+
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(9);
+ OUT_BATCH(cmdpacket3(r300->radeon.radeonScreen, R300_CMD_PACKET3_CLEAR));
+ OUT_BATCH_FLOAT32(dPriv->w / 2.0);
+ OUT_BATCH_FLOAT32(dPriv->h / 2.0);
+ OUT_BATCH_FLOAT32(ctx->Depth.Clear);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
+ END_BATCH();
+ } else {
+ OUT_BATCH(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
+ OUT_BATCH(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
+ (1 << R300_PRIM_NUM_VERTICES_SHIFT));
+ OUT_BATCH_FLOAT32(dPriv->w / 2.0);
+ OUT_BATCH_FLOAT32(dPriv->h / 2.0);
+ OUT_BATCH_FLOAT32(ctx->Depth.Clear);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
+ }
+
+ r300EmitCacheFlush(rmesa);
+ cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
+
+ R300_STATECHANGE(r300, cb);
+ R300_STATECHANGE(r300, cmk);
+ R300_STATECHANGE(r300, zs);
+}
+
+static void r300EmitClearState(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ int i;
+ int has_tcl = 1;
+ int is_r500 = 0;
+ GLuint vap_cntl;
+
+ if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ has_tcl = 0;
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ is_r500 = 1;
+
+ /* State atom dirty tracking is a little subtle here.
+ *
+ * On the one hand, we need to make sure base state is emitted
+ * here if we start with an empty batch buffer, otherwise clear
+ * works incorrectly with multiple processes. Therefore, the first
+ * BEGIN_BATCH cannot be a BEGIN_BATCH_NO_AUTOSTATE.
+ *
+ * On the other hand, implicit state emission clears the state atom
+ * dirty bits, so we have to call R300_STATECHANGE later than the
+ * first BEGIN_BATCH.
+ *
+ * The final trickiness is that, because we change state, we need
+ * to ensure that any stored swtcl primitives are flushed properly
+ * before we start changing state. See the R300_NEWPRIM in r300Clear
+ * for this.
+ */
+ BEGIN_BATCH(31);
+ OUT_BATCH_REGSEQ(R300_VAP_PROG_STREAM_CNTL_0, 1);
+ if (!has_tcl)
+ OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
+ ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)));
+ else
+ OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
+ ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)));
+
+ OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0);
+ OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0,
+ ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) |
+ ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT))
+ << R300_SWIZZLE0_SHIFT) |
+ (((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) |
+ ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT))
+ << R300_SWIZZLE1_SHIFT)));
+
+ /* R300_VAP_INPUT_CNTL_0, R300_VAP_INPUT_CNTL_1 */
+ OUT_BATCH_REGSEQ(R300_VAP_VTX_STATE_CNTL, 2);
+ OUT_BATCH((R300_SEL_USER_COLOR_0 << R300_COLOR_0_ASSEMBLY_SHIFT));
+ OUT_BATCH(R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR | R300_INPUT_CNTL_TC0);
+
+ /* comes from fglrx startup of clear */
+ OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2);
+ OUT_BATCH(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA |
+ R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
+ R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
+ R300_VPORT_Z_OFFSET_ENA);
+ OUT_BATCH(0x8);
+
+ OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa);
+
+ OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+ OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT |
+ R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT);
+ OUT_BATCH(0); /* no textures */
+
+ OUT_BATCH_REGVAL(R300_TX_ENABLE, 0);
+
+ OUT_BATCH_REGSEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(dPriv->x);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(dPriv->y);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(0.0);
+
+ OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0);
+
+ OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ END_BATCH();
+
+ R300_STATECHANGE(r300, vir[0]);
+ R300_STATECHANGE(r300, fogs);
+ R300_STATECHANGE(r300, vir[1]);
+ R300_STATECHANGE(r300, vic);
+ R300_STATECHANGE(r300, vte);
+ R300_STATECHANGE(r300, vof);
+ R300_STATECHANGE(r300, txe);
+ R300_STATECHANGE(r300, vpt);
+ R300_STATECHANGE(r300, at);
+ R300_STATECHANGE(r300, bld);
+ R300_STATECHANGE(r300, ps);
+
+ if (has_tcl) {
+ R300_STATECHANGE(r300, vap_clip_cntl);
+
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_PS_UCP_MODE_CLIP_AS_TRIFAN | R300_CLIP_DISABLE);
+ END_BATCH();
+ }
+
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGVAL(R300_GA_POINT_SIZE,
+ ((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) |
+ ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT));
+ END_BATCH();
+
+ if (!is_r500) {
+ R300_STATECHANGE(r300, ri);
+ R300_STATECHANGE(r300, rc);
+ R300_STATECHANGE(r300, rr);
+
+ BEGIN_BATCH(14);
+ OUT_BATCH_REGSEQ(R300_RS_IP_0, 8);
+ for (i = 0; i < 8; ++i)
+ OUT_BATCH(R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3));
+
+ OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
+ OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
+ OUT_BATCH(0x0);
+
+ OUT_BATCH_REGVAL(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE);
+ END_BATCH();
+ } else {
+ R300_STATECHANGE(r300, ri);
+ R300_STATECHANGE(r300, rc);
+ R300_STATECHANGE(r300, rr);
+
+ BEGIN_BATCH(14);
+ OUT_BATCH_REGSEQ(R500_RS_IP_0, 8);
+ for (i = 0; i < 8; ++i) {
+ OUT_BATCH((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT));
+ }
+
+ OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
+ OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
+ OUT_BATCH(0x0);
+
+ OUT_BATCH_REGVAL(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE);
+ END_BATCH();
+ }
+
+ if (!is_r500) {
+ R300_STATECHANGE(r300, fp);
+ R300_STATECHANGE(r300, fpi[0]);
+ R300_STATECHANGE(r300, fpi[1]);
+ R300_STATECHANGE(r300, fpi[2]);
+ R300_STATECHANGE(r300, fpi[3]);
+
+ BEGIN_BATCH(17);
+ OUT_BATCH_REGSEQ(R300_US_CONFIG, 3);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH(R300_RGBA_OUT);
+
+ OUT_BATCH_REGVAL(R300_US_ALU_RGB_INST_0,
+ FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO)));
+ OUT_BATCH_REGVAL(R300_US_ALU_RGB_ADDR_0,
+ FP_SELC(0, NO, XYZ, FP_TMP(0), 0, 0));
+ OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_INST_0,
+ FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO)));
+ OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_ADDR_0,
+ FP_SELA(0, NO, W, FP_TMP(0), 0, 0));
+ END_BATCH();
+ } else {
+ struct radeon_state_atom r500fp;
+ uint32_t _cmd[10];
+
+ R300_STATECHANGE(r300, fp);
+ R300_STATECHANGE(r300, r500fp);
+
+ BEGIN_BATCH(7);
+ OUT_BATCH_REGSEQ(R500_US_CONFIG, 2);
+ OUT_BATCH(R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
+ OUT_BATCH(0x0);
+ OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3);
+ OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(1));
+ OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(1));
+ OUT_BATCH(R500_US_CODE_OFFSET_ADDR(0));
+ END_BATCH();
+
+ r500fp.check = check_r500fp;
+ r500fp.cmd = _cmd;
+ r500fp.cmd[0] = cmdr500fp(r300->radeon.radeonScreen, 0, 1, 0, 0);
+ r500fp.cmd[1] = R500_INST_TYPE_OUT |
+ R500_INST_TEX_SEM_WAIT |
+ R500_INST_LAST |
+ R500_INST_RGB_OMASK_R |
+ R500_INST_RGB_OMASK_G |
+ R500_INST_RGB_OMASK_B |
+ R500_INST_ALPHA_OMASK |
+ R500_INST_RGB_CLAMP |
+ R500_INST_ALPHA_CLAMP;
+ r500fp.cmd[2] = R500_RGB_ADDR0(0) |
+ R500_RGB_ADDR1(0) |
+ R500_RGB_ADDR1_CONST |
+ R500_RGB_ADDR2(0) |
+ R500_RGB_ADDR2_CONST;
+ r500fp.cmd[3] = R500_ALPHA_ADDR0(0) |
+ R500_ALPHA_ADDR1(0) |
+ R500_ALPHA_ADDR1_CONST |
+ R500_ALPHA_ADDR2(0) |
+ R500_ALPHA_ADDR2_CONST;
+ r500fp.cmd[4] = R500_ALU_RGB_SEL_A_SRC0 |
+ R500_ALU_RGB_R_SWIZ_A_R |
+ R500_ALU_RGB_G_SWIZ_A_G |
+ R500_ALU_RGB_B_SWIZ_A_B |
+ R500_ALU_RGB_SEL_B_SRC0 |
+ R500_ALU_RGB_R_SWIZ_B_R |
+ R500_ALU_RGB_B_SWIZ_B_G |
+ R500_ALU_RGB_G_SWIZ_B_B;
+ r500fp.cmd[5] = R500_ALPHA_OP_CMP |
+ R500_ALPHA_SWIZ_A_A |
+ R500_ALPHA_SWIZ_B_A;
+ r500fp.cmd[6] = R500_ALU_RGBA_OP_CMP |
+ R500_ALU_RGBA_R_SWIZ_0 |
+ R500_ALU_RGBA_G_SWIZ_0 |
+ R500_ALU_RGBA_B_SWIZ_0 |
+ R500_ALU_RGBA_A_SWIZ_0;
+
+ r500fp.cmd[7] = 0;
+ emit_r500fp(ctx, &r500fp);
+ }
+
+ BEGIN_BATCH(2);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
+ END_BATCH();
+
+ if (has_tcl) {
+ vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
+ (5 << R300_PVS_NUM_CNTLRS_SHIFT) |
+ (12 << R300_VF_MAX_VTX_NUM_SHIFT));
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ vap_cntl |= R500_TCL_STATE_OPTIMIZATION;
+ } else {
+ vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
+ (5 << R300_PVS_NUM_CNTLRS_SHIFT) |
+ (5 << R300_VF_MAX_VTX_NUM_SHIFT));
+ }
+
+ if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515)
+ vap_cntl |= (2 << R300_PVS_NUM_FPUS_SHIFT);
+ else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) ||
+ (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) ||
+ (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570))
+ vap_cntl |= (5 << R300_PVS_NUM_FPUS_SHIFT);
+ else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) ||
+ (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420))
+ vap_cntl |= (6 << R300_PVS_NUM_FPUS_SHIFT);
+ else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) ||
+ (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580))
+ vap_cntl |= (8 << R300_PVS_NUM_FPUS_SHIFT);
+ else
+ vap_cntl |= (4 << R300_PVS_NUM_FPUS_SHIFT);
+
+ R300_STATECHANGE(r300, vap_cntl);
+
+ BEGIN_BATCH(2);
+ OUT_BATCH_REGVAL(R300_VAP_CNTL, vap_cntl);
+ END_BATCH();
+
+ if (has_tcl) {
+ struct radeon_state_atom vpu;
+ uint32_t _cmd[10];
+ R300_STATECHANGE(r300, pvs);
+ R300_STATECHANGE(r300, vpi);
+
+ BEGIN_BATCH(4);
+ OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
+ OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) |
+ (0 << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ (1 << R300_PVS_LAST_INST_SHIFT));
+ OUT_BATCH((0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
+ (0 << R300_PVS_MAX_CONST_ADDR_SHIFT));
+ OUT_BATCH(1 << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+ END_BATCH();
+
+ vpu.check = check_vpu;
+ vpu.cmd = _cmd;
+ vpu.cmd[0] = cmdvpu(r300->radeon.radeonScreen, 0, 2);
+
+ vpu.cmd[1] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE,
+ 0, 0xf, PVS_DST_REG_OUT);
+ vpu.cmd[2] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
+ PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W,
+ PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ vpu.cmd[3] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ vpu.cmd[4] = 0x0;
+
+ vpu.cmd[5] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf,
+ PVS_DST_REG_OUT);
+ vpu.cmd[6] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X,
+ PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z,
+ PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT,
+
+ VSF_FLAG_NONE);
+ vpu.cmd[7] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ vpu.cmd[8] = 0x0;
+
+ r300->vap_flush_needed = GL_TRUE;
+ emit_vpu(ctx, &vpu);
+ }
+}
+
+static void r300KernelClear(GLcontext *ctx, GLuint flags)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ struct radeon_framebuffer *rfb = dPriv->driverPrivate;
+ struct radeon_renderbuffer *rrb;
+ struct radeon_renderbuffer *rrbd;
+ int bits = 0;
+
+ /* Make sure it fits there. */
+ rcommonEnsureCmdBufSpace(&r300->radeon, 421 * 3, __FUNCTION__);
+ if (flags || bits)
+ r300EmitClearState(ctx);
+ rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH);
+ if (rrbd && (flags & BUFFER_BIT_DEPTH))
+ bits |= CLEARBUFFER_DEPTH;
+
+ if (rrbd && (flags & BUFFER_BIT_STENCIL))
+ bits |= CLEARBUFFER_STENCIL;
+
+ if (flags & BUFFER_BIT_COLOR0) {
+ rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0);
+ r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL);
+ bits = 0;
+ }
+
+ if (flags & BUFFER_BIT_FRONT_LEFT) {
+ rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
+ r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
+ bits = 0;
+ }
+
+ if (flags & BUFFER_BIT_BACK_LEFT) {
+ rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT);
+ r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
+ bits = 0;
+ }
+
+ if (bits)
+ r300ClearBuffer(r300, bits, NULL, rrbd);
+
+ COMMIT_BATCH();
+}
+
+/**
+ * Buffer clear
+ */
+static void r300Clear(GLcontext * ctx, GLbitfield mask)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ GLbitfield swrast_mask = 0, tri_mask = 0;
+ int i;
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "r300Clear\n");
+
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ LOCK_HARDWARE(&r300->radeon);
+ UNLOCK_HARDWARE(&r300->radeon);
+ if (dPriv->numClipRects == 0)
+ return;
+ }
+
+ /* Flush swtcl vertices if necessary, because we will change hardware
+ * state during clear. See also the state-related comment in
+ * r300EmitClearState.
+ */
+ R300_NEWPRIM(r300);
+
+ if (colorMask == ~0)
+ tri_mask |= (mask & BUFFER_BITS_COLOR);
+
+
+ /* HW stencil */
+ if (mask & BUFFER_BIT_STENCIL) {
+ tri_mask |= BUFFER_BIT_STENCIL;
+ }
+
+ /* HW depth */
+ if (mask & BUFFER_BIT_DEPTH) {
+ tri_mask |= BUFFER_BIT_DEPTH;
+ }
+
+ /* If we're doing a tri pass for depth/stencil, include a likely color
+ * buffer with it.
+ */
+
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ GLuint bufBit = 1 << i;
+ if ((tri_mask) & bufBit) {
+ if (!fb->Attachment[i].Renderbuffer->ClassID) {
+ tri_mask &= ~bufBit;
+ swrast_mask |= bufBit;
+ }
+ }
+ }
+
+ /* SW fallback clearing */
+ swrast_mask = mask & ~tri_mask;
+
+ if (tri_mask) {
+ if (r300->radeon.radeonScreen->kernel_mm)
+ r300UserClear(ctx, tri_mask);
+ else
+ r300KernelClear(ctx, tri_mask);
+ }
+ if (swrast_mask) {
+ if (RADEON_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s: swrast clear, mask: %x\n",
+ __FUNCTION__, swrast_mask);
+ _swrast_Clear(ctx, swrast_mask);
+ }
+}
+
+
+void r300InitIoctlFuncs(struct dd_function_table *functions)
+{
+ functions->Clear = r300Clear;
+ functions->Finish = radeonFinish;
+ functions->Flush = radeonFlush;
+}
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#ifndef __R600_IOCTL_H__
+#define __R600_IOCTL_H__
+
+#include "r600_context.h"
+#include "radeon_drm.h"
+
+extern void r300InitIoctlFuncs(struct dd_function_table *functions);
+
+#endif /* __R600_IOCTL_H__ */
--- /dev/null
+/**************************************************************************
+
+Copyright (C) 2004-2005 Nicolai Haehnle et al.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/* *INDENT-OFF* */
+
+#ifndef _R300_REG_H
+#define _R300_REG_H
+
+#define R300_MC_INIT_MISC_LAT_TIMER 0x180
+# define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0
+# define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4
+# define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8
+# define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12
+# define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16
+# define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20
+# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24
+# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28
+
+
+#define R300_MC_INIT_GFX_LAT_TIMER 0x154
+# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0
+# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4
+# define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8
+# define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12
+# define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16
+# define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20
+# define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24
+# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28
+
+/*
+ * This file contains registers and constants for the R300. They have been
+ * found mostly by examining command buffers captured using glxtest, as well
+ * as by extrapolating some known registers and constants from the R200.
+ * I am fairly certain that they are correct unless stated otherwise
+ * in comments.
+ */
+
+#define R300_SE_VPORT_XSCALE 0x1D98
+#define R300_SE_VPORT_XOFFSET 0x1D9C
+#define R300_SE_VPORT_YSCALE 0x1DA0
+#define R300_SE_VPORT_YOFFSET 0x1DA4
+#define R300_SE_VPORT_ZSCALE 0x1DA8
+#define R300_SE_VPORT_ZOFFSET 0x1DAC
+
+#define R300_VAP_PORT_IDX0 0x2040
+/*
+ * Vertex Array Processing (VAP) Control
+ */
+#define R300_VAP_CNTL 0x2080
+# define R300_PVS_NUM_SLOTS_SHIFT 0
+# define R300_PVS_NUM_CNTLRS_SHIFT 4
+# define R300_PVS_NUM_FPUS_SHIFT 8
+# define R300_VF_MAX_VTX_NUM_SHIFT 18
+# define R300_GL_CLIP_SPACE_DEF (0 << 22)
+# define R300_DX_CLIP_SPACE_DEF (1 << 22)
+# define R500_TCL_STATE_OPTIMIZATION (1 << 23)
+
+/* This register is written directly and also starts data section
+ * in many 3d CP_PACKET3's
+ */
+#define R300_VAP_VF_CNTL 0x2084
+# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0
+# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0)
+# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0)
+# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0)
+# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0)
+# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)
+# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0)
+# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0)
+# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0)
+# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0)
+# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0)
+# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0)
+
+# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4
+ /* State based - direct writes to registers trigger vertex
+ generation */
+# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4)
+# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4)
+# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4)
+# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4)
+
+ /* I don't think I saw these three used.. */
+# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6
+# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9
+# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10
+
+ /* index size - when not set the indices are assumed to be 16 bit */
+# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)
+ /* number of vertices */
+# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16
+
+#define R500_VAP_INDEX_OFFSET 0x208c
+
+#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090
+# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
+# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16)
+
+#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094
+ /* each of the following is 3 bits wide, specifies number
+ of components */
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
+# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
+# define R300_VAP_OUTPUT_VTX_FMT_1__NOT_PRESENT 0
+# define R300_VAP_OUTPUT_VTX_FMT_1__1_COMPONENT 1
+# define R300_VAP_OUTPUT_VTX_FMT_1__2_COMPONENTS 2
+# define R300_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3
+# define R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4
+
+#define R300_SE_VTE_CNTL 0x20b0
+# define R300_VPORT_X_SCALE_ENA (1 << 0)
+# define R300_VPORT_X_OFFSET_ENA (1 << 1)
+# define R300_VPORT_Y_SCALE_ENA (1 << 2)
+# define R300_VPORT_Y_OFFSET_ENA (1 << 3)
+# define R300_VPORT_Z_SCALE_ENA (1 << 4)
+# define R300_VPORT_Z_OFFSET_ENA (1 << 5)
+# define R300_VTX_XY_FMT (1 << 8)
+# define R300_VTX_Z_FMT (1 << 9)
+# define R300_VTX_W0_FMT (1 << 10)
+# define R300_SERIAL_PROC_ENA (1 << 11)
+
+/* BEGIN: Vertex data assembly - lots of uncertainties */
+
+/* gap */
+
+/* Maximum Vertex Indx Clamp */
+#define R300_VAP_VF_MAX_VTX_INDX 0x2134
+/* Minimum Vertex Indx Clamp */
+#define R300_VAP_VF_MIN_VTX_INDX 0x2138
+
+/** Vertex assembler/processor control status */
+#define R300_VAP_CNTL_STATUS 0x2140
+/* No swap at all (default) */
+# define R300_VC_NO_SWAP (0 << 0)
+/* 16-bit swap: 0xAABBCCDD becomes 0xBBAADDCC */
+# define R300_VC_16BIT_SWAP (1 << 0)
+/* 32-bit swap: 0xAABBCCDD becomes 0xDDCCBBAA */
+# define R300_VC_32BIT_SWAP (2 << 0)
+/* Half-dword swap: 0xAABBCCDD becomes 0xCCDDAABB */
+# define R300_VC_HALF_DWORD_SWAP (3 << 0)
+/* The TCL engine will not be used (as it is logically or even physically removed) */
+# define R300_VAP_TCL_BYPASS (1 << 8)
+/* Read only flag if TCL engine is busy. */
+# define R300_VAP_PVS_BUSY (1 << 11)
+/* TODO: gap for MAX_MPS */
+/* Read only flag if the vertex store is busy. */
+# define R300_VAP_VS_BUSY (1 << 24)
+/* Read only flag if the reciprocal engine is busy. */
+# define R300_VAP_RCP_BUSY (1 << 25)
+/* Read only flag if the viewport transform engine is busy. */
+# define R300_VAP_VTE_BUSY (1 << 26)
+/* Read only flag if the memory interface unit is busy. */
+# define R300_VAP_MUI_BUSY (1 << 27)
+/* Read only flag if the vertex cache is busy. */
+# define R300_VAP_VC_BUSY (1 << 28)
+/* Read only flag if the vertex fetcher is busy. */
+# define R300_VAP_VF_BUSY (1 << 29)
+/* Read only flag if the register pipeline is busy. */
+# define R300_VAP_REGPIPE_BUSY (1 << 30)
+/* Read only flag if the VAP engine is busy. */
+# define R300_VAP_VAP_BUSY (1 << 31)
+
+/* gap */
+
+/* Where do we get our vertex data?
+ *
+ * Vertex data either comes either from immediate mode registers or from
+ * vertex arrays.
+ * There appears to be no mixed mode (though we can force the pitch of
+ * vertex arrays to 0, effectively reusing the same element over and over
+ * again).
+ *
+ * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
+ * if these registers influence vertex array processing.
+ *
+ * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
+ *
+ * In both cases, vertex attributes are then passed through INPUT_ROUTE.
+ *
+ * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
+ * into the vertex processor's input registers.
+ * The first word routes the first input, the second word the second, etc.
+ * The corresponding input is routed into the register with the given index.
+ * The list is ended by a word with INPUT_ROUTE_END set.
+ *
+ * Always set COMPONENTS_4 in immediate mode.
+ */
+
+#define R300_VAP_PROG_STREAM_CNTL_0 0x2150
+# define R300_DATA_TYPE_0_SHIFT 0
+# define R300_DATA_TYPE_FLOAT_1 0
+# define R300_DATA_TYPE_FLOAT_2 1
+# define R300_DATA_TYPE_FLOAT_3 2
+# define R300_DATA_TYPE_FLOAT_4 3
+# define R300_DATA_TYPE_BYTE 4
+# define R300_DATA_TYPE_D3DCOLOR 5
+# define R300_DATA_TYPE_SHORT_2 6
+# define R300_DATA_TYPE_SHORT_4 7
+# define R300_DATA_TYPE_VECTOR_3_TTT 8
+# define R300_DATA_TYPE_VECTOR_3_EET 9
+# define R300_SKIP_DWORDS_SHIFT 4
+# define R300_DST_VEC_LOC_SHIFT 8
+# define R300_LAST_VEC (1 << 13)
+# define R300_SIGNED (1 << 14)
+# define R300_NORMALIZE (1 << 15)
+# define R300_DATA_TYPE_1_SHIFT 16
+#define R300_VAP_PROG_STREAM_CNTL_1 0x2154
+#define R300_VAP_PROG_STREAM_CNTL_2 0x2158
+#define R300_VAP_PROG_STREAM_CNTL_3 0x215C
+#define R300_VAP_PROG_STREAM_CNTL_4 0x2160
+#define R300_VAP_PROG_STREAM_CNTL_5 0x2164
+#define R300_VAP_PROG_STREAM_CNTL_6 0x2168
+#define R300_VAP_PROG_STREAM_CNTL_7 0x216C
+/* gap */
+
+/* Notes:
+ * - always set up to produce at least two attributes:
+ * if vertex program uses only position, fglrx will set normal, too
+ * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
+ */
+#define R300_VAP_VTX_STATE_CNTL 0x2180
+# define R300_COLOR_0_ASSEMBLY_SHIFT 0
+# define R300_SEL_COLOR 0
+# define R300_SEL_USER_COLOR_0 1
+# define R300_SEL_USER_COLOR_1 2
+# define R300_COLOR_1_ASSEMBLY_SHIFT 2
+# define R300_COLOR_2_ASSEMBLY_SHIFT 4
+# define R300_COLOR_3_ASSEMBLY_SHIFT 6
+# define R300_COLOR_4_ASSEMBLY_SHIFT 8
+# define R300_COLOR_5_ASSEMBLY_SHIFT 10
+# define R300_COLOR_6_ASSEMBLY_SHIFT 12
+# define R300_COLOR_7_ASSEMBLY_SHIFT 14
+# define R300_UPDATE_USER_COLOR_0_ENA (1 << 16)
+
+/*
+ * Each bit in this field applies to the corresponding vector in the VSM
+ * memory (i.e. Bit 0 applies to VECTOR_0 (POSITION), etc.). If the bit
+ * is set, then the corresponding 4-Dword Vector is output into the Vertex Stream.
+ */
+#define R300_VAP_VSM_VTX_ASSM 0x2184
+# define R300_INPUT_CNTL_POS 0x00000001
+# define R300_INPUT_CNTL_NORMAL 0x00000002
+# define R300_INPUT_CNTL_COLOR 0x00000004
+# define R300_INPUT_CNTL_TC0 0x00000400
+# define R300_INPUT_CNTL_TC1 0x00000800
+# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */
+# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */
+# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */
+# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */
+# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */
+# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */
+
+/* Programmable Stream Control Signed Normalize Control */
+#define R300_VAP_PSC_SGN_NORM_CNTL 0x21dc
+# define SGN_NORM_ZERO 0
+# define SGN_NORM_ZERO_CLAMP_MINUS_ONE 1
+# define SGN_NORM_NO_ZERO 2
+
+/* gap */
+
+/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
+ * are set to a swizzling bit pattern, other words are 0.
+ *
+ * In immediate mode, the pattern is always set to xyzw. In vertex array
+ * mode, the swizzling pattern is e.g. used to set zw components in texture
+ * coordinates with only tweo components.
+ */
+#define R300_VAP_PROG_STREAM_CNTL_EXT_0 0x21e0
+# define R300_SWIZZLE0_SHIFT 0
+# define R300_SWIZZLE_SELECT_X_SHIFT 0
+# define R300_SWIZZLE_SELECT_Y_SHIFT 3
+# define R300_SWIZZLE_SELECT_Z_SHIFT 6
+# define R300_SWIZZLE_SELECT_W_SHIFT 9
+
+# define R300_SWIZZLE_SELECT_X 0
+# define R300_SWIZZLE_SELECT_Y 1
+# define R300_SWIZZLE_SELECT_Z 2
+# define R300_SWIZZLE_SELECT_W 3
+# define R300_SWIZZLE_SELECT_FP_ZERO 4
+# define R300_SWIZZLE_SELECT_FP_ONE 5
+/* alternate forms for r300_emit.c */
+# define R300_INPUT_ROUTE_SELECT_X 0
+# define R300_INPUT_ROUTE_SELECT_Y 1
+# define R300_INPUT_ROUTE_SELECT_Z 2
+# define R300_INPUT_ROUTE_SELECT_W 3
+# define R300_INPUT_ROUTE_SELECT_ZERO 4
+# define R300_INPUT_ROUTE_SELECT_ONE 5
+
+# define R300_WRITE_ENA_SHIFT 12
+# define R300_WRITE_ENA_X 1
+# define R300_WRITE_ENA_Y 2
+# define R300_WRITE_ENA_Z 4
+# define R300_WRITE_ENA_W 8
+# define R300_SWIZZLE1_SHIFT 16
+#define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4
+#define R300_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8
+#define R300_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec
+#define R300_VAP_PROG_STREAM_CNTL_EXT_4 0x21f0
+#define R300_VAP_PROG_STREAM_CNTL_EXT_5 0x21f4
+#define R300_VAP_PROG_STREAM_CNTL_EXT_6 0x21f8
+#define R300_VAP_PROG_STREAM_CNTL_EXT_7 0x21fc
+
+/* END: Vertex data assembly */
+
+/* gap */
+
+/* BEGIN: Upload vertex program and data */
+
+/*
+ * The programmable vertex shader unit has a memory bank of unknown size
+ * that can be written to in 16 byte units by writing the address into
+ * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
+ *
+ * Pointers into the memory bank are always in multiples of 16 bytes.
+ *
+ * The memory bank is divided into areas with fixed meaning.
+ *
+ * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
+ * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
+ * whereas the difference between known addresses suggests size 512.
+ *
+ * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
+ * Native reported limits and the VPI layout suggest size 256, whereas
+ * difference between known addresses suggests size 512.
+ *
+ * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
+ * floating point pointsize. The exact purpose of this state is uncertain,
+ * as there is also the R300_RE_POINTSIZE register.
+ *
+ * Multiple vertex programs and parameter sets can be loaded at once,
+ * which could explain the size discrepancy.
+ */
+#define R300_VAP_PVS_VECTOR_INDX_REG 0x2200
+# define R300_PVS_CODE_START 0
+# define R300_MAX_PVS_CODE_LINES 256
+# define R500_MAX_PVS_CODE_LINES 1024
+# define R300_PVS_CONST_START 512
+# define R500_PVS_CONST_START 1024
+# define R300_MAX_PVS_CONST_VECS 256
+# define R500_MAX_PVS_CONST_VECS 1024
+# define R300_PVS_UCP_START 1024
+# define R500_PVS_UCP_START 1536
+# define R300_POINT_VPORT_SCALE_OFFSET 1030
+# define R500_POINT_VPORT_SCALE_OFFSET 1542
+# define R300_POINT_GEN_TEX_OFFSET 1031
+# define R500_POINT_GEN_TEX_OFFSET 1543
+
+/*
+ * These are obsolete defines form r300_context.h, but they might give some
+ * clues when investigating the addresses further...
+ */
+#if 0
+#define VSF_DEST_PROGRAM 0x0
+#define VSF_DEST_MATRIX0 0x200
+#define VSF_DEST_MATRIX1 0x204
+#define VSF_DEST_MATRIX2 0x208
+#define VSF_DEST_VECTOR0 0x20c
+#define VSF_DEST_VECTOR1 0x20d
+#define VSF_DEST_UNKNOWN1 0x400
+#define VSF_DEST_UNKNOWN2 0x406
+#endif
+
+/* gap */
+
+#define R300_VAP_PVS_UPLOAD_DATA 0x2208
+
+/* END: Upload vertex program and data */
+
+/* gap */
+
+/* I do not know the purpose of this register. However, I do know that
+ * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
+ * for normal rendering.
+ *
+ * 2007-11-05: This register is the user clip plane control register, but there
+ * also seems to be a rendering mode control; the NORMAL/CLEAR defines.
+ *
+ * See bug #9871. http://bugs.freedesktop.org/attachment.cgi?id=10672&action=view
+ */
+#define R300_VAP_CLIP_CNTL 0x221C
+# define R300_VAP_UCP_ENABLE_0 (1 << 0)
+# define R300_VAP_UCP_ENABLE_1 (1 << 1)
+# define R300_VAP_UCP_ENABLE_2 (1 << 2)
+# define R300_VAP_UCP_ENABLE_3 (1 << 3)
+# define R300_VAP_UCP_ENABLE_4 (1 << 4)
+# define R300_VAP_UCP_ENABLE_5 (1 << 5)
+# define R300_PS_UCP_MODE_DIST_COP (0 << 14)
+# define R300_PS_UCP_MODE_RADIUS_COP (1 << 14)
+# define R300_PS_UCP_MODE_RADIUS_COP_CLIP (2 << 14)
+# define R300_PS_UCP_MODE_CLIP_AS_TRIFAN (3 << 14)
+# define R300_CLIP_DISABLE (1 << 16)
+# define R300_UCP_CULL_ONLY_ENABLE (1 << 17)
+# define R300_BOUNDARY_EDGE_FLAG_ENABLE (1 << 18)
+# define R500_COLOR2_IS_TEXTURE (1 << 20)
+# define R500_COLOR3_IS_TEXTURE (1 << 21)
+
+/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
+ * plane is per-pixel and the second plane is per-vertex.
+ *
+ * This was determined by experimentation alone but I believe it is correct.
+ *
+ * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
+ */
+#define R300_VAP_GB_VERT_CLIP_ADJ 0x2220
+#define R300_VAP_GB_VERT_DISC_ADJ 0x2224
+#define R300_VAP_GB_HORZ_CLIP_ADJ 0x2228
+#define R300_VAP_GB_HORZ_DISC_ADJ 0x222c
+
+/* gap */
+
+/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
+ * rendering commands and overwriting vertex program parameters.
+ * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
+ * avoids bugs caused by still running shaders reading bad data from memory.
+ */
+#define R300_VAP_PVS_STATE_FLUSH_REG 0x2284
+
+/* This register is used to define the number of core clocks to wait for a
+ * vertex to be received by the VAP input controller (while the primitive
+ * path is backed up) before forcing any accumulated vertices to be submitted
+ * to the vertex processing path.
+ */
+#define VAP_PVS_VTX_TIMEOUT_REG 0x2288
+# define R300_2288_R300 0x00750000 /* -- nh */
+# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */
+
+/* gap */
+
+/* Addresses are relative to the vertex program instruction area of the
+ * memory bank. PROGRAM_END points to the last instruction of the active
+ * program
+ *
+ * The meaning of the two UNKNOWN fields is obviously not known. However,
+ * experiments so far have shown that both *must* point to an instruction
+ * inside the vertex program, otherwise the GPU locks up.
+ *
+ * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
+ * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
+ * position takes place.
+ *
+ * Most likely this is used to ignore rest of the program in cases
+ * where group of verts arent visible. For some reason this "section"
+ * is sometimes accepted other instruction that have no relationship with
+ * position calculations.
+ */
+#define R300_VAP_PVS_CODE_CNTL_0 0x22D0
+# define R300_PVS_FIRST_INST_SHIFT 0
+# define R300_PVS_XYZW_VALID_INST_SHIFT 10
+# define R300_PVS_LAST_INST_SHIFT 20
+/* Addresses are relative the the vertex program parameters area. */
+#define R300_VAP_PVS_CONST_CNTL 0x22D4
+# define R300_PVS_CONST_BASE_OFFSET_SHIFT 0
+# define R300_PVS_MAX_CONST_ADDR_SHIFT 16
+#define R300_VAP_PVS_CODE_CNTL_1 0x22D8
+# define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0
+#define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC
+
+/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
+ * immediate vertices
+ */
+#define R300_VAP_VTX_COLOR_R 0x2464
+#define R300_VAP_VTX_COLOR_G 0x2468
+#define R300_VAP_VTX_COLOR_B 0x246C
+#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */
+#define R300_VAP_VTX_POS_0_Y_1 0x2494
+#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */
+#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */
+#define R300_VAP_VTX_POS_0_Y_2 0x24A4
+#define R300_VAP_VTX_POS_0_Z_2 0x24A8
+/* write 0 to indicate end of packet? */
+#define R300_VAP_VTX_END_OF_PKT 0x24AC
+
+/* gap */
+
+/* These are values from r300_reg/r300_reg.h - they are known to be correct
+ * and are here so we can use one register file instead of several
+ * - Vladimir
+ */
+#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000
+# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5)
+# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16)
+
+#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004
+ /* each of the following is 3 bits wide, specifies number
+ of components */
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
+# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
+
+/* UNK30 seems to enables point to quad transformation on textures
+ * (or something closely related to that).
+ * This bit is rather fatal at the time being due to lackings at pixel
+ * shader side
+ * Specifies top of Raster pipe specific enable controls.
+ */
+#define R300_GB_ENABLE 0x4008
+# define R300_GB_POINT_STUFF_DISABLE (0 << 0)
+# define R300_GB_POINT_STUFF_ENABLE (1 << 0) /* Specifies if points will have stuffed texture coordinates. */
+# define R300_GB_LINE_STUFF_DISABLE (0 << 1)
+# define R300_GB_LINE_STUFF_ENABLE (1 << 1) /* Specifies if lines will have stuffed texture coordinates. */
+# define R300_GB_TRIANGLE_STUFF_DISABLE (0 << 2)
+# define R300_GB_TRIANGLE_STUFF_ENABLE (1 << 2) /* Specifies if triangles will have stuffed texture coordinates. */
+# define R300_GB_STENCIL_AUTO_DISABLE (0 << 4)
+# define R300_GB_STENCIL_AUTO_ENABLE (1 << 4) /* Enable stencil auto inc/dec based on triangle cw/ccw, force into dzy low bit. */
+# define R300_GB_STENCIL_AUTO_FORCE (2 << 4) /* Force 0 into dzy low bit. */
+
+ /* each of the following is 2 bits wide */
+#define R300_GB_TEX_REPLICATE 0 /* Replicate VAP source texture coordinates (S,T,[R,Q]). */
+#define R300_GB_TEX_ST 1 /* Stuff with source texture coordinates (S,T). */
+#define R300_GB_TEX_STR 2 /* Stuff with source texture coordinates (S,T,R). */
+# define R300_GB_TEX0_SOURCE_SHIFT 16
+# define R300_GB_TEX1_SOURCE_SHIFT 18
+# define R300_GB_TEX2_SOURCE_SHIFT 20
+# define R300_GB_TEX3_SOURCE_SHIFT 22
+# define R300_GB_TEX4_SOURCE_SHIFT 24
+# define R300_GB_TEX5_SOURCE_SHIFT 26
+# define R300_GB_TEX6_SOURCE_SHIFT 28
+# define R300_GB_TEX7_SOURCE_SHIFT 30
+
+/* MSPOS - positions for multisample antialiasing (?) */
+#define R300_GB_MSPOS0 0x4010
+ /* shifts - each of the fields is 4 bits */
+# define R300_GB_MSPOS0__MS_X0_SHIFT 0
+# define R300_GB_MSPOS0__MS_Y0_SHIFT 4
+# define R300_GB_MSPOS0__MS_X1_SHIFT 8
+# define R300_GB_MSPOS0__MS_Y1_SHIFT 12
+# define R300_GB_MSPOS0__MS_X2_SHIFT 16
+# define R300_GB_MSPOS0__MS_Y2_SHIFT 20
+# define R300_GB_MSPOS0__MSBD0_Y 24
+# define R300_GB_MSPOS0__MSBD0_X 28
+
+#define R300_GB_MSPOS1 0x4014
+# define R300_GB_MSPOS1__MS_X3_SHIFT 0
+# define R300_GB_MSPOS1__MS_Y3_SHIFT 4
+# define R300_GB_MSPOS1__MS_X4_SHIFT 8
+# define R300_GB_MSPOS1__MS_Y4_SHIFT 12
+# define R300_GB_MSPOS1__MS_X5_SHIFT 16
+# define R300_GB_MSPOS1__MS_Y5_SHIFT 20
+# define R300_GB_MSPOS1__MSBD1 24
+
+/* Specifies the graphics pipeline configuration for rasterization. */
+#define R300_GB_TILE_CONFIG 0x4018
+# define R300_GB_TILE_DISABLE (0 << 0)
+# define R300_GB_TILE_ENABLE (1 << 0)
+# define R300_GB_TILE_PIPE_COUNT_RV300 (0 << 1) /* RV350 (1 pipe, 1 ctx) */
+# define R300_GB_TILE_PIPE_COUNT_R300 (3 << 1) /* R300 (2 pipes, 1 ctx) */
+# define R300_GB_TILE_PIPE_COUNT_R420_3P (6 << 1) /* R420-3P (3 pipes, 1 ctx) */
+# define R300_GB_TILE_PIPE_COUNT_R420 (7 << 1) /* R420 (4 pipes, 1 ctx) */
+# define R300_GB_TILE_SIZE_8 (0 << 4)
+# define R300_GB_TILE_SIZE_16 (1 << 4)
+# define R300_GB_TILE_SIZE_32 (2 << 4)
+# define R300_GB_SUPER_SIZE_1 (0 << 6)
+# define R300_GB_SUPER_SIZE_2 (1 << 6)
+# define R300_GB_SUPER_SIZE_4 (2 << 6)
+# define R300_GB_SUPER_SIZE_8 (3 << 6)
+# define R300_GB_SUPER_SIZE_16 (4 << 6)
+# define R300_GB_SUPER_SIZE_32 (5 << 6)
+# define R300_GB_SUPER_SIZE_64 (6 << 6)
+# define R300_GB_SUPER_SIZE_128 (7 << 6)
+# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */
+# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */
+# define R300_GB_SUPER_TILE_A (0 << 15)
+# define R300_GB_SUPER_TILE_B (1 << 15)
+# define R300_GB_SUBPIXEL_1_12 (0 << 16)
+# define R300_GB_SUBPIXEL_1_16 (1 << 16)
+# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17)
+# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17)
+# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17)
+# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17)
+# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19)
+# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19)
+# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20)
+# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20)
+# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21)
+# define GB_TILE_CONFIG_SUBPRECISION (0 << 22)
+# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23)
+# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23)
+# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24)
+# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24)
+
+/* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */
+#define R300_GB_FIFO_SIZE 0x4024
+ /* each of the following is 2 bits wide */
+#define R300_GB_FIFO_SIZE_32 0
+#define R300_GB_FIFO_SIZE_64 1
+#define R300_GB_FIFO_SIZE_128 2
+#define R300_GB_FIFO_SIZE_256 3
+# define R300_SC_IFIFO_SIZE_SHIFT 0
+# define R300_SC_TZFIFO_SIZE_SHIFT 2
+# define R300_SC_BFIFO_SIZE_SHIFT 4
+
+# define R300_US_OFIFO_SIZE_SHIFT 12
+# define R300_US_WFIFO_SIZE_SHIFT 14
+ /* the following use the same constants as above, but meaning is
+ is times 2 (i.e. instead of 32 words it means 64 */
+# define R300_RS_TFIFO_SIZE_SHIFT 6
+# define R300_RS_CFIFO_SIZE_SHIFT 8
+# define R300_US_RAM_SIZE_SHIFT 10
+ /* watermarks, 3 bits wide */
+# define R300_RS_HIGHWATER_COL_SHIFT 16
+# define R300_RS_HIGHWATER_TEX_SHIFT 19
+# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */
+# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24
+
+#define GB_Z_PEQ_CONFIG 0x4028
+# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0)
+# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0)
+
+/* Specifies various polygon specific selects (fog, depth, perspective). */
+#define R300_GB_SELECT 0x401c
+# define R300_GB_FOG_SELECT_C0A (0 << 0)
+# define R300_GB_FOG_SELECT_C1A (1 << 0)
+# define R300_GB_FOG_SELECT_C2A (2 << 0)
+# define R300_GB_FOG_SELECT_C3A (3 << 0)
+# define R300_GB_FOG_SELECT_1_1_W (4 << 0)
+# define R300_GB_FOG_SELECT_Z (5 << 0)
+# define R300_GB_DEPTH_SELECT_Z (0 << 3)
+# define R300_GB_DEPTH_SELECT_1_1_W (1 << 3)
+# define R300_GB_W_SELECT_1_W (0 << 4)
+# define R300_GB_W_SELECT_1 (1 << 4)
+# define R300_GB_FOG_STUFF_DISABLE (0 << 5)
+# define R300_GB_FOG_STUFF_ENABLE (1 << 5)
+# define R300_GB_FOG_STUFF_TEX_SHIFT 6
+# define R300_GB_FOG_STUFF_TEX_MASK 0x000003c0
+# define R300_GB_FOG_STUFF_COMP_SHIFT 10
+# define R300_GB_FOG_STUFF_COMP_MASK 0x00000c00
+
+/* Specifies the graphics pipeline configuration for antialiasing. */
+#define GB_AA_CONFIG 0x4020
+# define GB_AA_CONFIG_AA_DISABLE (0 << 0)
+# define GB_AA_CONFIG_AA_ENABLE (1 << 0)
+# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1)
+# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1)
+# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1)
+# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1)
+
+/* Selects which of 4 pipes are active. */
+#define GB_PIPE_SELECT 0x402c
+# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0
+# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2
+# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4
+# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6
+# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8
+# define GB_PIPE_SELECT_MAX_PIPE 12
+# define GB_PIPE_SELECT_BAD_PIPES 14
+# define GB_PIPE_SELECT_CONFIG_PIPES 18
+
+
+/* Specifies the sizes of the various FIFO`s in the sc/rs. */
+#define GB_FIFO_SIZE1 0x4070
+/* High water mark for SC input fifo */
+# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0
+# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f
+/* High water mark for SC input fifo (B) */
+# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6
+# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0
+/* High water mark for RS colors' fifo */
+# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12
+# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000
+/* High water mark for RS textures' fifo */
+# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18
+# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000
+
+/* This table specifies the source location and format for up to 16 texture
+ * addresses (i[0]:i[15]) and four colors (c[0]:c[3])
+ */
+#define R500_RS_IP_0 0x4074
+#define R500_RS_IP_1 0x4078
+#define R500_RS_IP_2 0x407C
+#define R500_RS_IP_3 0x4080
+#define R500_RS_IP_4 0x4084
+#define R500_RS_IP_5 0x4088
+#define R500_RS_IP_6 0x408C
+#define R500_RS_IP_7 0x4090
+#define R500_RS_IP_8 0x4094
+#define R500_RS_IP_9 0x4098
+#define R500_RS_IP_10 0x409C
+#define R500_RS_IP_11 0x40A0
+#define R500_RS_IP_12 0x40A4
+#define R500_RS_IP_13 0x40A8
+#define R500_RS_IP_14 0x40AC
+#define R500_RS_IP_15 0x40B0
+#define R500_RS_IP_PTR_K0 62
+#define R500_RS_IP_PTR_K1 63
+#define R500_RS_IP_TEX_PTR_S_SHIFT 0
+#define R500_RS_IP_TEX_PTR_T_SHIFT 6
+#define R500_RS_IP_TEX_PTR_R_SHIFT 12
+#define R500_RS_IP_TEX_PTR_Q_SHIFT 18
+#define R500_RS_IP_COL_PTR_SHIFT 24
+#define R500_RS_IP_COL_FMT_SHIFT 27
+# define R500_RS_COL_PTR(x) ((x) << 24)
+# define R500_RS_COL_FMT(x) ((x) << 27)
+/* gap */
+#define R500_RS_IP_OFFSET_DIS (0 << 31)
+#define R500_RS_IP_OFFSET_EN (1 << 31)
+
+/* gap */
+
+/* Zero to flush caches. */
+#define R300_TX_INVALTAGS 0x4100
+#define R300_TX_FLUSH 0x0
+
+/* The upper enable bits are guessed, based on fglrx reported limits. */
+#define R300_TX_ENABLE 0x4104
+# define R300_TX_ENABLE_0 (1 << 0)
+# define R300_TX_ENABLE_1 (1 << 1)
+# define R300_TX_ENABLE_2 (1 << 2)
+# define R300_TX_ENABLE_3 (1 << 3)
+# define R300_TX_ENABLE_4 (1 << 4)
+# define R300_TX_ENABLE_5 (1 << 5)
+# define R300_TX_ENABLE_6 (1 << 6)
+# define R300_TX_ENABLE_7 (1 << 7)
+# define R300_TX_ENABLE_8 (1 << 8)
+# define R300_TX_ENABLE_9 (1 << 9)
+# define R300_TX_ENABLE_10 (1 << 10)
+# define R300_TX_ENABLE_11 (1 << 11)
+# define R300_TX_ENABLE_12 (1 << 12)
+# define R300_TX_ENABLE_13 (1 << 13)
+# define R300_TX_ENABLE_14 (1 << 14)
+# define R300_TX_ENABLE_15 (1 << 15)
+
+#define R500_TX_FILTER_4 0x4110
+# define R500_TX_WEIGHT_1_SHIFT (0)
+# define R500_TX_WEIGHT_0_SHIFT (11)
+# define R500_TX_WEIGHT_PAIR (1<<22)
+# define R500_TX_PHASE_SHIFT (23)
+# define R500_TX_DIRECTION_HORIZONTAL (0<<27)
+# define R500_TX_DIRECTION_VERITCAL (1<<27)
+
+/* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */
+#define R300_GA_POINT_S0 0x4200
+
+/* T Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */
+#define R300_GA_POINT_T0 0x4204
+
+/* S Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */
+#define R300_GA_POINT_S1 0x4208
+
+/* T Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */
+#define R300_GA_POINT_T1 0x420c
+
+/* Specifies amount to shift integer position of vertex (screen space) before
+ * converting to float for triangle stipple.
+ */
+#define R300_GA_TRIANGLE_STIPPLE 0x4214
+# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0
+# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f
+# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16
+# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000
+
+/* The pointsize is given in multiples of 6. The pointsize can be enormous:
+ * Clear() renders a single point that fills the entire framebuffer.
+ * 1/2 Height of point; fixed (16.0), subpixel format (1/12 or 1/16, even if in
+ * 8b precision).
+ */
+#define R300_GA_POINT_SIZE 0x421C
+# define R300_POINTSIZE_Y_SHIFT 0
+# define R300_POINTSIZE_Y_MASK 0x0000ffff
+# define R300_POINTSIZE_X_SHIFT 16
+# define R300_POINTSIZE_X_MASK 0xffff0000
+# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)
+
+/* Blue fill color */
+#define R500_GA_FILL_R 0x4220
+
+/* Blue fill color */
+#define R500_GA_FILL_G 0x4224
+
+/* Blue fill color */
+#define R500_GA_FILL_B 0x4228
+
+/* Alpha fill color */
+#define R500_GA_FILL_A 0x422c
+
+
+/* Specifies maximum and minimum point & sprite sizes for per vertex size
+ * specification. The lower part (15:0) is MIN and (31:16) is max.
+ */
+#define R300_GA_POINT_MINMAX 0x4230
+# define R300_GA_POINT_MINMAX_MIN_SHIFT 0
+# define R300_GA_POINT_MINMAX_MIN_MASK (0xFFFF << 0)
+# define R300_GA_POINT_MINMAX_MAX_SHIFT 16
+# define R300_GA_POINT_MINMAX_MAX_MASK (0xFFFF << 16)
+
+/* 1/2 width of line, in subpixels (1/12 or 1/16 only, even in 8b
+ * subprecision); (16.0) fixed format.
+ *
+ * The line width is given in multiples of 6.
+ * In default mode lines are classified as vertical lines.
+ * HO: horizontal
+ * VE: vertical or horizontal
+ * HO & VE: no classification
+ */
+#define R300_GA_LINE_CNTL 0x4234
+# define R300_GA_LINE_CNTL_WIDTH_SHIFT 0
+# define R300_GA_LINE_CNTL_WIDTH_MASK 0x0000ffff
+# define R300_GA_LINE_CNTL_END_TYPE_HOR (0 << 16)
+# define R300_GA_LINE_CNTL_END_TYPE_VER (1 << 16)
+# define R300_GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */
+# define R300_GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */
+# define R500_GA_LINE_CNTL_SORT_NO (0 << 18)
+# define R500_GA_LINE_CNTL_SORT_MINX_MINY (1 << 18)
+/** TODO: looks wrong */
+# define R300_LINESIZE_MAX (R300_GA_LINE_CNTL_WIDTH_MASK / 6)
+/** TODO: looks wrong */
+# define R300_LINE_CNT_HO (1 << 16)
+/** TODO: looks wrong */
+# define R300_LINE_CNT_VE (1 << 17)
+
+/* Line Stipple configuration information. */
+#define R300_GA_LINE_STIPPLE_CONFIG 0x4238
+# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0)
+# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0)
+# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0)
+# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2
+# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc
+
+/* Used to load US instructions and constants */
+#define R500_GA_US_VECTOR_INDEX 0x4250
+# define R500_GA_US_VECTOR_INDEX_SHIFT 0
+# define R500_GA_US_VECTOR_INDEX_MASK 0x000000ff
+# define R500_GA_US_VECTOR_INDEX_TYPE_INSTR (0 << 16)
+# define R500_GA_US_VECTOR_INDEX_TYPE_CONST (1 << 16)
+# define R500_GA_US_VECTOR_INDEX_CLAMP_NO (0 << 17)
+# define R500_GA_US_VECTOR_INDEX_CLAMP_CONST (1 << 17)
+
+/* Data register for loading US instructions and constants */
+#define R500_GA_US_VECTOR_DATA 0x4254
+
+/* Specifies color properties and mappings of textures. */
+#define R500_GA_COLOR_CONTROL_PS3 0x4258
+# define R500_TEX0_SHADING_PS3_SOLID (0 << 0)
+# define R500_TEX0_SHADING_PS3_FLAT (1 << 0)
+# define R500_TEX0_SHADING_PS3_GOURAUD (2 << 0)
+# define R500_TEX1_SHADING_PS3_SOLID (0 << 2)
+# define R500_TEX1_SHADING_PS3_FLAT (1 << 2)
+# define R500_TEX1_SHADING_PS3_GOURAUD (2 << 2)
+# define R500_TEX2_SHADING_PS3_SOLID (0 << 4)
+# define R500_TEX2_SHADING_PS3_FLAT (1 << 4)
+# define R500_TEX2_SHADING_PS3_GOURAUD (2 << 4)
+# define R500_TEX3_SHADING_PS3_SOLID (0 << 6)
+# define R500_TEX3_SHADING_PS3_FLAT (1 << 6)
+# define R500_TEX3_SHADING_PS3_GOURAUD (2 << 6)
+# define R500_TEX4_SHADING_PS3_SOLID (0 << 8)
+# define R500_TEX4_SHADING_PS3_FLAT (1 << 8)
+# define R500_TEX4_SHADING_PS3_GOURAUD (2 << 8)
+# define R500_TEX5_SHADING_PS3_SOLID (0 << 10)
+# define R500_TEX5_SHADING_PS3_FLAT (1 << 10)
+# define R500_TEX5_SHADING_PS3_GOURAUD (2 << 10)
+# define R500_TEX6_SHADING_PS3_SOLID (0 << 12)
+# define R500_TEX6_SHADING_PS3_FLAT (1 << 12)
+# define R500_TEX6_SHADING_PS3_GOURAUD (2 << 12)
+# define R500_TEX7_SHADING_PS3_SOLID (0 << 14)
+# define R500_TEX7_SHADING_PS3_FLAT (1 << 14)
+# define R500_TEX7_SHADING_PS3_GOURAUD (2 << 14)
+# define R500_TEX8_SHADING_PS3_SOLID (0 << 16)
+# define R500_TEX8_SHADING_PS3_FLAT (1 << 16)
+# define R500_TEX8_SHADING_PS3_GOURAUD (2 << 16)
+# define R500_TEX9_SHADING_PS3_SOLID (0 << 18)
+# define R500_TEX9_SHADING_PS3_FLAT (1 << 18)
+# define R500_TEX9_SHADING_PS3_GOURAUD (2 << 18)
+# define R500_TEX10_SHADING_PS3_SOLID (0 << 20)
+# define R500_TEX10_SHADING_PS3_FLAT (1 << 20)
+# define R500_TEX10_SHADING_PS3_GOURAUD (2 << 20)
+# define R500_COLOR0_TEX_OVERRIDE_NO (0 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_0 (1 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_1 (2 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_2 (3 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_3 (4 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_4 (5 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_5 (6 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_6 (7 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_7 (8 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_8_C2 (9 << 22)
+# define R500_COLOR0_TEX_OVERRIDE_TEX_9_C3 (10 << 22)
+# define R500_COLOR1_TEX_OVERRIDE_NO (0 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_0 (1 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_1 (2 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_2 (3 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_3 (4 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_4 (5 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_5 (6 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_6 (7 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_7 (8 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_8_C2 (9 << 26)
+# define R500_COLOR1_TEX_OVERRIDE_TEX_9_C3 (10 << 26)
+
+/* Returns idle status of various G3D block, captured when GA_IDLE written or
+ * when hard or soft reset asserted.
+ */
+#define R500_GA_IDLE 0x425c
+# define R500_GA_IDLE_PIPE3_Z_IDLE (0 << 0)
+# define R500_GA_IDLE_PIPE2_Z_IDLE (0 << 1)
+# define R500_GA_IDLE_PIPE3_CD_IDLE (0 << 2)
+# define R500_GA_IDLE_PIPE2_CD_IDLE (0 << 3)
+# define R500_GA_IDLE_PIPE3_FG_IDLE (0 << 4)
+# define R500_GA_IDLE_PIPE2_FG_IDLE (0 << 5)
+# define R500_GA_IDLE_PIPE3_US_IDLE (0 << 6)
+# define R500_GA_IDLE_PIPE2_US_IDLE (0 << 7)
+# define R500_GA_IDLE_PIPE3_SC_IDLE (0 << 8)
+# define R500_GA_IDLE_PIPE2_SC_IDLE (0 << 9)
+# define R500_GA_IDLE_PIPE3_RS_IDLE (0 << 10)
+# define R500_GA_IDLE_PIPE2_RS_IDLE (0 << 11)
+# define R500_GA_IDLE_PIPE1_Z_IDLE (0 << 12)
+# define R500_GA_IDLE_PIPE0_Z_IDLE (0 << 13)
+# define R500_GA_IDLE_PIPE1_CD_IDLE (0 << 14)
+# define R500_GA_IDLE_PIPE0_CD_IDLE (0 << 15)
+# define R500_GA_IDLE_PIPE1_FG_IDLE (0 << 16)
+# define R500_GA_IDLE_PIPE0_FG_IDLE (0 << 17)
+# define R500_GA_IDLE_PIPE1_US_IDLE (0 << 18)
+# define R500_GA_IDLE_PIPE0_US_IDLE (0 << 19)
+# define R500_GA_IDLE_PIPE1_SC_IDLE (0 << 20)
+# define R500_GA_IDLE_PIPE0_SC_IDLE (0 << 21)
+# define R500_GA_IDLE_PIPE1_RS_IDLE (0 << 22)
+# define R500_GA_IDLE_PIPE0_RS_IDLE (0 << 23)
+# define R500_GA_IDLE_SU_IDLE (0 << 24)
+# define R500_GA_IDLE_GA_IDLE (0 << 25)
+# define R500_GA_IDLE_GA_UNIT2_IDLE (0 << 26)
+
+/* Current value of stipple accumulator. */
+#define R300_GA_LINE_STIPPLE_VALUE 0x4260
+
+/* S Texture Coordinate Value for Vertex 0 of Line (stuff textures -- i.e. AA) */
+#define R300_GA_LINE_S0 0x4264
+/* S Texture Coordinate Value for Vertex 1 of Lines (V2 of parallelogram -- stuff textures -- i.e. AA) */
+#define R300_GA_LINE_S1 0x4268
+
+/* GA Input fifo high water marks */
+#define R500_GA_FIFO_CNTL 0x4270
+# define R500_GA_FIFO_CNTL_VERTEX_FIFO_MASK 0x00000007
+# define R500_GA_FIFO_CNTL_VERTEX_FIFO_SHIFT 0
+# define R500_GA_FIFO_CNTL_VERTEX_INDEX_MASK 0x00000038
+# define R500_GA_FIFO_CNTL_VERTEX_INDEX_SHIFT 3
+# define R500_GA_FIFO_CNTL_VERTEX_REG_MASK 0x00003fc0
+# define R500_GA_FIFO_CNTL_VERTEX_REG_SHIFT 6
+
+/* GA enhance/tweaks */
+#define R300_GA_ENHANCE 0x4274
+# define R300_GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0)
+# define R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */
+# define R300_GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1)
+# define R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE (1 << 1) /* Enables high-performance register/primitive switching. */
+# define R500_GA_ENHANCE_REG_READWRITE_NO_EFFECT (0 << 2) /* R520+ only */
+# define R500_GA_ENHANCE_REG_READWRITE_ENABLE (1 << 2) /* R520+ only, Enables GA support of simultaneous register reads and writes. */
+# define R500_GA_ENHANCE_REG_NOSTALL_NO_EFFECT (0 << 3)
+# define R500_GA_ENHANCE_REG_NOSTALL_ENABLE (1 << 3) /* Enables GA support of no-stall reads for register read back. */
+
+#define R300_GA_COLOR_CONTROL 0x4278
+# define R300_GA_COLOR_CONTROL_RGB0_SHADING_SOLID (0 << 0)
+# define R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT (1 << 0)
+# define R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD (2 << 0)
+# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_SOLID (0 << 2)
+# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT (1 << 2)
+# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD (2 << 2)
+# define R300_GA_COLOR_CONTROL_RGB1_SHADING_SOLID (0 << 4)
+# define R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT (1 << 4)
+# define R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD (2 << 4)
+# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_SOLID (0 << 6)
+# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT (1 << 6)
+# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD (2 << 6)
+# define R300_GA_COLOR_CONTROL_RGB2_SHADING_SOLID (0 << 8)
+# define R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT (1 << 8)
+# define R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD (2 << 8)
+# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_SOLID (0 << 10)
+# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT (1 << 10)
+# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD (2 << 10)
+# define R300_GA_COLOR_CONTROL_RGB3_SHADING_SOLID (0 << 12)
+# define R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT (1 << 12)
+# define R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD (2 << 12)
+# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_SOLID (0 << 14)
+# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT (1 << 14)
+# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD (2 << 14)
+# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST (0 << 16)
+# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND (1 << 16)
+# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_THIRD (2 << 16)
+# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST (3 << 16)
+
+/** TODO: might be candidate for removal */
+# define R300_RE_SHADE_MODEL_SMOOTH ( \
+ R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+/** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */
+# define R300_RE_SHADE_MODEL_FLAT ( \
+ R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \
+ R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
+ R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+
+/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */
+#define R300_GA_SOLID_RG 0x427c
+# define GA_SOLID_RG_COLOR_GREEN_SHIFT 0
+# define GA_SOLID_RG_COLOR_GREEN_MASK 0x0000ffff
+# define GA_SOLID_RG_COLOR_RED_SHIFT 16
+# define GA_SOLID_RG_COLOR_RED_MASK 0xffff0000
+/* Specifies blue & alpha components of fill color -- S312 format -- Backwards comp. */
+#define R300_GA_SOLID_BA 0x4280
+# define GA_SOLID_BA_COLOR_ALPHA_SHIFT 0
+# define GA_SOLID_BA_COLOR_ALPHA_MASK 0x0000ffff
+# define GA_SOLID_BA_COLOR_BLUE_SHIFT 16
+# define GA_SOLID_BA_COLOR_BLUE_MASK 0xffff0000
+
+/* Polygon Mode
+ * Dangerous
+ */
+#define R300_GA_POLY_MODE 0x4288
+# define R300_GA_POLY_MODE_DISABLE (0 << 0)
+# define R300_GA_POLY_MODE_DUAL (1 << 0) /* send 2 sets of 3 polys with specified poly type */
+/* reserved */
+# define R300_GA_POLY_MODE_FRONT_PTYPE_POINT (0 << 4)
+# define R300_GA_POLY_MODE_FRONT_PTYPE_LINE (1 << 4)
+# define R300_GA_POLY_MODE_FRONT_PTYPE_TRI (2 << 4)
+/* reserved */
+# define R300_GA_POLY_MODE_BACK_PTYPE_POINT (0 << 7)
+# define R300_GA_POLY_MODE_BACK_PTYPE_LINE (1 << 7)
+# define R300_GA_POLY_MODE_BACK_PTYPE_TRI (2 << 7)
+/* reserved */
+
+/* Specifies the rouding mode for geometry & color SPFP to FP conversions. */
+#define R300_GA_ROUND_MODE 0x428c
+# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_TRUNC (0 << 0)
+# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST (1 << 0)
+# define R300_GA_ROUND_MODE_COLOR_ROUND_TRUNC (0 << 2)
+# define R300_GA_ROUND_MODE_COLOR_ROUND_NEAREST (1 << 2)
+# define R300_GA_ROUND_MODE_RGB_CLAMP_RGB (0 << 4)
+# define R300_GA_ROUND_MODE_RGB_CLAMP_FP20 (1 << 4)
+# define R300_GA_ROUND_MODE_ALPHA_CLAMP_RGB (0 << 5)
+# define R300_GA_ROUND_MODE_ALPHA_CLAMP_FP20 (1 << 5)
+# define R500_GA_ROUND_MODE_GEOMETRY_MASK_SHIFT 6
+# define R500_GA_ROUND_MODE_GEOMETRY_MASK_MASK 0x000003c0
+
+/* Specifies x & y offsets for vertex data after conversion to FP.
+ * Offsets are in S15 format (subpixels -- 1/12 or 1/16, even in 8b
+ * subprecision).
+ */
+#define R300_GA_OFFSET 0x4290
+# define R300_GA_OFFSET_X_OFFSET_SHIFT 0
+# define R300_GA_OFFSET_X_OFFSET_MASK 0x0000ffff
+# define R300_GA_OFFSET_Y_OFFSET_SHIFT 16
+# define R300_GA_OFFSET_Y_OFFSET_MASK 0xffff0000
+
+/* Specifies the scale to apply to fog. */
+#define R300_GA_FOG_SCALE 0x4294
+/* Specifies the offset to apply to fog. */
+#define R300_GA_FOG_OFFSET 0x4298
+/* Specifies number of cycles to assert reset, and also causes RB3D soft reset to assert. */
+#define R300_GA_SOFT_RESET 0x429c
+
+/* Not sure why there are duplicate of factor and constant values.
+ * My best guess so far is that there are seperate zbiases for test and write.
+ * Ordering might be wrong.
+ * Some of the tests indicate that fgl has a fallback implementation of zbias
+ * via pixel shaders.
+ */
+#define R300_SU_TEX_WRAP 0x42A0
+#define R300_SU_POLY_OFFSET_FRONT_SCALE 0x42A4
+#define R300_SU_POLY_OFFSET_FRONT_OFFSET 0x42A8
+#define R300_SU_POLY_OFFSET_BACK_SCALE 0x42AC
+#define R300_SU_POLY_OFFSET_BACK_OFFSET 0x42B0
+
+/* This register needs to be set to (1<<1) for RV350 to correctly
+ * perform depth test (see --vb-triangles in r300_demo)
+ * Don't know about other chips. - Vladimir
+ * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
+ * My guess is that there are two bits for each zbias primitive
+ * (FILL, LINE, POINT).
+ * One to enable depth test and one for depth write.
+ * Yet this doesnt explain why depth writes work ...
+ */
+#define R300_SU_POLY_OFFSET_ENABLE 0x42B4
+# define R300_FRONT_ENABLE (1 << 0)
+# define R300_BACK_ENABLE (1 << 1)
+# define R300_PARA_ENABLE (1 << 2)
+
+#define R300_SU_CULL_MODE 0x42B8
+# define R300_CULL_FRONT (1 << 0)
+# define R300_CULL_BACK (1 << 1)
+# define R300_FRONT_FACE_CCW (0 << 2)
+# define R300_FRONT_FACE_CW (1 << 2)
+
+/* SU Depth Scale value */
+#define R300_SU_DEPTH_SCALE 0x42c0
+/* SU Depth Offset value */
+#define R300_SU_DEPTH_OFFSET 0x42c4
+
+
+/* BEGIN: Rasterization / Interpolators - many guesses */
+
+/*
+ * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
+ * on the vertex program, *not* the fragment program)
+ */
+#define R300_RS_COUNT 0x4300
+# define R300_IT_COUNT_SHIFT 0
+# define R300_IT_COUNT_MASK 0x0000007f
+# define R300_IC_COUNT_SHIFT 7
+# define R300_IC_COUNT_MASK 0x00000780
+# define R300_W_ADDR_SHIFT 12
+# define R300_W_ADDR_MASK 0x0003f000
+# define R300_HIRES_DIS (0 << 18)
+# define R300_HIRES_EN (1 << 18)
+
+#define R300_RS_INST_COUNT 0x4304
+# define R300_RS_INST_COUNT_SHIFT 0
+# define R300_RS_INST_COUNT_MASK 0x0000000f
+# define R300_RS_TX_OFFSET_SHIFT 5
+# define R300_RS_TX_OFFSET_MASK 0x000000e0
+
+/* gap */
+
+/* Only used for texture coordinates.
+ * Use the source field to route texture coordinate input from the
+ * vertex program to the desired interpolator. Note that the source
+ * field is relative to the outputs the vertex program *actually*
+ * writes. If a vertex program only writes texcoord[1], this will
+ * be source index 0.
+ * Set INTERP_USED on all interpolators that produce data used by
+ * the fragment program. INTERP_USED looks like a swizzling mask,
+ * but I haven't seen it used that way.
+ *
+ * Note: The _UNKNOWN constants are always set in their respective
+ * register. I don't know if this is necessary.
+ */
+#define R300_RS_IP_0 0x4310
+#define R300_RS_IP_1 0x4314
+#define R300_RS_IP_2 0x4318
+#define R300_RS_IP_3 0x431C
+# define R300_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */
+# define R300_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */
+# define R300_RS_TEX_PTR(x) ((x) << 0)
+# define R300_RS_COL_PTR(x) ((x) << 6)
+# define R300_RS_COL_FMT(x) ((x) << 9)
+# define R300_RS_COL_FMT_RGBA 0
+# define R300_RS_COL_FMT_RGB0 1
+# define R300_RS_COL_FMT_RGB1 2
+# define R300_RS_COL_FMT_000A 4
+# define R300_RS_COL_FMT_0000 5
+# define R300_RS_COL_FMT_0001 6
+# define R300_RS_COL_FMT_111A 8
+# define R300_RS_COL_FMT_1110 9
+# define R300_RS_COL_FMT_1111 10
+# define R300_RS_SEL_S(x) ((x) << 13)
+# define R300_RS_SEL_T(x) ((x) << 16)
+# define R300_RS_SEL_R(x) ((x) << 19)
+# define R300_RS_SEL_Q(x) ((x) << 22)
+# define R300_RS_SEL_C0 0
+# define R300_RS_SEL_C1 1
+# define R300_RS_SEL_C2 2
+# define R300_RS_SEL_C3 3
+# define R300_RS_SEL_K0 4
+# define R300_RS_SEL_K1 5
+
+
+/* */
+#define R500_RS_INST_0 0x4320
+#define R500_RS_INST_1 0x4324
+#define R500_RS_INST_2 0x4328
+#define R500_RS_INST_3 0x432c
+#define R500_RS_INST_4 0x4330
+#define R500_RS_INST_5 0x4334
+#define R500_RS_INST_6 0x4338
+#define R500_RS_INST_7 0x433c
+#define R500_RS_INST_8 0x4340
+#define R500_RS_INST_9 0x4344
+#define R500_RS_INST_10 0x4348
+#define R500_RS_INST_11 0x434c
+#define R500_RS_INST_12 0x4350
+#define R500_RS_INST_13 0x4354
+#define R500_RS_INST_14 0x4358
+#define R500_RS_INST_15 0x435c
+#define R500_RS_INST_TEX_ID_SHIFT 0
+#define R500_RS_INST_TEX_CN_WRITE (1 << 4)
+#define R500_RS_INST_TEX_ADDR_SHIFT 5
+#define R500_RS_INST_COL_ID_SHIFT 12
+#define R500_RS_INST_COL_CN_NO_WRITE (0 << 16)
+#define R500_RS_INST_COL_CN_WRITE (1 << 16)
+#define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16)
+#define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16)
+#define R500_RS_INST_COL_ADDR_SHIFT 18
+#define R500_RS_INST_TEX_ADJ (1 << 25)
+#define R500_RS_INST_W_CN (1 << 26)
+#define R500_RS_INST_TEX_ID(x) ((x) << R500_RS_INST_TEX_ID_SHIFT)
+#define R500_RS_INST_TEX_ADDR(x) ((x) << R500_RS_INST_TEX_ADDR_SHIFT)
+#define R500_RS_INST_COL_ID(x) ((x) << R500_RS_INST_COL_ID_SHIFT)
+#define R500_RS_INST_COL_ADDR(x) ((x) << R500_RS_INST_COL_ADDR_SHIFT)
+
+/* These DWORDs control how vertex data is routed into fragment program
+ * registers, after interpolators.
+ */
+#define R300_RS_INST_0 0x4330
+#define R300_RS_INST_1 0x4334
+#define R300_RS_INST_2 0x4338
+#define R300_RS_INST_3 0x433C /* GUESS */
+#define R300_RS_INST_4 0x4340 /* GUESS */
+#define R300_RS_INST_5 0x4344 /* GUESS */
+#define R300_RS_INST_6 0x4348 /* GUESS */
+#define R300_RS_INST_7 0x434C /* GUESS */
+# define R300_RS_INST_TEX_ID(x) ((x) << 0)
+# define R300_RS_INST_TEX_CN_WRITE (1 << 3)
+# define R300_RS_INST_TEX_ADDR_SHIFT 6
+# define R300_RS_INST_TEX_ADDR(x) ((x) << R300_RS_INST_TEX_ADDR_SHIFT)
+# define R300_RS_INST_COL_ID(x) ((x) << 11)
+# define R300_RS_INST_COL_CN_WRITE (1 << 14)
+# define R300_RS_INST_COL_ADDR_SHIFT 17
+# define R300_RS_INST_COL_ADDR(x) ((x) << R300_RS_INST_COL_ADDR_SHIFT)
+# define R300_RS_INST_TEX_ADJ (1 << 22)
+# define R300_RS_COL_BIAS_UNUSED_SHIFT 23
+
+/* END: Rasterization / Interpolators - many guesses */
+
+/* Hierarchical Z Enable */
+#define R300_SC_HYPERZ 0x43a4
+# define R300_SC_HYPERZ_DISABLE (0 << 0)
+# define R300_SC_HYPERZ_ENABLE (1 << 0)
+# define R300_SC_HYPERZ_MIN (0 << 1)
+# define R300_SC_HYPERZ_MAX (1 << 1)
+# define R300_SC_HYPERZ_ADJ_256 (0 << 2)
+# define R300_SC_HYPERZ_ADJ_128 (1 << 2)
+# define R300_SC_HYPERZ_ADJ_64 (2 << 2)
+# define R300_SC_HYPERZ_ADJ_32 (3 << 2)
+# define R300_SC_HYPERZ_ADJ_16 (4 << 2)
+# define R300_SC_HYPERZ_ADJ_8 (5 << 2)
+# define R300_SC_HYPERZ_ADJ_4 (6 << 2)
+# define R300_SC_HYPERZ_ADJ_2 (7 << 2)
+# define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)
+# define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5)
+# define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)
+# define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6)
+
+#define R300_SC_EDGERULE 0x43a8
+
+/* BEGIN: Scissors and cliprects */
+
+/* There are four clipping rectangles. Their corner coordinates are inclusive.
+ * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
+ * on whether the pixel is inside cliprects 0-3, respectively. For example,
+ * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
+ * the number 3 (binary 0011).
+ * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
+ * the pixel is rasterized.
+ *
+ * In addition to this, there is a scissors rectangle. Only pixels inside the
+ * scissors rectangle are drawn. (coordinates are inclusive)
+ *
+ * For some reason, the top-left corner of the framebuffer is at (1440, 1440)
+ * for the purpose of clipping and scissors.
+ */
+#define R300_SC_CLIPRECT_TL_0 0x43B0
+#define R300_SC_CLIPRECT_BR_0 0x43B4
+#define R300_SC_CLIPRECT_TL_1 0x43B8
+#define R300_SC_CLIPRECT_BR_1 0x43BC
+#define R300_SC_CLIPRECT_TL_2 0x43C0
+#define R300_SC_CLIPRECT_BR_2 0x43C4
+#define R300_SC_CLIPRECT_TL_3 0x43C8
+#define R300_SC_CLIPRECT_BR_3 0x43CC
+# define R300_CLIPRECT_OFFSET 1440
+# define R300_CLIPRECT_MASK 0x1FFF
+# define R300_CLIPRECT_X_SHIFT 0
+# define R300_CLIPRECT_X_MASK (0x1FFF << 0)
+# define R300_CLIPRECT_Y_SHIFT 13
+# define R300_CLIPRECT_Y_MASK (0x1FFF << 13)
+#define R300_SC_CLIP_RULE 0x43D0
+# define R300_CLIP_OUT (1 << 0)
+# define R300_CLIP_0 (1 << 1)
+# define R300_CLIP_1 (1 << 2)
+# define R300_CLIP_10 (1 << 3)
+# define R300_CLIP_2 (1 << 4)
+# define R300_CLIP_20 (1 << 5)
+# define R300_CLIP_21 (1 << 6)
+# define R300_CLIP_210 (1 << 7)
+# define R300_CLIP_3 (1 << 8)
+# define R300_CLIP_30 (1 << 9)
+# define R300_CLIP_31 (1 << 10)
+# define R300_CLIP_310 (1 << 11)
+# define R300_CLIP_32 (1 << 12)
+# define R300_CLIP_320 (1 << 13)
+# define R300_CLIP_321 (1 << 14)
+# define R300_CLIP_3210 (1 << 15)
+
+/* gap */
+
+#define R300_SC_SCISSORS_TL 0x43E0
+#define R300_SC_SCISSORS_BR 0x43E4
+# define R300_SCISSORS_OFFSET 1440
+# define R300_SCISSORS_X_SHIFT 0
+# define R300_SCISSORS_X_MASK (0x1FFF << 0)
+# define R300_SCISSORS_Y_SHIFT 13
+# define R300_SCISSORS_Y_MASK (0x1FFF << 13)
+
+/* Screen door sample mask */
+#define R300_SC_SCREENDOOR 0x43e8
+
+/* END: Scissors and cliprects */
+
+/* BEGIN: Texture specification */
+
+/*
+ * The texture specification dwords are grouped by meaning and not by texture
+ * unit. This means that e.g. the offset for texture image unit N is found in
+ * register TX_OFFSET_0 + (4*N)
+ */
+#define R300_TX_FILTER0_0 0x4400
+#define R300_TX_FILTER0_1 0x4404
+#define R300_TX_FILTER0_2 0x4408
+#define R300_TX_FILTER0_3 0x440c
+#define R300_TX_FILTER0_4 0x4410
+#define R300_TX_FILTER0_5 0x4414
+#define R300_TX_FILTER0_6 0x4418
+#define R300_TX_FILTER0_7 0x441c
+#define R300_TX_FILTER0_8 0x4420
+#define R300_TX_FILTER0_9 0x4424
+#define R300_TX_FILTER0_10 0x4428
+#define R300_TX_FILTER0_11 0x442c
+#define R300_TX_FILTER0_12 0x4430
+#define R300_TX_FILTER0_13 0x4434
+#define R300_TX_FILTER0_14 0x4438
+#define R300_TX_FILTER0_15 0x443c
+# define R300_TX_REPEAT 0
+# define R300_TX_MIRRORED 1
+# define R300_TX_CLAMP_TO_EDGE 2
+# define R300_TX_MIRROR_ONCE_TO_EDGE 3
+# define R300_TX_CLAMP 4
+# define R300_TX_MIRROR_ONCE 5
+# define R300_TX_CLAMP_TO_BORDER 6
+# define R300_TX_MIRROR_ONCE_TO_BORDER 7
+# define R300_TX_WRAP_S_SHIFT 0
+# define R300_TX_WRAP_S_MASK (7 << 0)
+# define R300_TX_WRAP_T_SHIFT 3
+# define R300_TX_WRAP_T_MASK (7 << 3)
+# define R300_TX_WRAP_R_SHIFT 6
+# define R300_TX_WRAP_R_MASK (7 << 6)
+# define R300_TX_MAG_FILTER_4 (0 << 9)
+# define R300_TX_MAG_FILTER_NEAREST (1 << 9)
+# define R300_TX_MAG_FILTER_LINEAR (2 << 9)
+# define R300_TX_MAG_FILTER_ANISO (3 << 9)
+# define R300_TX_MAG_FILTER_MASK (3 << 9)
+# define R300_TX_MIN_FILTER_NEAREST (1 << 11)
+# define R300_TX_MIN_FILTER_LINEAR (2 << 11)
+# define R300_TX_MIN_FILTER_ANISO (3 << 11)
+# define R300_TX_MIN_FILTER_MASK (3 << 11)
+# define R300_TX_MIN_FILTER_MIP_NONE (0 << 13)
+# define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13)
+# define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13)
+# define R300_TX_MIN_FILTER_MIP_MASK (3 << 13)
+# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21)
+# define R300_TX_MAX_ANISO_2_TO_1 (1 << 21)
+# define R300_TX_MAX_ANISO_4_TO_1 (2 << 21)
+# define R300_TX_MAX_ANISO_8_TO_1 (3 << 21)
+# define R300_TX_MAX_ANISO_16_TO_1 (4 << 21)
+# define R300_TX_MAX_ANISO_MASK (7 << 21)
+
+#define R300_TX_FILTER1_0 0x4440
+# define R300_CHROMA_KEY_MODE_DISABLE 0
+# define R300_CHROMA_KEY_FORCE 1
+# define R300_CHROMA_KEY_BLEND 2
+# define R300_MC_ROUND_NORMAL (0<<2)
+# define R300_MC_ROUND_MPEG4 (1<<2)
+# define R300_LOD_BIAS_SHIFT 3
+# define R300_LOD_BIAS_MASK 0x1ff8
+# define R300_EDGE_ANISO_EDGE_DIAG (0<<13)
+# define R300_EDGE_ANISO_EDGE_ONLY (1<<13)
+# define R300_MC_COORD_TRUNCATE_DISABLE (0<<14)
+# define R300_MC_COORD_TRUNCATE_MPEG (1<<14)
+# define R300_TX_TRI_PERF_0_8 (0<<15)
+# define R300_TX_TRI_PERF_1_8 (1<<15)
+# define R300_TX_TRI_PERF_1_4 (2<<15)
+# define R300_TX_TRI_PERF_3_8 (3<<15)
+# define R300_ANISO_THRESHOLD_MASK (7<<17)
+
+# define R500_MACRO_SWITCH (1<<22)
+# define R500_BORDER_FIX (1<<31)
+
+#define R300_TX_SIZE_0 0x4480
+# define R300_TX_WIDTHMASK_SHIFT 0
+# define R300_TX_WIDTHMASK_MASK (2047 << 0)
+# define R300_TX_HEIGHTMASK_SHIFT 11
+# define R300_TX_HEIGHTMASK_MASK (2047 << 11)
+# define R300_TX_DEPTHMASK_SHIFT 22
+# define R300_TX_DEPTHMASK_MASK (0xf << 22)
+# define R300_TX_MAX_MIP_LEVEL_SHIFT 26
+# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26)
+# define R300_TX_SIZE_PROJECTED (1<<30)
+# define R300_TX_SIZE_TXPITCH_EN (1<<31)
+#define R300_TX_FORMAT_0 0x44C0
+ /* The interpretation of the format word by Wladimir van der Laan */
+ /* The X, Y, Z and W refer to the layout of the components.
+ They are given meanings as R, G, B and Alpha by the swizzle
+ specification */
+# define R300_TX_FORMAT_X8 0x0
+# define R500_TX_FORMAT_X1 0x0 // bit set in format 2
+# define R300_TX_FORMAT_X16 0x1
+# define R500_TX_FORMAT_X1_REV 0x0 // bit set in format 2
+# define R300_TX_FORMAT_Y4X4 0x2
+# define R300_TX_FORMAT_Y8X8 0x3
+# define R300_TX_FORMAT_Y16X16 0x4
+# define R300_TX_FORMAT_Z3Y3X2 0x5
+# define R300_TX_FORMAT_Z5Y6X5 0x6
+# define R300_TX_FORMAT_Z6Y5X5 0x7
+# define R300_TX_FORMAT_Z11Y11X10 0x8
+# define R300_TX_FORMAT_Z10Y11X11 0x9
+# define R300_TX_FORMAT_W4Z4Y4X4 0xA
+# define R300_TX_FORMAT_W1Z5Y5X5 0xB
+# define R300_TX_FORMAT_W8Z8Y8X8 0xC
+# define R300_TX_FORMAT_W2Z10Y10X10 0xD
+# define R300_TX_FORMAT_W16Z16Y16X16 0xE
+# define R300_TX_FORMAT_DXT1 0xF
+# define R300_TX_FORMAT_DXT3 0x10
+# define R300_TX_FORMAT_DXT5 0x11
+# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */
+# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */
+# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */
+# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */
+
+ /* These two values are wrong, but they're the only values that
+ * produce any even vaguely correct results. Can r300 only do 16-bit
+ * depth textures?
+ */
+# define R300_TX_FORMAT_X24_Y8 0x1e
+# define R300_TX_FORMAT_X32 0x1e
+
+ /* 0x16 - some 16 bit green format.. ?? */
+# define R300_TX_FORMAT_3D (1 << 25)
+# define R300_TX_FORMAT_CUBIC_MAP (2 << 25)
+
+ /* gap */
+ /* Floating point formats */
+ /* Note - hardware supports both 16 and 32 bit floating point */
+# define R300_TX_FORMAT_FL_I16 0x18
+# define R300_TX_FORMAT_FL_I16A16 0x19
+# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A
+# define R300_TX_FORMAT_FL_I32 0x1B
+# define R300_TX_FORMAT_FL_I32A32 0x1C
+# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D
+ /* alpha modes, convenience mostly */
+ /* if you have alpha, pick constant appropriate to the
+ number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
+# define R300_TX_FORMAT_ALPHA_1CH 0x000
+# define R300_TX_FORMAT_ALPHA_2CH 0x200
+# define R300_TX_FORMAT_ALPHA_4CH 0x600
+# define R300_TX_FORMAT_ALPHA_NONE 0xA00
+ /* Swizzling */
+ /* constants */
+# define R300_TX_FORMAT_X 0
+# define R300_TX_FORMAT_Y 1
+# define R300_TX_FORMAT_Z 2
+# define R300_TX_FORMAT_W 3
+# define R300_TX_FORMAT_ZERO 4
+# define R300_TX_FORMAT_ONE 5
+ /* 2.0*Z, everything above 1.0 is set to 0.0 */
+# define R300_TX_FORMAT_CUT_Z 6
+ /* 2.0*W, everything above 1.0 is set to 0.0 */
+# define R300_TX_FORMAT_CUT_W 7
+
+# define R300_TX_FORMAT_B_SHIFT 18
+# define R300_TX_FORMAT_G_SHIFT 15
+# define R300_TX_FORMAT_R_SHIFT 12
+# define R300_TX_FORMAT_A_SHIFT 9
+ /* Convenience macro to take care of layout and swizzling */
+# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \
+ ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \
+ | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \
+ | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \
+ | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \
+ | (R300_TX_FORMAT_##FMT) \
+ )
+ /* These can be ORed with result of R300_EASY_TX_FORMAT()
+ We don't really know what they do. Take values from a
+ constant color ? */
+# define R300_TX_FORMAT_CONST_X (1<<5)
+# define R300_TX_FORMAT_CONST_Y (2<<5)
+# define R300_TX_FORMAT_CONST_Z (4<<5)
+# define R300_TX_FORMAT_CONST_W (8<<5)
+
+# define R300_TX_FORMAT_YUV_MODE 0x00800000
+
+#define R300_TX_FORMAT2_0 0x4500 /* obvious missing in gap */
+# define R300_TX_PITCHMASK_SHIFT 0
+# define R300_TX_PITCHMASK_MASK (2047 << 0)
+# define R500_TXFORMAT_MSB (1 << 14)
+# define R500_TXWIDTH_BIT11 (1 << 15)
+# define R500_TXHEIGHT_BIT11 (1 << 16)
+# define R500_POW2FIX2FLT (1 << 17)
+# define R500_SEL_FILTER4_TC0 (0 << 18)
+# define R500_SEL_FILTER4_TC1 (1 << 18)
+# define R500_SEL_FILTER4_TC2 (2 << 18)
+# define R500_SEL_FILTER4_TC3 (3 << 18)
+
+#define R300_TX_OFFSET_0 0x4540
+#define R300_TX_OFFSET_1 0x4544
+#define R300_TX_OFFSET_2 0x4548
+#define R300_TX_OFFSET_3 0x454C
+#define R300_TX_OFFSET_4 0x4550
+#define R300_TX_OFFSET_5 0x4554
+#define R300_TX_OFFSET_6 0x4558
+#define R300_TX_OFFSET_7 0x455C
+ /* BEGIN: Guess from R200 */
+# define R300_TXO_ENDIAN_NO_SWAP (0 << 0)
+# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)
+# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0)
+# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
+# define R300_TXO_MACRO_TILE (1 << 2)
+# define R300_TXO_MICRO_TILE_LINEAR (0 << 3)
+# define R300_TXO_MICRO_TILE (1 << 3)
+# define R300_TXO_MICRO_TILE_SQUARE (2 << 3)
+# define R300_TXO_OFFSET_MASK 0xffffffe0
+# define R300_TXO_OFFSET_SHIFT 5
+ /* END: Guess from R200 */
+
+/* 32 bit chroma key */
+#define R300_TX_CHROMA_KEY_0 0x4580
+#define R300_TX_CHROMA_KEY_1 0x4584
+#define R300_TX_CHROMA_KEY_2 0x4588
+#define R300_TX_CHROMA_KEY_3 0x458c
+#define R300_TX_CHROMA_KEY_4 0x4590
+#define R300_TX_CHROMA_KEY_5 0x4594
+#define R300_TX_CHROMA_KEY_6 0x4598
+#define R300_TX_CHROMA_KEY_7 0x459c
+#define R300_TX_CHROMA_KEY_8 0x45a0
+#define R300_TX_CHROMA_KEY_9 0x45a4
+#define R300_TX_CHROMA_KEY_10 0x45a8
+#define R300_TX_CHROMA_KEY_11 0x45ac
+#define R300_TX_CHROMA_KEY_12 0x45b0
+#define R300_TX_CHROMA_KEY_13 0x45b4
+#define R300_TX_CHROMA_KEY_14 0x45b8
+#define R300_TX_CHROMA_KEY_15 0x45bc
+/* ff00ff00 == { 0, 1.0, 0, 1.0 } */
+
+/* Border Color */
+#define R300_TX_BORDER_COLOR_0 0x45c0
+#define R300_TX_BORDER_COLOR_1 0x45c4
+#define R300_TX_BORDER_COLOR_2 0x45c8
+#define R300_TX_BORDER_COLOR_3 0x45cc
+#define R300_TX_BORDER_COLOR_4 0x45d0
+#define R300_TX_BORDER_COLOR_5 0x45d4
+#define R300_TX_BORDER_COLOR_6 0x45d8
+#define R300_TX_BORDER_COLOR_7 0x45dc
+#define R300_TX_BORDER_COLOR_8 0x45e0
+#define R300_TX_BORDER_COLOR_9 0x45e4
+#define R300_TX_BORDER_COLOR_10 0x45e8
+#define R300_TX_BORDER_COLOR_11 0x45ec
+#define R300_TX_BORDER_COLOR_12 0x45f0
+#define R300_TX_BORDER_COLOR_13 0x45f4
+#define R300_TX_BORDER_COLOR_14 0x45f8
+#define R300_TX_BORDER_COLOR_15 0x45fc
+
+
+/* END: Texture specification */
+
+/* BEGIN: Fragment program instruction set */
+
+/* Fragment programs are written directly into register space.
+ * There are separate instruction streams for texture instructions and ALU
+ * instructions.
+ * In order to synchronize these streams, the program is divided into up
+ * to 4 nodes. Each node begins with a number of TEX operations, followed
+ * by a number of ALU operations.
+ * The first node can have zero TEX ops, all subsequent nodes must have at
+ * least
+ * one TEX ops.
+ * All nodes must have at least one ALU op.
+ *
+ * The index of the last node is stored in PFS_CNTL_0: A value of 0 means
+ * 1 node, a value of 3 means 4 nodes.
+ * The total amount of instructions is defined in PFS_CNTL_2. The offsets are
+ * offsets into the respective instruction streams, while *_END points to the
+ * last instruction relative to this offset.
+ */
+#define R300_US_CONFIG 0x4600
+# define R300_PFS_CNTL_LAST_NODES_SHIFT 0
+# define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0)
+# define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3)
+#define R300_US_PIXSIZE 0x4604
+/* There is an unshifted value here which has so far always been equal to the
+ * index of the highest used temporary register.
+ */
+#define R300_US_CODE_OFFSET 0x4608
+# define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0
+# define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0)
+# define R300_PFS_CNTL_ALU_END_SHIFT 6
+# define R300_PFS_CNTL_ALU_END_MASK (63 << 6)
+# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 13
+# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 13)
+# define R300_PFS_CNTL_TEX_END_SHIFT 18
+# define R300_PFS_CNTL_TEX_END_MASK (31 << 18)
+
+/* gap */
+
+/* Nodes are stored backwards. The last active node is always stored in
+ * PFS_NODE_3.
+ * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
+ * first node is stored in NODE_2, the second node is stored in NODE_3.
+ *
+ * Offsets are relative to the master offset from PFS_CNTL_2.
+ */
+#define R300_US_CODE_ADDR_0 0x4610
+#define R300_US_CODE_ADDR_1 0x4614
+#define R300_US_CODE_ADDR_2 0x4618
+#define R300_US_CODE_ADDR_3 0x461C
+# define R300_ALU_START_SHIFT 0
+# define R300_ALU_START_MASK (63 << 0)
+# define R300_ALU_SIZE_SHIFT 6
+# define R300_ALU_SIZE_MASK (63 << 6)
+# define R300_TEX_START_SHIFT 12
+# define R300_TEX_START_MASK (31 << 12)
+# define R300_TEX_SIZE_SHIFT 17
+# define R300_TEX_SIZE_MASK (31 << 17)
+# define R300_RGBA_OUT (1 << 22)
+# define R300_W_OUT (1 << 23)
+
+/* TEX
+ * As far as I can tell, texture instructions cannot write into output
+ * registers directly. A subsequent ALU instruction is always necessary,
+ * even if it's just MAD o0, r0, 1, 0
+ */
+#define R300_US_TEX_INST_0 0x4620
+# define R300_SRC_ADDR_SHIFT 0
+# define R300_SRC_ADDR_MASK (31 << 0)
+# define R300_DST_ADDR_SHIFT 6
+# define R300_DST_ADDR_MASK (31 << 6)
+# define R300_TEX_ID_SHIFT 11
+# define R300_TEX_ID_MASK (15 << 11)
+# define R300_TEX_INST_SHIFT 15
+# define R300_TEX_OP_NOP 0
+# define R300_TEX_OP_LD 1
+# define R300_TEX_OP_KIL 2
+# define R300_TEX_OP_TXP 3
+# define R300_TEX_OP_TXB 4
+# define R300_TEX_INST_MASK (7 << 15)
+
+/* Output format from the unfied shader */
+#define R300_US_OUT_FMT 0x46A4
+# define R300_US_OUT_FMT_C4_8 (0 << 0)
+# define R300_US_OUT_FMT_C4_10 (1 << 0)
+# define R300_US_OUT_FMT_C4_10_GAMMA (2 << 0)
+# define R300_US_OUT_FMT_C_16 (3 << 0)
+# define R300_US_OUT_FMT_C2_16 (4 << 0)
+# define R300_US_OUT_FMT_C4_16 (5 << 0)
+# define R300_US_OUT_FMT_C_16_MPEG (6 << 0)
+# define R300_US_OUT_FMT_C2_16_MPEG (7 << 0)
+# define R300_US_OUT_FMT_C2_4 (8 << 0)
+# define R300_US_OUT_FMT_C_3_3_2 (9 << 0)
+# define R300_US_OUT_FMT_C_6_5_6 (10 << 0)
+# define R300_US_OUT_FMT_C_11_11_10 (11 << 0)
+# define R300_US_OUT_FMT_C_10_11_11 (12 << 0)
+# define R300_US_OUT_FMT_C_2_10_10_10 (13 << 0)
+/* reserved */
+# define R300_US_OUT_FMT_UNUSED (15 << 0)
+# define R300_US_OUT_FMT_C_16_FP (16 << 0)
+# define R300_US_OUT_FMT_C2_16_FP (17 << 0)
+# define R300_US_OUT_FMT_C4_16_FP (18 << 0)
+# define R300_US_OUT_FMT_C_32_FP (19 << 0)
+# define R300_US_OUT_FMT_C2_32_FP (20 << 0)
+# define R300_US_OUT_FMT_C4_32_FP (20 << 0)
+
+/* ALU
+ * The ALU instructions register blocks are enumerated according to the order
+ * in which fglrx. I assume there is space for 64 instructions, since
+ * each block has space for a maximum of 64 DWORDs, and this matches reported
+ * native limits.
+ *
+ * The basic functional block seems to be one MAD for each color and alpha,
+ * and an adder that adds all components after the MUL.
+ * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
+ * - DP4: Use OUTC_DP4, OUTA_DP4
+ * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
+ * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
+ * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1
+ * - CMP: If ARG2 < 0, return ARG1, else return ARG0
+ * - FLR: use FRC+MAD
+ * - XPD: use MAD+MAD
+ * - SGE, SLT: use MAD+CMP
+ * - RSQ: use ABS modifier for argument
+ * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation
+ * (e.g. RCP) into color register
+ * - apparently, there's no quick DST operation
+ * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
+ * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
+ * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
+ *
+ * Operand selection
+ * First stage selects three sources from the available registers and
+ * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
+ * fglrx sorts the three source fields: Registers before constants,
+ * lower indices before higher indices; I do not know whether this is
+ * necessary.
+ *
+ * fglrx fills unused sources with "read constant 0"
+ * According to specs, you cannot select more than two different constants.
+ *
+ * Second stage selects the operands from the sources. This is defined in
+ * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
+ * zero and one.
+ * Swizzling and negation happens in this stage, as well.
+ *
+ * Important: Color and alpha seem to be mostly separate, i.e. their sources
+ * selection appears to be fully independent (the register storage is probably
+ * physically split into a color and an alpha section).
+ * However (because of the apparent physical split), there is some interaction
+ * WRT swizzling. If, for example, you want to load an R component into an
+ * Alpha operand, this R component is taken from a *color* source, not from
+ * an alpha source. The corresponding register doesn't even have to appear in
+ * the alpha sources list. (I hope this all makes sense to you)
+ *
+ * Destination selection
+ * The destination register index is in FPI1 (color) and FPI3 (alpha)
+ * together with enable bits.
+ * There are separate enable bits for writing into temporary registers
+ * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*
+ * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
+ * same index must be used for both).
+ *
+ * Note: There is a special form for LRP
+ * - Argument order is the same as in ARB_fragment_program.
+ * - Operation is MAD
+ * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
+ * - Set FPI0/FPI2_SPECIAL_LRP
+ * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD
+ */
+#define R300_US_ALU_RGB_ADDR_0 0x46C0
+# define R300_ALU_SRC0C_SHIFT 0
+# define R300_ALU_SRC0C_MASK (31 << 0)
+# define R300_ALU_SRC0C_CONST (1 << 5)
+# define R300_ALU_SRC1C_SHIFT 6
+# define R300_ALU_SRC1C_MASK (31 << 6)
+# define R300_ALU_SRC1C_CONST (1 << 11)
+# define R300_ALU_SRC2C_SHIFT 12
+# define R300_ALU_SRC2C_MASK (31 << 12)
+# define R300_ALU_SRC2C_CONST (1 << 17)
+# define R300_ALU_SRC_MASK 0x0003ffff
+# define R300_ALU_DSTC_SHIFT 18
+# define R300_ALU_DSTC_MASK (31 << 18)
+# define R300_ALU_DSTC_REG_MASK_SHIFT 23
+# define R300_ALU_DSTC_REG_X (1 << 23)
+# define R300_ALU_DSTC_REG_Y (1 << 24)
+# define R300_ALU_DSTC_REG_Z (1 << 25)
+# define R300_ALU_DSTC_OUTPUT_MASK_SHIFT 26
+# define R300_ALU_DSTC_OUTPUT_X (1 << 26)
+# define R300_ALU_DSTC_OUTPUT_Y (1 << 27)
+# define R300_ALU_DSTC_OUTPUT_Z (1 << 28)
+
+#define R300_US_ALU_ALPHA_ADDR_0 0x47C0
+# define R300_ALU_SRC0A_SHIFT 0
+# define R300_ALU_SRC0A_MASK (31 << 0)
+# define R300_ALU_SRC0A_CONST (1 << 5)
+# define R300_ALU_SRC1A_SHIFT 6
+# define R300_ALU_SRC1A_MASK (31 << 6)
+# define R300_ALU_SRC1A_CONST (1 << 11)
+# define R300_ALU_SRC2A_SHIFT 12
+# define R300_ALU_SRC2A_MASK (31 << 12)
+# define R300_ALU_SRC2A_CONST (1 << 17)
+# define R300_ALU_SRC_MASK 0x0003ffff
+# define R300_ALU_DSTA_SHIFT 18
+# define R300_ALU_DSTA_MASK (31 << 18)
+# define R300_ALU_DSTA_REG (1 << 23)
+# define R300_ALU_DSTA_OUTPUT (1 << 24)
+# define R300_ALU_DSTA_DEPTH (1 << 27)
+
+#define R300_US_ALU_RGB_INST_0 0x48C0
+# define R300_ALU_ARGC_SRC0C_XYZ 0
+# define R300_ALU_ARGC_SRC0C_XXX 1
+# define R300_ALU_ARGC_SRC0C_YYY 2
+# define R300_ALU_ARGC_SRC0C_ZZZ 3
+# define R300_ALU_ARGC_SRC1C_XYZ 4
+# define R300_ALU_ARGC_SRC1C_XXX 5
+# define R300_ALU_ARGC_SRC1C_YYY 6
+# define R300_ALU_ARGC_SRC1C_ZZZ 7
+# define R300_ALU_ARGC_SRC2C_XYZ 8
+# define R300_ALU_ARGC_SRC2C_XXX 9
+# define R300_ALU_ARGC_SRC2C_YYY 10
+# define R300_ALU_ARGC_SRC2C_ZZZ 11
+# define R300_ALU_ARGC_SRC0A 12
+# define R300_ALU_ARGC_SRC1A 13
+# define R300_ALU_ARGC_SRC2A 14
+# define R300_ALU_ARGC_SRCP_XYZ 15
+# define R300_ALU_ARGC_SRCP_XXX 16
+# define R300_ALU_ARGC_SRCP_YYY 17
+# define R300_ALU_ARGC_SRCP_ZZZ 18
+# define R300_ALU_ARGC_SRCP_WWW 19
+# define R300_ALU_ARGC_ZERO 20
+# define R300_ALU_ARGC_ONE 21
+# define R300_ALU_ARGC_HALF 22
+# define R300_ALU_ARGC_SRC0C_YZX 23
+# define R300_ALU_ARGC_SRC1C_YZX 24
+# define R300_ALU_ARGC_SRC2C_YZX 25
+# define R300_ALU_ARGC_SRC0C_ZXY 26
+# define R300_ALU_ARGC_SRC1C_ZXY 27
+# define R300_ALU_ARGC_SRC2C_ZXY 28
+# define R300_ALU_ARGC_SRC0CA_WZY 29
+# define R300_ALU_ARGC_SRC1CA_WZY 30
+# define R300_ALU_ARGC_SRC2CA_WZY 31
+
+# define R300_ALU_ARG0C_SHIFT 0
+# define R300_ALU_ARG0C_MASK (31 << 0)
+# define R300_ALU_ARG0C_NOP (0 << 5)
+# define R300_ALU_ARG0C_NEG (1 << 5)
+# define R300_ALU_ARG0C_ABS (2 << 5)
+# define R300_ALU_ARG0C_NAB (3 << 5)
+# define R300_ALU_ARG1C_SHIFT 7
+# define R300_ALU_ARG1C_MASK (31 << 7)
+# define R300_ALU_ARG1C_NOP (0 << 12)
+# define R300_ALU_ARG1C_NEG (1 << 12)
+# define R300_ALU_ARG1C_ABS (2 << 12)
+# define R300_ALU_ARG1C_NAB (3 << 12)
+# define R300_ALU_ARG2C_SHIFT 14
+# define R300_ALU_ARG2C_MASK (31 << 14)
+# define R300_ALU_ARG2C_NOP (0 << 19)
+# define R300_ALU_ARG2C_NEG (1 << 19)
+# define R300_ALU_ARG2C_ABS (2 << 19)
+# define R300_ALU_ARG2C_NAB (3 << 19)
+# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21)
+# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21)
+# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21)
+# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21)
+
+# define R300_ALU_OUTC_MAD (0 << 23)
+# define R300_ALU_OUTC_DP3 (1 << 23)
+# define R300_ALU_OUTC_DP4 (2 << 23)
+# define R300_ALU_OUTC_D2A (3 << 23)
+# define R300_ALU_OUTC_MIN (4 << 23)
+# define R300_ALU_OUTC_MAX (5 << 23)
+# define R300_ALU_OUTC_CMPH (7 << 23)
+# define R300_ALU_OUTC_CMP (8 << 23)
+# define R300_ALU_OUTC_FRC (9 << 23)
+# define R300_ALU_OUTC_REPL_ALPHA (10 << 23)
+
+# define R300_ALU_OUTC_MOD_NOP (0 << 27)
+# define R300_ALU_OUTC_MOD_MUL2 (1 << 27)
+# define R300_ALU_OUTC_MOD_MUL4 (2 << 27)
+# define R300_ALU_OUTC_MOD_MUL8 (3 << 27)
+# define R300_ALU_OUTC_MOD_DIV2 (4 << 27)
+# define R300_ALU_OUTC_MOD_DIV4 (5 << 27)
+# define R300_ALU_OUTC_MOD_DIV8 (6 << 27)
+
+# define R300_ALU_OUTC_CLAMP (1 << 30)
+# define R300_ALU_INSERT_NOP (1 << 31)
+
+#define R300_US_ALU_ALPHA_INST_0 0x49C0
+# define R300_ALU_ARGA_SRC0C_X 0
+# define R300_ALU_ARGA_SRC0C_Y 1
+# define R300_ALU_ARGA_SRC0C_Z 2
+# define R300_ALU_ARGA_SRC1C_X 3
+# define R300_ALU_ARGA_SRC1C_Y 4
+# define R300_ALU_ARGA_SRC1C_Z 5
+# define R300_ALU_ARGA_SRC2C_X 6
+# define R300_ALU_ARGA_SRC2C_Y 7
+# define R300_ALU_ARGA_SRC2C_Z 8
+# define R300_ALU_ARGA_SRC0A 9
+# define R300_ALU_ARGA_SRC1A 10
+# define R300_ALU_ARGA_SRC2A 11
+# define R300_ALU_ARGA_SRCP_X 12
+# define R300_ALU_ARGA_SRCP_Y 13
+# define R300_ALU_ARGA_SRCP_Z 14
+# define R300_ALU_ARGA_SRCP_W 15
+
+# define R300_ALU_ARGA_ZERO 16
+# define R300_ALU_ARGA_ONE 17
+# define R300_ALU_ARGA_HALF 18
+# define R300_ALU_ARG0A_SHIFT 0
+# define R300_ALU_ARG0A_MASK (31 << 0)
+# define R300_ALU_ARG0A_NOP (0 << 5)
+# define R300_ALU_ARG0A_NEG (1 << 5)
+# define R300_ALU_ARG0A_ABS (2 << 5)
+# define R300_ALU_ARG0A_NAB (3 << 5)
+# define R300_ALU_ARG1A_SHIFT 7
+# define R300_ALU_ARG1A_MASK (31 << 7)
+# define R300_ALU_ARG1A_NOP (0 << 12)
+# define R300_ALU_ARG1A_NEG (1 << 12)
+# define R300_ALU_ARG1A_ABS (2 << 12)
+# define R300_ALU_ARG1A_NAB (3 << 12)
+# define R300_ALU_ARG2A_SHIFT 14
+# define R300_ALU_ARG2A_MASK (31 << 14)
+# define R300_ALU_ARG2A_NOP (0 << 19)
+# define R300_ALU_ARG2A_NEG (1 << 19)
+# define R300_ALU_ARG2A_ABS (2 << 19)
+# define R300_ALU_ARG2A_NAB (3 << 19)
+# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21)
+# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21)
+# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21)
+# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21)
+
+# define R300_ALU_OUTA_MAD (0 << 23)
+# define R300_ALU_OUTA_DP4 (1 << 23)
+# define R300_ALU_OUTA_MIN (2 << 23)
+# define R300_ALU_OUTA_MAX (3 << 23)
+# define R300_ALU_OUTA_CND (5 << 23)
+# define R300_ALU_OUTA_CMP (6 << 23)
+# define R300_ALU_OUTA_FRC (7 << 23)
+# define R300_ALU_OUTA_EX2 (8 << 23)
+# define R300_ALU_OUTA_LG2 (9 << 23)
+# define R300_ALU_OUTA_RCP (10 << 23)
+# define R300_ALU_OUTA_RSQ (11 << 23)
+
+# define R300_ALU_OUTA_MOD_NOP (0 << 27)
+# define R300_ALU_OUTA_MOD_MUL2 (1 << 27)
+# define R300_ALU_OUTA_MOD_MUL4 (2 << 27)
+# define R300_ALU_OUTA_MOD_MUL8 (3 << 27)
+# define R300_ALU_OUTA_MOD_DIV2 (4 << 27)
+# define R300_ALU_OUTA_MOD_DIV4 (5 << 27)
+# define R300_ALU_OUTA_MOD_DIV8 (6 << 27)
+
+# define R300_ALU_OUTA_CLAMP (1 << 30)
+/* END: Fragment program instruction set */
+
+/* Fog: Fog Blending Enable */
+#define R300_FG_FOG_BLEND 0x4bc0
+# define R300_FG_FOG_BLEND_DISABLE (0 << 0)
+# define R300_FG_FOG_BLEND_ENABLE (1 << 0)
+# define R300_FG_FOG_BLEND_FN_LINEAR (0 << 1)
+# define R300_FG_FOG_BLEND_FN_EXP (1 << 1)
+# define R300_FG_FOG_BLEND_FN_EXP2 (2 << 1)
+# define R300_FG_FOG_BLEND_FN_CONSTANT (3 << 1)
+# define R300_FG_FOG_BLEND_FN_MASK (3 << 1)
+
+/* Fog: Red Component of Fog Color */
+#define R300_FG_FOG_COLOR_R 0x4bc8
+/* Fog: Green Component of Fog Color */
+#define R300_FG_FOG_COLOR_G 0x4bcc
+/* Fog: Blue Component of Fog Color */
+#define R300_FG_FOG_COLOR_B 0x4bd0
+# define R300_FG_FOG_COLOR_MASK 0x000003ff
+
+/* Fog: Constant Factor for Fog Blending */
+#define R300_FG_FOG_FACTOR 0x4bc4
+# define FG_FOG_FACTOR_MASK 0x000003ff
+
+/* Fog: Alpha function */
+#define R300_FG_ALPHA_FUNC 0x4bd4
+# define R300_FG_ALPHA_FUNC_VAL_MASK 0x000000ff
+# define R300_FG_ALPHA_FUNC_NEVER (0 << 8)
+# define R300_FG_ALPHA_FUNC_LESS (1 << 8)
+# define R300_FG_ALPHA_FUNC_EQUAL (2 << 8)
+# define R300_FG_ALPHA_FUNC_LE (3 << 8)
+# define R300_FG_ALPHA_FUNC_GREATER (4 << 8)
+# define R300_FG_ALPHA_FUNC_NOTEQUAL (5 << 8)
+# define R300_FG_ALPHA_FUNC_GE (6 << 8)
+# define R300_FG_ALPHA_FUNC_ALWAYS (7 << 8)
+# define R300_ALPHA_TEST_OP_MASK (7 << 8)
+# define R300_FG_ALPHA_FUNC_DISABLE (0 << 11)
+# define R300_FG_ALPHA_FUNC_ENABLE (1 << 11)
+
+# define R500_FG_ALPHA_FUNC_10BIT (0 << 12)
+# define R500_FG_ALPHA_FUNC_8BIT (1 << 12)
+
+# define R300_FG_ALPHA_FUNC_MASK_DISABLE (0 << 16)
+# define R300_FG_ALPHA_FUNC_MASK_ENABLE (1 << 16)
+# define R300_FG_ALPHA_FUNC_CFG_2_OF_4 (0 << 17)
+# define R300_FG_ALPHA_FUNC_CFG_3_OF_6 (1 << 17)
+
+# define R300_FG_ALPHA_FUNC_DITH_DISABLE (0 << 20)
+# define R300_FG_ALPHA_FUNC_DITH_ENABLE (1 << 20)
+
+# define R500_FG_ALPHA_FUNC_OFFSET_DISABLE (0 << 24)
+# define R500_FG_ALPHA_FUNC_OFFSET_ENABLE (1 << 24) /* Not supported in R520 */
+# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_DISABLE (0 << 25)
+# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_ENABLE (1 << 25)
+
+# define R500_FG_ALPHA_FUNC_FP16_DISABLE (0 << 28)
+# define R500_FG_ALPHA_FUNC_FP16_ENABLE (1 << 28)
+
+
+/* Fog: Where does the depth come from? */
+#define R300_FG_DEPTH_SRC 0x4bd8
+# define R300_FG_DEPTH_SRC_SCAN (0 << 0)
+# define R300_FG_DEPTH_SRC_SHADER (1 << 0)
+
+/* Fog: Alpha Compare Value */
+#define R500_FG_ALPHA_VALUE 0x4be0
+# define R500_FG_ALPHA_VALUE_MASK 0x0000ffff
+
+/* gap */
+
+/* Fragment program parameters in 7.16 floating point */
+#define R300_PFS_PARAM_0_X 0x4C00
+#define R300_PFS_PARAM_0_Y 0x4C04
+#define R300_PFS_PARAM_0_Z 0x4C08
+#define R300_PFS_PARAM_0_W 0x4C0C
+/* last consts */
+#define R300_PFS_PARAM_31_X 0x4DF0
+#define R300_PFS_PARAM_31_Y 0x4DF4
+#define R300_PFS_PARAM_31_Z 0x4DF8
+#define R300_PFS_PARAM_31_W 0x4DFC
+
+/* Unpipelined. */
+#define R300_RB3D_CCTL 0x4e00
+# define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5)
+# define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5)
+# define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5)
+# define R300_RB3D_CCTL_NUM_MULTIWRITES_4_BUFFERS (3 << 5)
+# define R300_RB3D_CCTL_CLRCMP_FLIPE_DISABLE (0 << 7)
+# define R300_RB3D_CCTL_CLRCMP_FLIPE_ENABLE (1 << 7)
+# define R300_RB3D_CCTL_AA_COMPRESSION_DISABLE (0 << 9)
+# define R300_RB3D_CCTL_AA_COMPRESSION_ENABLE (1 << 9)
+# define R300_RB3D_CCTL_CMASK_DISABLE (0 << 10)
+# define R300_RB3D_CCTL_CMASK_ENABLE (1 << 10)
+/* reserved */
+# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_DISABLE (0 << 12)
+# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE (1 << 12)
+# define R300_RB3D_CCTL_WRITE_COMPRESSION_ENABLE (0 << 13)
+# define R300_RB3D_CCTL_WRITE_COMPRESSION_DISABLE (1 << 13)
+# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_DISABLE (0 << 14)
+# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE (1 << 14)
+
+
+/* Notes:
+ * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in
+ * the application
+ * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND
+ * are set to the same
+ * function (both registers are always set up completely in any case)
+ * - Most blend flags are simply copied from R200 and not tested yet
+ */
+#define R300_RB3D_CBLEND 0x4E04
+#define R300_RB3D_ABLEND 0x4E08
+/* the following only appear in CBLEND */
+# define R300_ALPHA_BLEND_ENABLE (1 << 0)
+# define R300_SEPARATE_ALPHA_ENABLE (1 << 1)
+# define R300_READ_ENABLE (1 << 2)
+# define R300_DISCARD_SRC_PIXELS_DIS (0 << 3)
+# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0 (1 << 3)
+# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_0 (2 << 3)
+# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0 (3 << 3)
+# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3)
+# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3)
+# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3)
+
+/* the following are shared between CBLEND and ABLEND */
+# define R300_FCN_MASK (3 << 12)
+# define R300_COMB_FCN_ADD_CLAMP (0 << 12)
+# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12)
+# define R300_COMB_FCN_SUB_CLAMP (2 << 12)
+# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12)
+# define R300_COMB_FCN_MIN (4 << 12)
+# define R300_COMB_FCN_MAX (5 << 12)
+# define R300_COMB_FCN_RSUB_CLAMP (6 << 12)
+# define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12)
+# define R300_BLEND_GL_ZERO (32)
+# define R300_BLEND_GL_ONE (33)
+# define R300_BLEND_GL_SRC_COLOR (34)
+# define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35)
+# define R300_BLEND_GL_DST_COLOR (36)
+# define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37)
+# define R300_BLEND_GL_SRC_ALPHA (38)
+# define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39)
+# define R300_BLEND_GL_DST_ALPHA (40)
+# define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41)
+# define R300_BLEND_GL_SRC_ALPHA_SATURATE (42)
+# define R300_BLEND_GL_CONST_COLOR (43)
+# define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44)
+# define R300_BLEND_GL_CONST_ALPHA (45)
+# define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46)
+# define R300_BLEND_MASK (63)
+# define R300_SRC_BLEND_SHIFT (16)
+# define R300_DST_BLEND_SHIFT (24)
+
+/* Constant color used by the blender. Pipelined through the blender.
+ * Note: For R520, this field is ignored, use RB3D_CONSTANT_COLOR_GB__BLUE,
+ * RB3D_CONSTANT_COLOR_GB__GREEN, etc. instead.
+ */
+#define R300_RB3D_BLEND_COLOR 0x4E10
+
+
+/* 3D Color Channel Mask. If all the channels used in the current color format
+ * are disabled, then the cb will discard all the incoming quads. Pipelined
+ * through the blender.
+ */
+#define RB3D_COLOR_CHANNEL_MASK 0x4E0C
+# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 (1 << 0)
+# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 (1 << 1)
+# define RB3D_COLOR_CHANNEL_MASK_RED_MASK0 (1 << 2)
+# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 (1 << 3)
+# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK1 (1 << 4)
+# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK1 (1 << 5)
+# define RB3D_COLOR_CHANNEL_MASK_RED_MASK1 (1 << 6)
+# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK1 (1 << 7)
+# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK2 (1 << 8)
+# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK2 (1 << 9)
+# define RB3D_COLOR_CHANNEL_MASK_RED_MASK2 (1 << 10)
+# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK2 (1 << 11)
+# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK3 (1 << 12)
+# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK3 (1 << 13)
+# define RB3D_COLOR_CHANNEL_MASK_RED_MASK3 (1 << 14)
+# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK3 (1 << 15)
+
+/* Clear color that is used when the color mask is set to 00. Unpipelined.
+ * Program this register with a 32-bit value in ARGB8888 or ARGB2101010
+ * formats, ignoring the fields.
+ */
+#define RB3D_COLOR_CLEAR_VALUE 0x4e14
+
+/* gap */
+
+/* Color Compare Color. Stalls the 2d/3d datapath until it is idle. */
+#define RB3D_CLRCMP_CLR 0x4e20
+
+/* Color Compare Mask. Stalls the 2d/3d datapath until it is idle. */
+#define RB3D_CLRCMP_MSK 0x4e24
+
+/* Color Buffer Address Offset of multibuffer 0. Unpipelined. */
+#define R300_RB3D_COLOROFFSET0 0x4E28
+# define R300_COLOROFFSET_MASK 0xFFFFFFE0
+/* Color Buffer Address Offset of multibuffer 1. Unpipelined. */
+#define R300_RB3D_COLOROFFSET1 0x4E2C
+/* Color Buffer Address Offset of multibuffer 2. Unpipelined. */
+#define R300_RB3D_COLOROFFSET2 0x4E30
+/* Color Buffer Address Offset of multibuffer 3. Unpipelined. */
+#define R300_RB3D_COLOROFFSET3 0x4E34
+
+/* Color buffer format and tiling control for all the multibuffers and the
+ * pitch of multibuffer 0 to 3. Unpipelined. The cache must be empty before any
+ * of the registers are changed.
+ *
+ * Bit 16: Larger tiles
+ * Bit 17: 4x2 tiles
+ * Bit 18: Extremely weird tile like, but some pixels duplicated?
+ */
+#define R300_RB3D_COLORPITCH0 0x4E38
+# define R300_COLORPITCH_MASK 0x00003FFE
+# define R300_COLOR_TILE_DISABLE (0 << 16)
+# define R300_COLOR_TILE_ENABLE (1 << 16)
+# define R300_COLOR_MICROTILE_DISABLE (0 << 17)
+# define R300_COLOR_MICROTILE_ENABLE (1 << 17)
+# define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */
+# define R300_COLOR_ENDIAN_NO_SWAP (0 << 19)
+# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19)
+# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19)
+# define R300_COLOR_ENDIAN_HALF_DWORD_SWAP (3 << 19)
+# define R500_COLOR_FORMAT_ARGB10101010 (0 << 21)
+# define R500_COLOR_FORMAT_UV1010 (1 << 21)
+# define R500_COLOR_FORMAT_CI8 (2 << 21) /* 2D only */
+# define R300_COLOR_FORMAT_ARGB1555 (3 << 21)
+# define R300_COLOR_FORMAT_RGB565 (4 << 21)
+# define R500_COLOR_FORMAT_ARGB2101010 (5 << 21)
+# define R300_COLOR_FORMAT_ARGB8888 (6 << 21)
+# define R300_COLOR_FORMAT_ARGB32323232 (7 << 21)
+/* reserved */
+# define R300_COLOR_FORMAT_I8 (9 << 21)
+# define R300_COLOR_FORMAT_ARGB16161616 (10 << 21)
+# define R300_COLOR_FORMAT_VYUY (11 << 21)
+# define R300_COLOR_FORMAT_YVYU (12 << 21)
+# define R300_COLOR_FORMAT_UV88 (13 << 21)
+# define R500_COLOR_FORMAT_I10 (14 << 21)
+# define R300_COLOR_FORMAT_ARGB4444 (15 << 21)
+#define R300_RB3D_COLORPITCH1 0x4E3C
+#define R300_RB3D_COLORPITCH2 0x4E40
+#define R300_RB3D_COLORPITCH3 0x4E44
+
+/* gap */
+
+/* Destination Color Buffer Cache Control/Status. If the cb is in e2 mode, then
+ * a flush or free will not occur upon a write to this register, but a sync
+ * will be immediately sent if one is requested. If both DC_FLUSH and DC_FREE
+ * are zero but DC_FINISH is one, then a sync will be sent immediately -- the
+ * cb will not wait for all the previous operations to complete before sending
+ * the sync. Unpipelined except when DC_FINISH and DC_FREE are both set to
+ * zero.
+ *
+ * Set to 0A before 3D operations, set to 02 afterwards.
+ */
+#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT (0 << 0)
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT_1 (1 << 0)
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D (2 << 0)
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D_1 (3 << 0)
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT (0 << 2)
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT_1 (1 << 2)
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS (2 << 2)
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS_1 (3 << 2)
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_NO_SIGNAL (0 << 4)
+# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL (1 << 4)
+
+#define R300_RB3D_DITHER_CTL 0x4E50
+# define R300_RB3D_DITHER_CTL_DITHER_MODE_TRUNCATE (0 << 0)
+# define R300_RB3D_DITHER_CTL_DITHER_MODE_ROUND (1 << 0)
+# define R300_RB3D_DITHER_CTL_DITHER_MODE_LUT (2 << 0)
+/* reserved */
+# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_TRUNCATE (0 << 2)
+# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_ROUND (1 << 2)
+# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT (2 << 2)
+/* reserved */
+
+/* Resolve buffer destination address. The cache must be empty before changing
+ * this register if the cb is in resolve mode. Unpipelined
+ */
+#define R300_RB3D_AARESOLVE_OFFSET 0x4e80
+# define R300_RB3D_AARESOLVE_OFFSET_SHIFT 5
+# define R300_RB3D_AARESOLVE_OFFSET_MASK 0xffffffe0 /* At least according to the calculations of Christoph Brill */
+
+/* Resolve Buffer Pitch and Tiling Control. The cache must be empty before
+ * changing this register if the cb is in resolve mode. Unpipelined
+ */
+#define R300_RB3D_AARESOLVE_PITCH 0x4e84
+# define R300_RB3D_AARESOLVE_PITCH_SHIFT 1
+# define R300_RB3D_AARESOLVE_PITCH_MASK 0x00003ffe /* At least according to the calculations of Christoph Brill */
+
+/* Resolve Buffer Control. Unpipelined */
+#define R300_RB3D_AARESOLVE_CTL 0x4e88
+# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_NORMAL (0 << 0)
+# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE (1 << 0)
+# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_10 (0 << 1)
+# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1)
+# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2)
+# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2)
+
+
+/* Discard src pixels less than or equal to threshold. */
+#define R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD 0x4ea0
+/* Discard src pixels greater than or equal to threshold. */
+#define R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD 0x4ea4
+# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_SHIFT 0
+# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_MASK 0x000000ff
+# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_SHIFT 8
+# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_MASK 0x0000ff00
+# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_SHIFT 16
+# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_MASK 0x00ff0000
+# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_SHIFT 24
+# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_MASK 0xff000000
+
+/* 3D ROP Control. Stalls the 2d/3d datapath until it is idle. */
+#define R300_RB3D_ROPCNTL 0x4e18
+# define R300_RB3D_ROPCNTL_ROP_ENABLE 0x00000004
+# define R300_RB3D_ROPCNTL_ROP_MASK (15 << 8)
+# define R300_RB3D_ROPCNTL_ROP_SHIFT 8
+
+/* Color Compare Flip. Stalls the 2d/3d datapath until it is idle. */
+#define R300_RB3D_CLRCMP_FLIPE 0x4e1c
+
+/* Sets the fifo sizes */
+#define R500_RB3D_FIFO_SIZE 0x4ef4
+# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_FULL (0 << 0)
+# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_HALF (1 << 0)
+# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0)
+# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (3 << 0)
+
+/* Constant color used by the blender. Pipelined through the blender. */
+#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8
+# define R500_RB3D_CONSTANT_COLOR_AR_RED_MASK 0x0000ffff
+# define R500_RB3D_CONSTANT_COLOR_AR_RED_SHIFT 0
+# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_MASK 0xffff0000
+# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_SHIFT 16
+
+/* Constant color used by the blender. Pipelined through the blender. */
+#define R500_RB3D_CONSTANT_COLOR_GB 0x4efc
+# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_MASK 0x0000ffff
+# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_SHIFT 0
+# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_MASK 0xffff0000
+# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_SHIFT 16
+
+/* gap */
+/* There seems to be no "write only" setting, so use Z-test = ALWAYS
+ * for this.
+ * Bit (1<<8) is the "test" bit. so plain write is 6 - vd
+ */
+#define R300_ZB_CNTL 0x4F00
+# define R300_STENCIL_ENABLE (1 << 0)
+# define R300_Z_ENABLE (1 << 1)
+# define R300_Z_WRITE_ENABLE (1 << 2)
+# define R300_Z_SIGNED_COMPARE (1 << 3)
+# define R300_STENCIL_FRONT_BACK (1 << 4)
+
+#define R300_ZB_ZSTENCILCNTL 0x4f04
+ /* functions */
+# define R300_ZS_NEVER 0
+# define R300_ZS_LESS 1
+# define R300_ZS_LEQUAL 2
+# define R300_ZS_EQUAL 3
+# define R300_ZS_GEQUAL 4
+# define R300_ZS_GREATER 5
+# define R300_ZS_NOTEQUAL 6
+# define R300_ZS_ALWAYS 7
+# define R300_ZS_MASK 7
+ /* operations */
+# define R300_ZS_KEEP 0
+# define R300_ZS_ZERO 1
+# define R300_ZS_REPLACE 2
+# define R300_ZS_INCR 3
+# define R300_ZS_DECR 4
+# define R300_ZS_INVERT 5
+# define R300_ZS_INCR_WRAP 6
+# define R300_ZS_DECR_WRAP 7
+# define R300_Z_FUNC_SHIFT 0
+ /* front and back refer to operations done for front
+ and back faces, i.e. separate stencil function support */
+# define R300_S_FRONT_FUNC_SHIFT 3
+# define R300_S_FRONT_SFAIL_OP_SHIFT 6
+# define R300_S_FRONT_ZPASS_OP_SHIFT 9
+# define R300_S_FRONT_ZFAIL_OP_SHIFT 12
+# define R300_S_BACK_FUNC_SHIFT 15
+# define R300_S_BACK_SFAIL_OP_SHIFT 18
+# define R300_S_BACK_ZPASS_OP_SHIFT 21
+# define R300_S_BACK_ZFAIL_OP_SHIFT 24
+
+#define R300_ZB_STENCILREFMASK 0x4f08
+# define R300_STENCILREF_SHIFT 0
+# define R300_STENCILREF_MASK 0x000000ff
+# define R300_STENCILMASK_SHIFT 8
+# define R300_STENCILMASK_MASK 0x0000ff00
+# define R300_STENCILWRITEMASK_SHIFT 16
+# define R300_STENCILWRITEMASK_MASK 0x00ff0000
+
+/* gap */
+
+#define R300_ZB_FORMAT 0x4f10
+# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0)
+# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0)
+# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0)
+/* reserved up to (15 << 0) */
+# define R300_INVERT_13E3_LEADING_ONES (0 << 4)
+# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)
+
+#define R300_ZB_ZTOP 0x4F14
+# define R300_ZTOP_DISABLE (0 << 0)
+# define R300_ZTOP_ENABLE (1 << 0)
+
+/* gap */
+
+#define R300_ZB_ZCACHE_CTLSTAT 0x4f18
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31)
+# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31)
+
+#define R300_ZB_BW_CNTL 0x4f1c
+# define R300_HIZ_DISABLE (0 << 0)
+# define R300_HIZ_ENABLE (1 << 0)
+# define R300_HIZ_MIN (0 << 1)
+# define R300_HIZ_MAX (1 << 1)
+# define R300_FAST_FILL_DISABLE (0 << 2)
+# define R300_FAST_FILL_ENABLE (1 << 2)
+# define R300_RD_COMP_DISABLE (0 << 3)
+# define R300_RD_COMP_ENABLE (1 << 3)
+# define R300_WR_COMP_DISABLE (0 << 4)
+# define R300_WR_COMP_ENABLE (1 << 4)
+# define R300_ZB_CB_CLEAR_RMW (0 << 5)
+# define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5)
+# define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6)
+# define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6)
+
+# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7)
+# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7)
+# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8)
+# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8)
+
+# define R500_BMASK_ENABLE (0 << 10)
+# define R500_BMASK_DISABLE (1 << 10)
+# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11)
+# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11)
+# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12)
+# define R500_HIZ_FP_EXP_BITS_1 (1 << 12)
+# define R500_HIZ_FP_EXP_BITS_2 (2 << 12)
+# define R500_HIZ_FP_EXP_BITS_3 (3 << 12)
+# define R500_HIZ_FP_EXP_BITS_4 (4 << 12)
+# define R500_HIZ_FP_EXP_BITS_5 (5 << 12)
+# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15)
+# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15)
+# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16)
+# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16)
+# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17)
+# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17)
+# define R500_PEQ_PACKING_DISABLE (0 << 18)
+# define R500_PEQ_PACKING_ENABLE (1 << 18)
+# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18)
+# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18)
+
+
+/* gap */
+
+/* Z Buffer Address Offset.
+ * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.
+ */
+#define R300_ZB_DEPTHOFFSET 0x4f20
+
+/* Z Buffer Pitch and Endian Control */
+#define R300_ZB_DEPTHPITCH 0x4f24
+# define R300_DEPTHPITCH_MASK 0x00003FFC
+# define R300_DEPTHMACROTILE_DISABLE (0 << 16)
+# define R300_DEPTHMACROTILE_ENABLE (1 << 16)
+# define R300_DEPTHMICROTILE_LINEAR (0 << 17)
+# define R300_DEPTHMICROTILE_TILED (1 << 17)
+# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
+# define R300_DEPTHENDIAN_NO_SWAP (0 << 18)
+# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18)
+# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18)
+# define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
+
+/* Z Buffer Clear Value */
+#define R300_ZB_DEPTHCLEARVALUE 0x4f28
+
+/* Hierarchical Z Memory Offset */
+#define R300_ZB_HIZ_OFFSET 0x4f44
+
+/* Hierarchical Z Write Index */
+#define R300_ZB_HIZ_WRINDEX 0x4f48
+
+/* Hierarchical Z Data */
+#define R300_ZB_HIZ_DWORD 0x4f4c
+
+/* Hierarchical Z Read Index */
+#define R300_ZB_HIZ_RDINDEX 0x4f50
+
+/* Hierarchical Z Pitch */
+#define R300_ZB_HIZ_PITCH 0x4f54
+
+/* Z Buffer Z Pass Counter Data */
+#define R300_ZB_ZPASS_DATA 0x4f58
+
+/* Z Buffer Z Pass Counter Address */
+#define R300_ZB_ZPASS_ADDR 0x4f5c
+
+/* Depth buffer X and Y coordinate offset */
+#define R300_ZB_DEPTHXY_OFFSET 0x4f60
+# define R300_DEPTHX_OFFSET_SHIFT 1
+# define R300_DEPTHX_OFFSET_MASK 0x000007FE
+# define R300_DEPTHY_OFFSET_SHIFT 17
+# define R300_DEPTHY_OFFSET_MASK 0x07FE0000
+
+/* Sets the fifo sizes */
+#define R500_ZB_FIFO_SIZE 0x4fd0
+# define R500_OP_FIFO_SIZE_FULL (0 << 0)
+# define R500_OP_FIFO_SIZE_HALF (1 << 0)
+# define R500_OP_FIFO_SIZE_QUATER (2 << 0)
+# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)
+
+/* Stencil Reference Value and Mask for backfacing quads */
+/* R300_ZB_STENCILREFMASK handles front face */
+#define R500_ZB_STENCILREFMASK_BF 0x4fd4
+# define R500_STENCILREF_SHIFT 0
+# define R500_STENCILREF_MASK 0x000000ff
+# define R500_STENCILMASK_SHIFT 8
+# define R500_STENCILMASK_MASK 0x0000ff00
+# define R500_STENCILWRITEMASK_SHIFT 16
+# define R500_STENCILWRITEMASK_MASK 0x00ff0000
+
+/**
+ * \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION
+ *
+ * The PVS_DST_MATH_INST is used to identify whether the instruction is a Vector
+ * Engine instruction or a Math Engine instruction.
+ */
+
+/*\{*/
+
+enum {
+ /* R3XX */
+ VECTOR_NO_OP = 0,
+ VE_DOT_PRODUCT = 1,
+ VE_MULTIPLY = 2,
+ VE_ADD = 3,
+ VE_MULTIPLY_ADD = 4,
+ VE_DISTANCE_VECTOR = 5,
+ VE_FRACTION = 6,
+ VE_MAXIMUM = 7,
+ VE_MINIMUM = 8,
+ VE_SET_GREATER_THAN_EQUAL = 9,
+ VE_SET_LESS_THAN = 10,
+ VE_MULTIPLYX2_ADD = 11,
+ VE_MULTIPLY_CLAMP = 12,
+ VE_FLT2FIX_DX = 13,
+ VE_FLT2FIX_DX_RND = 14,
+ /* R5XX */
+ VE_PRED_SET_EQ_PUSH = 15,
+ VE_PRED_SET_GT_PUSH = 16,
+ VE_PRED_SET_GTE_PUSH = 17,
+ VE_PRED_SET_NEQ_PUSH = 18,
+ VE_COND_WRITE_EQ = 19,
+ VE_COND_WRITE_GT = 20,
+ VE_COND_WRITE_GTE = 21,
+ VE_COND_WRITE_NEQ = 22,
+ VE_COND_MUX_EQ = 23,
+ VE_COND_MUX_GT = 24,
+ VE_COND_MUX_GTE = 25,
+ VE_SET_GREATER_THAN = 26,
+ VE_SET_EQUAL = 27,
+ VE_SET_NOT_EQUAL = 28,
+};
+
+enum {
+ /* R3XX */
+ MATH_NO_OP = 0,
+ ME_EXP_BASE2_DX = 1,
+ ME_LOG_BASE2_DX = 2,
+ ME_EXP_BASEE_FF = 3,
+ ME_LIGHT_COEFF_DX = 4,
+ ME_POWER_FUNC_FF = 5,
+ ME_RECIP_DX = 6,
+ ME_RECIP_FF = 7,
+ ME_RECIP_SQRT_DX = 8,
+ ME_RECIP_SQRT_FF = 9,
+ ME_MULTIPLY = 10,
+ ME_EXP_BASE2_FULL_DX = 11,
+ ME_LOG_BASE2_FULL_DX = 12,
+ ME_POWER_FUNC_FF_CLAMP_B = 13,
+ ME_POWER_FUNC_FF_CLAMP_B1 = 14,
+ ME_POWER_FUNC_FF_CLAMP_01 = 15,
+ ME_SIN = 16,
+ ME_COS = 17,
+ /* R5XX */
+ ME_LOG_BASE2_IEEE = 18,
+ ME_RECIP_IEEE = 19,
+ ME_RECIP_SQRT_IEEE = 20,
+ ME_PRED_SET_EQ = 21,
+ ME_PRED_SET_GT = 22,
+ ME_PRED_SET_GTE = 23,
+ ME_PRED_SET_NEQ = 24,
+ ME_PRED_SET_CLR = 25,
+ ME_PRED_SET_INV = 26,
+ ME_PRED_SET_POP = 27,
+ ME_PRED_SET_RESTORE = 28,
+};
+
+enum {
+ /* R3XX */
+ PVS_MACRO_OP_2CLK_MADD = 0,
+ PVS_MACRO_OP_2CLK_M2X_ADD = 1,
+};
+
+enum {
+ PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */
+ PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */
+ PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */
+ PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */
+};
+
+enum {
+ PVS_DST_REG_TEMPORARY = 0, /* Intermediate Storage */
+ PVS_DST_REG_A0 = 1, /* Address Register Storage */
+ PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */
+ PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */
+ PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */
+ PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */
+};
+
+enum {
+ PVS_SRC_SELECT_X = 0, /* Select X Component */
+ PVS_SRC_SELECT_Y = 1, /* Select Y Component */
+ PVS_SRC_SELECT_Z = 2, /* Select Z Component */
+ PVS_SRC_SELECT_W = 3, /* Select W Component */
+ PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */
+ PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */
+};
+
+/* PVS Opcode & Destination Operand Description */
+
+enum {
+ PVS_DST_OPCODE_MASK = 0x3f,
+ PVS_DST_OPCODE_SHIFT = 0,
+ PVS_DST_MATH_INST_MASK = 0x1,
+ PVS_DST_MATH_INST_SHIFT = 6,
+ PVS_DST_MACRO_INST_MASK = 0x1,
+ PVS_DST_MACRO_INST_SHIFT = 7,
+ PVS_DST_REG_TYPE_MASK = 0xf,
+ PVS_DST_REG_TYPE_SHIFT = 8,
+ PVS_DST_ADDR_MODE_1_MASK = 0x1,
+ PVS_DST_ADDR_MODE_1_SHIFT = 12,
+ PVS_DST_OFFSET_MASK = 0x7f,
+ PVS_DST_OFFSET_SHIFT = 13,
+ PVS_DST_WE_X_MASK = 0x1,
+ PVS_DST_WE_X_SHIFT = 20,
+ PVS_DST_WE_Y_MASK = 0x1,
+ PVS_DST_WE_Y_SHIFT = 21,
+ PVS_DST_WE_Z_MASK = 0x1,
+ PVS_DST_WE_Z_SHIFT = 22,
+ PVS_DST_WE_W_MASK = 0x1,
+ PVS_DST_WE_W_SHIFT = 23,
+ PVS_DST_VE_SAT_MASK = 0x1,
+ PVS_DST_VE_SAT_SHIFT = 24,
+ PVS_DST_ME_SAT_MASK = 0x1,
+ PVS_DST_ME_SAT_SHIFT = 25,
+ PVS_DST_PRED_ENABLE_MASK = 0x1,
+ PVS_DST_PRED_ENABLE_SHIFT = 26,
+ PVS_DST_PRED_SENSE_MASK = 0x1,
+ PVS_DST_PRED_SENSE_SHIFT = 27,
+ PVS_DST_DUAL_MATH_OP_MASK = 0x3,
+ PVS_DST_DUAL_MATH_OP_SHIFT = 27,
+ PVS_DST_ADDR_SEL_MASK = 0x3,
+ PVS_DST_ADDR_SEL_SHIFT = 29,
+ PVS_DST_ADDR_MODE_0_MASK = 0x1,
+ PVS_DST_ADDR_MODE_0_SHIFT = 31,
+};
+
+/* PVS Source Operand Description */
+
+enum {
+ PVS_SRC_REG_TYPE_MASK = 0x3,
+ PVS_SRC_REG_TYPE_SHIFT = 0,
+ SPARE_0_MASK = 0x1,
+ SPARE_0_SHIFT = 2,
+ PVS_SRC_ABS_XYZW_MASK = 0x1,
+ PVS_SRC_ABS_XYZW_SHIFT = 3,
+ PVS_SRC_ADDR_MODE_0_MASK = 0x1,
+ PVS_SRC_ADDR_MODE_0_SHIFT = 4,
+ PVS_SRC_OFFSET_MASK = 0xff,
+ PVS_SRC_OFFSET_SHIFT = 5,
+ PVS_SRC_SWIZZLE_X_MASK = 0x7,
+ PVS_SRC_SWIZZLE_X_SHIFT = 13,
+ PVS_SRC_SWIZZLE_Y_MASK = 0x7,
+ PVS_SRC_SWIZZLE_Y_SHIFT = 16,
+ PVS_SRC_SWIZZLE_Z_MASK = 0x7,
+ PVS_SRC_SWIZZLE_Z_SHIFT = 19,
+ PVS_SRC_SWIZZLE_W_MASK = 0x7,
+ PVS_SRC_SWIZZLE_W_SHIFT = 22,
+ PVS_SRC_MODIFIER_X_MASK = 0x1,
+ PVS_SRC_MODIFIER_X_SHIFT = 25,
+ PVS_SRC_MODIFIER_Y_MASK = 0x1,
+ PVS_SRC_MODIFIER_Y_SHIFT = 26,
+ PVS_SRC_MODIFIER_Z_MASK = 0x1,
+ PVS_SRC_MODIFIER_Z_SHIFT = 27,
+ PVS_SRC_MODIFIER_W_MASK = 0x1,
+ PVS_SRC_MODIFIER_W_SHIFT = 28,
+ PVS_SRC_ADDR_SEL_MASK = 0x3,
+ PVS_SRC_ADDR_SEL_SHIFT = 29,
+ PVS_SRC_ADDR_MODE_1_MASK = 0x0,
+ PVS_SRC_ADDR_MODE_1_SHIFT = 32,
+};
+
+/*\}*/
+
+/* BEGIN: Packet 3 commands */
+
+/* A primitive emission dword. */
+#define R300_PRIM_TYPE_NONE (0 << 0)
+#define R300_PRIM_TYPE_POINT (1 << 0)
+#define R300_PRIM_TYPE_LINE (2 << 0)
+#define R300_PRIM_TYPE_LINE_STRIP (3 << 0)
+#define R300_PRIM_TYPE_TRI_LIST (4 << 0)
+#define R300_PRIM_TYPE_TRI_FAN (5 << 0)
+#define R300_PRIM_TYPE_TRI_STRIP (6 << 0)
+#define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0)
+#define R300_PRIM_TYPE_RECT_LIST (8 << 0)
+#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
+#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
+ /* GUESS (based on r200) */
+#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0)
+#define R300_PRIM_TYPE_LINE_LOOP (12 << 0)
+#define R300_PRIM_TYPE_QUADS (13 << 0)
+#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0)
+#define R300_PRIM_TYPE_POLYGON (15 << 0)
+#define R300_PRIM_TYPE_MASK 0xF
+#define R300_PRIM_WALK_IND (1 << 4)
+#define R300_PRIM_WALK_LIST (2 << 4)
+#define R300_PRIM_WALK_RING (3 << 4)
+#define R300_PRIM_WALK_MASK (3 << 4)
+ /* GUESS (based on r200) */
+#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6)
+#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6)
+#define R300_PRIM_NUM_VERTICES_SHIFT 16
+#define R300_PRIM_NUM_VERTICES_MASK 0xffff
+
+
+
+/*
+ * The R500 unified shader (US) registers come in banks of 512 each, one
+ * for each instruction slot in the shader. You can't touch them directly.
+ * R500_US_VECTOR_INDEX() sets the base instruction to modify; successive
+ * writes to R500_GA_US_VECTOR_DATA autoincrement the index after the
+ * instruction is fully specified.
+ */
+#define R500_US_ALU_ALPHA_INST_0 0xa800
+# define R500_ALPHA_OP_MAD 0
+# define R500_ALPHA_OP_DP 1
+# define R500_ALPHA_OP_MIN 2
+# define R500_ALPHA_OP_MAX 3
+/* #define R500_ALPHA_OP_RESERVED 4 */
+# define R500_ALPHA_OP_CND 5
+# define R500_ALPHA_OP_CMP 6
+# define R500_ALPHA_OP_FRC 7
+# define R500_ALPHA_OP_EX2 8
+# define R500_ALPHA_OP_LN2 9
+# define R500_ALPHA_OP_RCP 10
+# define R500_ALPHA_OP_RSQ 11
+# define R500_ALPHA_OP_SIN 12
+# define R500_ALPHA_OP_COS 13
+# define R500_ALPHA_OP_MDH 14
+# define R500_ALPHA_OP_MDV 15
+# define R500_ALPHA_ADDRD(x) ((x) << 4)
+# define R500_ALPHA_ADDRD_REL (1 << 11)
+# define R500_ALPHA_SEL_A_SHIFT 12
+# define R500_ALPHA_SEL_A_SRC0 (0 << 12)
+# define R500_ALPHA_SEL_A_SRC1 (1 << 12)
+# define R500_ALPHA_SEL_A_SRC2 (2 << 12)
+# define R500_ALPHA_SEL_A_SRCP (3 << 12)
+# define R500_ALPHA_SWIZ_A_R (0 << 14)
+# define R500_ALPHA_SWIZ_A_G (1 << 14)
+# define R500_ALPHA_SWIZ_A_B (2 << 14)
+# define R500_ALPHA_SWIZ_A_A (3 << 14)
+# define R500_ALPHA_SWIZ_A_0 (4 << 14)
+# define R500_ALPHA_SWIZ_A_HALF (5 << 14)
+# define R500_ALPHA_SWIZ_A_1 (6 << 14)
+/* #define R500_ALPHA_SWIZ_A_UNUSED (7 << 14) */
+# define R500_ALPHA_MOD_A_NOP (0 << 17)
+# define R500_ALPHA_MOD_A_NEG (1 << 17)
+# define R500_ALPHA_MOD_A_ABS (2 << 17)
+# define R500_ALPHA_MOD_A_NAB (3 << 17)
+# define R500_ALPHA_SEL_B_SHIFT 19
+# define R500_ALPHA_SEL_B_SRC0 (0 << 19)
+# define R500_ALPHA_SEL_B_SRC1 (1 << 19)
+# define R500_ALPHA_SEL_B_SRC2 (2 << 19)
+# define R500_ALPHA_SEL_B_SRCP (3 << 19)
+# define R500_ALPHA_SWIZ_B_R (0 << 21)
+# define R500_ALPHA_SWIZ_B_G (1 << 21)
+# define R500_ALPHA_SWIZ_B_B (2 << 21)
+# define R500_ALPHA_SWIZ_B_A (3 << 21)
+# define R500_ALPHA_SWIZ_B_0 (4 << 21)
+# define R500_ALPHA_SWIZ_B_HALF (5 << 21)
+# define R500_ALPHA_SWIZ_B_1 (6 << 21)
+/* #define R500_ALPHA_SWIZ_B_UNUSED (7 << 21) */
+# define R500_ALPHA_MOD_B_NOP (0 << 24)
+# define R500_ALPHA_MOD_B_NEG (1 << 24)
+# define R500_ALPHA_MOD_B_ABS (2 << 24)
+# define R500_ALPHA_MOD_B_NAB (3 << 24)
+# define R500_ALPHA_OMOD_IDENTITY (0 << 26)
+# define R500_ALPHA_OMOD_MUL_2 (1 << 26)
+# define R500_ALPHA_OMOD_MUL_4 (2 << 26)
+# define R500_ALPHA_OMOD_MUL_8 (3 << 26)
+# define R500_ALPHA_OMOD_DIV_2 (4 << 26)
+# define R500_ALPHA_OMOD_DIV_4 (5 << 26)
+# define R500_ALPHA_OMOD_DIV_8 (6 << 26)
+# define R500_ALPHA_OMOD_DISABLE (7 << 26)
+# define R500_ALPHA_TARGET(x) ((x) << 29)
+# define R500_ALPHA_W_OMASK (1 << 31)
+#define R500_US_ALU_ALPHA_ADDR_0 0x9800
+# define R500_ALPHA_ADDR0(x) ((x) << 0)
+# define R500_ALPHA_ADDR0_CONST (1 << 8)
+# define R500_ALPHA_ADDR0_REL (1 << 9)
+# define R500_ALPHA_ADDR1(x) ((x) << 10)
+# define R500_ALPHA_ADDR1_CONST (1 << 18)
+# define R500_ALPHA_ADDR1_REL (1 << 19)
+# define R500_ALPHA_ADDR2(x) ((x) << 20)
+# define R500_ALPHA_ADDR2_CONST (1 << 28)
+# define R500_ALPHA_ADDR2_REL (1 << 29)
+# define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30)
+# define R500_ALPHA_SRCP_OP_A1_MINUS_A0 (1 << 30)
+# define R500_ALPHA_SRCP_OP_A1_PLUS_A0 (2 << 30)
+# define R500_ALPHA_SRCP_OP_1_MINUS_A0 (3 << 30)
+#define R500_US_ALU_RGBA_INST_0 0xb000
+# define R500_ALU_RGBA_OP_MAD (0 << 0)
+# define R500_ALU_RGBA_OP_DP3 (1 << 0)
+# define R500_ALU_RGBA_OP_DP4 (2 << 0)
+# define R500_ALU_RGBA_OP_D2A (3 << 0)
+# define R500_ALU_RGBA_OP_MIN (4 << 0)
+# define R500_ALU_RGBA_OP_MAX (5 << 0)
+/* #define R500_ALU_RGBA_OP_RESERVED (6 << 0) */
+# define R500_ALU_RGBA_OP_CND (7 << 0)
+# define R500_ALU_RGBA_OP_CMP (8 << 0)
+# define R500_ALU_RGBA_OP_FRC (9 << 0)
+# define R500_ALU_RGBA_OP_SOP (10 << 0)
+# define R500_ALU_RGBA_OP_MDH (11 << 0)
+# define R500_ALU_RGBA_OP_MDV (12 << 0)
+# define R500_ALU_RGBA_ADDRD(x) ((x) << 4)
+# define R500_ALU_RGBA_ADDRD_REL (1 << 11)
+# define R500_ALU_RGBA_SEL_C_SHIFT 12
+# define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12)
+# define R500_ALU_RGBA_SEL_C_SRC1 (1 << 12)
+# define R500_ALU_RGBA_SEL_C_SRC2 (2 << 12)
+# define R500_ALU_RGBA_SEL_C_SRCP (3 << 12)
+# define R500_ALU_RGBA_R_SWIZ_R (0 << 14)
+# define R500_ALU_RGBA_R_SWIZ_G (1 << 14)
+# define R500_ALU_RGBA_R_SWIZ_B (2 << 14)
+# define R500_ALU_RGBA_R_SWIZ_A (3 << 14)
+# define R500_ALU_RGBA_R_SWIZ_0 (4 << 14)
+# define R500_ALU_RGBA_R_SWIZ_HALF (5 << 14)
+# define R500_ALU_RGBA_R_SWIZ_1 (6 << 14)
+/* #define R500_ALU_RGBA_R_SWIZ_UNUSED (7 << 14) */
+# define R500_ALU_RGBA_G_SWIZ_R (0 << 17)
+# define R500_ALU_RGBA_G_SWIZ_G (1 << 17)
+# define R500_ALU_RGBA_G_SWIZ_B (2 << 17)
+# define R500_ALU_RGBA_G_SWIZ_A (3 << 17)
+# define R500_ALU_RGBA_G_SWIZ_0 (4 << 17)
+# define R500_ALU_RGBA_G_SWIZ_HALF (5 << 17)
+# define R500_ALU_RGBA_G_SWIZ_1 (6 << 17)
+/* #define R500_ALU_RGBA_G_SWIZ_UNUSED (7 << 17) */
+# define R500_ALU_RGBA_B_SWIZ_R (0 << 20)
+# define R500_ALU_RGBA_B_SWIZ_G (1 << 20)
+# define R500_ALU_RGBA_B_SWIZ_B (2 << 20)
+# define R500_ALU_RGBA_B_SWIZ_A (3 << 20)
+# define R500_ALU_RGBA_B_SWIZ_0 (4 << 20)
+# define R500_ALU_RGBA_B_SWIZ_HALF (5 << 20)
+# define R500_ALU_RGBA_B_SWIZ_1 (6 << 20)
+/* #define R500_ALU_RGBA_B_SWIZ_UNUSED (7 << 20) */
+# define R500_ALU_RGBA_MOD_C_NOP (0 << 23)
+# define R500_ALU_RGBA_MOD_C_NEG (1 << 23)
+# define R500_ALU_RGBA_MOD_C_ABS (2 << 23)
+# define R500_ALU_RGBA_MOD_C_NAB (3 << 23)
+# define R500_ALU_RGBA_ALPHA_SEL_C_SHIFT 25
+# define R500_ALU_RGBA_ALPHA_SEL_C_SRC0 (0 << 25)
+# define R500_ALU_RGBA_ALPHA_SEL_C_SRC1 (1 << 25)
+# define R500_ALU_RGBA_ALPHA_SEL_C_SRC2 (2 << 25)
+# define R500_ALU_RGBA_ALPHA_SEL_C_SRCP (3 << 25)
+# define R500_ALU_RGBA_A_SWIZ_R (0 << 27)
+# define R500_ALU_RGBA_A_SWIZ_G (1 << 27)
+# define R500_ALU_RGBA_A_SWIZ_B (2 << 27)
+# define R500_ALU_RGBA_A_SWIZ_A (3 << 27)
+# define R500_ALU_RGBA_A_SWIZ_0 (4 << 27)
+# define R500_ALU_RGBA_A_SWIZ_HALF (5 << 27)
+# define R500_ALU_RGBA_A_SWIZ_1 (6 << 27)
+/* #define R500_ALU_RGBA_A_SWIZ_UNUSED (7 << 27) */
+# define R500_ALU_RGBA_ALPHA_MOD_C_NOP (0 << 30)
+# define R500_ALU_RGBA_ALPHA_MOD_C_NEG (1 << 30)
+# define R500_ALU_RGBA_ALPHA_MOD_C_ABS (2 << 30)
+# define R500_ALU_RGBA_ALPHA_MOD_C_NAB (3 << 30)
+#define R500_US_ALU_RGB_INST_0 0xa000
+# define R500_ALU_RGB_SEL_A_SHIFT 0
+# define R500_ALU_RGB_SEL_A_SRC0 (0 << 0)
+# define R500_ALU_RGB_SEL_A_SRC1 (1 << 0)
+# define R500_ALU_RGB_SEL_A_SRC2 (2 << 0)
+# define R500_ALU_RGB_SEL_A_SRCP (3 << 0)
+# define R500_ALU_RGB_R_SWIZ_A_R (0 << 2)
+# define R500_ALU_RGB_R_SWIZ_A_G (1 << 2)
+# define R500_ALU_RGB_R_SWIZ_A_B (2 << 2)
+# define R500_ALU_RGB_R_SWIZ_A_A (3 << 2)
+# define R500_ALU_RGB_R_SWIZ_A_0 (4 << 2)
+# define R500_ALU_RGB_R_SWIZ_A_HALF (5 << 2)
+# define R500_ALU_RGB_R_SWIZ_A_1 (6 << 2)
+/* #define R500_ALU_RGB_R_SWIZ_A_UNUSED (7 << 2) */
+# define R500_ALU_RGB_G_SWIZ_A_R (0 << 5)
+# define R500_ALU_RGB_G_SWIZ_A_G (1 << 5)
+# define R500_ALU_RGB_G_SWIZ_A_B (2 << 5)
+# define R500_ALU_RGB_G_SWIZ_A_A (3 << 5)
+# define R500_ALU_RGB_G_SWIZ_A_0 (4 << 5)
+# define R500_ALU_RGB_G_SWIZ_A_HALF (5 << 5)
+# define R500_ALU_RGB_G_SWIZ_A_1 (6 << 5)
+/* #define R500_ALU_RGB_G_SWIZ_A_UNUSED (7 << 5) */
+# define R500_ALU_RGB_B_SWIZ_A_R (0 << 8)
+# define R500_ALU_RGB_B_SWIZ_A_G (1 << 8)
+# define R500_ALU_RGB_B_SWIZ_A_B (2 << 8)
+# define R500_ALU_RGB_B_SWIZ_A_A (3 << 8)
+# define R500_ALU_RGB_B_SWIZ_A_0 (4 << 8)
+# define R500_ALU_RGB_B_SWIZ_A_HALF (5 << 8)
+# define R500_ALU_RGB_B_SWIZ_A_1 (6 << 8)
+/* #define R500_ALU_RGB_B_SWIZ_A_UNUSED (7 << 8) */
+# define R500_ALU_RGB_MOD_A_NOP (0 << 11)
+# define R500_ALU_RGB_MOD_A_NEG (1 << 11)
+# define R500_ALU_RGB_MOD_A_ABS (2 << 11)
+# define R500_ALU_RGB_MOD_A_NAB (3 << 11)
+# define R500_ALU_RGB_SEL_B_SHIFT 13
+# define R500_ALU_RGB_SEL_B_SRC0 (0 << 13)
+# define R500_ALU_RGB_SEL_B_SRC1 (1 << 13)
+# define R500_ALU_RGB_SEL_B_SRC2 (2 << 13)
+# define R500_ALU_RGB_SEL_B_SRCP (3 << 13)
+# define R500_ALU_RGB_R_SWIZ_B_R (0 << 15)
+# define R500_ALU_RGB_R_SWIZ_B_G (1 << 15)
+# define R500_ALU_RGB_R_SWIZ_B_B (2 << 15)
+# define R500_ALU_RGB_R_SWIZ_B_A (3 << 15)
+# define R500_ALU_RGB_R_SWIZ_B_0 (4 << 15)
+# define R500_ALU_RGB_R_SWIZ_B_HALF (5 << 15)
+# define R500_ALU_RGB_R_SWIZ_B_1 (6 << 15)
+/* #define R500_ALU_RGB_R_SWIZ_B_UNUSED (7 << 15) */
+# define R500_ALU_RGB_G_SWIZ_B_R (0 << 18)
+# define R500_ALU_RGB_G_SWIZ_B_G (1 << 18)
+# define R500_ALU_RGB_G_SWIZ_B_B (2 << 18)
+# define R500_ALU_RGB_G_SWIZ_B_A (3 << 18)
+# define R500_ALU_RGB_G_SWIZ_B_0 (4 << 18)
+# define R500_ALU_RGB_G_SWIZ_B_HALF (5 << 18)
+# define R500_ALU_RGB_G_SWIZ_B_1 (6 << 18)
+/* #define R500_ALU_RGB_G_SWIZ_B_UNUSED (7 << 18) */
+# define R500_ALU_RGB_B_SWIZ_B_R (0 << 21)
+# define R500_ALU_RGB_B_SWIZ_B_G (1 << 21)
+# define R500_ALU_RGB_B_SWIZ_B_B (2 << 21)
+# define R500_ALU_RGB_B_SWIZ_B_A (3 << 21)
+# define R500_ALU_RGB_B_SWIZ_B_0 (4 << 21)
+# define R500_ALU_RGB_B_SWIZ_B_HALF (5 << 21)
+# define R500_ALU_RGB_B_SWIZ_B_1 (6 << 21)
+/* #define R500_ALU_RGB_B_SWIZ_B_UNUSED (7 << 21) */
+# define R500_ALU_RGB_MOD_B_NOP (0 << 24)
+# define R500_ALU_RGB_MOD_B_NEG (1 << 24)
+# define R500_ALU_RGB_MOD_B_ABS (2 << 24)
+# define R500_ALU_RGB_MOD_B_NAB (3 << 24)
+# define R500_ALU_RGB_OMOD_IDENTITY (0 << 26)
+# define R500_ALU_RGB_OMOD_MUL_2 (1 << 26)
+# define R500_ALU_RGB_OMOD_MUL_4 (2 << 26)
+# define R500_ALU_RGB_OMOD_MUL_8 (3 << 26)
+# define R500_ALU_RGB_OMOD_DIV_2 (4 << 26)
+# define R500_ALU_RGB_OMOD_DIV_4 (5 << 26)
+# define R500_ALU_RGB_OMOD_DIV_8 (6 << 26)
+# define R500_ALU_RGB_OMOD_DISABLE (7 << 26)
+# define R500_ALU_RGB_TARGET(x) ((x) << 29)
+# define R500_ALU_RGB_WMASK (1 << 31)
+#define R500_US_ALU_RGB_ADDR_0 0x9000
+# define R500_RGB_ADDR0(x) ((x) << 0)
+# define R500_RGB_ADDR0_CONST (1 << 8)
+# define R500_RGB_ADDR0_REL (1 << 9)
+# define R500_RGB_ADDR1(x) ((x) << 10)
+# define R500_RGB_ADDR1_CONST (1 << 18)
+# define R500_RGB_ADDR1_REL (1 << 19)
+# define R500_RGB_ADDR2(x) ((x) << 20)
+# define R500_RGB_ADDR2_CONST (1 << 28)
+# define R500_RGB_ADDR2_REL (1 << 29)
+# define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30)
+# define R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 (1 << 30)
+# define R500_RGB_SRCP_OP_RGB1_PLUS_RGB0 (2 << 30)
+# define R500_RGB_SRCP_OP_1_MINUS_RGB0 (3 << 30)
+#define R500_US_CMN_INST_0 0xb800
+# define R500_INST_TYPE_MASK (3 << 0)
+# define R500_INST_TYPE_ALU (0 << 0)
+# define R500_INST_TYPE_OUT (1 << 0)
+# define R500_INST_TYPE_FC (2 << 0)
+# define R500_INST_TYPE_TEX (3 << 0)
+# define R500_INST_TEX_SEM_WAIT (1 << 2)
+# define R500_INST_RGB_PRED_SEL_NONE (0 << 3)
+# define R500_INST_RGB_PRED_SEL_RGBA (1 << 3)
+# define R500_INST_RGB_PRED_SEL_RRRR (2 << 3)
+# define R500_INST_RGB_PRED_SEL_GGGG (3 << 3)
+# define R500_INST_RGB_PRED_SEL_BBBB (4 << 3)
+# define R500_INST_RGB_PRED_SEL_AAAA (5 << 3)
+# define R500_INST_RGB_PRED_INV (1 << 6)
+# define R500_INST_WRITE_INACTIVE (1 << 7)
+# define R500_INST_LAST (1 << 8)
+# define R500_INST_NOP (1 << 9)
+# define R500_INST_ALU_WAIT (1 << 10)
+# define R500_INST_RGB_WMASK_R (1 << 11)
+# define R500_INST_RGB_WMASK_G (1 << 12)
+# define R500_INST_RGB_WMASK_B (1 << 13)
+# define R500_INST_ALPHA_WMASK (1 << 14)
+# define R500_INST_RGB_OMASK_R (1 << 15)
+# define R500_INST_RGB_OMASK_G (1 << 16)
+# define R500_INST_RGB_OMASK_B (1 << 17)
+# define R500_INST_ALPHA_OMASK (1 << 18)
+# define R500_INST_RGB_CLAMP (1 << 19)
+# define R500_INST_ALPHA_CLAMP (1 << 20)
+# define R500_INST_ALU_RESULT_SEL (1 << 21)
+# define R500_INST_ALPHA_PRED_INV (1 << 22)
+# define R500_INST_ALU_RESULT_OP_EQ (0 << 23)
+# define R500_INST_ALU_RESULT_OP_LT (1 << 23)
+# define R500_INST_ALU_RESULT_OP_GE (2 << 23)
+# define R500_INST_ALU_RESULT_OP_NE (3 << 23)
+# define R500_INST_ALPHA_PRED_SEL_NONE (0 << 25)
+# define R500_INST_ALPHA_PRED_SEL_RGBA (1 << 25)
+# define R500_INST_ALPHA_PRED_SEL_RRRR (2 << 25)
+# define R500_INST_ALPHA_PRED_SEL_GGGG (3 << 25)
+# define R500_INST_ALPHA_PRED_SEL_BBBB (4 << 25)
+# define R500_INST_ALPHA_PRED_SEL_AAAA (5 << 25)
+/* XXX next four are kind of guessed */
+# define R500_INST_STAT_WE_R (1 << 28)
+# define R500_INST_STAT_WE_G (1 << 29)
+# define R500_INST_STAT_WE_B (1 << 30)
+# define R500_INST_STAT_WE_A (1 << 31)
+
+/* note that these are 8 bit lengths, despite the offsets, at least for R500 */
+#define R500_US_CODE_ADDR 0x4630
+# define R500_US_CODE_START_ADDR(x) ((x) << 0)
+# define R500_US_CODE_END_ADDR(x) ((x) << 16)
+#define R500_US_CODE_OFFSET 0x4638
+# define R500_US_CODE_OFFSET_ADDR(x) ((x) << 0)
+#define R500_US_CODE_RANGE 0x4634
+# define R500_US_CODE_RANGE_ADDR(x) ((x) << 0)
+# define R500_US_CODE_RANGE_SIZE(x) ((x) << 16)
+#define R500_US_CONFIG 0x4600
+# define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1)
+#define R500_US_FC_ADDR_0 0xa000
+# define R500_FC_BOOL_ADDR(x) ((x) << 0)
+# define R500_FC_INT_ADDR(x) ((x) << 8)
+# define R500_FC_JUMP_ADDR(x) ((x) << 16)
+# define R500_FC_JUMP_GLOBAL (1 << 31)
+#define R500_US_FC_BOOL_CONST 0x4620
+# define R500_FC_KBOOL(x) (x)
+#define R500_US_FC_CTRL 0x4624
+# define R500_FC_TEST_EN (1 << 30)
+# define R500_FC_FULL_FC_EN (1 << 31)
+#define R500_US_FC_INST_0 0x9800
+# define R500_FC_OP_JUMP (0 << 0)
+# define R500_FC_OP_LOOP (1 << 0)
+# define R500_FC_OP_ENDLOOP (2 << 0)
+# define R500_FC_OP_REP (3 << 0)
+# define R500_FC_OP_ENDREP (4 << 0)
+# define R500_FC_OP_BREAKLOOP (5 << 0)
+# define R500_FC_OP_BREAKREP (6 << 0)
+# define R500_FC_OP_CONTINUE (7 << 0)
+# define R500_FC_B_ELSE (1 << 4)
+# define R500_FC_JUMP_ANY (1 << 5)
+# define R500_FC_A_OP_NONE (0 << 6)
+# define R500_FC_A_OP_POP (1 << 6)
+# define R500_FC_A_OP_PUSH (2 << 6)
+# define R500_FC_JUMP_FUNC(x) ((x) << 8)
+# define R500_FC_B_POP_CNT(x) ((x) << 16)
+# define R500_FC_B_OP0_NONE (0 << 24)
+# define R500_FC_B_OP0_DECR (1 << 24)
+# define R500_FC_B_OP0_INCR (2 << 24)
+# define R500_FC_B_OP1_DECR (0 << 26)
+# define R500_FC_B_OP1_NONE (1 << 26)
+# define R500_FC_B_OP1_INCR (2 << 26)
+# define R500_FC_IGNORE_UNCOVERED (1 << 28)
+#define R500_US_FC_INT_CONST_0 0x4c00
+# define R500_FC_INT_CONST_KR(x) ((x) << 0)
+# define R500_FC_INT_CONST_KG(x) ((x) << 8)
+# define R500_FC_INT_CONST_KB(x) ((x) << 16)
+/* _0 through _15 */
+#define R500_US_FORMAT0_0 0x4640
+# define R500_FORMAT_TXWIDTH(x) ((x) << 0)
+# define R500_FORMAT_TXHEIGHT(x) ((x) << 11)
+# define R500_FORMAT_TXDEPTH(x) ((x) << 22)
+/* _0 through _3 */
+#define R500_US_OUT_FMT_0 0x46a4
+# define R500_OUT_FMT_C4_8 (0 << 0)
+# define R500_OUT_FMT_C4_10 (1 << 0)
+# define R500_OUT_FMT_C4_10_GAMMA (2 << 0)
+# define R500_OUT_FMT_C_16 (3 << 0)
+# define R500_OUT_FMT_C2_16 (4 << 0)
+# define R500_OUT_FMT_C4_16 (5 << 0)
+# define R500_OUT_FMT_C_16_MPEG (6 << 0)
+# define R500_OUT_FMT_C2_16_MPEG (7 << 0)
+# define R500_OUT_FMT_C2_4 (8 << 0)
+# define R500_OUT_FMT_C_3_3_2 (9 << 0)
+# define R500_OUT_FMT_C_6_5_6 (10 << 0)
+# define R500_OUT_FMT_C_11_11_10 (11 << 0)
+# define R500_OUT_FMT_C_10_11_11 (12 << 0)
+# define R500_OUT_FMT_C_2_10_10_10 (13 << 0)
+/* #define R500_OUT_FMT_RESERVED (14 << 0) */
+# define R500_OUT_FMT_UNUSED (15 << 0)
+# define R500_OUT_FMT_C_16_FP (16 << 0)
+# define R500_OUT_FMT_C2_16_FP (17 << 0)
+# define R500_OUT_FMT_C4_16_FP (18 << 0)
+# define R500_OUT_FMT_C_32_FP (19 << 0)
+# define R500_OUT_FMT_C2_32_FP (20 << 0)
+# define R500_OUT_FMT_C4_32_FP (21 << 0)
+# define R500_C0_SEL_A (0 << 8)
+# define R500_C0_SEL_R (1 << 8)
+# define R500_C0_SEL_G (2 << 8)
+# define R500_C0_SEL_B (3 << 8)
+# define R500_C1_SEL_A (0 << 10)
+# define R500_C1_SEL_R (1 << 10)
+# define R500_C1_SEL_G (2 << 10)
+# define R500_C1_SEL_B (3 << 10)
+# define R500_C2_SEL_A (0 << 12)
+# define R500_C2_SEL_R (1 << 12)
+# define R500_C2_SEL_G (2 << 12)
+# define R500_C2_SEL_B (3 << 12)
+# define R500_C3_SEL_A (0 << 14)
+# define R500_C3_SEL_R (1 << 14)
+# define R500_C3_SEL_G (2 << 14)
+# define R500_C3_SEL_B (3 << 14)
+# define R500_OUT_SIGN(x) ((x) << 16)
+# define R500_ROUND_ADJ (1 << 20)
+#define R500_US_PIXSIZE 0x4604
+# define R500_PIX_SIZE(x) (x)
+#define R500_US_TEX_ADDR_0 0x9800
+# define R500_TEX_SRC_ADDR(x) ((x) << 0)
+# define R500_TEX_SRC_ADDR_REL (1 << 7)
+# define R500_TEX_SRC_S_SWIZ_R (0 << 8)
+# define R500_TEX_SRC_S_SWIZ_G (1 << 8)
+# define R500_TEX_SRC_S_SWIZ_B (2 << 8)
+# define R500_TEX_SRC_S_SWIZ_A (3 << 8)
+# define R500_TEX_SRC_T_SWIZ_R (0 << 10)
+# define R500_TEX_SRC_T_SWIZ_G (1 << 10)
+# define R500_TEX_SRC_T_SWIZ_B (2 << 10)
+# define R500_TEX_SRC_T_SWIZ_A (3 << 10)
+# define R500_TEX_SRC_R_SWIZ_R (0 << 12)
+# define R500_TEX_SRC_R_SWIZ_G (1 << 12)
+# define R500_TEX_SRC_R_SWIZ_B (2 << 12)
+# define R500_TEX_SRC_R_SWIZ_A (3 << 12)
+# define R500_TEX_SRC_Q_SWIZ_R (0 << 14)
+# define R500_TEX_SRC_Q_SWIZ_G (1 << 14)
+# define R500_TEX_SRC_Q_SWIZ_B (2 << 14)
+# define R500_TEX_SRC_Q_SWIZ_A (3 << 14)
+# define R500_TEX_DST_ADDR(x) ((x) << 16)
+# define R500_TEX_DST_ADDR_REL (1 << 23)
+# define R500_TEX_DST_R_SWIZ_R (0 << 24)
+# define R500_TEX_DST_R_SWIZ_G (1 << 24)
+# define R500_TEX_DST_R_SWIZ_B (2 << 24)
+# define R500_TEX_DST_R_SWIZ_A (3 << 24)
+# define R500_TEX_DST_G_SWIZ_R (0 << 26)
+# define R500_TEX_DST_G_SWIZ_G (1 << 26)
+# define R500_TEX_DST_G_SWIZ_B (2 << 26)
+# define R500_TEX_DST_G_SWIZ_A (3 << 26)
+# define R500_TEX_DST_B_SWIZ_R (0 << 28)
+# define R500_TEX_DST_B_SWIZ_G (1 << 28)
+# define R500_TEX_DST_B_SWIZ_B (2 << 28)
+# define R500_TEX_DST_B_SWIZ_A (3 << 28)
+# define R500_TEX_DST_A_SWIZ_R (0 << 30)
+# define R500_TEX_DST_A_SWIZ_G (1 << 30)
+# define R500_TEX_DST_A_SWIZ_B (2 << 30)
+# define R500_TEX_DST_A_SWIZ_A (3 << 30)
+#define R500_US_TEX_ADDR_DXDY_0 0xa000
+# define R500_DX_ADDR(x) ((x) << 0)
+# define R500_DX_ADDR_REL (1 << 7)
+# define R500_DX_S_SWIZ_R (0 << 8)
+# define R500_DX_S_SWIZ_G (1 << 8)
+# define R500_DX_S_SWIZ_B (2 << 8)
+# define R500_DX_S_SWIZ_A (3 << 8)
+# define R500_DX_T_SWIZ_R (0 << 10)
+# define R500_DX_T_SWIZ_G (1 << 10)
+# define R500_DX_T_SWIZ_B (2 << 10)
+# define R500_DX_T_SWIZ_A (3 << 10)
+# define R500_DX_R_SWIZ_R (0 << 12)
+# define R500_DX_R_SWIZ_G (1 << 12)
+# define R500_DX_R_SWIZ_B (2 << 12)
+# define R500_DX_R_SWIZ_A (3 << 12)
+# define R500_DX_Q_SWIZ_R (0 << 14)
+# define R500_DX_Q_SWIZ_G (1 << 14)
+# define R500_DX_Q_SWIZ_B (2 << 14)
+# define R500_DX_Q_SWIZ_A (3 << 14)
+# define R500_DY_ADDR(x) ((x) << 16)
+# define R500_DY_ADDR_REL (1 << 17)
+# define R500_DY_S_SWIZ_R (0 << 24)
+# define R500_DY_S_SWIZ_G (1 << 24)
+# define R500_DY_S_SWIZ_B (2 << 24)
+# define R500_DY_S_SWIZ_A (3 << 24)
+# define R500_DY_T_SWIZ_R (0 << 26)
+# define R500_DY_T_SWIZ_G (1 << 26)
+# define R500_DY_T_SWIZ_B (2 << 26)
+# define R500_DY_T_SWIZ_A (3 << 26)
+# define R500_DY_R_SWIZ_R (0 << 28)
+# define R500_DY_R_SWIZ_G (1 << 28)
+# define R500_DY_R_SWIZ_B (2 << 28)
+# define R500_DY_R_SWIZ_A (3 << 28)
+# define R500_DY_Q_SWIZ_R (0 << 30)
+# define R500_DY_Q_SWIZ_G (1 << 30)
+# define R500_DY_Q_SWIZ_B (2 << 30)
+# define R500_DY_Q_SWIZ_A (3 << 30)
+#define R500_US_TEX_INST_0 0x9000
+# define R500_TEX_ID(x) ((x) << 16)
+# define R500_TEX_INST_NOP (0 << 22)
+# define R500_TEX_INST_LD (1 << 22)
+# define R500_TEX_INST_TEXKILL (2 << 22)
+# define R500_TEX_INST_PROJ (3 << 22)
+# define R500_TEX_INST_LODBIAS (4 << 22)
+# define R500_TEX_INST_LOD (5 << 22)
+# define R500_TEX_INST_DXDY (6 << 22)
+# define R500_TEX_SEM_ACQUIRE (1 << 25)
+# define R500_TEX_IGNORE_UNCOVERED (1 << 26)
+# define R500_TEX_UNSCALED (1 << 27)
+#define R300_US_W_FMT 0x46b4
+# define R300_W_FMT_W0 (0 << 0)
+# define R300_W_FMT_W24 (1 << 0)
+# define R300_W_FMT_W24FP (2 << 0)
+# define R300_W_SRC_US (0 << 2)
+# define R300_W_SRC_RAS (1 << 2)
+
+
+/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
+ * Two parameter dwords:
+ * 0. VAP_VTX_FMT: The first parameter is not written to hardware
+ * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.
+ */
+#define R300_PACKET3_3D_DRAW_VBUF 0x00002800
+
+/* Draw a primitive from immediate vertices in this packet
+ * Up to 16382 dwords:
+ * 0. VAP_VTX_FMT: The first parameter is not written to hardware
+ * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.
+ * 2 to end: Up to 16380 dwords of vertex data.
+ */
+#define R300_PACKET3_3D_DRAW_IMMD 0x00002900
+
+/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR and
+ * immediate vertices in this packet
+ * Up to 16382 dwords:
+ * 0. VAP_VTX_FMT: The first parameter is not written to hardware
+ * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.
+ * 2 to end: Up to 16380 dwords of vertex data.
+ */
+#define R300_PACKET3_3D_DRAW_INDX 0x00002A00
+
+
+/* Specify the full set of vertex arrays as (address, stride).
+ * The first parameter is the number of vertex arrays specified.
+ * The rest of the command is a variable length list of blocks, where
+ * each block is three dwords long and specifies two arrays.
+ * The first dword of a block is split into two words, the lower significant
+ * word refers to the first array, the more significant word to the second
+ * array in the block.
+ * The low byte of each word contains the size of an array entry in dwords,
+ * the high byte contains the stride of the array.
+ * The second dword of a block contains the pointer to the first array,
+ * the third dword of a block contains the pointer to the second array.
+ * Note that if the total number of arrays is odd, the third dword of
+ * the last block is omitted.
+ */
+#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00
+
+#define R300_PACKET3_INDX_BUFFER 0x00003300
+# define R300_INDX_BUFFER_DST_SHIFT 0
+# define R300_INDX_BUFFER_SKIP_SHIFT 16
+# define R300_INDX_BUFFER_ONE_REG_WR (1<<31)
+
+/* Same as R300_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */
+#define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400
+/* Same as R300_PACKET3_3D_DRAW_IMMD but without VAP_VTX_FMT */
+#define R300_PACKET3_3D_DRAW_IMMD_2 0x00003500
+/* Same as R300_PACKET3_3D_DRAW_INDX but without VAP_VTX_FMT */
+#define R300_PACKET3_3D_DRAW_INDX_2 0x00003600
+
+/* Clears a portion of hierachical Z RAM
+ * 3 dword parameters
+ * 0. START
+ * 1. COUNT: 13:0 (max is 0x3FFF)
+ * 2. CLEAR_VALUE: Value to write into HIZ RAM.
+ */
+#define R300_PACKET3_3D_CLEAR_HIZ 0x00003700
+
+/* Draws a set of primitives using vertex buffers pointed by the state data.
+ * At least 2 Parameters:
+ * 0. VAP_VF_CNTL: The first parameter is a standard primitive emission dword.
+ * 2 to end: Data or indices (see other 3D_DRAW_* packets for details)
+ */
+#define R300_PACKET3_3D_DRAW_128 0x00003900
+
+/* END: Packet 3 commands */
+
+
+/* Color formats for 2d packets
+ */
+#define R300_CP_COLOR_FORMAT_CI8 2
+#define R300_CP_COLOR_FORMAT_ARGB1555 3
+#define R300_CP_COLOR_FORMAT_RGB565 4
+#define R300_CP_COLOR_FORMAT_ARGB8888 6
+#define R300_CP_COLOR_FORMAT_RGB332 7
+#define R300_CP_COLOR_FORMAT_RGB8 9
+#define R300_CP_COLOR_FORMAT_ARGB4444 15
+
+/*
+ * CP type-3 packets
+ */
+#define R300_CP_CMD_BITBLT_MULTI 0xC0009B00
+
+#endif /* _R300_REG_H */
+
+/* *INDENT-ON* */
+
+/* vim: set foldenable foldmarker=\\{,\\} foldmethod=marker : */
--- /dev/null
+/**************************************************************************
+
+Copyright (C) 2004 Nicolai Haehnle.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \brief R300 Render (Vertex Buffer Implementation)
+ *
+ * The immediate implementation has been removed from CVS in favor of the vertex
+ * buffer implementation.
+ *
+ * The render functions are called by the pipeline manager to render a batch of
+ * primitives. They return TRUE to pass on to the next stage (i.e. software
+ * rasterization) or FALSE to indicate that the pipeline has finished after
+ * rendering something.
+ *
+ * When falling back to software TCL still attempt to use hardware
+ * rasterization.
+ *
+ * I am not sure that the cache related registers are setup correctly, but
+ * obviously this does work... Further investigation is needed.
+ *
+ * \author Nicolai Haehnle <prefect_@gmx.net>
+ *
+ * \todo Add immediate implementation back? Perhaps this is useful if there are
+ * no bugs...
+ */
+
+#include "main/glheader.h"
+#include "main/state.h"
+#include "main/imports.h"
+#include "main/enums.h"
+#include "main/macros.h"
+#include "main/context.h"
+#include "main/dd.h"
+#include "main/simple_list.h"
+#include "main/api_arrayelt.h"
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "vbo/vbo.h"
+#include "tnl/tnl.h"
+#include "tnl/t_vp_build.h"
+#include "radeon_reg.h"
+#include "radeon_macros.h"
+#include "r600_context.h"
+#include "r600_ioctl.h"
+#include "r600_state.h"
+#include "r600_reg.h"
+#include "r600_tex.h"
+#include "r600_emit.h"
+#include "r600_fragprog.h"
+extern int future_hw_tcl_on;
+
+/**
+ * \brief Convert a OpenGL primitive type into a R300 primitive type.
+ */
+int r300PrimitiveType(r300ContextPtr rmesa, int prim)
+{
+ switch (prim & PRIM_MODE_MASK) {
+ case GL_POINTS:
+ return R300_VAP_VF_CNTL__PRIM_POINTS;
+ break;
+ case GL_LINES:
+ return R300_VAP_VF_CNTL__PRIM_LINES;
+ break;
+ case GL_LINE_STRIP:
+ return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
+ break;
+ case GL_LINE_LOOP:
+ return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
+ break;
+ case GL_TRIANGLES:
+ return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
+ break;
+ case GL_TRIANGLE_STRIP:
+ return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
+ break;
+ case GL_TRIANGLE_FAN:
+ return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
+ break;
+ case GL_QUADS:
+ return R300_VAP_VF_CNTL__PRIM_QUADS;
+ break;
+ case GL_QUAD_STRIP:
+ return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
+ break;
+ case GL_POLYGON:
+ return R300_VAP_VF_CNTL__PRIM_POLYGON;
+ break;
+ default:
+ assert(0);
+ return -1;
+ break;
+ }
+}
+
+int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
+{
+ int verts_off = 0;
+
+ switch (prim & PRIM_MODE_MASK) {
+ case GL_POINTS:
+ verts_off = 0;
+ break;
+ case GL_LINES:
+ verts_off = num_verts % 2;
+ break;
+ case GL_LINE_STRIP:
+ if (num_verts < 2)
+ verts_off = num_verts;
+ break;
+ case GL_LINE_LOOP:
+ if (num_verts < 2)
+ verts_off = num_verts;
+ break;
+ case GL_TRIANGLES:
+ verts_off = num_verts % 3;
+ break;
+ case GL_TRIANGLE_STRIP:
+ if (num_verts < 3)
+ verts_off = num_verts;
+ break;
+ case GL_TRIANGLE_FAN:
+ if (num_verts < 3)
+ verts_off = num_verts;
+ break;
+ case GL_QUADS:
+ verts_off = num_verts % 4;
+ break;
+ case GL_QUAD_STRIP:
+ if (num_verts < 4)
+ verts_off = num_verts;
+ else
+ verts_off = num_verts % 2;
+ break;
+ case GL_POLYGON:
+ if (num_verts < 3)
+ verts_off = num_verts;
+ break;
+ default:
+ assert(0);
+ return -1;
+ break;
+ }
+
+ return num_verts - verts_off;
+}
+
+static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ void *out;
+
+ radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo,
+ &rmesa->radeon.tcl.elt_dma_offset, n_elts * 4, 4);
+ radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1);
+ out = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset;
+ memcpy(out, elts, n_elts * 4);
+ radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo);
+}
+
+static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+
+ if (vertex_count > 0) {
+ BEGIN_BATCH(10);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0);
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
+ ((vertex_count + 0) << 16) |
+ type |
+ R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
+
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
+ OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
+ (R300_VAP_PORT_IDX0 >> 2));
+ OUT_BATCH_RELOC(rmesa->radeon.tcl.elt_dma_offset,
+ rmesa->radeon.tcl.elt_dma_bo,
+ rmesa->radeon.tcl.elt_dma_offset,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ OUT_BATCH(vertex_count);
+ } else {
+ OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
+ OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
+ (R300_VAP_PORT_IDX0 >> 2));
+ OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset);
+ OUT_BATCH(vertex_count);
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.elt_dma_bo,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ }
+ END_BATCH();
+ }
+}
+
+static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+ uint32_t voffset;
+ int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2;
+ int i;
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr,
+ offset);
+
+
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH(sz+2+(nr * 2));
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, sz - 1);
+ OUT_BATCH(nr);
+
+ for (i = 0; i + 1 < nr; i += 2) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) |
+ (rmesa->radeon.tcl.aos[i].stride << 8) |
+ (rmesa->radeon.tcl.aos[i + 1].components << 16) |
+ (rmesa->radeon.tcl.aos[i + 1].stride << 24));
+
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[i].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[i+1].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+
+ if (nr & 1) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
+ (rmesa->radeon.tcl.aos[nr - 1].stride << 8));
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[nr - 1].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+ END_BATCH();
+ } else {
+
+ BEGIN_BATCH(sz+2+(nr * 2));
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, sz - 1);
+ OUT_BATCH(nr);
+
+ for (i = 0; i + 1 < nr; i += 2) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) |
+ (rmesa->radeon.tcl.aos[i].stride << 8) |
+ (rmesa->radeon.tcl.aos[i + 1].components << 16) |
+ (rmesa->radeon.tcl.aos[i + 1].stride << 24));
+
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ OUT_BATCH(voffset);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ OUT_BATCH(voffset);
+ }
+
+ if (nr & 1) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
+ (rmesa->radeon.tcl.aos[nr - 1].stride << 8));
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ OUT_BATCH(voffset);
+ }
+ for (i = 0; i + 1 < nr; i += 2) {
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[i+0].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[i+1].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+ if (nr & 1) {
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[nr-1].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+ END_BATCH();
+ }
+
+}
+
+static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+
+ BEGIN_BATCH(3);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type);
+ END_BATCH();
+}
+
+static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
+ int start, int end, int prim)
+{
+ int type, num_verts;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+
+ type = r300PrimitiveType(rmesa, prim);
+ num_verts = r300NumVerts(rmesa, end - start, prim);
+
+ if (type < 0 || num_verts <= 0)
+ return;
+
+ /* Make space for at least 64 dwords.
+ * This is supposed to ensure that we can get all rendering
+ * commands into a single command buffer.
+ */
+ rcommonEnsureCmdBufSpace(&rmesa->radeon, 64, __FUNCTION__);
+
+ if (vb->Elts) {
+ if (num_verts > 65535) {
+ /* not implemented yet */
+ WARN_ONCE("Too many elts\n");
+ return;
+ }
+ /* Note: The following is incorrect, but it's the best I can do
+ * without a major refactoring of how DMA memory is handled.
+ * The problem: Ensuring that both vertex arrays *and* index
+ * arrays are at the right position, and then ensuring that
+ * the LOAD_VBPNTR, DRAW_INDX and INDX_BUFFER packets are emitted
+ * at once.
+ *
+ * So why is the following incorrect? Well, it seems like
+ * allocating the index array might actually evict the vertex
+ * arrays. *sigh*
+ */
+ r300EmitElts(ctx, vb->Elts, num_verts);
+ r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start);
+ r300FireEB(rmesa, num_verts, type);
+ } else {
+ r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start);
+ r300FireAOS(rmesa, num_verts, type);
+ }
+ COMMIT_BATCH();
+}
+
+static GLboolean r300RunRender(GLcontext * ctx,
+ struct tnl_pipeline_stage *stage)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ int i;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+
+ if (RADEON_DEBUG & DEBUG_PRIMS)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ r300UpdateShaders(rmesa);
+ if (r300EmitArrays(ctx))
+ return GL_TRUE;
+
+ r300UpdateShaderStates(rmesa);
+
+ r300EmitCacheFlush(rmesa);
+ radeonEmitState(&rmesa->radeon);
+
+ for (i = 0; i < vb->PrimitiveCount; i++) {
+ GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
+ GLuint start = vb->Primitive[i].start;
+ GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
+ r300RunRenderPrimitive(rmesa, ctx, start, end, prim);
+ }
+
+ r300EmitCacheFlush(rmesa);
+
+ radeonReleaseArrays(ctx, ~0);
+
+ return GL_FALSE;
+}
+
+#define FALLBACK_IF(expr) \
+ do { \
+ if (expr) { \
+ if (1 || RADEON_DEBUG & DEBUG_FALLBACKS) \
+ WARN_ONCE("Software fallback:%s\n", \
+ #expr); \
+ return R300_FALLBACK_RAST; \
+ } \
+ } while(0)
+
+static int r300Fallback(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ const unsigned back = ctx->Stencil._BackFace;
+
+ FALLBACK_IF(r300->radeon.Fallback);
+ /* Do we need to use new-style shaders?
+ * Also is there a better way to do this? */
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ struct r500_fragment_program *fp = (struct r500_fragment_program *)
+ (char *)ctx->FragmentProgram._Current;
+ if (fp) {
+ if (!fp->translated) {
+ r500TranslateFragmentShader(r300, fp);
+ FALLBACK_IF(!fp->translated);
+ }
+ }
+ } else {
+ struct r300_fragment_program *fp = (struct r300_fragment_program *)
+ (char *)ctx->FragmentProgram._Current;
+ if (fp) {
+ if (!fp->translated) {
+ r300TranslateFragmentShader(r300, fp);
+ FALLBACK_IF(!fp->translated);
+ }
+ }
+ }
+
+ FALLBACK_IF(ctx->RenderMode != GL_RENDER);
+
+ /* If GL_EXT_stencil_two_side is disabled, this fallback check can
+ * be removed.
+ */
+ FALLBACK_IF(ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
+ || ctx->Stencil.ValueMask[0] !=
+ ctx->Stencil.ValueMask[back]
+ || ctx->Stencil.WriteMask[0] !=
+ ctx->Stencil.WriteMask[back]);
+
+ if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite)
+ FALLBACK_IF(ctx->Point.PointSprite);
+
+ if (!r300->disable_lowimpact_fallback) {
+ FALLBACK_IF(ctx->Polygon.StippleFlag);
+ FALLBACK_IF(ctx->Multisample._Enabled);
+ FALLBACK_IF(ctx->Line.StippleFlag);
+ FALLBACK_IF(ctx->Line.SmoothFlag);
+ FALLBACK_IF(ctx->Point.SmoothFlag);
+ }
+
+ return R300_FALLBACK_NONE;
+}
+
+static GLboolean r300RunNonTCLRender(GLcontext * ctx,
+ struct tnl_pipeline_stage *stage)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ if (RADEON_DEBUG & DEBUG_PRIMS)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ if (r300Fallback(ctx) >= R300_FALLBACK_RAST)
+ return GL_TRUE;
+
+ if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ return GL_TRUE;
+
+ if (!r300ValidateBuffers(ctx))
+ return GL_TRUE;
+
+ return r300RunRender(ctx, stage);
+}
+
+static GLboolean r300RunTCLRender(GLcontext * ctx,
+ struct tnl_pipeline_stage *stage)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_vertex_program *vp;
+
+ hw_tcl_on = future_hw_tcl_on;
+
+ if (RADEON_DEBUG & DEBUG_PRIMS)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ if (hw_tcl_on == GL_FALSE)
+ return GL_TRUE;
+
+ if (r300Fallback(ctx) >= R300_FALLBACK_TCL) {
+ hw_tcl_on = GL_FALSE;
+ return GL_TRUE;
+ }
+
+ if (!r300ValidateBuffers(ctx))
+ return GL_TRUE;
+
+ r300UpdateShaders(rmesa);
+
+ vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+ if (vp->native == GL_FALSE) {
+ hw_tcl_on = GL_FALSE;
+ return GL_TRUE;
+ }
+
+ return r300RunRender(ctx, stage);
+}
+
+const struct tnl_pipeline_stage _r300_render_stage = {
+ "r300 Hardware Rasterization",
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ r300RunNonTCLRender
+};
+
+const struct tnl_pipeline_stage _r300_tcl_stage = {
+ "r300 Hardware Transform, Clipping and Lighting",
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ r300RunTCLRender
+};
--- /dev/null
+
+#include "main/glheader.h"
+
+#include "shader/program.h"
+#include "tnl/tnl.h"
+#include "r600_context.h"
+#include "r600_fragprog.h"
+
+static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
+ GLuint id)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_vertex_program_cont *vp;
+ struct r300_fragment_program *r300_fp;
+ struct r500_fragment_program *r500_fp;
+
+ switch (target) {
+ case GL_VERTEX_STATE_PROGRAM_NV:
+ case GL_VERTEX_PROGRAM_ARB:
+ vp = CALLOC_STRUCT(r300_vertex_program_cont);
+ return _mesa_init_vertex_program(ctx, &vp->mesa_program,
+ target, id);
+ case GL_FRAGMENT_PROGRAM_ARB:
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ r500_fp = CALLOC_STRUCT(r500_fragment_program);
+ r500_fp->ctx = ctx;
+ return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program,
+ target, id);
+ } else {
+ r300_fp = CALLOC_STRUCT(r300_fragment_program);
+ return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program,
+ target, id);
+ }
+
+ case GL_FRAGMENT_PROGRAM_NV:
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ r500_fp = CALLOC_STRUCT(r500_fragment_program);
+ return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program,
+ target, id);
+ } else {
+ r300_fp = CALLOC_STRUCT(r300_fragment_program);
+ return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program,
+ target, id);
+ }
+ default:
+ _mesa_problem(ctx, "Bad target in r300NewProgram");
+ }
+
+ return NULL;
+}
+
+static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog)
+{
+ _mesa_delete_program(ctx, prog);
+}
+
+static void
+r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_vertex_program_cont *vp = (void *)prog;
+ struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog;
+ struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog;
+
+ switch (target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ vp->progs = NULL;
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ r500_fp->translated = GL_FALSE;
+ else
+ r300_fp->translated = GL_FALSE;
+ break;
+ }
+
+ /* need this for tcl fallbacks */
+ _tnl_program_string(ctx, target, prog);
+}
+
+static GLboolean
+r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
+{
+ return GL_TRUE;
+}
+
+void r300InitShaderFuncs(struct dd_function_table *functions)
+{
+ functions->NewProgram = r300NewProgram;
+ functions->DeleteProgram = r300DeleteProgram;
+ functions->ProgramStringNotify = r300ProgramStringNotify;
+ functions->IsProgramNative = r300IsProgramNative;
+}
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002.
+Copyright (C) 2004 Nicolai Haehnle.
+All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#include "main/glheader.h"
+#include "main/state.h"
+#include "main/imports.h"
+#include "main/enums.h"
+#include "main/macros.h"
+#include "main/context.h"
+#include "main/dd.h"
+#include "main/framebuffer.h"
+#include "main/simple_list.h"
+#include "main/api_arrayelt.h"
+#include "main/texformat.h"
+
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_statevars.h"
+#include "vbo/vbo.h"
+#include "tnl/tnl.h"
+
+#include "r600_context.h"
+#include "r600_ioctl.h"
+#include "r600_state.h"
+#include "r600_reg.h"
+#include "r600_emit.h"
+#include "r600_fragprog.h"
+#include "r600_tex.h"
+
+#include "drirenderbuffer.h"
+
+extern int future_hw_tcl_on;
+extern void _tnl_UpdateFixedFunctionProgram(GLcontext * ctx);
+
+static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ R300_STATECHANGE(rmesa, blend_color);
+
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ GLuint r = IROUND(cf[0]*1023.0f);
+ GLuint g = IROUND(cf[1]*1023.0f);
+ GLuint b = IROUND(cf[2]*1023.0f);
+ GLuint a = IROUND(cf[3]*1023.0f);
+
+ rmesa->hw.blend_color.cmd[1] = r | (a << 16);
+ rmesa->hw.blend_color.cmd[2] = b | (g << 16);
+ } else {
+ GLubyte color[4];
+ CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]);
+ CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
+ CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
+ CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
+
+ rmesa->hw.blend_color.cmd[1] = PACK_COLOR_8888(color[3], color[0],
+ color[1], color[2]);
+ }
+}
+
+/**
+ * Calculate the hardware blend factor setting. This same function is used
+ * for source and destination of both alpha and RGB.
+ *
+ * \returns
+ * The hardware register value for the specified blend factor. This value
+ * will need to be shifted into the correct position for either source or
+ * destination factor.
+ *
+ * \todo
+ * Since the two cases where source and destination are handled differently
+ * are essentially error cases, they should never happen. Determine if these
+ * cases can be removed.
+ */
+static int blend_factor(GLenum factor, GLboolean is_src)
+{
+ switch (factor) {
+ case GL_ZERO:
+ return R300_BLEND_GL_ZERO;
+ break;
+ case GL_ONE:
+ return R300_BLEND_GL_ONE;
+ break;
+ case GL_DST_COLOR:
+ return R300_BLEND_GL_DST_COLOR;
+ break;
+ case GL_ONE_MINUS_DST_COLOR:
+ return R300_BLEND_GL_ONE_MINUS_DST_COLOR;
+ break;
+ case GL_SRC_COLOR:
+ return R300_BLEND_GL_SRC_COLOR;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ return R300_BLEND_GL_ONE_MINUS_SRC_COLOR;
+ break;
+ case GL_SRC_ALPHA:
+ return R300_BLEND_GL_SRC_ALPHA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA;
+ break;
+ case GL_DST_ALPHA:
+ return R300_BLEND_GL_DST_ALPHA;
+ break;
+ case GL_ONE_MINUS_DST_ALPHA:
+ return R300_BLEND_GL_ONE_MINUS_DST_ALPHA;
+ break;
+ case GL_SRC_ALPHA_SATURATE:
+ return (is_src) ? R300_BLEND_GL_SRC_ALPHA_SATURATE :
+ R300_BLEND_GL_ZERO;
+ break;
+ case GL_CONSTANT_COLOR:
+ return R300_BLEND_GL_CONST_COLOR;
+ break;
+ case GL_ONE_MINUS_CONSTANT_COLOR:
+ return R300_BLEND_GL_ONE_MINUS_CONST_COLOR;
+ break;
+ case GL_CONSTANT_ALPHA:
+ return R300_BLEND_GL_CONST_ALPHA;
+ break;
+ case GL_ONE_MINUS_CONSTANT_ALPHA:
+ return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA;
+ break;
+ default:
+ fprintf(stderr, "unknown blend factor %x\n", factor);
+ return (is_src) ? R300_BLEND_GL_ONE : R300_BLEND_GL_ZERO;
+ break;
+ }
+}
+
+/**
+ * Sets both the blend equation and the blend function.
+ * This is done in a single
+ * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX)
+ * change the interpretation of the blend function.
+ * Also, make sure that blend function and blend equation are set to their
+ * default value if color blending is not enabled, since at least blend
+ * equations GL_MIN and GL_FUNC_REVERSE_SUBTRACT will cause wrong results
+ * otherwise for unknown reasons.
+ */
+
+/* helper function */
+static void r300SetBlendCntl(r300ContextPtr r300, int func, int eqn,
+ int cbits, int funcA, int eqnA)
+{
+ GLuint new_ablend, new_cblend;
+
+#if 0
+ fprintf(stderr,
+ "eqnA=%08x funcA=%08x eqn=%08x func=%08x cbits=%08x\n",
+ eqnA, funcA, eqn, func, cbits);
+#endif
+ new_ablend = eqnA | funcA;
+ new_cblend = eqn | func;
+
+ /* Some blend factor combinations don't seem to work when the
+ * BLEND_NO_SEPARATE bit is set.
+ *
+ * Especially problematic candidates are the ONE_MINUS_* flags,
+ * but I can't see a real pattern.
+ */
+#if 0
+ if (new_ablend == new_cblend) {
+ new_cblend |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0;
+ }
+#endif
+ new_cblend |= cbits;
+
+ if ((new_ablend != r300->hw.bld.cmd[R300_BLD_ABLEND]) ||
+ (new_cblend != r300->hw.bld.cmd[R300_BLD_CBLEND])) {
+ R300_STATECHANGE(r300, bld);
+ r300->hw.bld.cmd[R300_BLD_ABLEND] = new_ablend;
+ r300->hw.bld.cmd[R300_BLD_CBLEND] = new_cblend;
+ }
+}
+
+static void r300SetBlendState(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ int func = (R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) |
+ (R300_BLEND_GL_ZERO << R300_DST_BLEND_SHIFT);
+ int eqn = R300_COMB_FCN_ADD_CLAMP;
+ int funcA = (R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) |
+ (R300_BLEND_GL_ZERO << R300_DST_BLEND_SHIFT);
+ int eqnA = R300_COMB_FCN_ADD_CLAMP;
+
+ if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
+ r300SetBlendCntl(r300, func, eqn, 0, func, eqn);
+ return;
+ }
+
+ func =
+ (blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE) <<
+ R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstRGB,
+ GL_FALSE) <<
+ R300_DST_BLEND_SHIFT);
+
+ switch (ctx->Color.BlendEquationRGB) {
+ case GL_FUNC_ADD:
+ eqn = R300_COMB_FCN_ADD_CLAMP;
+ break;
+
+ case GL_FUNC_SUBTRACT:
+ eqn = R300_COMB_FCN_SUB_CLAMP;
+ break;
+
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqn = R300_COMB_FCN_RSUB_CLAMP;
+ break;
+
+ case GL_MIN:
+ eqn = R300_COMB_FCN_MIN;
+ func = (R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) |
+ (R300_BLEND_GL_ONE << R300_DST_BLEND_SHIFT);
+ break;
+
+ case GL_MAX:
+ eqn = R300_COMB_FCN_MAX;
+ func = (R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) |
+ (R300_BLEND_GL_ONE << R300_DST_BLEND_SHIFT);
+ break;
+
+ default:
+ fprintf(stderr,
+ "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
+ __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
+ return;
+ }
+
+ funcA =
+ (blend_factor(ctx->Color.BlendSrcA, GL_TRUE) <<
+ R300_SRC_BLEND_SHIFT) | (blend_factor(ctx->Color.BlendDstA,
+ GL_FALSE) <<
+ R300_DST_BLEND_SHIFT);
+
+ switch (ctx->Color.BlendEquationA) {
+ case GL_FUNC_ADD:
+ eqnA = R300_COMB_FCN_ADD_CLAMP;
+ break;
+
+ case GL_FUNC_SUBTRACT:
+ eqnA = R300_COMB_FCN_SUB_CLAMP;
+ break;
+
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqnA = R300_COMB_FCN_RSUB_CLAMP;
+ break;
+
+ case GL_MIN:
+ eqnA = R300_COMB_FCN_MIN;
+ funcA = (R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) |
+ (R300_BLEND_GL_ONE << R300_DST_BLEND_SHIFT);
+ break;
+
+ case GL_MAX:
+ eqnA = R300_COMB_FCN_MAX;
+ funcA = (R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) |
+ (R300_BLEND_GL_ONE << R300_DST_BLEND_SHIFT);
+ break;
+
+ default:
+ fprintf(stderr,
+ "[%s:%u] Invalid A blend equation (0x%04x).\n",
+ __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
+ return;
+ }
+
+ r300SetBlendCntl(r300,
+ func, eqn,
+ (R300_SEPARATE_ALPHA_ENABLE |
+ R300_READ_ENABLE |
+ R300_ALPHA_BLEND_ENABLE), funcA, eqnA);
+}
+
+static void r300BlendEquationSeparate(GLcontext * ctx,
+ GLenum modeRGB, GLenum modeA)
+{
+ r300SetBlendState(ctx);
+}
+
+static void r300BlendFuncSeparate(GLcontext * ctx,
+ GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA)
+{
+ r300SetBlendState(ctx);
+}
+
+/**
+ * Translate LogicOp enums into hardware representation.
+ * Both use a very logical bit-wise layout, but unfortunately the order
+ * of bits is reversed.
+ */
+static GLuint translate_logicop(GLenum logicop)
+{
+ GLuint bits = logicop - GL_CLEAR;
+ bits = ((bits & 1) << 3) | ((bits & 2) << 1) | ((bits & 4) >> 1) | ((bits & 8) >> 3);
+ return bits << R300_RB3D_ROPCNTL_ROP_SHIFT;
+}
+
+/**
+ * Used internally to update the r300->hw hardware state to match the
+ * current OpenGL state.
+ */
+static void r300SetLogicOpState(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ R300_STATECHANGE(r300, rop);
+ if (RGBA_LOGICOP_ENABLED(ctx)) {
+ r300->hw.rop.cmd[1] = R300_RB3D_ROPCNTL_ROP_ENABLE |
+ translate_logicop(ctx->Color.LogicOp);
+ } else {
+ r300->hw.rop.cmd[1] = 0;
+ }
+}
+
+/**
+ * Called by Mesa when an application program changes the LogicOp state
+ * via glLogicOp.
+ */
+static void r300LogicOpcode(GLcontext *ctx, GLenum logicop)
+{
+ if (RGBA_LOGICOP_ENABLED(ctx))
+ r300SetLogicOpState(ctx);
+}
+
+static void r300ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLint p;
+ GLint *ip;
+
+ /* no VAP UCP on non-TCL chipsets */
+ if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ return;
+
+ p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
+ ip = (GLint *)ctx->Transform._ClipUserPlane[p];
+
+ R300_STATECHANGE( rmesa, vpucp[p] );
+ rmesa->hw.vpucp[p].cmd[R300_VPUCP_X] = ip[0];
+ rmesa->hw.vpucp[p].cmd[R300_VPUCP_Y] = ip[1];
+ rmesa->hw.vpucp[p].cmd[R300_VPUCP_Z] = ip[2];
+ rmesa->hw.vpucp[p].cmd[R300_VPUCP_W] = ip[3];
+}
+
+static void r300SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ GLuint p;
+
+ /* no VAP UCP on non-TCL chipsets */
+ if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ return;
+
+ p = cap - GL_CLIP_PLANE0;
+ R300_STATECHANGE(r300, vap_clip_cntl);
+ if (state) {
+ r300->hw.vap_clip_cntl.cmd[1] |= (R300_VAP_UCP_ENABLE_0 << p);
+ r300ClipPlane(ctx, cap, NULL);
+ } else {
+ r300->hw.vap_clip_cntl.cmd[1] &= ~(R300_VAP_UCP_ENABLE_0 << p);
+ }
+}
+
+/**
+ * Update our tracked culling state based on Mesa's state.
+ */
+static void r300UpdateCulling(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ uint32_t val = 0;
+
+ if (ctx->Polygon.CullFlag) {
+ switch (ctx->Polygon.CullFaceMode) {
+ case GL_FRONT:
+ val = R300_CULL_FRONT;
+ break;
+ case GL_BACK:
+ val = R300_CULL_BACK;
+ break;
+ case GL_FRONT_AND_BACK:
+ val = R300_CULL_FRONT | R300_CULL_BACK;
+ break;
+ default:
+ break;
+ }
+ }
+
+ switch (ctx->Polygon.FrontFace) {
+ case GL_CW:
+ val |= R300_FRONT_FACE_CW;
+ break;
+ case GL_CCW:
+ val |= R300_FRONT_FACE_CCW;
+ break;
+ default:
+ break;
+ }
+
+ R300_STATECHANGE(r300, cul);
+ r300->hw.cul.cmd[R300_CUL_CULL] = val;
+}
+
+static void r300SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ R300_STATECHANGE(r300, occlusion_cntl);
+ if (state) {
+ r300->hw.occlusion_cntl.cmd[1] |= (3 << 0);
+ } else {
+ r300->hw.occlusion_cntl.cmd[1] &= ~(3 << 0);
+ }
+}
+
+static GLboolean current_fragment_program_writes_depth(GLcontext* ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
+ struct r300_fragment_program *fp = (struct r300_fragment_program *)
+ (char *)ctx->FragmentProgram._Current;
+ return (fp && fp->WritesDepth);
+ } else {
+ struct r500_fragment_program* fp =
+ (struct r500_fragment_program*)(char*)
+ ctx->FragmentProgram._Current;
+ return (fp && fp->writes_depth);
+ }
+}
+
+static void r300SetEarlyZState(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ GLuint topZ = R300_ZTOP_ENABLE;
+
+ if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS)
+ topZ = R300_ZTOP_DISABLE;
+ if (current_fragment_program_writes_depth(ctx))
+ topZ = R300_ZTOP_DISABLE;
+
+ if (topZ != r300->hw.zstencil_format.cmd[2]) {
+ /* Note: This completely reemits the stencil format.
+ * I have not tested whether this is strictly necessary,
+ * or if emitting a write to ZB_ZTOP is enough.
+ */
+ R300_STATECHANGE(r300, zstencil_format);
+ r300->hw.zstencil_format.cmd[2] = topZ;
+ }
+}
+
+static void r300SetAlphaState(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ GLubyte refByte;
+ uint32_t pp_misc = 0x0;
+ GLboolean really_enabled = ctx->Color.AlphaEnabled;
+
+ CLAMPED_FLOAT_TO_UBYTE(refByte, ctx->Color.AlphaRef);
+
+ switch (ctx->Color.AlphaFunc) {
+ case GL_NEVER:
+ pp_misc |= R300_FG_ALPHA_FUNC_NEVER;
+ break;
+ case GL_LESS:
+ pp_misc |= R300_FG_ALPHA_FUNC_LESS;
+ break;
+ case GL_EQUAL:
+ pp_misc |= R300_FG_ALPHA_FUNC_EQUAL;
+ break;
+ case GL_LEQUAL:
+ pp_misc |= R300_FG_ALPHA_FUNC_LE;
+ break;
+ case GL_GREATER:
+ pp_misc |= R300_FG_ALPHA_FUNC_GREATER;
+ break;
+ case GL_NOTEQUAL:
+ pp_misc |= R300_FG_ALPHA_FUNC_NOTEQUAL;
+ break;
+ case GL_GEQUAL:
+ pp_misc |= R300_FG_ALPHA_FUNC_GE;
+ break;
+ case GL_ALWAYS:
+ /*pp_misc |= FG_ALPHA_FUNC_ALWAYS; */
+ really_enabled = GL_FALSE;
+ break;
+ }
+
+ if (really_enabled) {
+ pp_misc |= R300_FG_ALPHA_FUNC_ENABLE;
+ pp_misc |= R500_FG_ALPHA_FUNC_8BIT;
+ pp_misc |= (refByte & R300_FG_ALPHA_FUNC_VAL_MASK);
+ } else {
+ pp_misc = 0x0;
+ }
+
+ R300_STATECHANGE(r300, at);
+ r300->hw.at.cmd[R300_AT_ALPHA_TEST] = pp_misc;
+ r300->hw.at.cmd[R300_AT_UNKNOWN] = 0;
+
+ r300SetEarlyZState(ctx);
+}
+
+static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
+{
+ (void)func;
+ (void)ref;
+ r300SetAlphaState(ctx);
+}
+
+static int translate_func(int func)
+{
+ switch (func) {
+ case GL_NEVER:
+ return R300_ZS_NEVER;
+ case GL_LESS:
+ return R300_ZS_LESS;
+ case GL_EQUAL:
+ return R300_ZS_EQUAL;
+ case GL_LEQUAL:
+ return R300_ZS_LEQUAL;
+ case GL_GREATER:
+ return R300_ZS_GREATER;
+ case GL_NOTEQUAL:
+ return R300_ZS_NOTEQUAL;
+ case GL_GEQUAL:
+ return R300_ZS_GEQUAL;
+ case GL_ALWAYS:
+ return R300_ZS_ALWAYS;
+ }
+ return 0;
+}
+
+static void r300SetDepthState(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ R300_STATECHANGE(r300, zs);
+ r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_STENCIL_ENABLE|R300_STENCIL_FRONT_BACK;
+ r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_Z_FUNC_SHIFT);
+
+ if (ctx->Depth.Test) {
+ r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_Z_ENABLE;
+ if (ctx->Depth.Mask)
+ r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_Z_WRITE_ENABLE;
+ r300->hw.zs.cmd[R300_ZS_CNTL_1] |=
+ translate_func(ctx->Depth.Func) << R300_Z_FUNC_SHIFT;
+ }
+
+ r300SetEarlyZState(ctx);
+}
+
+static void r300SetStencilState(GLcontext * ctx, GLboolean state)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ GLboolean hw_stencil = GL_FALSE;
+ if (ctx->DrawBuffer) {
+ struct radeon_renderbuffer *rrbStencil
+ = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
+ hw_stencil = (rrbStencil && rrbStencil->bo);
+ }
+
+ if (hw_stencil) {
+ R300_STATECHANGE(r300, zs);
+ if (state) {
+ r300->hw.zs.cmd[R300_ZS_CNTL_0] |=
+ R300_STENCIL_ENABLE;
+ } else {
+ r300->hw.zs.cmd[R300_ZS_CNTL_0] &=
+ ~R300_STENCIL_ENABLE;
+ }
+ } else {
+#if R200_MERGED
+ FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state);
+#endif
+ }
+}
+
+static void r300UpdatePolygonMode(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ uint32_t hw_mode = R300_GA_POLY_MODE_DISABLE;
+
+ /* Only do something if a polygon mode is wanted, default is GL_FILL */
+ if (ctx->Polygon.FrontMode != GL_FILL ||
+ ctx->Polygon.BackMode != GL_FILL) {
+ GLenum f, b;
+
+ /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
+ * correctly by selecting the correct front and back face
+ */
+ if (ctx->Polygon.FrontFace == GL_CCW) {
+ f = ctx->Polygon.FrontMode;
+ b = ctx->Polygon.BackMode;
+ } else {
+ f = ctx->Polygon.BackMode;
+ b = ctx->Polygon.FrontMode;
+ }
+
+ /* Enable polygon mode */
+ hw_mode |= R300_GA_POLY_MODE_DUAL;
+
+ switch (f) {
+ case GL_LINE:
+ hw_mode |= R300_GA_POLY_MODE_FRONT_PTYPE_LINE;
+ break;
+ case GL_POINT:
+ hw_mode |= R300_GA_POLY_MODE_FRONT_PTYPE_POINT;
+ break;
+ case GL_FILL:
+ hw_mode |= R300_GA_POLY_MODE_FRONT_PTYPE_TRI;
+ break;
+ }
+
+ switch (b) {
+ case GL_LINE:
+ hw_mode |= R300_GA_POLY_MODE_BACK_PTYPE_LINE;
+ break;
+ case GL_POINT:
+ hw_mode |= R300_GA_POLY_MODE_BACK_PTYPE_POINT;
+ break;
+ case GL_FILL:
+ hw_mode |= R300_GA_POLY_MODE_BACK_PTYPE_TRI;
+ break;
+ }
+ }
+
+ if (r300->hw.polygon_mode.cmd[1] != hw_mode) {
+ R300_STATECHANGE(r300, polygon_mode);
+ r300->hw.polygon_mode.cmd[1] = hw_mode;
+ }
+
+ r300->hw.polygon_mode.cmd[2] = 0x00000001;
+ r300->hw.polygon_mode.cmd[3] = 0x00000000;
+}
+
+/**
+ * Change the culling mode.
+ *
+ * \note Mesa already filters redundant calls to this function.
+ */
+static void r300CullFace(GLcontext * ctx, GLenum mode)
+{
+ (void)mode;
+
+ r300UpdateCulling(ctx);
+}
+
+/**
+ * Change the polygon orientation.
+ *
+ * \note Mesa already filters redundant calls to this function.
+ */
+static void r300FrontFace(GLcontext * ctx, GLenum mode)
+{
+ (void)mode;
+
+ r300UpdateCulling(ctx);
+ r300UpdatePolygonMode(ctx);
+}
+
+/**
+ * Change the depth testing function.
+ *
+ * \note Mesa already filters redundant calls to this function.
+ */
+static void r300DepthFunc(GLcontext * ctx, GLenum func)
+{
+ (void)func;
+ r300SetDepthState(ctx);
+}
+
+/**
+ * Enable/Disable depth writing.
+ *
+ * \note Mesa already filters redundant calls to this function.
+ */
+static void r300DepthMask(GLcontext * ctx, GLboolean mask)
+{
+ (void)mask;
+ r300SetDepthState(ctx);
+}
+
+/**
+ * Handle glColorMask()
+ */
+static void r300ColorMask(GLcontext * ctx,
+ GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ int mask = (r ? RB3D_COLOR_CHANNEL_MASK_RED_MASK0 : 0) |
+ (g ? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 : 0) |
+ (b ? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 : 0) |
+ (a ? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 : 0);
+
+ if (mask != r300->hw.cmk.cmd[R300_CMK_COLORMASK]) {
+ R300_STATECHANGE(r300, cmk);
+ r300->hw.cmk.cmd[R300_CMK_COLORMASK] = mask;
+ }
+}
+
+/* =============================================================
+ * Point state
+ */
+static void r300PointSize(GLcontext * ctx, GLfloat size)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ /* same size limits for AA, non-AA points */
+ size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
+
+ R300_STATECHANGE(r300, ps);
+ r300->hw.ps.cmd[R300_PS_POINTSIZE] =
+ ((int)(size * 6) << R300_POINTSIZE_X_SHIFT) |
+ ((int)(size * 6) << R300_POINTSIZE_Y_SHIFT);
+}
+
+static void r300PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ switch (pname) {
+ case GL_POINT_SIZE_MIN:
+ R300_STATECHANGE(r300, ga_point_minmax);
+ r300->hw.ga_point_minmax.cmd[1] &= ~R300_GA_POINT_MINMAX_MIN_MASK;
+ r300->hw.ga_point_minmax.cmd[1] |= (GLuint)(ctx->Point.MinSize * 6.0);
+ break;
+ case GL_POINT_SIZE_MAX:
+ R300_STATECHANGE(r300, ga_point_minmax);
+ r300->hw.ga_point_minmax.cmd[1] &= ~R300_GA_POINT_MINMAX_MAX_MASK;
+ r300->hw.ga_point_minmax.cmd[1] |= (GLuint)(ctx->Point.MaxSize * 6.0)
+ << R300_GA_POINT_MINMAX_MAX_SHIFT;
+ break;
+ case GL_POINT_DISTANCE_ATTENUATION:
+ break;
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ break;
+ default:
+ break;
+ }
+}
+
+/* =============================================================
+ * Line state
+ */
+static void r300LineWidth(GLcontext * ctx, GLfloat widthf)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ widthf = CLAMP(widthf,
+ ctx->Const.MinPointSize,
+ ctx->Const.MaxPointSize);
+ R300_STATECHANGE(r300, lcntl);
+ r300->hw.lcntl.cmd[1] =
+ R300_LINE_CNT_HO | R300_LINE_CNT_VE | (int)(widthf * 6.0);
+}
+
+static void r300PolygonMode(GLcontext * ctx, GLenum face, GLenum mode)
+{
+ (void)face;
+ (void)mode;
+
+ r300UpdatePolygonMode(ctx);
+}
+
+/* =============================================================
+ * Stencil
+ */
+
+static int translate_stencil_op(int op)
+{
+ switch (op) {
+ case GL_KEEP:
+ return R300_ZS_KEEP;
+ case GL_ZERO:
+ return R300_ZS_ZERO;
+ case GL_REPLACE:
+ return R300_ZS_REPLACE;
+ case GL_INCR:
+ return R300_ZS_INCR;
+ case GL_DECR:
+ return R300_ZS_DECR;
+ case GL_INCR_WRAP_EXT:
+ return R300_ZS_INCR_WRAP;
+ case GL_DECR_WRAP_EXT:
+ return R300_ZS_DECR_WRAP;
+ case GL_INVERT:
+ return R300_ZS_INVERT;
+ default:
+ WARN_ONCE("Do not know how to translate stencil op");
+ return R300_ZS_KEEP;
+ }
+ return 0;
+}
+
+static void r300ShadeModel(GLcontext * ctx, GLenum mode)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ R300_STATECHANGE(rmesa, shade);
+ rmesa->hw.shade.cmd[1] = 0x00000002;
+ switch (mode) {
+ case GL_FLAT:
+ rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT;
+ break;
+ case GL_SMOOTH:
+ rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH;
+ break;
+ default:
+ return;
+ }
+ rmesa->hw.shade.cmd[3] = 0x00000000;
+ rmesa->hw.shade.cmd[4] = 0x00000000;
+}
+
+static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face,
+ GLenum func, GLint ref, GLuint mask)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint refmask =
+ ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT)
+ | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT);
+ const unsigned back = ctx->Stencil._BackFace;
+ GLuint flag;
+
+ R300_STATECHANGE(rmesa, zs);
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK;
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &= ~((R300_ZS_MASK <<
+ R300_S_FRONT_FUNC_SHIFT)
+ | (R300_ZS_MASK <<
+ R300_S_BACK_FUNC_SHIFT));
+
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &=
+ ~((R300_STENCILREF_MASK << R300_STENCILREF_SHIFT) |
+ (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT));
+
+ flag = translate_func(ctx->Stencil.Function[0]);
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
+ (flag << R300_S_FRONT_FUNC_SHIFT);
+
+ flag = translate_func(ctx->Stencil.Function[back]);
+
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
+ (flag << R300_S_BACK_FUNC_SHIFT);
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask;
+}
+
+static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ R300_STATECHANGE(rmesa, zs);
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &=
+ ~(R300_STENCILREF_MASK <<
+ R300_STENCILWRITEMASK_SHIFT);
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |=
+ (ctx->Stencil.
+ WriteMask[0] & R300_STENCILREF_MASK) <<
+ R300_STENCILWRITEMASK_SHIFT;
+}
+
+static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
+ GLenum fail, GLenum zfail, GLenum zpass)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ const unsigned back = ctx->Stencil._BackFace;
+
+ R300_STATECHANGE(rmesa, zs);
+ /* It is easier to mask what's left.. */
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &=
+ (R300_ZS_MASK << R300_Z_FUNC_SHIFT) |
+ (R300_ZS_MASK << R300_S_FRONT_FUNC_SHIFT) |
+ (R300_ZS_MASK << R300_S_BACK_FUNC_SHIFT);
+
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
+ (translate_stencil_op(ctx->Stencil.FailFunc[0]) <<
+ R300_S_FRONT_SFAIL_OP_SHIFT)
+ | (translate_stencil_op(ctx->Stencil.ZFailFunc[0]) <<
+ R300_S_FRONT_ZFAIL_OP_SHIFT)
+ | (translate_stencil_op(ctx->Stencil.ZPassFunc[0]) <<
+ R300_S_FRONT_ZPASS_OP_SHIFT);
+
+ rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
+ (translate_stencil_op(ctx->Stencil.FailFunc[back]) <<
+ R300_S_BACK_SFAIL_OP_SHIFT)
+ | (translate_stencil_op(ctx->Stencil.ZFailFunc[back]) <<
+ R300_S_BACK_ZFAIL_OP_SHIFT)
+ | (translate_stencil_op(ctx->Stencil.ZPassFunc[back]) <<
+ R300_S_BACK_ZPASS_OP_SHIFT);
+}
+
+/* =============================================================
+ * Window position and viewport transformation
+ */
+
+/*
+ * To correctly position primitives:
+ */
+#define SUBPIXEL_X 0.125
+#define SUBPIXEL_Y 0.125
+
+static void r300UpdateWindow(GLcontext * ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
+ GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+ const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+ const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ GLfloat y_scale, y_bias;
+
+ if (render_to_fbo) {
+ y_scale = 1.0;
+ y_bias = 0;
+ } else {
+ y_scale = -1.0;
+ y_bias = yoffset;
+ }
+
+ GLfloat sx = v[MAT_SX];
+ GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
+ GLfloat sy = v[MAT_SY] * y_scale;
+ GLfloat ty = (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y;
+ GLfloat sz = v[MAT_SZ] * depthScale;
+ GLfloat tz = v[MAT_TZ] * depthScale;
+
+ R300_STATECHANGE(rmesa, vpt);
+
+ rmesa->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(sx);
+ rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] = r300PackFloat32(tx);
+ rmesa->hw.vpt.cmd[R300_VPT_YSCALE] = r300PackFloat32(sy);
+ rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] = r300PackFloat32(ty);
+ rmesa->hw.vpt.cmd[R300_VPT_ZSCALE] = r300PackFloat32(sz);
+ rmesa->hw.vpt.cmd[R300_VPT_ZOFFSET] = r300PackFloat32(tz);
+}
+
+static void r300Viewport(GLcontext * ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ /* Don't pipeline viewport changes, conflict with window offset
+ * setting below. Could apply deltas to rescue pipelined viewport
+ * values, or keep the originals hanging around.
+ */
+ r300UpdateWindow(ctx);
+
+ radeon_viewport(ctx, x, y, width, height);
+}
+
+static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
+{
+ r300UpdateWindow(ctx);
+}
+
+void r300UpdateViewportOffset(GLcontext * ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = ((radeonContextPtr) rmesa)->dri.drawable;
+ GLfloat xoffset = (GLfloat) dPriv->x;
+ GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+
+ GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
+ GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
+
+ if (rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] != r300PackFloat32(tx) ||
+ rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] != r300PackFloat32(ty)) {
+ /* Note: this should also modify whatever data the context reset
+ * code uses...
+ */
+ R300_STATECHANGE(rmesa, vpt);
+ rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] = r300PackFloat32(tx);
+ rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] = r300PackFloat32(ty);
+
+ }
+
+ radeonUpdateScissor(ctx);
+}
+
+static void
+r300FetchStateParameter(GLcontext * ctx,
+ const gl_state_index state[STATE_LENGTH],
+ GLfloat * value)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ switch (state[0]) {
+ case STATE_INTERNAL:
+ switch (state[1]) {
+ case STATE_R300_WINDOW_DIMENSION:
+ value[0] = r300->radeon.dri.drawable->w * 0.5f; /* width*0.5 */
+ value[1] = r300->radeon.dri.drawable->h * 0.5f; /* height*0.5 */
+ value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
+ value[3] = 1.0F; /* not used */
+ break;
+
+ case STATE_R300_TEXRECT_FACTOR:{
+ struct gl_texture_object *t =
+ ctx->Texture.Unit[state[2]].CurrentTex[TEXTURE_RECT_INDEX];
+
+ if (t && t->Image[0][t->BaseLevel]) {
+ struct gl_texture_image *image =
+ t->Image[0][t->BaseLevel];
+ value[0] = 1.0 / image->Width2;
+ value[1] = 1.0 / image->Height2;
+ } else {
+ value[0] = 1.0;
+ value[1] = 1.0;
+ }
+ value[2] = 1.0;
+ value[3] = 1.0;
+ break;
+ }
+
+ default:
+ break;
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+/**
+ * Update R300's own internal state parameters.
+ * For now just STATE_R300_WINDOW_DIMENSION
+ */
+void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state)
+{
+ struct r300_fragment_program *fp;
+ struct gl_program_parameter_list *paramList;
+ GLuint i;
+
+ if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM)))
+ return;
+
+ fp = (struct r300_fragment_program *)ctx->FragmentProgram._Current;
+ if (!fp)
+ return;
+
+ paramList = fp->mesa_program.Base.Parameters;
+
+ if (!paramList)
+ return;
+
+ for (i = 0; i < paramList->NumParameters; i++) {
+ if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) {
+ r300FetchStateParameter(ctx,
+ paramList->Parameters[i].
+ StateIndexes,
+ paramList->ParameterValues[i]);
+ }
+ }
+}
+
+/* =============================================================
+ * Polygon state
+ */
+static void r300PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLfloat constant = units;
+
+ switch (ctx->Visual.depthBits) {
+ case 16:
+ constant *= 4.0;
+ break;
+ case 24:
+ constant *= 2.0;
+ break;
+ }
+
+ factor *= 12.0;
+
+/* fprintf(stderr, "%s f:%f u:%f\n", __FUNCTION__, factor, constant); */
+
+ R300_STATECHANGE(rmesa, zbs);
+ rmesa->hw.zbs.cmd[R300_ZBS_T_FACTOR] = r300PackFloat32(factor);
+ rmesa->hw.zbs.cmd[R300_ZBS_T_CONSTANT] = r300PackFloat32(constant);
+ rmesa->hw.zbs.cmd[R300_ZBS_W_FACTOR] = r300PackFloat32(factor);
+ rmesa->hw.zbs.cmd[R300_ZBS_W_CONSTANT] = r300PackFloat32(constant);
+}
+
+/* Routing and texture-related */
+
+/* r300 doesnt handle GL_CLAMP and GL_MIRROR_CLAMP_EXT correctly when filter is NEAREST.
+ * Since texwrap produces same results for GL_CLAMP and GL_CLAMP_TO_EDGE we use them instead.
+ * We need to recalculate wrap modes whenever filter mode is changed because someone might do:
+ * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
+ * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ * Since r300 completely ignores R300_TX_CLAMP when either min or mag is nearest it cant handle
+ * combinations where only one of them is nearest.
+ */
+static unsigned long gen_fixed_filter(unsigned long f)
+{
+ unsigned long mag, min, needs_fixing = 0;
+ //return f;
+
+ /* We ignore MIRROR bit so we dont have to do everything twice */
+ if ((f & ((7 - 1) << R300_TX_WRAP_S_SHIFT)) ==
+ (R300_TX_CLAMP << R300_TX_WRAP_S_SHIFT)) {
+ needs_fixing |= 1;
+ }
+ if ((f & ((7 - 1) << R300_TX_WRAP_T_SHIFT)) ==
+ (R300_TX_CLAMP << R300_TX_WRAP_T_SHIFT)) {
+ needs_fixing |= 2;
+ }
+ if ((f & ((7 - 1) << R300_TX_WRAP_R_SHIFT)) ==
+ (R300_TX_CLAMP << R300_TX_WRAP_R_SHIFT)) {
+ needs_fixing |= 4;
+ }
+
+ if (!needs_fixing)
+ return f;
+
+ mag = f & R300_TX_MAG_FILTER_MASK;
+ min = f & (R300_TX_MIN_FILTER_MASK|R300_TX_MIN_FILTER_MIP_MASK);
+
+ /* TODO: Check for anisto filters too */
+ if ((mag != R300_TX_MAG_FILTER_NEAREST)
+ && (min != R300_TX_MIN_FILTER_NEAREST))
+ return f;
+
+ /* r300 cant handle these modes hence we force nearest to linear */
+ if ((mag == R300_TX_MAG_FILTER_NEAREST)
+ && (min != R300_TX_MIN_FILTER_NEAREST)) {
+ f &= ~R300_TX_MAG_FILTER_NEAREST;
+ f |= R300_TX_MAG_FILTER_LINEAR;
+ return f;
+ }
+
+ if ((min == R300_TX_MIN_FILTER_NEAREST)
+ && (mag != R300_TX_MAG_FILTER_NEAREST)) {
+ f &= ~R300_TX_MIN_FILTER_NEAREST;
+ f |= R300_TX_MIN_FILTER_LINEAR;
+ return f;
+ }
+
+ /* Both are nearest */
+ if (needs_fixing & 1) {
+ f &= ~((7 - 1) << R300_TX_WRAP_S_SHIFT);
+ f |= R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_S_SHIFT;
+ }
+ if (needs_fixing & 2) {
+ f &= ~((7 - 1) << R300_TX_WRAP_T_SHIFT);
+ f |= R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_T_SHIFT;
+ }
+ if (needs_fixing & 4) {
+ f &= ~((7 - 1) << R300_TX_WRAP_R_SHIFT);
+ f |= R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_R_SHIFT;
+ }
+ return f;
+}
+
+static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ int i;
+ struct r300_fragment_program *fp = (struct r300_fragment_program *)
+ (char *)ctx->FragmentProgram._Current;
+ struct r300_fragment_program_code *code = &fp->code;
+
+ R300_STATECHANGE(r300, fpt);
+
+ for (i = 0; i < code->tex.length; i++) {
+ int unit;
+ int opcode;
+ unsigned long val;
+
+ unit = code->tex.inst[i] >> R300_TEX_ID_SHIFT;
+ unit &= 15;
+
+ val = code->tex.inst[i];
+ val &= ~R300_TEX_ID_MASK;
+
+ opcode =
+ (val & R300_TEX_INST_MASK) >> R300_TEX_INST_SHIFT;
+ if (opcode == R300_TEX_OP_KIL) {
+ r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val;
+ } else {
+ if (tmu_mappings[unit] >= 0) {
+ val |=
+ tmu_mappings[unit] <<
+ R300_TEX_ID_SHIFT;
+ r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val;
+ } else {
+ // We get here when the corresponding texture image is incomplete
+ // (e.g. incomplete mipmaps etc.)
+ r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val;
+ }
+ }
+ }
+
+ r300->hw.fpt.cmd[R300_FPT_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen,
+ R300_US_TEX_INST_0, code->tex.length);
+}
+
+static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
+{
+ int i;
+ struct r500_fragment_program *fp = (struct r500_fragment_program *)
+ (char *)ctx->FragmentProgram._Current;
+ struct r500_fragment_program_code *code = &fp->code;
+
+ /* find all the texture instructions and relocate the texture units */
+ for (i = 0; i < code->inst_end + 1; i++) {
+ if ((code->inst[i].inst0 & 0x3) == R500_INST_TYPE_TEX) {
+ uint32_t val;
+ int unit, opcode, new_unit;
+
+ val = code->inst[i].inst1;
+
+ unit = (val >> 16) & 0xf;
+
+ val &= ~(0xf << 16);
+
+ opcode = val & (0x7 << 22);
+ if (opcode == R500_TEX_INST_TEXKILL) {
+ new_unit = 0;
+ } else {
+ if (tmu_mappings[unit] >= 0) {
+ new_unit = tmu_mappings[unit];
+ } else {
+ new_unit = 0;
+ }
+ }
+ val |= R500_TEX_ID(new_unit);
+ code->inst[i].inst1 = val;
+ }
+ }
+}
+
+static GLuint translate_lod_bias(GLfloat bias)
+{
+ GLint b = (int)(bias*32);
+ if (b >= (1 << 9))
+ b = (1 << 9)-1;
+ else if (b < -(1 << 9))
+ b = -(1 << 9);
+ return (((GLuint)b) << R300_LOD_BIAS_SHIFT) & R300_LOD_BIAS_MASK;
+}
+
+static void r300SetupTextures(GLcontext * ctx)
+{
+ int i, mtu;
+ struct radeon_tex_obj *t;
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ int hw_tmu = 0;
+ int last_hw_tmu = -1; /* -1 translates into no setup costs for fields */
+ int tmu_mappings[R300_MAX_TEXTURE_UNITS] = { -1, };
+ struct r300_fragment_program *fp = (struct r300_fragment_program *)
+ (char *)ctx->FragmentProgram._Current;
+
+ R300_STATECHANGE(r300, txe);
+ R300_STATECHANGE(r300, tex.filter);
+ R300_STATECHANGE(r300, tex.filter_1);
+ R300_STATECHANGE(r300, tex.size);
+ R300_STATECHANGE(r300, tex.format);
+ R300_STATECHANGE(r300, tex.pitch);
+ R300_STATECHANGE(r300, tex.offset);
+ R300_STATECHANGE(r300, tex.chroma_key);
+ R300_STATECHANGE(r300, tex.border_color);
+
+ r300->hw.txe.cmd[R300_TXE_ENABLE] = 0x0;
+
+ mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
+ if (RADEON_DEBUG & DEBUG_STATE)
+ fprintf(stderr, "mtu=%d\n", mtu);
+
+ if (mtu > R300_MAX_TEXTURE_UNITS) {
+ fprintf(stderr,
+ "Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n",
+ mtu, R300_MAX_TEXTURE_UNITS);
+ _mesa_exit(-1);
+ }
+
+ /* We cannot let disabled tmu offsets pass DRM */
+ for (i = 0; i < mtu; i++) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ tmu_mappings[i] = hw_tmu;
+
+ t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
+ if (!t)
+ continue;
+
+ if ((t->pp_txformat & 0xffffff00) == 0xffffff00) {
+ WARN_ONCE
+ ("unknown texture format (entry %x) encountered. Help me !\n",
+ t->pp_txformat & 0xff);
+ }
+
+ if (RADEON_DEBUG & DEBUG_STATE)
+ fprintf(stderr,
+ "Activating texture unit %d\n", i);
+
+ r300->hw.txe.cmd[R300_TXE_ENABLE] |= (1 << hw_tmu);
+
+ r300->hw.tex.filter.cmd[R300_TEX_VALUE_0 +
+ hw_tmu] =
+ gen_fixed_filter(t->pp_txfilter) | (hw_tmu << 28);
+ /* Note: There is a LOD bias per texture unit and a LOD bias
+ * per texture object. We add them here to get the correct behaviour.
+ * (The per-texture object LOD bias was introduced in OpenGL 1.4
+ * and is not present in the EXT_texture_object extension).
+ */
+ r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] =
+ t->pp_txfilter_1 |
+ translate_lod_bias(ctx->Texture.Unit[i].LodBias + t->base.LodBias);
+ r300->hw.tex.size.cmd[R300_TEX_VALUE_0 + hw_tmu] =
+ t->pp_txsize;
+ r300->hw.tex.format.cmd[R300_TEX_VALUE_0 +
+ hw_tmu] = t->pp_txformat;
+ r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0 + hw_tmu] =
+ t->pp_txpitch;
+ r300->hw.textures[hw_tmu] = t;
+
+ if (t->tile_bits & R300_TXO_MACRO_TILE) {
+ WARN_ONCE("macro tiling enabled!\n");
+ }
+
+ if (t->tile_bits & R300_TXO_MICRO_TILE) {
+ WARN_ONCE("micro tiling enabled!\n");
+ }
+
+ r300->hw.tex.chroma_key.cmd[R300_TEX_VALUE_0 +
+ hw_tmu] = 0x0;
+ r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0 +
+ hw_tmu] =
+ t->pp_border_color;
+
+ last_hw_tmu = hw_tmu;
+
+ hw_tmu++;
+ }
+ }
+
+ r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, last_hw_tmu + 1);
+ r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER1_0, last_hw_tmu + 1);
+ r300->hw.tex.size.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_SIZE_0, last_hw_tmu + 1);
+ r300->hw.tex.format.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT_0, last_hw_tmu + 1);
+ r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT2_0, last_hw_tmu + 1);
+ r300->hw.tex.offset.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_OFFSET_0, last_hw_tmu + 1);
+ r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_CHROMA_KEY_0, last_hw_tmu + 1);
+ r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, last_hw_tmu + 1);
+
+ if (!fp) /* should only happenen once, just after context is created */
+ return;
+
+ if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
+ if (fp->mesa_program.UsesKill && last_hw_tmu < 0) {
+ // The KILL operation requires the first texture unit
+ // to be enabled.
+ r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1;
+ r300->hw.tex.filter.cmd[R300_TEX_VALUE_0] = 0;
+ r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1);
+ }
+ r300SetupFragmentShaderTextures(ctx, tmu_mappings);
+ } else
+ r500SetupFragmentShaderTextures(ctx, tmu_mappings);
+
+ if (RADEON_DEBUG & DEBUG_STATE)
+ fprintf(stderr, "TX_ENABLE: %08x last_hw_tmu=%d\n",
+ r300->hw.txe.cmd[R300_TXE_ENABLE], last_hw_tmu);
+}
+
+union r300_outputs_written {
+ GLuint vp_outputs; /* hw_tcl_on */
+ DECLARE_RENDERINPUTS(index_bitset); /* !hw_tcl_on */
+};
+
+#define R300_OUTPUTS_WRITTEN_TEST(ow, vp_result, tnl_attrib) \
+ ((hw_tcl_on) ? (ow).vp_outputs & (1 << (vp_result)) : \
+ RENDERINPUTS_TEST( (ow.index_bitset), (tnl_attrib) ))
+
+static void r300SetupRSUnit(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ union r300_outputs_written OutputsWritten;
+ GLuint InputsRead;
+ int fp_reg, high_rr;
+ int col_ip, tex_ip;
+ int rs_tex_count = 0;
+ int i, count, col_fmt;
+
+ if (hw_tcl_on)
+ OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ else
+ RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset);
+
+ if (ctx->FragmentProgram._Current)
+ InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
+ else {
+ fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+ return; /* This should only ever happen once.. */
+ }
+
+ R300_STATECHANGE(r300, ri);
+ R300_STATECHANGE(r300, rc);
+ R300_STATECHANGE(r300, rr);
+
+ fp_reg = col_ip = tex_ip = col_fmt = 0;
+
+ r300->hw.rc.cmd[1] = 0;
+ r300->hw.rc.cmd[2] = 0;
+ for (i=0; i<R300_RR_CMDSIZE-1; ++i)
+ r300->hw.rr.cmd[R300_RR_INST_0 + i] = 0;
+
+ for (i=0; i<R300_RI_CMDSIZE-1; ++i)
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0;
+
+
+ if (InputsRead & FRAG_BIT_COL0) {
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
+ count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
+ if (count == 4)
+ col_fmt = R300_RS_COL_FMT_RGBA;
+ else if (count == 3)
+ col_fmt = R300_RS_COL_FMT_RGB1;
+ else
+ col_fmt = R300_RS_COL_FMT_0001;
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_COL0;
+ ++col_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
+ }
+ }
+
+ if (InputsRead & FRAG_BIT_COL1) {
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
+ count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
+ if (count == 4)
+ col_fmt = R300_RS_COL_FMT_RGBA;
+ else if (count == 3)
+ col_fmt = R300_RS_COL_FMT_RGB1;
+ else
+ col_fmt = R300_RS_COL_FMT_0001;
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_COL1;
+ ++col_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
+ }
+ }
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
+ continue;
+
+ if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) {
+ WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i);
+ continue;
+ }
+
+ int swiz;
+
+ /* with TCL we always seem to route 4 components */
+ if (hw_tcl_on)
+ count = 4;
+ else
+ count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
+
+ switch(count) {
+ case 4: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3); break;
+ case 3: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
+ default:
+ case 1:
+ case 2: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
+ };
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~(FRAG_BIT_TEX0 << i);
+ rs_tex_count += count;
+ ++tex_ip;
+ ++fp_reg;
+ }
+
+ if (InputsRead & FRAG_BIT_FOGC) {
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_FOGC;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants fogc, vp doesn't provide it\n");
+ }
+ }
+
+ if (InputsRead & FRAG_BIT_WPOS) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_WPOS;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
+ }
+ InputsRead &= ~FRAG_BIT_WPOS;
+
+ /* Setup default color if no color or tex was set */
+ if (rs_tex_count == 0 && col_ip == 0) {
+ r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ ++col_ip;
+ }
+
+ high_rr = (col_ip > tex_ip) ? col_ip : tex_ip;
+ r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
+ r300->hw.rc.cmd[2] |= high_rr - 1;
+
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr);
+
+ if (InputsRead)
+ WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
+}
+
+static void r500SetupRSUnit(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ union r300_outputs_written OutputsWritten;
+ GLuint InputsRead;
+ int fp_reg, high_rr;
+ int col_ip, tex_ip;
+ int rs_tex_count = 0;
+ int i, count, col_fmt;
+
+ if (hw_tcl_on)
+ OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ else
+ RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset);
+
+ if (ctx->FragmentProgram._Current)
+ InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
+ else {
+ fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+ return; /* This should only ever happen once.. */
+ }
+
+ R300_STATECHANGE(r300, ri);
+ R300_STATECHANGE(r300, rc);
+ R300_STATECHANGE(r300, rr);
+
+ fp_reg = col_ip = tex_ip = col_fmt = 0;
+
+ r300->hw.rc.cmd[1] = 0;
+ r300->hw.rc.cmd[2] = 0;
+ for (i=0; i<R300_RR_CMDSIZE-1; ++i)
+ r300->hw.rr.cmd[R300_RR_INST_0 + i] = 0;
+
+ for (i=0; i<R500_RI_CMDSIZE-1; ++i)
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0;
+
+
+ if (InputsRead & FRAG_BIT_COL0) {
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
+ count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
+ if (count == 4)
+ col_fmt = R300_RS_COL_FMT_RGBA;
+ else if (count == 3)
+ col_fmt = R300_RS_COL_FMT_RGB1;
+ else
+ col_fmt = R300_RS_COL_FMT_0001;
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_COL0;
+ ++col_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
+ }
+ }
+
+ if (InputsRead & FRAG_BIT_COL1) {
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
+ count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
+ if (count == 4)
+ col_fmt = R300_RS_COL_FMT_RGBA;
+ else if (count == 3)
+ col_fmt = R300_RS_COL_FMT_RGB1;
+ else
+ col_fmt = R300_RS_COL_FMT_0001;
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_COL1;
+ ++col_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
+ }
+ }
+
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
+ continue;
+
+ if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) {
+ WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i);
+ continue;
+ }
+
+ int swiz = 0;
+
+ /* with TCL we always seem to route 4 components */
+ if (hw_tcl_on)
+ count = 4;
+ else
+ count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
+
+ if (count == 4) {
+ swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= (rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT;
+ } else if (count == 3) {
+ swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
+ } else if (count == 2) {
+ swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
+ } else if (count == 1) {
+ swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
+ } else {
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
+ swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
+ swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
+ }
+
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz;
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~(FRAG_BIT_TEX0 << i);
+ rs_tex_count += count;
+ ++tex_ip;
+ ++fp_reg;
+ }
+
+ if (InputsRead & FRAG_BIT_FOGC) {
+ if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_FOGC;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
+ } else {
+ WARN_ONCE("fragprog wants fogc, vp doesn't provide it\n");
+ }
+ }
+
+ if (InputsRead & FRAG_BIT_WPOS) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_WPOS;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
+ }
+
+ /* Setup default color if no color or tex was set */
+ if (rs_tex_count == 0 && col_ip == 0) {
+ r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ ++col_ip;
+ }
+
+ high_rr = (col_ip > tex_ip) ? col_ip : tex_ip;
+ r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
+ r300->hw.rc.cmd[2] |= 0xC0 | (high_rr - 1);
+
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr);
+
+ if (InputsRead)
+ WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
+}
+
+
+
+
+#define bump_vpu_count(ptr, new_count) do{\
+ drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
+ int _nc=(new_count)/4; \
+ assert(_nc < 256); \
+ if(_nc>_p->vpu.count)_p->vpu.count=_nc;\
+ }while(0)
+
+static INLINE void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf)
+{
+ int i;
+
+ if (vsf->length == 0)
+ return;
+
+ if (vsf->length & 0x3) {
+ fprintf(stderr, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n");
+ _mesa_exit(-1);
+ }
+
+ switch ((dest >> 8) & 0xf) {
+ case 0:
+ R300_STATECHANGE(r300, vpi);
+ for (i = 0; i < vsf->length; i++)
+ r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
+ bump_vpu_count(r300->hw.vpi.cmd, vsf->length + 4 * (dest & 0xff));
+ break;
+
+ case 2:
+ R300_STATECHANGE(r300, vpp);
+ for (i = 0; i < vsf->length; i++)
+ r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
+ bump_vpu_count(r300->hw.vpp.cmd, vsf->length + 4 * (dest & 0xff));
+ break;
+ case 4:
+ R300_STATECHANGE(r300, vps);
+ for (i = 0; i < vsf->length; i++)
+ r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
+ bump_vpu_count(r300->hw.vps.cmd, vsf->length + 4 * (dest & 0xff));
+ break;
+ default:
+ fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
+ _mesa_exit(-1);
+ }
+}
+
+#define MIN3(a, b, c) ((a) < (b) ? MIN2(a, c) : MIN2(b, c))
+
+
+static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
+ GLuint output_count, GLuint temp_count)
+{
+ int vtx_mem_size;
+ int pvs_num_slots;
+ int pvs_num_cntrls;
+
+ /* Flush PVS engine before changing PVS_NUM_SLOTS, PVS_NUM_CNTRLS.
+ * See r500 docs 6.5.2 - done in emit */
+
+ /* avoid division by zero */
+ if (input_count == 0) input_count = 1;
+ if (output_count == 0) output_count = 1;
+ if (temp_count == 0) temp_count = 1;
+
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ vtx_mem_size = 128;
+ else
+ vtx_mem_size = 72;
+
+ pvs_num_slots = MIN3(10, vtx_mem_size/input_count, vtx_mem_size/output_count);
+ pvs_num_cntrls = MIN2(6, vtx_mem_size/temp_count);
+
+ R300_STATECHANGE(rmesa, vap_cntl);
+ if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] =
+ (pvs_num_slots << R300_PVS_NUM_SLOTS_SHIFT) |
+ (pvs_num_cntrls << R300_PVS_NUM_CNTLRS_SHIFT) |
+ (12 << R300_VF_MAX_VTX_NUM_SHIFT);
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= R500_TCL_STATE_OPTIMIZATION;
+ } else
+ /* not sure about non-tcl */
+ rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
+ (5 << R300_PVS_NUM_CNTLRS_SHIFT) |
+ (5 << R300_VF_MAX_VTX_NUM_SHIFT));
+
+ if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515)
+ rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (2 << R300_PVS_NUM_FPUS_SHIFT);
+ else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) ||
+ (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) ||
+ (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570))
+ rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (5 << R300_PVS_NUM_FPUS_SHIFT);
+ else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) ||
+ (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420))
+ rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (6 << R300_PVS_NUM_FPUS_SHIFT);
+ else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) ||
+ (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580))
+ rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (8 << R300_PVS_NUM_FPUS_SHIFT);
+ else
+ rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (4 << R300_PVS_NUM_FPUS_SHIFT);
+
+}
+
+static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa)
+{
+ struct r300_vertex_shader_state *prog = &(rmesa->state.vertex_shader);
+ GLuint o_reg = 0;
+ GLuint i_reg = 0;
+ int i;
+ int inst_count = 0;
+ int param_count = 0;
+ int program_end = 0;
+
+ for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) {
+ if (rmesa->state.sw_tcl_inputs[i] != -1) {
+ prog->program.body.i[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT);
+ prog->program.body.i[program_end + 1] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ prog->program.body.i[program_end + 2] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ prog->program.body.i[program_end + 3] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ program_end += 4;
+ i_reg++;
+ }
+ }
+
+ prog->program.length = program_end;
+
+ r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START,
+ &(prog->program));
+ inst_count = (prog->program.length / 4) - 1;
+
+ r300VapCntl(rmesa, i_reg, o_reg, 0);
+
+ R300_STATECHANGE(rmesa, pvs);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
+ (0 << R300_PVS_FIRST_INST_SHIFT) |
+ (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ (inst_count << R300_PVS_LAST_INST_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
+ (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
+ (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
+ (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+}
+
+static int bit_count (int x)
+{
+ x = ((x & 0xaaaaaaaaU) >> 1) + (x & 0x55555555U);
+ x = ((x & 0xccccccccU) >> 2) + (x & 0x33333333U);
+ x = (x >> 16) + (x & 0xffff);
+ x = ((x & 0xf0f0) >> 4) + (x & 0x0f0f);
+ return (x >> 8) + (x & 0x00ff);
+}
+
+static void r300SetupRealVertexProgram(r300ContextPtr rmesa)
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+ int inst_count = 0;
+ int param_count = 0;
+
+ /* FIXME: r300SetupVertexProgramFragment */
+ R300_STATECHANGE(rmesa, vpp);
+ param_count =
+ r300VertexProgUpdateParams(ctx,
+ (struct r300_vertex_program_cont *)
+ ctx->VertexProgram._Current,
+ (float *)&rmesa->hw.vpp.
+ cmd[R300_VPP_PARAM_0]);
+ bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
+ param_count /= 4;
+
+ r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START, &(prog->program));
+ inst_count = (prog->program.length / 4) - 1;
+
+ r300VapCntl(rmesa, bit_count(prog->key.InputsRead),
+ bit_count(prog->key.OutputsWritten), prog->num_temporaries);
+
+ R300_STATECHANGE(rmesa, pvs);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
+ (0 << R300_PVS_FIRST_INST_SHIFT) |
+ (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ (inst_count << R300_PVS_LAST_INST_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
+ (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
+ (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
+ (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+}
+
+
+static void r300SetupVertexProgram(r300ContextPtr rmesa)
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+
+ /* Reset state, in case we don't use something */
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
+
+ /* Not sure why this doesnt work...
+ 0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
+ 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
+ //setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
+ if (hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) {
+ r300SetupRealVertexProgram(rmesa);
+ } else {
+ /* FIXME: This needs to be replaced by vertex shader generation code. */
+ r300SetupDefaultVertexProgram(rmesa);
+ }
+
+}
+
+/**
+ * Enable/Disable states.
+ *
+ * \note Mesa already filters redundant calls to this function.
+ */
+static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ if (RADEON_DEBUG & DEBUG_STATE)
+ fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(cap),
+ state ? "GL_TRUE" : "GL_FALSE");
+
+ switch (cap) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ /* empty */
+ break;
+ case GL_FOG:
+ /* empty */
+ break;
+ case GL_ALPHA_TEST:
+ r300SetAlphaState(ctx);
+ break;
+ case GL_COLOR_LOGIC_OP:
+ r300SetLogicOpState(ctx);
+ /* fall-through, because logic op overrides blending */
+ case GL_BLEND:
+ r300SetBlendState(ctx);
+ break;
+ case GL_CLIP_PLANE0:
+ case GL_CLIP_PLANE1:
+ case GL_CLIP_PLANE2:
+ case GL_CLIP_PLANE3:
+ case GL_CLIP_PLANE4:
+ case GL_CLIP_PLANE5:
+ r300SetClipPlaneState(ctx, cap, state);
+ break;
+ case GL_DEPTH_TEST:
+ r300SetDepthState(ctx);
+ break;
+ case GL_STENCIL_TEST:
+ r300SetStencilState(ctx, state);
+ break;
+ case GL_CULL_FACE:
+ r300UpdateCulling(ctx);
+ break;
+ case GL_POLYGON_OFFSET_POINT:
+ case GL_POLYGON_OFFSET_LINE:
+ case GL_POLYGON_OFFSET_FILL:
+ r300SetPolygonOffsetState(ctx, state);
+ break;
+ case GL_SCISSOR_TEST:
+ radeon_firevertices(&rmesa->radeon);
+ rmesa->radeon.state.scissor.enabled = state;
+ radeonUpdateScissor( ctx );
+ break;
+ default:
+ break;
+ }
+}
+
+/**
+ * Completely recalculates hardware state based on the Mesa state.
+ */
+static void r300ResetHwState(r300ContextPtr r300)
+{
+ GLcontext *ctx = r300->radeon.glCtx;
+ int has_tcl = 1;
+
+ if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ has_tcl = 0;
+
+ if (RADEON_DEBUG & DEBUG_STATE)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ radeon_firevertices(&r300->radeon);
+
+ r300ColorMask(ctx,
+ ctx->Color.ColorMask[RCOMP],
+ ctx->Color.ColorMask[GCOMP],
+ ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]);
+
+ r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
+ r300DepthMask(ctx, ctx->Depth.Mask);
+ r300DepthFunc(ctx, ctx->Depth.Func);
+
+ /* stencil */
+ r300Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
+ r300StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]);
+ r300StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0],
+ ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]);
+ r300StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0],
+ ctx->Stencil.ZFailFunc[0],
+ ctx->Stencil.ZPassFunc[0]);
+
+ r300UpdateCulling(ctx);
+
+ r300SetBlendState(ctx);
+ r300SetLogicOpState(ctx);
+
+ r300AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
+ r300Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
+
+ r300->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA
+ | R300_VPORT_X_OFFSET_ENA
+ | R300_VPORT_Y_SCALE_ENA
+ | R300_VPORT_Y_OFFSET_ENA
+ | R300_VPORT_Z_SCALE_ENA
+ | R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT;
+ r300->hw.vte.cmd[2] = 0x00000008;
+
+ r300->hw.vap_vf_max_vtx_indx.cmd[1] = 0x00FFFFFF;
+ r300->hw.vap_vf_max_vtx_indx.cmd[2] = 0x00000000;
+
+#ifdef MESA_LITTLE_ENDIAN
+ r300->hw.vap_cntl_status.cmd[1] = R300_VC_NO_SWAP;
+#else
+ r300->hw.vap_cntl_status.cmd[1] = R300_VC_32BIT_SWAP;
+#endif
+
+ /* disable VAP/TCL on non-TCL capable chips */
+ if (!has_tcl)
+ r300->hw.vap_cntl_status.cmd[1] |= R300_VAP_TCL_BYPASS;
+
+ r300->hw.vap_psc_sgn_norm_cntl.cmd[1] = 0xAAAAAAAA;
+
+ /* XXX: Other families? */
+ if (has_tcl) {
+ r300->hw.vap_clip_cntl.cmd[1] = R300_PS_UCP_MODE_DIST_COP;
+
+ r300->hw.vap_clip.cmd[1] = r300PackFloat32(1.0); /* X */
+ r300->hw.vap_clip.cmd[2] = r300PackFloat32(1.0); /* X */
+ r300->hw.vap_clip.cmd[3] = r300PackFloat32(1.0); /* Y */
+ r300->hw.vap_clip.cmd[4] = r300PackFloat32(1.0); /* Y */
+
+ switch (r300->radeon.radeonScreen->chip_family) {
+ case CHIP_FAMILY_R300:
+ r300->hw.vap_pvs_vtx_timeout_reg.cmd[1] = R300_2288_R300;
+ break;
+ default:
+ r300->hw.vap_pvs_vtx_timeout_reg.cmd[1] = R300_2288_RV350;
+ break;
+ }
+ }
+
+ r300->hw.gb_enable.cmd[1] = R300_GB_POINT_STUFF_ENABLE
+ | R300_GB_LINE_STUFF_ENABLE
+ | R300_GB_TRIANGLE_STUFF_ENABLE;
+
+ r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_0] = 0x66666666;
+ r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_1] = 0x06666666;
+
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] =
+ R300_GB_TILE_ENABLE | R300_GB_TILE_SIZE_16 /*| R300_GB_SUBPIXEL_1_16*/;
+ switch (r300->radeon.radeonScreen->num_gb_pipes) {
+ case 1:
+ default:
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |=
+ R300_GB_TILE_PIPE_COUNT_RV300;
+ break;
+ case 2:
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |=
+ R300_GB_TILE_PIPE_COUNT_R300;
+ break;
+ case 3:
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |=
+ R300_GB_TILE_PIPE_COUNT_R420_3P;
+ break;
+ case 4:
+ r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] |=
+ R300_GB_TILE_PIPE_COUNT_R420;
+ break;
+ }
+
+ /* XXX: Enable anti-aliasing? */
+ r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE;
+ r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0;
+
+ r300->hw.ga_point_s0.cmd[1] = r300PackFloat32(0.0);
+ r300->hw.ga_point_s0.cmd[2] = r300PackFloat32(0.0);
+ r300->hw.ga_point_s0.cmd[3] = r300PackFloat32(1.0);
+ r300->hw.ga_point_s0.cmd[4] = r300PackFloat32(1.0);
+
+ r300->hw.ga_triangle_stipple.cmd[1] = 0x00050005;
+
+ r300PointSize(ctx, 1.0);
+
+ r300->hw.ga_point_minmax.cmd[1] = 0x18000006;
+ r300->hw.ga_point_minmax.cmd[2] = 0x00020006;
+ r300->hw.ga_point_minmax.cmd[3] = r300PackFloat32(1.0 / 192.0);
+
+ r300LineWidth(ctx, 1.0);
+
+ r300->hw.ga_line_stipple.cmd[1] = 0;
+ r300->hw.ga_line_stipple.cmd[2] = r300PackFloat32(0.0);
+ r300->hw.ga_line_stipple.cmd[3] = r300PackFloat32(1.0);
+
+ r300ShadeModel(ctx, ctx->Light.ShadeModel);
+
+ r300PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
+ r300PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
+ r300->hw.zbias_cntl.cmd[1] = 0x00000000;
+
+ r300PolygonOffset(ctx, ctx->Polygon.OffsetFactor,
+ ctx->Polygon.OffsetUnits);
+ r300Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint);
+ r300Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine);
+ r300Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
+
+ r300->hw.su_depth_scale.cmd[1] = 0x4B7FFFFF;
+ r300->hw.su_depth_scale.cmd[2] = 0x00000000;
+
+ r300->hw.sc_hyperz.cmd[1] = 0x0000001C;
+ r300->hw.sc_hyperz.cmd[2] = 0x2DA49525;
+
+ r300->hw.sc_screendoor.cmd[1] = 0x00FFFFFF;
+
+ r300->hw.us_out_fmt.cmd[1] = R500_OUT_FMT_C4_8 |
+ R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A;
+ r300->hw.us_out_fmt.cmd[2] = R500_OUT_FMT_UNUSED |
+ R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A;
+ r300->hw.us_out_fmt.cmd[3] = R500_OUT_FMT_UNUSED |
+ R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A;
+ r300->hw.us_out_fmt.cmd[4] = R500_OUT_FMT_UNUSED |
+ R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A;
+ r300->hw.us_out_fmt.cmd[5] = R300_W_FMT_W0 | R300_W_SRC_US;
+
+ /* disable fog unit */
+ r300->hw.fogs.cmd[R300_FOGS_STATE] = 0;
+ r300->hw.fg_depth_src.cmd[1] = R300_FG_DEPTH_SRC_SCAN;
+
+ r300->hw.rb3d_cctl.cmd[1] = 0;
+
+ r300BlendColor(ctx, ctx->Color.BlendColor);
+
+ r300->hw.rb3d_dither_ctl.cmd[1] = 0;
+ r300->hw.rb3d_dither_ctl.cmd[2] = 0;
+ r300->hw.rb3d_dither_ctl.cmd[3] = 0;
+ r300->hw.rb3d_dither_ctl.cmd[4] = 0;
+ r300->hw.rb3d_dither_ctl.cmd[5] = 0;
+ r300->hw.rb3d_dither_ctl.cmd[6] = 0;
+ r300->hw.rb3d_dither_ctl.cmd[7] = 0;
+ r300->hw.rb3d_dither_ctl.cmd[8] = 0;
+ r300->hw.rb3d_dither_ctl.cmd[9] = 0;
+
+ r300->hw.rb3d_aaresolve_ctl.cmd[1] = 0;
+
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000;
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff;
+
+ r300->hw.zb_depthclearvalue.cmd[1] = 0;
+
+ r300->hw.zstencil_format.cmd[2] = R300_ZTOP_DISABLE;
+ r300->hw.zstencil_format.cmd[3] = 0x00000003;
+ r300->hw.zstencil_format.cmd[4] = 0x00000000;
+ r300SetEarlyZState(ctx);
+
+ r300->hw.unk4F30.cmd[1] = 0;
+ r300->hw.unk4F30.cmd[2] = 0;
+
+ r300->hw.zb_hiz_offset.cmd[1] = 0;
+
+ r300->hw.zb_hiz_pitch.cmd[1] = 0;
+
+ r300VapCntl(r300, 0, 0, 0);
+ if (has_tcl) {
+ r300->hw.vps.cmd[R300_VPS_ZERO_0] = 0;
+ r300->hw.vps.cmd[R300_VPS_ZERO_1] = 0;
+ r300->hw.vps.cmd[R300_VPS_POINTSIZE] = r300PackFloat32(1.0);
+ r300->hw.vps.cmd[R300_VPS_ZERO_3] = 0;
+ }
+
+ r300->radeon.hw.all_dirty = GL_TRUE;
+}
+
+void r300UpdateShaders(r300ContextPtr rmesa)
+{
+ GLcontext *ctx;
+ struct r300_vertex_program *vp;
+ int i;
+
+ ctx = rmesa->radeon.glCtx;
+
+ if (rmesa->radeon.NewGLState && hw_tcl_on) {
+ rmesa->radeon.NewGLState = 0;
+
+ for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
+ rmesa->temp_attrib[i] =
+ TNL_CONTEXT(ctx)->vb.AttribPtr[i];
+ TNL_CONTEXT(ctx)->vb.AttribPtr[i] =
+ &rmesa->dummy_attrib[i];
+ }
+
+ _tnl_UpdateFixedFunctionProgram(ctx);
+
+ for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
+ TNL_CONTEXT(ctx)->vb.AttribPtr[i] =
+ rmesa->temp_attrib[i];
+ }
+
+ r300SelectVertexShader(rmesa);
+ vp = (struct r300_vertex_program *)
+ CURRENT_VERTEX_SHADER(ctx);
+ /*if (vp->translated == GL_FALSE)
+ r300TranslateVertexShader(vp); */
+ if (vp->translated == GL_FALSE) {
+ fprintf(stderr, "Failing back to sw-tcl\n");
+ hw_tcl_on = future_hw_tcl_on = 0;
+ r300ResetHwState(rmesa);
+
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM);
+ return;
+ }
+ }
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM);
+}
+
+static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
+ struct gl_program *program, struct prog_src_register srcreg)
+{
+ static const GLfloat dummy[4] = { 0, 0, 0, 0 };
+
+ switch(srcreg.File) {
+ case PROGRAM_LOCAL_PARAM:
+ return program->LocalParams[srcreg.Index];
+ case PROGRAM_ENV_PARAM:
+ return ctx->FragmentProgram.Parameters[srcreg.Index];
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_NAMED_PARAM:
+ case PROGRAM_CONSTANT:
+ return program->Parameters->ParameterValues[srcreg.Index];
+ default:
+ _mesa_problem(ctx, "get_fragmentprogram_constant: Unknown\n");
+ return dummy;
+ }
+}
+
+
+static void r300SetupPixelShader(r300ContextPtr rmesa)
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ struct r300_fragment_program *fp = (struct r300_fragment_program *)
+ (char *)ctx->FragmentProgram._Current;
+ struct r300_fragment_program_code *code;
+ int i, k;
+
+ if (!fp) /* should only happenen once, just after context is created */
+ return;
+
+ r300TranslateFragmentShader(rmesa, fp);
+ if (!fp->translated) {
+ fprintf(stderr, "%s: No valid fragment shader, exiting\n",
+ __FUNCTION__);
+ return;
+ }
+ code = &fp->code;
+
+ r300SetupTextures(ctx);
+
+ R300_STATECHANGE(rmesa, fpi[0]);
+ R300_STATECHANGE(rmesa, fpi[1]);
+ R300_STATECHANGE(rmesa, fpi[2]);
+ R300_STATECHANGE(rmesa, fpi[3]);
+ rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_RGB_INST_0, code->alu.length);
+ rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_RGB_ADDR_0, code->alu.length);
+ rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_INST_0, code->alu.length);
+ rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst0;
+ rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst1;
+ rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst2;
+ rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst3;
+ }
+
+ R300_STATECHANGE(rmesa, fp);
+ rmesa->hw.fp.cmd[R300_FP_CNTL0] = code->cur_node | (code->first_node_has_tex << 3);
+ rmesa->hw.fp.cmd[R300_FP_CNTL1] = code->max_temp_idx;
+ rmesa->hw.fp.cmd[R300_FP_CNTL2] =
+ (0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT) |
+ ((code->alu.length-1) << R300_PFS_CNTL_ALU_END_SHIFT) |
+ (0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT) |
+ ((code->tex.length ? code->tex.length-1 : 0) << R300_PFS_CNTL_TEX_END_SHIFT);
+ /* I just want to say, the way these nodes are stored.. weird.. */
+ for (i = 0, k = (4 - (code->cur_node + 1)); i < 4; i++, k++) {
+ if (i < (code->cur_node + 1)) {
+ rmesa->hw.fp.cmd[R300_FP_NODE0 + k] =
+ (code->node[i].alu_offset << R300_ALU_START_SHIFT) |
+ (code->node[i].alu_end << R300_ALU_SIZE_SHIFT) |
+ (code->node[i].tex_offset << R300_TEX_START_SHIFT) |
+ (code->node[i].tex_end << R300_TEX_SIZE_SHIFT) |
+ code->node[i].flags;
+ } else {
+ rmesa->hw.fp.cmd[R300_FP_NODE0 + (3 - i)] = 0;
+ }
+ }
+
+ R300_STATECHANGE(rmesa, fpp);
+ rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4);
+ for (i = 0; i < code->const_nr; i++) {
+ const GLfloat *constant = get_fragmentprogram_constant(ctx,
+ &fp->mesa_program.Base, code->constant[i]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]);
+ rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat24(constant[3]);
+ }
+}
+
+#define bump_r500fp_count(ptr, new_count) do{\
+ drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
+ int _nc=(new_count)/6; \
+ assert(_nc < 256); \
+ if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\
+} while(0)
+
+#define bump_r500fp_const_count(ptr, new_count) do{\
+ drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
+ int _nc=(new_count)/4; \
+ assert(_nc < 256); \
+ if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\
+} while(0)
+
+static void r500SetupPixelShader(r300ContextPtr rmesa)
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ struct r500_fragment_program *fp = (struct r500_fragment_program *)
+ (char *)ctx->FragmentProgram._Current;
+ int i;
+ struct r500_fragment_program_code *code;
+
+ if (!fp) /* should only happenen once, just after context is created */
+ return;
+
+ ((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0;
+
+ r500TranslateFragmentShader(rmesa, fp);
+ if (!fp->translated) {
+ fprintf(stderr, "%s: No valid fragment shader, exiting\n",
+ __FUNCTION__);
+ return;
+ }
+ code = &fp->code;
+
+ r300SetupTextures(ctx);
+
+ R300_STATECHANGE(rmesa, fp);
+ rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = code->max_temp_idx;
+
+ rmesa->hw.fp.cmd[R500_FP_CODE_ADDR] =
+ R500_US_CODE_START_ADDR(code->inst_offset) |
+ R500_US_CODE_END_ADDR(code->inst_end);
+ rmesa->hw.fp.cmd[R500_FP_CODE_RANGE] =
+ R500_US_CODE_RANGE_ADDR(code->inst_offset) |
+ R500_US_CODE_RANGE_SIZE(code->inst_end);
+ rmesa->hw.fp.cmd[R500_FP_CODE_OFFSET] =
+ R500_US_CODE_OFFSET_ADDR(0); /* FIXME when we add flow control */
+
+ R300_STATECHANGE(rmesa, r500fp);
+ /* Emit our shader... */
+ for (i = 0; i < code->inst_end+1; i++) {
+ rmesa->hw.r500fp.cmd[i*6+1] = code->inst[i].inst0;
+ rmesa->hw.r500fp.cmd[i*6+2] = code->inst[i].inst1;
+ rmesa->hw.r500fp.cmd[i*6+3] = code->inst[i].inst2;
+ rmesa->hw.r500fp.cmd[i*6+4] = code->inst[i].inst3;
+ rmesa->hw.r500fp.cmd[i*6+5] = code->inst[i].inst4;
+ rmesa->hw.r500fp.cmd[i*6+6] = code->inst[i].inst5;
+ }
+
+ bump_r500fp_count(rmesa->hw.r500fp.cmd, (code->inst_end + 1) * 6);
+
+ R300_STATECHANGE(rmesa, r500fp_const);
+ for (i = 0; i < code->const_nr; i++) {
+ const GLfloat *constant = get_fragmentprogram_constant(ctx,
+ &fp->mesa_program.Base, code->constant[i]);
+ rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]);
+ rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]);
+ rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]);
+ rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(constant[3]);
+ }
+ bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4);
+
+}
+
+void r300UpdateShaderStates(r300ContextPtr rmesa)
+{
+ GLcontext *ctx;
+ ctx = rmesa->radeon.glCtx;
+
+ r300SetEarlyZState(ctx);
+
+ /* w_fmt value is set to get best performance
+ * see p.130 R5xx 3D acceleration guide v1.3 */
+ GLuint w_fmt, fgdepthsrc;
+ if (current_fragment_program_writes_depth(ctx)) {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
+ w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
+ } else {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
+ w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
+ }
+
+ if (w_fmt != rmesa->hw.us_out_fmt.cmd[5]) {
+ R300_STATECHANGE(rmesa, us_out_fmt);
+ rmesa->hw.us_out_fmt.cmd[5] = w_fmt;
+ }
+
+ if (fgdepthsrc != rmesa->hw.fg_depth_src.cmd[1]) {
+ R300_STATECHANGE(rmesa, fg_depth_src);
+ rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc;
+ }
+
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ r500SetupPixelShader(rmesa);
+ else
+ r300SetupPixelShader(rmesa);
+
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ r500SetupRSUnit(ctx);
+ else
+ r300SetupRSUnit(ctx);
+
+ if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ r300SetupVertexProgram(rmesa);
+
+}
+
+/**
+ * Called by Mesa after an internal state update.
+ */
+static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ _swrast_InvalidateState(ctx, new_state);
+ _swsetup_InvalidateState(ctx, new_state);
+ _vbo_InvalidateState(ctx, new_state);
+ _tnl_InvalidateState(ctx, new_state);
+ _ae_invalidate_state(ctx, new_state);
+
+ if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
+ _mesa_update_framebuffer(ctx);
+ /* this updates the DrawBuffer's Width/Height if it's a FBO */
+ _mesa_update_draw_buffer_bounds(ctx);
+
+ R300_STATECHANGE(r300, cb);
+ }
+
+ r300UpdateStateParameters(ctx, new_state);
+
+ r300->radeon.NewGLState |= new_state;
+}
+
+/**
+ * Calculate initial hardware state and register state functions.
+ * Assumes that the command buffer and state atoms have been
+ * initialized already.
+ */
+void r300InitState(r300ContextPtr r300)
+{
+ memset(&(r300->state.texture), 0, sizeof(r300->state.texture));
+
+ r300ResetHwState(r300);
+}
+
+static void r300RenderMode(GLcontext * ctx, GLenum mode)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ (void)rmesa;
+ (void)mode;
+}
+
+void r300UpdateClipPlanes( GLcontext *ctx )
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint p;
+
+ for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
+ if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
+ GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
+
+ R300_STATECHANGE( rmesa, vpucp[p] );
+ rmesa->hw.vpucp[p].cmd[R300_VPUCP_X] = ip[0];
+ rmesa->hw.vpucp[p].cmd[R300_VPUCP_Y] = ip[1];
+ rmesa->hw.vpucp[p].cmd[R300_VPUCP_Z] = ip[2];
+ rmesa->hw.vpucp[p].cmd[R300_VPUCP_W] = ip[3];
+ }
+ }
+}
+
+/**
+ * Initialize driver's state callback functions
+ */
+void r300InitStateFuncs(struct dd_function_table *functions)
+{
+
+ functions->UpdateState = r300InvalidateState;
+ functions->AlphaFunc = r300AlphaFunc;
+ functions->BlendColor = r300BlendColor;
+ functions->BlendEquationSeparate = r300BlendEquationSeparate;
+ functions->BlendFuncSeparate = r300BlendFuncSeparate;
+ functions->Enable = r300Enable;
+ functions->ColorMask = r300ColorMask;
+ functions->DepthFunc = r300DepthFunc;
+ functions->DepthMask = r300DepthMask;
+ functions->CullFace = r300CullFace;
+ functions->FrontFace = r300FrontFace;
+ functions->ShadeModel = r300ShadeModel;
+ functions->LogicOpcode = r300LogicOpcode;
+
+ /* ARB_point_parameters */
+ functions->PointParameterfv = r300PointParameter;
+
+ /* Stencil related */
+ functions->StencilFuncSeparate = r300StencilFuncSeparate;
+ functions->StencilMaskSeparate = r300StencilMaskSeparate;
+ functions->StencilOpSeparate = r300StencilOpSeparate;
+
+ /* Viewport related */
+ functions->Viewport = r300Viewport;
+ functions->DepthRange = r300DepthRange;
+ functions->PointSize = r300PointSize;
+ functions->LineWidth = r300LineWidth;
+
+ functions->PolygonOffset = r300PolygonOffset;
+ functions->PolygonMode = r300PolygonMode;
+
+ functions->RenderMode = r300RenderMode;
+
+ functions->ClipPlane = r300ClipPlane;
+ functions->Scissor = radeonScissor;
+
+ functions->DrawBuffer = radeonDrawBuffer;
+ functions->ReadBuffer = radeonReadBuffer;
+}
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#ifndef __R600_STATE_H__
+#define __R600_STATE_H__
+
+#include "r600_context.h"
+
+#define R300_NEWPRIM( rmesa ) \
+ do { \
+ if ( rmesa->radeon.dma.flush ) \
+ rmesa->radeon.dma.flush( rmesa->radeon.glCtx ); \
+ } while (0)
+
+#define R300_STATECHANGE(r300, atom) \
+ do { \
+ R300_NEWPRIM(r300); \
+ r300->hw.atom.dirty = GL_TRUE; \
+ r300->radeon.hw.is_dirty = GL_TRUE; \
+ } while(0)
+
+// r300_state.c
+extern int future_hw_tcl_on;
+void _tnl_UpdateFixedFunctionProgram (GLcontext * ctx);
+void r300UpdateViewportOffset (GLcontext * ctx);
+void r300UpdateDrawBuffer (GLcontext * ctx);
+void r300UpdateStateParameters (GLcontext * ctx, GLuint new_state);
+void r300UpdateShaders (r300ContextPtr rmesa);
+void r300UpdateShaderStates (r300ContextPtr rmesa);
+void r300InitState (r300ContextPtr r300);
+void r300UpdateClipPlanes (GLcontext * ctx);
+void r300InitStateFuncs (struct dd_function_table *functions);
+
+#endif /* __R300_STATE_H__ */
--- /dev/null
+/**************************************************************************
+
+Copyright (C) 2007 Dave Airlie
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Dave Airlie <airlied@linux.ie>
+ * Maciej Cencora <m.cencora@gmail.com>
+ */
+
+#include "tnl/tnl.h"
+#include "tnl/t_pipeline.h"
+
+#include "r600_swtcl.h"
+#include "r600_emit.h"
+#include "r600_tex.h"
+
+#define EMIT_ATTR( ATTR, STYLE ) \
+do { \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
+ rmesa->radeon.swtcl.vertex_attr_count++; \
+} while (0)
+
+#define EMIT_PAD( N ) \
+do { \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
+ rmesa->radeon.swtcl.vertex_attr_count++; \
+} while (0)
+
+#define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask) \
+do { \
+ attrs[num_attrs].attr = (_attr); \
+ attrs[num_attrs].format = (_format); \
+ attrs[num_attrs].dst_loc = (_dst_loc); \
+ attrs[num_attrs].swizzle = (_swizzle); \
+ attrs[num_attrs].write_mask = (_write_mask); \
+ ++num_attrs; \
+} while (0)
+
+static void r300SwtclVAPSetup(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten)
+{
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs;
+ int vte = 0;
+ int i, j, reg_count;
+ uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1];
+ uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1];
+
+ for (i = 0; i < R300_VIR_CMDSIZE-1; ++i)
+ vir0[i] = vir1[i] = 0;
+
+ for (i = 0, j = 0; i < rmesa->radeon.swtcl.vertex_attr_count; ++i) {
+ int tmp, data_format;
+ switch (attrs[i].format) {
+ case EMIT_1F:
+ data_format = R300_DATA_TYPE_FLOAT_1;
+ break;
+ case EMIT_2F:
+ data_format = R300_DATA_TYPE_FLOAT_2;
+ break;
+ case EMIT_3F:
+ data_format = R300_DATA_TYPE_FLOAT_3;
+ break;
+ case EMIT_4F:
+ data_format = R300_DATA_TYPE_FLOAT_4;
+ break;
+ case EMIT_4UB_4F_RGBA:
+ case EMIT_4UB_4F_ABGR:
+ data_format = R300_DATA_TYPE_BYTE | R300_NORMALIZE;
+ break;
+ default:
+ fprintf(stderr, "%s: Invalid data format type", __FUNCTION__);
+ _mesa_exit(-1);
+ break;
+ }
+
+ tmp = data_format | (attrs[i].dst_loc << R300_DST_VEC_LOC_SHIFT);
+ if (i % 2 == 0) {
+ vir0[j] = tmp << R300_DATA_TYPE_0_SHIFT;
+ vir1[j] = attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT);
+ } else {
+ vir0[j] |= tmp << R300_DATA_TYPE_1_SHIFT;
+ vir1[j] |= (attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
+ ++j;
+ }
+ }
+
+ reg_count = (rmesa->radeon.swtcl.vertex_attr_count + 1) >> 1;
+ if (rmesa->radeon.swtcl.vertex_attr_count % 2 != 0) {
+ vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
+ } else {
+ vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
+ }
+
+ R300_STATECHANGE(rmesa, vir[0]);
+ R300_STATECHANGE(rmesa, vir[1]);
+ R300_STATECHANGE(rmesa, vof);
+ R300_STATECHANGE(rmesa, vte);
+ R300_STATECHANGE(rmesa, vic);
+
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[0].cmd[0] |= (reg_count & 0x3FFF) << 16;
+ rmesa->hw.vir[1].cmd[0] |= (reg_count & 0x3FFF) << 16;
+ } else {
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = reg_count;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = reg_count;
+ }
+
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten);
+
+ vte = rmesa->hw.vte.cmd[1];
+ vte &= ~(R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT);
+ /* Important:
+ */
+ if ( VB->NdcPtr != NULL ) {
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
+ vte |= R300_VTX_XY_FMT | R300_VTX_Z_FMT;
+ }
+ else {
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
+ vte |= R300_VTX_W0_FMT;
+ }
+
+ assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
+
+ rmesa->hw.vte.cmd[1] = vte;
+ rmesa->hw.vte.cmd[2] = rmesa->radeon.swtcl.vertex_size;
+}
+
+
+static void r300SetVertexFormat( GLcontext *ctx )
+{
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ int fog_id = -1;
+ GLuint InputsRead = 0;
+ GLuint OutputsWritten = 0;
+ int num_attrs = 0;
+ struct vertex_attribute *attrs = rmesa->swtcl.vert_attrs;
+
+ rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0;
+ rmesa->radeon.swtcl.vertex_attr_count = 0;
+
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS)) {
+ InputsRead |= 1 << VERT_ATTRIB_POS;
+ OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
+ ADD_ATTR(VERT_ATTRIB_POS, EMIT_4F, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW);
+ rmesa->swtcl.coloroffset = 4;
+ }
+
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
+ InputsRead |= 1 << VERT_ATTRIB_COLOR0;
+ OutputsWritten |= 1 << VERT_RESULT_COL0;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW);
+#endif
+ }
+
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) {
+ GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
+ InputsRead |= 1 << VERT_ATTRIB_COLOR1;
+ OutputsWritten |= 1 << VERT_RESULT_COL1;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA, SWTCL_OVM_COLOR1, swiz, MASK_XYZW);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR, SWTCL_OVM_COLOR1, swiz, MASK_XYZW);
+#endif
+ rmesa->swtcl.specoffset = rmesa->swtcl.coloroffset + 1;
+ }
+
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE )) {
+ GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
+ InputsRead |= 1 << VERT_ATTRIB_POINT_SIZE;
+ OutputsWritten |= 1 << VERT_RESULT_PSIZ;
+ EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
+ ADD_ATTR(VERT_ATTRIB_POINT_SIZE, EMIT_1F, SWTCL_OVM_POINT_SIZE, swiz, MASK_X);
+ }
+
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_FOG)) {
+ /* find first free tex coord slot */
+ if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
+ int i;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (!RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) {
+ fog_id = i;
+ break;
+ }
+ }
+ } else {
+ fog_id = 0;
+ }
+
+ if (fog_id == -1) {
+ fprintf(stderr, "\tout of free texcoords to do fog\n");
+ _mesa_exit(-1);
+ }
+
+ InputsRead |= 1 << VERT_ATTRIB_FOG;
+ OutputsWritten |= 1 << VERT_RESULT_FOGC;
+ GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
+ EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F );
+ ADD_ATTR(VERT_ATTRIB_FOG, EMIT_1F, SWTCL_OVM_TEX(fog_id), swiz, MASK_X);
+ }
+
+ if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
+ int i;
+ GLuint swiz, mask, format;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) {
+ switch (VB->TexCoordPtr[i]->size) {
+ case 1:
+ case 2:
+ format = EMIT_2F;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
+ mask = MASK_X | MASK_Y;
+ break;
+ case 3:
+ format = EMIT_3F;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+ mask = MASK_X | MASK_Y | MASK_Z;
+ break;
+ case 4:
+ format = EMIT_4F;
+ swiz = SWIZZLE_XYZW;
+ mask = MASK_XYZW;
+ break;
+ default:
+ continue;
+ }
+ InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
+ OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
+ EMIT_ATTR(_TNL_ATTRIB_TEX(i), format);
+ ADD_ATTR(VERT_ATTRIB_TEX0 + i, format, SWTCL_OVM_TEX(i), swiz, mask);
+ }
+ }
+ }
+
+ /* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) {
+ int first_free_tex = -1;
+ if (fog_id >= 0) {
+ first_free_tex = fog_id+1;
+ } else {
+ if (RENDERINPUTS_TEST_RANGE(tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
+ int i;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (!RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) )) {
+ first_free_tex = i;
+ break;
+ }
+ }
+ } else {
+ first_free_tex = 0;
+ }
+ }
+
+ if (first_free_tex == -1) {
+ fprintf(stderr, "\tout of free texcoords to write w pos\n");
+ _mesa_exit(-1);
+ }
+
+ InputsRead |= 1 << (VERT_ATTRIB_TEX0 + first_free_tex);
+ OutputsWritten |= 1 << (VERT_RESULT_TEX0 + first_free_tex);
+ EMIT_ATTR( _TNL_ATTRIB_TEX(first_free_tex), EMIT_4F );
+ ADD_ATTR(VERT_ATTRIB_TEX0 + first_free_tex, EMIT_4F, SWTCL_OVM_TEX(first_free_tex), SWIZZLE_XYZW, MASK_XYZW);
+ }
+
+ R300_NEWPRIM(rmesa);
+ r300SwtclVAPSetup(ctx, InputsRead, OutputsWritten);
+
+ rmesa->radeon.swtcl.vertex_size =
+ _tnl_install_attrs( ctx,
+ rmesa->radeon.swtcl.vertex_attrs,
+ rmesa->radeon.swtcl.vertex_attr_count,
+ NULL, 0 );
+
+ rmesa->radeon.swtcl.vertex_size /= 4;
+
+ RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, tnl->render_inputs_bitset);
+}
+
+
+static GLuint reduced_prim[] = {
+ GL_POINTS,
+ GL_LINES,
+ GL_LINES,
+ GL_LINES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+};
+
+static void r300RasterPrimitive( GLcontext *ctx, GLuint prim );
+static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
+
+/***********************************************************************
+ * Emit primitives as inline vertices *
+ ***********************************************************************/
+
+
+#define HAVE_POINTS 1
+#define HAVE_LINES 1
+#define HAVE_LINE_STRIPS 1
+#define HAVE_TRIANGLES 1
+#define HAVE_TRI_STRIPS 1
+#define HAVE_TRI_STRIP_1 0
+#define HAVE_TRI_FANS 1
+#define HAVE_QUADS 0
+#define HAVE_QUAD_STRIPS 0
+#define HAVE_POLYGONS 1
+#define HAVE_ELTS 1
+
+#undef LOCAL_VARS
+#undef ALLOC_VERTS
+#define CTX_ARG r300ContextPtr rmesa
+#define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
+#define ALLOC_VERTS( n, size ) rcommonAllocDmaLowVerts( &rmesa->radeon, n, size * 4 )
+#define LOCAL_VARS \
+ r300ContextPtr rmesa = R300_CONTEXT(ctx); \
+ const char *r300verts = (char *)rmesa->radeon.swtcl.verts;
+#define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int)))
+#define VERTEX r300Vertex
+#undef TAG
+#define TAG(x) r300_##x
+#include "tnl_dd/t_dd_triemit.h"
+
+
+
+/***********************************************************************
+ * Macros for t_dd_tritmp.h to draw basic primitives *
+ ***********************************************************************/
+
+#define QUAD( a, b, c, d ) r300_quad( rmesa, a, b, c, d )
+#define TRI( a, b, c ) r300_triangle( rmesa, a, b, c )
+#define LINE( a, b ) r300_line( rmesa, a, b )
+#define POINT( a ) r300_point( rmesa, a )
+
+/***********************************************************************
+ * Build render functions from dd templates *
+ ***********************************************************************/
+
+#define R300_TWOSIDE_BIT 0x01
+#define R300_UNFILLED_BIT 0x02
+#define R300_MAX_TRIFUNC 0x04
+
+static struct {
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
+} rast_tab[R300_MAX_TRIFUNC];
+
+#define DO_FALLBACK 0
+#define DO_UNFILLED (IND & R300_UNFILLED_BIT)
+#define DO_TWOSIDE (IND & R300_TWOSIDE_BIT)
+#define DO_FLAT 0
+#define DO_OFFSET 0
+#define DO_TRI 1
+#define DO_QUAD 1
+#define DO_LINE 1
+#define DO_POINTS 1
+#define DO_FULL_QUAD 1
+
+#define HAVE_RGBA 1
+#define HAVE_SPEC 1
+#define HAVE_BACK_COLORS 0
+#define HAVE_HW_FLATSHADE 1
+#define TAB rast_tab
+
+#define DEPTH_SCALE 1.0
+#define UNFILLED_TRI unfilled_tri
+#define UNFILLED_QUAD unfilled_quad
+#define VERT_X(_v) _v->v.x
+#define VERT_Y(_v) _v->v.y
+#define VERT_Z(_v) _v->v.z
+#define AREA_IS_CCW( a ) (a < 0)
+#define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + (e*rmesa->radeon.swtcl.vertex_size*sizeof(int)))
+
+#define VERT_SET_RGBA( v, c ) \
+do { \
+ r300_color_t *color = (r300_color_t *)&((v)->ui[coloroffset]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
+} while (0)
+
+#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
+
+#define VERT_SET_SPEC( v0, c ) \
+do { \
+ if (specoffset) { \
+ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \
+ } \
+} while (0)
+
+#define VERT_COPY_SPEC( v0, v1 ) \
+do { \
+ if (specoffset) { \
+ v0->v.specular.red = v1->v.specular.red; \
+ v0->v.specular.green = v1->v.specular.green; \
+ v0->v.specular.blue = v1->v.specular.blue; \
+ } \
+} while (0)
+
+#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
+#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
+#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
+#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
+
+#undef LOCAL_VARS
+#undef TAG
+#undef INIT
+
+#define LOCAL_VARS(n) \
+ r300ContextPtr rmesa = R300_CONTEXT(ctx); \
+ GLuint color[n] = { 0, }, spec[n] = { 0, }; \
+ GLuint coloroffset = rmesa->swtcl.coloroffset; \
+ GLuint specoffset = rmesa->swtcl.specoffset; \
+ (void) color; (void) spec; (void) coloroffset; (void) specoffset;
+
+/***********************************************************************
+ * Helpers for rendering unfilled primitives *
+ ***********************************************************************/
+
+#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] )
+#define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
+#undef TAG
+#define TAG(x) x
+#include "tnl_dd/t_dd_unfilled.h"
+#undef IND
+
+
+/***********************************************************************
+ * Generate GL render functions *
+ ***********************************************************************/
+
+
+#define IND (0)
+#define TAG(x) x
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (R300_TWOSIDE_BIT)
+#define TAG(x) x##_twoside
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (R300_UNFILLED_BIT)
+#define TAG(x) x##_unfilled
+#include "tnl_dd/t_dd_tritmp.h"
+
+#define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT)
+#define TAG(x) x##_twoside_unfilled
+#include "tnl_dd/t_dd_tritmp.h"
+
+
+
+static void init_rast_tab( void )
+{
+ init();
+ init_twoside();
+ init_unfilled();
+ init_twoside_unfilled();
+}
+
+/**********************************************************************/
+/* Render unclipped begin/end objects */
+/**********************************************************************/
+
+#define RENDER_POINTS( start, count ) \
+ for ( ; start < count ; start++) \
+ r300_point( rmesa, VERT(start) )
+#define RENDER_LINE( v0, v1 ) \
+ r300_line( rmesa, VERT(v0), VERT(v1) )
+#define RENDER_TRI( v0, v1, v2 ) \
+ r300_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
+#define RENDER_QUAD( v0, v1, v2, v3 ) \
+ r300_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
+#define INIT(x) do { \
+ r300RenderPrimitive( ctx, x ); \
+} while (0)
+#undef LOCAL_VARS
+#define LOCAL_VARS \
+ r300ContextPtr rmesa = R300_CONTEXT(ctx); \
+ const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
+ const char *r300verts = (char *)rmesa->radeon.swtcl.verts; \
+ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
+ const GLboolean stipple = ctx->Line.StippleFlag; \
+ (void) elt; (void) stipple;
+#define RESET_STIPPLE //if ( stipple ) r200ResetLineStipple( ctx );
+#define RESET_OCCLUSION
+#define PRESERVE_VB_DEFS
+#define ELT(x) (x)
+#define TAG(x) r300_##x##_verts
+#include "tnl/t_vb_rendertmp.h"
+#undef ELT
+#undef TAG
+#define TAG(x) r300_##x##_elts
+#define ELT(x) elt[x]
+#include "tnl/t_vb_rendertmp.h"
+
+
+
+
+/**********************************************************************/
+/* Choose render functions */
+/**********************************************************************/
+static void r300ChooseRenderState( GLcontext *ctx )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint index = 0;
+ GLuint flags = ctx->_TriangleCaps;
+
+ if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT;
+ if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT;
+
+ if (index != rmesa->radeon.swtcl.RenderIndex) {
+ tnl->Driver.Render.Points = rast_tab[index].points;
+ tnl->Driver.Render.Line = rast_tab[index].line;
+ tnl->Driver.Render.ClippedLine = rast_tab[index].line;
+ tnl->Driver.Render.Triangle = rast_tab[index].triangle;
+ tnl->Driver.Render.Quad = rast_tab[index].quad;
+
+ if (index == 0) {
+ tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = r300_render_tab_elts;
+ tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly;
+ } else {
+ tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
+ tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
+ }
+
+ rmesa->radeon.swtcl.RenderIndex = index;
+ }
+}
+
+
+static void r300RenderStart(GLcontext *ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
+
+ r300ChooseRenderState(ctx);
+ r300SetVertexFormat(ctx);
+
+ r300ValidateBuffers(ctx);
+
+ r300UpdateShaders(rmesa);
+ r300UpdateShaderStates(rmesa);
+
+ r300EmitCacheFlush(rmesa);
+
+ /* investigate if we can put back flush optimisation if needed */
+ if (rmesa->radeon.dma.flush != NULL) {
+ rmesa->radeon.dma.flush(ctx);
+ }
+}
+
+static void r300RenderFinish(GLcontext *ctx)
+{
+}
+
+static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ if (rmesa->radeon.swtcl.hw_primitive != hwprim) {
+ R300_NEWPRIM( rmesa );
+ rmesa->radeon.swtcl.hw_primitive = hwprim;
+ }
+}
+
+static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
+{
+
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ rmesa->radeon.swtcl.render_primitive = prim;
+
+ if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
+ return;
+
+ r300RasterPrimitive( ctx, reduced_prim[prim] );
+}
+
+static void r300ResetLineStipple(GLcontext *ctx)
+{
+}
+
+void r300InitSwtcl(GLcontext *ctx)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ static int firsttime = 1;
+
+ if (firsttime) {
+ init_rast_tab();
+ firsttime = 0;
+ }
+
+ tnl->Driver.Render.Start = r300RenderStart;
+ tnl->Driver.Render.Finish = r300RenderFinish;
+ tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
+ tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple;
+ tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+ tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+ tnl->Driver.Render.Interp = _tnl_interp;
+
+ /* FIXME: what are these numbers? */
+ _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
+ 48 * sizeof(GLfloat) );
+
+ rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
+ rmesa->radeon.swtcl.RenderIndex = ~0;
+ rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
+ rmesa->radeon.swtcl.hw_primitive = 0;
+
+ _tnl_invalidate_vertex_state( ctx, ~0 );
+ _tnl_invalidate_vertices( ctx, ~0 );
+
+ _tnl_need_projected_coords( ctx, GL_FALSE );
+ r300ChooseRenderState(ctx);
+}
+
+void r300DestroySwtcl(GLcontext *ctx)
+{
+}
+
+static void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, struct radeon_bo *bo, GLuint offset)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n",
+ __FUNCTION__, vertex_size, offset);
+
+ BEGIN_BATCH(7);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2);
+ OUT_BATCH(1);
+ OUT_BATCH(vertex_size | (vertex_size << 8));
+ OUT_BATCH_RELOC(offset, bo, offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
+}
+
+static void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+ int type, num_verts;
+
+ type = r300PrimitiveType(rmesa, primitive);
+ num_verts = r300NumVerts(rmesa, vertex_nr, primitive);
+
+ BEGIN_BATCH(3);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type);
+ END_BATCH();
+}
+
+void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ rcommonEnsureCmdBufSpace(&rmesa->radeon,
+ rmesa->radeon.hw.max_state_size + (12*sizeof(int)),
+ __FUNCTION__);
+ radeonEmitState(&rmesa->radeon);
+ r300EmitVertexAOS(rmesa,
+ rmesa->radeon.swtcl.vertex_size,
+ rmesa->radeon.dma.current,
+ current_offset);
+
+ r300EmitVbufPrim(rmesa,
+ rmesa->radeon.swtcl.hw_primitive,
+ rmesa->radeon.swtcl.numverts);
+ r300EmitCacheFlush(rmesa);
+ COMMIT_BATCH();
+}
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com> - original r200 code
+ * Dave Airlie <airlied@linux.ie>
+ */
+
+#ifndef __R600_SWTCL_H__
+#define __R600_SWTCL_H__
+
+#include "main/mtypes.h"
+#include "swrast/swrast.h"
+#include "r600_context.h"
+
+#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
+#define MASK_X R300_WRITE_ENA_X
+#define MASK_Y R300_WRITE_ENA_Y
+#define MASK_Z R300_WRITE_ENA_Z
+#define MASK_W R300_WRITE_ENA_W
+
+/*
+ * Here are definitions of OVM locations of vertex attributes for non TCL hw
+ */
+#define SWTCL_OVM_POS 0
+#define SWTCL_OVM_COLOR0 2
+#define SWTCL_OVM_COLOR1 3
+#define SWTCL_OVM_TEX(n) ((n) + 6)
+#define SWTCL_OVM_POINT_SIZE 15
+
+
+extern void r300InitSwtcl( GLcontext *ctx );
+extern void r300DestroySwtcl( GLcontext *ctx );
+
+extern void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset);
+#endif
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+/**
+ * \file
+ *
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/enums.h"
+#include "main/image.h"
+#include "main/mipmap.h"
+#include "main/simple_list.h"
+#include "main/texformat.h"
+#include "main/texstore.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
+
+#include "texmem.h"
+
+#include "r600_context.h"
+#include "r600_state.h"
+#include "r600_ioctl.h"
+#include "radeon_mipmap_tree.h"
+#include "r600_tex.h"
+
+#include "xmlpool.h"
+
+
+static unsigned int translate_wrap_mode(GLenum wrapmode)
+{
+ switch(wrapmode) {
+ case GL_REPEAT: return R300_TX_REPEAT;
+ case GL_CLAMP: return R300_TX_CLAMP;
+ case GL_CLAMP_TO_EDGE: return R300_TX_CLAMP_TO_EDGE;
+ case GL_CLAMP_TO_BORDER: return R300_TX_CLAMP_TO_BORDER;
+ case GL_MIRRORED_REPEAT: return R300_TX_REPEAT | R300_TX_MIRRORED;
+ case GL_MIRROR_CLAMP_EXT: return R300_TX_CLAMP | R300_TX_MIRRORED;
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT: return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT: return R300_TX_CLAMP_TO_BORDER | R300_TX_MIRRORED;
+ default:
+ _mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__);
+ return 0;
+ }
+}
+
+
+/**
+ * Update the cached hardware registers based on the current texture wrap modes.
+ *
+ * \param t Texture object whose wrap modes are to be set
+ */
+static void r300UpdateTexWrap(radeonTexObjPtr t)
+{
+ struct gl_texture_object *tObj = &t->base;
+
+ t->pp_txfilter &=
+ ~(R300_TX_WRAP_S_MASK | R300_TX_WRAP_T_MASK | R300_TX_WRAP_R_MASK);
+
+ t->pp_txfilter |= translate_wrap_mode(tObj->WrapS) << R300_TX_WRAP_S_SHIFT;
+
+ if (tObj->Target != GL_TEXTURE_1D) {
+ t->pp_txfilter |= translate_wrap_mode(tObj->WrapT) << R300_TX_WRAP_T_SHIFT;
+
+ if (tObj->Target == GL_TEXTURE_3D)
+ t->pp_txfilter |= translate_wrap_mode(tObj->WrapR) << R300_TX_WRAP_R_SHIFT;
+ }
+}
+
+static GLuint aniso_filter(GLfloat anisotropy)
+{
+ if (anisotropy >= 16.0) {
+ return R300_TX_MAX_ANISO_16_TO_1;
+ } else if (anisotropy >= 8.0) {
+ return R300_TX_MAX_ANISO_8_TO_1;
+ } else if (anisotropy >= 4.0) {
+ return R300_TX_MAX_ANISO_4_TO_1;
+ } else if (anisotropy >= 2.0) {
+ return R300_TX_MAX_ANISO_2_TO_1;
+ } else {
+ return R300_TX_MAX_ANISO_1_TO_1;
+ }
+}
+
+/**
+ * Set the texture magnification and minification modes.
+ *
+ * \param t Texture whose filter modes are to be set
+ * \param minf Texture minification mode
+ * \param magf Texture magnification mode
+ * \param anisotropy Maximum anisotropy level
+ */
+static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloat anisotropy)
+{
+ /* Force revalidation to account for switches from/to mipmapping. */
+ t->validated = GL_FALSE;
+
+ t->pp_txfilter &= ~(R300_TX_MIN_FILTER_MASK | R300_TX_MIN_FILTER_MIP_MASK | R300_TX_MAG_FILTER_MASK | R300_TX_MAX_ANISO_MASK);
+ t->pp_txfilter_1 &= ~R300_EDGE_ANISO_EDGE_ONLY;
+
+ /* Note that EXT_texture_filter_anisotropic is extremely vague about
+ * how anisotropic filtering interacts with the "normal" filter modes.
+ * When anisotropic filtering is enabled, we override min and mag
+ * filter settings completely. This includes driconf's settings.
+ */
+ if (anisotropy >= 2.0 && (minf != GL_NEAREST) && (magf != GL_NEAREST)) {
+ t->pp_txfilter |= R300_TX_MAG_FILTER_ANISO
+ | R300_TX_MIN_FILTER_ANISO
+ | R300_TX_MIN_FILTER_MIP_LINEAR
+ | aniso_filter(anisotropy);
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy);
+ return;
+ }
+
+ switch (minf) {
+ case GL_NEAREST:
+ t->pp_txfilter |= R300_TX_MIN_FILTER_NEAREST;
+ break;
+ case GL_LINEAR:
+ t->pp_txfilter |= R300_TX_MIN_FILTER_LINEAR;
+ break;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ t->pp_txfilter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_NEAREST;
+ break;
+ case GL_NEAREST_MIPMAP_LINEAR:
+ t->pp_txfilter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_LINEAR;
+ break;
+ case GL_LINEAR_MIPMAP_NEAREST:
+ t->pp_txfilter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_NEAREST;
+ break;
+ case GL_LINEAR_MIPMAP_LINEAR:
+ t->pp_txfilter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_LINEAR;
+ break;
+ }
+
+ /* Note we don't have 3D mipmaps so only use the mag filter setting
+ * to set the 3D texture filter mode.
+ */
+ switch (magf) {
+ case GL_NEAREST:
+ t->pp_txfilter |= R300_TX_MAG_FILTER_NEAREST;
+ break;
+ case GL_LINEAR:
+ t->pp_txfilter |= R300_TX_MAG_FILTER_LINEAR;
+ break;
+ }
+}
+
+static void r300SetTexBorderColor(radeonTexObjPtr t, GLubyte c[4])
+{
+ t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
+}
+
+/**
+ * Changes variables and flags for a state update, which will happen at the
+ * next UpdateTextureState
+ */
+
+static void r300TexParameter(GLcontext * ctx, GLenum target,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLfloat * params)
+{
+ radeonTexObj* t = radeon_tex_obj(texObj);
+
+ if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+ fprintf(stderr, "%s( %s )\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(pname));
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ r300SetTexFilter(t, texObj->MinFilter, texObj->MagFilter, texObj->MaxAnisotropy);
+ break;
+
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
+ r300UpdateTexWrap(t);
+ break;
+
+ case GL_TEXTURE_BORDER_COLOR:
+ r300SetTexBorderColor(t, texObj->_BorderChan);
+ break;
+
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ /* This isn't the most efficient solution but there doesn't appear to
+ * be a nice alternative. Since there's no LOD clamping,
+ * we just have to rely on loading the right subset of mipmap levels
+ * to simulate a clamped LOD.
+ */
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
+ t->validated = GL_FALSE;
+ }
+ break;
+
+ case GL_DEPTH_TEXTURE_MODE:
+ if (!texObj->Image[0][texObj->BaseLevel])
+ return;
+ if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat
+ == GL_DEPTH_COMPONENT) {
+ r300SetDepthTexMode(texObj);
+ break;
+ } else {
+ /* If the texture isn't a depth texture, changing this
+ * state won't cause any changes to the hardware.
+ * Don't force a flush of texture state.
+ */
+ return;
+ }
+
+ default:
+ return;
+ }
+}
+
+static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ radeonTexObj* t = radeon_tex_obj(texObj);
+
+ if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+ fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
+ (void *)texObj,
+ _mesa_lookup_enum_by_nr(texObj->Target));
+ }
+
+ if (rmesa) {
+ int i;
+ radeon_firevertices(&rmesa->radeon);
+
+ for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i)
+ if (rmesa->hw.textures[i] == t)
+ rmesa->hw.textures[i] = 0;
+ }
+
+ if (t->bo) {
+ radeon_bo_unref(t->bo);
+ t->bo = NULL;
+ }
+
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
+ }
+ _mesa_delete_texture_object(ctx, texObj);
+}
+
+/**
+ * Allocate a new texture object.
+ * Called via ctx->Driver.NewTextureObject.
+ * Note: this function will be called during context creation to
+ * allocate the default texture objects.
+ * Fixup MaxAnisotropy according to user preference.
+ */
+static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
+ GLuint name,
+ GLenum target)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj);
+
+
+ if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+ fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
+ t, _mesa_lookup_enum_by_nr(target));
+ }
+
+ _mesa_initialize_texture_object(&t->base, name, target);
+ t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
+
+ /* Initialize hardware state */
+ r300UpdateTexWrap(t);
+ r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
+ r300SetTexBorderColor(t, t->base._BorderChan);
+
+ return &t->base;
+}
+
+void r300InitTextureFuncs(struct dd_function_table *functions)
+{
+ /* Note: we only plug in the functions we implement in the driver
+ * since _mesa_init_driver_functions() was already called.
+ */
+ functions->NewTextureImage = radeonNewTextureImage;
+ functions->FreeTexImageData = radeonFreeTexImageData;
+ functions->MapTexture = radeonMapTexture;
+ functions->UnmapTexture = radeonUnmapTexture;
+
+ functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
+ functions->TexImage1D = radeonTexImage1D;
+ functions->TexImage2D = radeonTexImage2D;
+ functions->TexImage3D = radeonTexImage3D;
+ functions->TexSubImage1D = radeonTexSubImage1D;
+ functions->TexSubImage2D = radeonTexSubImage2D;
+ functions->TexSubImage3D = radeonTexSubImage3D;
+ functions->GetTexImage = radeonGetTexImage;
+ functions->GetCompressedTexImage = radeonGetCompressedTexImage;
+ functions->NewTextureObject = r300NewTextureObject;
+ functions->DeleteTexture = r300DeleteTexture;
+ functions->IsTextureResident = driIsTextureResident;
+
+ functions->TexParameter = r300TexParameter;
+
+ functions->CompressedTexImage2D = radeonCompressedTexImage2D;
+ functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
+
+ functions->GenerateMipmap = radeonGenerateMipmap;
+
+ driInitTextureFormats();
+}
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef __r600_TEX_H__
+#define __r600_TEX_H__
+
+extern void r300SetDepthTexMode(struct gl_texture_object *tObj);
+
+extern void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target,
+ __DRIdrawable *dPriv);
+
+extern void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
+ GLint format, __DRIdrawable *dPriv);
+
+extern void r300SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth,
+ GLuint pitch);
+
+extern GLboolean r300ValidateBuffers(GLcontext * ctx);
+
+extern void r300InitTextureFuncs(struct dd_function_table *functions);
+
+#endif /* __r600_TEX_H__ */
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ *
+ * \todo Enable R300 texture tiling code?
+ */
+
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/texformat.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
+#include "main/enums.h"
+
+#include "r600_context.h"
+#include "r600_state.h"
+#include "r600_ioctl.h"
+#include "radeon_mipmap_tree.h"
+#include "r600_tex.h"
+#include "r600_reg.h"
+
+#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5 \
+ || ((f) >= MESA_FORMAT_RGBA_FLOAT32 && \
+ (f) <= MESA_FORMAT_INTENSITY_FLOAT16)) \
+ && tx_table[f].flag )
+
+#define _ASSIGN(entry, format) \
+ [ MESA_FORMAT_ ## entry ] = { format, 0, 1}
+
+/*
+ * Note that the _REV formats are the same as the non-REV formats. This is
+ * because the REV and non-REV formats are identical as a byte string, but
+ * differ when accessed as 16-bit or 32-bit words depending on the endianness of
+ * the host. Since the textures are transferred to the R300 as a byte string
+ * (i.e. without any byte-swapping), the R300 sees the REV and non-REV formats
+ * identically. -- paulus
+ */
+
+static const struct tx_table {
+ GLuint format, filter, flag;
+} tx_table[] = {
+ /* *INDENT-OFF* */
+#ifdef MESA_LITTLE_ENDIAN
+ _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
+ _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)),
+ _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
+ _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
+#else
+ _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)),
+ _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
+ _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
+ _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
+#endif
+ _ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)),
+ _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
+ _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
+ _ASSIGN(ARGB4444, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
+ _ASSIGN(ARGB4444_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
+ _ASSIGN(ARGB1555, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)),
+ _ASSIGN(ARGB1555_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)),
+ _ASSIGN(AL88, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)),
+ _ASSIGN(AL88_REV, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)),
+ _ASSIGN(RGB332, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2)),
+ _ASSIGN(A8, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8)),
+ _ASSIGN(L8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8)),
+ _ASSIGN(I8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
+ _ASSIGN(CI8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
+ _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE),
+ _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE),
+ _ASSIGN(RGB_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1)),
+ _ASSIGN(RGBA_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1)),
+ _ASSIGN(RGBA_DXT3, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3)),
+ _ASSIGN(RGBA_DXT5, R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5)),
+ _ASSIGN(RGBA_FLOAT32, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32)),
+ _ASSIGN(RGBA_FLOAT16, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16)),
+ _ASSIGN(RGB_FLOAT32, 0xffffffff),
+ _ASSIGN(RGB_FLOAT16, 0xffffffff),
+ _ASSIGN(ALPHA_FLOAT32, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32)),
+ _ASSIGN(ALPHA_FLOAT16, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16)),
+ _ASSIGN(LUMINANCE_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32)),
+ _ASSIGN(LUMINANCE_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16)),
+ _ASSIGN(LUMINANCE_ALPHA_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32)),
+ _ASSIGN(LUMINANCE_ALPHA_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16)),
+ _ASSIGN(INTENSITY_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, X, FL_I32)),
+ _ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)),
+ _ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)),
+ _ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)),
+ _ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)),
+ /* *INDENT-ON* */
+};
+
+#undef _ASSIGN
+
+void r300SetDepthTexMode(struct gl_texture_object *tObj)
+{
+ static const GLuint formats[3][3] = {
+ {
+ R300_EASY_TX_FORMAT(X, X, X, ONE, X16),
+ R300_EASY_TX_FORMAT(X, X, X, X, X16),
+ R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X16),
+ },
+ {
+ R300_EASY_TX_FORMAT(X, X, X, ONE, X24_Y8),
+ R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8),
+ R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X24_Y8),
+ },
+ {
+ R300_EASY_TX_FORMAT(X, X, X, ONE, X32),
+ R300_EASY_TX_FORMAT(X, X, X, X, X32),
+ R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X32),
+ },
+ };
+ const GLuint *format;
+ radeonTexObjPtr t;
+
+ if (!tObj)
+ return;
+
+ t = radeon_tex_obj(tObj);
+
+ switch (tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat) {
+ case MESA_FORMAT_Z16:
+ format = formats[0];
+ break;
+ case MESA_FORMAT_Z24_S8:
+ format = formats[1];
+ break;
+ case MESA_FORMAT_Z32:
+ format = formats[2];
+ break;
+ default:
+ /* Error...which should have already been caught by higher
+ * levels of Mesa.
+ */
+ ASSERT(0);
+ return;
+ }
+
+ switch (tObj->DepthMode) {
+ case GL_LUMINANCE:
+ t->pp_txformat = format[0];
+ break;
+ case GL_INTENSITY:
+ t->pp_txformat = format[1];
+ break;
+ case GL_ALPHA:
+ t->pp_txformat = format[2];
+ break;
+ default:
+ /* Error...which should have already been caught by higher
+ * levels of Mesa.
+ */
+ ASSERT(0);
+ return;
+ }
+}
+
+
+/**
+ * Compute the cached hardware register values for the given texture object.
+ *
+ * \param rmesa Context pointer
+ * \param t the r300 texture object
+ */
+static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
+{
+ const struct gl_texture_image *firstImage;
+ int firstlevel = t->mt ? t->mt->firstLevel : 0;
+
+ firstImage = t->base.Image[0][firstlevel];
+
+ if (!t->image_override
+ && VALID_FORMAT(firstImage->TexFormat->MesaFormat)) {
+ if (firstImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) {
+ r300SetDepthTexMode(&t->base);
+ } else {
+ t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format;
+ }
+
+ t->pp_txfilter |= tx_table[firstImage->TexFormat->MesaFormat].filter;
+ } else if (!t->image_override) {
+ _mesa_problem(NULL, "unexpected texture format in %s",
+ __FUNCTION__);
+ return;
+ }
+
+ if (t->image_override && t->bo)
+ return;
+
+ t->pp_txsize = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)
+ | ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)
+ | ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT)
+ | ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT));
+
+ t->tile_bits = 0;
+
+ if (t->base.Target == GL_TEXTURE_CUBE_MAP)
+ t->pp_txformat |= R300_TX_FORMAT_CUBIC_MAP;
+ if (t->base.Target == GL_TEXTURE_3D)
+ t->pp_txformat |= R300_TX_FORMAT_3D;
+
+
+ if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
+ unsigned int align = (64 / t->mt->bpp) - 1;
+ t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
+ if (!t->image_override)
+ t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1;
+ }
+
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ if (firstImage->Width > 2048)
+ t->pp_txpitch |= R500_TXWIDTH_BIT11;
+ if (firstImage->Height > 2048)
+ t->pp_txpitch |= R500_TXHEIGHT_BIT11;
+ }
+}
+
+/**
+ * Ensure the given texture is ready for rendering.
+ *
+ * Mostly this means populating the texture object's mipmap tree.
+ */
+static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ radeonTexObj *t = radeon_tex_obj(texObj);
+
+ if (!radeon_validate_texture_miptree(ctx, texObj))
+ return GL_FALSE;
+
+ /* Configure the hardware registers (more precisely, the cached version
+ * of the hardware registers). */
+ setup_hardware_state(rmesa, t);
+
+ t->validated = GL_TRUE;
+ return GL_TRUE;
+}
+
+/**
+ * Ensure all enabled and complete textures are uploaded along with any buffers being used.
+ */
+GLboolean r300ValidateBuffers(GLcontext * ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrb;
+ int i;
+
+ radeon_validate_reset_bos(&rmesa->radeon);
+
+ rrb = radeon_get_colorbuffer(&rmesa->radeon);
+ /* color buffer */
+ if (rrb && rrb->bo) {
+ radeon_validate_bo(&rmesa->radeon, rrb->bo,
+ 0, RADEON_GEM_DOMAIN_VRAM);
+ }
+
+ /* depth buffer */
+ rrb = radeon_get_depthbuffer(&rmesa->radeon);
+ if (rrb && rrb->bo) {
+ radeon_validate_bo(&rmesa->radeon, rrb->bo,
+ 0, RADEON_GEM_DOMAIN_VRAM);
+ }
+
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
+ radeonTexObj *t;
+
+ if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ continue;
+
+ if (!r300_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) {
+ _mesa_warning(ctx,
+ "failed to validate texture for unit %d.\n",
+ i);
+ }
+ t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
+ if (t->image_override && t->bo)
+ radeon_validate_bo(&rmesa->radeon, t->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
+
+ else if (t->mt->bo)
+ radeon_validate_bo(&rmesa->radeon, t->mt->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
+ }
+ if (rmesa->radeon.dma.current)
+ radeon_validate_bo(&rmesa->radeon, rmesa->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0);
+
+ return radeon_revalidate_bos(ctx);
+}
+
+void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth, GLuint pitch)
+{
+ r300ContextPtr rmesa = pDRICtx->driverPrivate;
+ struct gl_texture_object *tObj =
+ _mesa_lookup_texture(rmesa->radeon.glCtx, texname);
+ radeonTexObjPtr t = radeon_tex_obj(tObj);
+ uint32_t pitch_val;
+
+ if (!tObj)
+ return;
+
+ t->image_override = GL_TRUE;
+
+ if (!offset)
+ return;
+
+ t->bo = NULL;
+ t->override_offset = offset;
+ t->pp_txpitch &= (1 << 13) -1;
+ pitch_val = pitch;
+
+ switch (depth) {
+ case 32:
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[2].filter;
+ pitch_val /= 4;
+ break;
+ case 24:
+ default:
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[4].filter;
+ pitch_val /= 4;
+ break;
+ case 16:
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ t->pp_txfilter |= tx_table[5].filter;
+ pitch_val /= 2;
+ break;
+ }
+ pitch_val--;
+
+ t->pp_txpitch |= pitch_val;
+}
+
+void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv)
+{
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ struct radeon_renderbuffer *rb;
+ radeon_texture_image *rImage;
+ radeonContextPtr radeon;
+ r300ContextPtr rmesa;
+ struct radeon_framebuffer *rfb;
+ radeonTexObjPtr t;
+ uint32_t pitch_val;
+ uint32_t internalFormat, type, format;
+
+ type = GL_BGRA;
+ format = GL_UNSIGNED_BYTE;
+ internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4);
+
+ radeon = pDRICtx->driverPrivate;
+ rmesa = pDRICtx->driverPrivate;
+
+ rfb = dPriv->driverPrivate;
+ texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
+ texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
+
+ rImage = get_radeon_texture_image(texImage);
+ t = radeon_tex_obj(texObj);
+ if (t == NULL) {
+ return;
+ }
+
+ radeon_update_renderbuffers(pDRICtx, dPriv);
+ /* back & depth buffer are useless free them right away */
+ rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = rfb->color_rb[0];
+ if (rb->bo == NULL) {
+ /* Failed to BO for the buffer */
+ return;
+ }
+
+ _mesa_lock_texture(radeon->glCtx, texObj);
+ if (t->bo) {
+ radeon_bo_unref(t->bo);
+ t->bo = NULL;
+ }
+ if (rImage->bo) {
+ radeon_bo_unref(rImage->bo);
+ rImage->bo = NULL;
+ }
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = NULL;
+ }
+ if (rImage->mt) {
+ radeon_miptree_unreference(rImage->mt);
+ rImage->mt = NULL;
+ }
+ fprintf(stderr,"settexbuf %dx%d@%d %d targ %x format %x\n", rb->width, rb->height, rb->cpp, rb->pitch, target, format);
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->width, rb->height, 1, 0, rb->cpp);
+ texImage->RowStride = rb->pitch / rb->cpp;
+ texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
+ internalFormat,
+ type, format, 0);
+ rImage->bo = rb->bo;
+ radeon_bo_ref(rImage->bo);
+ t->bo = rb->bo;
+ radeon_bo_ref(t->bo);
+ t->tile_bits = 0;
+ t->image_override = GL_TRUE;
+ t->override_offset = 0;
+ t->pp_txpitch &= (1 << 13) -1;
+ pitch_val = rb->pitch;
+ switch (rb->cpp) {
+ case 4:
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[2].filter;
+ pitch_val /= 4;
+ break;
+ case 3:
+ default:
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[4].filter;
+ pitch_val /= 4;
+ break;
+ case 2:
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ t->pp_txfilter |= tx_table[5].filter;
+ pitch_val /= 2;
+ break;
+ }
+ pitch_val--;
+ t->pp_txsize = ((rb->width - 1) << R300_TX_WIDTHMASK_SHIFT) |
+ ((rb->height - 1) << R300_TX_HEIGHTMASK_SHIFT);
+ t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
+ t->pp_txpitch |= pitch_val;
+
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ if (rb->width > 2048)
+ t->pp_txpitch |= R500_TXWIDTH_BIT11;
+ if (rb->height > 2048)
+ t->pp_txpitch |= R500_TXHEIGHT_BIT11;
+ }
+ t->validated = GL_TRUE;
+ _mesa_unlock_texture(radeon->glCtx, texObj);
+ return;
+}
+
+void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
+{
+ r300SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
+}
--- /dev/null
+/**************************************************************************
+
+Copyright (C) 2005 Aapo Tahkola <aet@rasterburn.org>
+Copyright (C) 2008 Oliver McFadden <z3ro.geek@gmail.com>
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/* Radeon R5xx Acceleration, Revision 1.2 */
+
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
+#include "shader/program.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_statevars.h"
+#include "tnl/tnl.h"
+
+#include "r600_context.h"
+
+/* TODO: Get rid of t_src_class call */
+#define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \
+ ((t_src_class(a.File) == PVS_SRC_REG_CONSTANT && \
+ t_src_class(b.File) == PVS_SRC_REG_CONSTANT) || \
+ (t_src_class(a.File) == PVS_SRC_REG_INPUT && \
+ t_src_class(b.File) == PVS_SRC_REG_INPUT)))) \
+
+/*
+ * Take an already-setup and valid source then swizzle it appropriately to
+ * obtain a constant ZERO or ONE source.
+ */
+#define __CONST(x, y) \
+ (PVS_SRC_OPERAND(t_src_index(vp, &src[x]), \
+ t_swizzle(y), \
+ t_swizzle(y), \
+ t_swizzle(y), \
+ t_swizzle(y), \
+ t_src_class(src[x].File), \
+ VSF_FLAG_NONE) | (src[x].RelAddr << 4))
+
+#define FREE_TEMPS() \
+ do { \
+ int u_temp_used = (VSF_MAX_FRAGMENT_TEMPS - 1) - u_temp_i; \
+ if((vp->num_temporaries + u_temp_used) > VSF_MAX_FRAGMENT_TEMPS) { \
+ WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_used); \
+ vp->native = GL_FALSE; \
+ } \
+ u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \
+ } while (0)
+
+int r300VertexProgUpdateParams(GLcontext * ctx,
+ struct r300_vertex_program_cont *vp, float *dst)
+{
+ int pi;
+ struct gl_vertex_program *mesa_vp = &vp->mesa_program;
+ float *dst_o = dst;
+ struct gl_program_parameter_list *paramList;
+
+ if (mesa_vp->IsNVProgram) {
+ _mesa_load_tracked_matrices(ctx);
+
+ for (pi = 0; pi < MAX_NV_VERTEX_PROGRAM_PARAMS; pi++) {
+ *dst++ = ctx->VertexProgram.Parameters[pi][0];
+ *dst++ = ctx->VertexProgram.Parameters[pi][1];
+ *dst++ = ctx->VertexProgram.Parameters[pi][2];
+ *dst++ = ctx->VertexProgram.Parameters[pi][3];
+ }
+ return dst - dst_o;
+ }
+
+ assert(mesa_vp->Base.Parameters);
+ _mesa_load_state_parameters(ctx, mesa_vp->Base.Parameters);
+
+ if (mesa_vp->Base.Parameters->NumParameters * 4 >
+ VSF_MAX_FRAGMENT_LENGTH) {
+ fprintf(stderr, "%s:Params exhausted\n", __FUNCTION__);
+ _mesa_exit(-1);
+ }
+
+ paramList = mesa_vp->Base.Parameters;
+ for (pi = 0; pi < paramList->NumParameters; pi++) {
+ switch (paramList->Parameters[pi].Type) {
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_NAMED_PARAM:
+ //fprintf(stderr, "%s", vp->Parameters->Parameters[pi].Name);
+ case PROGRAM_CONSTANT:
+ *dst++ = paramList->ParameterValues[pi][0];
+ *dst++ = paramList->ParameterValues[pi][1];
+ *dst++ = paramList->ParameterValues[pi][2];
+ *dst++ = paramList->ParameterValues[pi][3];
+ break;
+ default:
+ _mesa_problem(NULL, "Bad param type in %s",
+ __FUNCTION__);
+ }
+
+ }
+
+ return dst - dst_o;
+}
+
+static unsigned long t_dst_mask(GLuint mask)
+{
+ /* WRITEMASK_* is equivalent to VSF_FLAG_* */
+ return mask & VSF_FLAG_ALL;
+}
+
+static unsigned long t_dst_class(gl_register_file file)
+{
+
+ switch (file) {
+ case PROGRAM_TEMPORARY:
+ return PVS_DST_REG_TEMPORARY;
+ case PROGRAM_OUTPUT:
+ return PVS_DST_REG_OUT;
+ case PROGRAM_ADDRESS:
+ return PVS_DST_REG_A0;
+ /*
+ case PROGRAM_INPUT:
+ case PROGRAM_LOCAL_PARAM:
+ case PROGRAM_ENV_PARAM:
+ case PROGRAM_NAMED_PARAM:
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_WRITE_ONLY:
+ case PROGRAM_ADDRESS:
+ */
+ default:
+ fprintf(stderr, "problem in %s", __FUNCTION__);
+ _mesa_exit(-1);
+ return -1;
+ }
+}
+
+static unsigned long t_dst_index(struct r300_vertex_program *vp,
+ struct prog_dst_register *dst)
+{
+ if (dst->File == PROGRAM_OUTPUT)
+ return vp->outputs[dst->Index];
+
+ return dst->Index;
+}
+
+static unsigned long t_src_class(gl_register_file file)
+{
+ switch (file) {
+ case PROGRAM_TEMPORARY:
+ return PVS_SRC_REG_TEMPORARY;
+ case PROGRAM_INPUT:
+ return PVS_SRC_REG_INPUT;
+ case PROGRAM_LOCAL_PARAM:
+ case PROGRAM_ENV_PARAM:
+ case PROGRAM_NAMED_PARAM:
+ case PROGRAM_CONSTANT:
+ case PROGRAM_STATE_VAR:
+ return PVS_SRC_REG_CONSTANT;
+ /*
+ case PROGRAM_OUTPUT:
+ case PROGRAM_WRITE_ONLY:
+ case PROGRAM_ADDRESS:
+ */
+ default:
+ fprintf(stderr, "problem in %s", __FUNCTION__);
+ _mesa_exit(-1);
+ return -1;
+ }
+}
+
+static INLINE unsigned long t_swizzle(GLubyte swizzle)
+{
+/* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */
+ return swizzle;
+}
+
+#if 0
+static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
+{
+ int i;
+
+ if (vp == NULL) {
+ fprintf(stderr, "vp null in call to %s from %s\n", __FUNCTION__,
+ caller);
+ return;
+ }
+
+ fprintf(stderr, "%s:<", caller);
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ fprintf(stderr, "%d ", vp->inputs[i]);
+ fprintf(stderr, ">\n");
+
+}
+#endif
+
+static unsigned long t_src_index(struct r300_vertex_program *vp,
+ struct prog_src_register *src)
+{
+ int i;
+ int max_reg = -1;
+
+ if (src->File == PROGRAM_INPUT) {
+ if (vp->inputs[src->Index] != -1)
+ return vp->inputs[src->Index];
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ if (vp->inputs[i] > max_reg)
+ max_reg = vp->inputs[i];
+
+ vp->inputs[src->Index] = max_reg + 1;
+
+ //vp_dump_inputs(vp, __FUNCTION__);
+
+ return vp->inputs[src->Index];
+ } else {
+ if (src->Index < 0) {
+ fprintf(stderr,
+ "negative offsets for indirect addressing do not work.\n");
+ return 0;
+ }
+ return src->Index;
+ }
+}
+
+/* these two functions should probably be merged... */
+
+static unsigned long t_src(struct r300_vertex_program *vp,
+ struct prog_src_register *src)
+{
+ /* src->NegateBase uses the NEGATE_ flags from program_instruction.h,
+ * which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
+ */
+ return PVS_SRC_OPERAND(t_src_index(vp, src),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_swizzle(GET_SWZ(src->Swizzle, 1)),
+ t_swizzle(GET_SWZ(src->Swizzle, 2)),
+ t_swizzle(GET_SWZ(src->Swizzle, 3)),
+ t_src_class(src->File),
+ src->NegateBase) | (src->RelAddr << 4);
+}
+
+static unsigned long t_src_scalar(struct r300_vertex_program *vp,
+ struct prog_src_register *src)
+{
+ /* src->NegateBase uses the NEGATE_ flags from program_instruction.h,
+ * which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
+ */
+ return PVS_SRC_OPERAND(t_src_index(vp, src),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_swizzle(GET_SWZ(src->Swizzle, 0)),
+ t_src_class(src->File),
+ src->
+ NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src->RelAddr << 4);
+}
+
+static GLboolean valid_dst(struct r300_vertex_program *vp,
+ struct prog_dst_register *dst)
+{
+ if (dst->File == PROGRAM_OUTPUT && vp->outputs[dst->Index] == -1) {
+ return GL_FALSE;
+ } else if (dst->File == PROGRAM_ADDRESS) {
+ assert(dst->Index == 0);
+ }
+
+ return GL_TRUE;
+}
+
+static GLuint *r300TranslateOpcodeABS(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W
+
+ inst[0] = PVS_OP_DST_OPERAND(VE_MAXIMUM,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 1)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 3)),
+ t_src_class(src[0].File),
+ (!src[0].
+ NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[0].RelAddr << 4);
+ inst[3] = 0;
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeADD(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeARL(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_FLT2FIX_DX,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ZERO} PARAM 0{} {X Y Z ZERO}
+
+ inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 1)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
+ SWIZZLE_ZERO,
+ t_src_class(src[0].File),
+ src[0].
+ NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ (src[0].RelAddr << 4);
+ inst[2] =
+ PVS_SRC_OPERAND(t_src_index(vp, &src[1]),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO,
+ t_src_class(src[1].File),
+ src[1].
+ NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ (src[1].RelAddr << 4);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeDP4(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeDPH(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W}
+ inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 1)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
+ PVS_SRC_SELECT_FORCE_1,
+ t_src_class(src[0].File),
+ src[0].
+ NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ (src[0].RelAddr << 4);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeDST(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_DISTANCE_VECTOR,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeEX2(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(ME_EXP_BASE2_FULL_DX,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src_scalar(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeEXP(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(ME_EXP_BASE2_DX,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src_scalar(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeFLR(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3],
+ int *u_temp_i)
+{
+ /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W}
+ ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */
+
+ inst[0] = PVS_OP_DST_OPERAND(VE_FRACTION,
+ GL_FALSE,
+ GL_FALSE,
+ *u_temp_i,
+ t_dst_mask(vpi->DstReg.WriteMask),
+ PVS_DST_REG_TEMPORARY);
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+ inst += 4;
+
+ inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = PVS_SRC_OPERAND(*u_temp_i,
+ PVS_SRC_SELECT_X,
+ PVS_SRC_SELECT_Y,
+ PVS_SRC_SELECT_Z,
+ PVS_SRC_SELECT_W, PVS_SRC_REG_TEMPORARY,
+ /* Not 100% sure about this */
+ (!src[0].
+ NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE
+ /*VSF_FLAG_ALL */ );
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+ (*u_temp_i)--;
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeFRC(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_FRACTION,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeLG2(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ // LG2 RESULT 1.X Y Z W PARAM 0{} {X X X X}
+
+ inst[0] = PVS_OP_DST_OPERAND(ME_LOG_BASE2_FULL_DX,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
+ t_src_class(src[0].File),
+ src[0].
+ NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[0].RelAddr << 4);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeLIT(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W}
+
+ inst[0] = PVS_OP_DST_OPERAND(ME_LIGHT_COEFF_DX,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ /* NOTE: Users swizzling might not work. */
+ inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
+ t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
+ PVS_SRC_SELECT_FORCE_0, // Z
+ t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
+ t_src_class(src[0].File),
+ src[0].
+ NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[0].RelAddr << 4);
+ inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
+ t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
+ PVS_SRC_SELECT_FORCE_0, // Z
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
+ t_src_class(src[0].File),
+ src[0].
+ NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[0].RelAddr << 4);
+ inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
+ PVS_SRC_SELECT_FORCE_0, // Z
+ t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
+ t_src_class(src[0].File),
+ src[0].
+ NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[0].RelAddr << 4);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeLOG(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(ME_LOG_BASE2_DX,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src_scalar(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeMAD(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(PVS_MACRO_OP_2CLK_MADD,
+ GL_FALSE,
+ GL_TRUE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = t_src(vp, &src[2]);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeMAX(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_MAXIMUM,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeMIN(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_MINIMUM,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeMOV(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO}
+
+ inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeMUL(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodePOW(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(ME_POWER_FUNC_FF,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src_scalar(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = t_src_scalar(vp, &src[1]);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeRCP(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(ME_RECIP_DX,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src_scalar(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeRSQ(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(ME_RECIP_SQRT_DX,
+ GL_TRUE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src_scalar(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeSGE(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_SET_GREATER_THAN_EQUAL,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeSLT(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ inst[0] = PVS_OP_DST_OPERAND(VE_SET_LESS_THAN,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = t_src(vp, &src[1]);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ //ADD RESULT 1.X Y Z W TMP 0{} {X Y Z W} PARAM 1{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W
+
+#if 0
+ inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
+ t_src_class(src[1].File),
+ (!src[1].
+ NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[1].RelAddr << 4);
+ inst[3] = 0;
+#else
+ inst[0] =
+ PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ONE);
+ inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
+ t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
+ t_src_class(src[1].File),
+ (!src[1].
+ NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[1].RelAddr << 4);
+#endif
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeSWZ(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3])
+{
+ //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO}
+
+ inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = t_src(vp, &src[0]);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+
+ return inst;
+}
+
+static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi,
+ GLuint * inst,
+ struct prog_src_register src[3],
+ int *u_temp_i)
+{
+ /* mul r0, r1.yzxw, r2.zxyw
+ mad r0, -r2.yzxw, r1.zxyw, r0
+ */
+
+ inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ *u_temp_i,
+ t_dst_mask(vpi->DstReg.WriteMask),
+ PVS_DST_REG_TEMPORARY);
+ inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
+ t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
+ t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
+ t_src_class(src[0].File),
+ src[0].
+ NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[0].RelAddr << 4);
+ inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z
+ t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X
+ t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y
+ t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
+ t_src_class(src[1].File),
+ src[1].
+ NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[1].RelAddr << 4);
+ inst[3] = __CONST(1, SWIZZLE_ZERO);
+ inst += 4;
+
+ inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ t_dst_index(vp, &vpi->DstReg),
+ t_dst_mask(vpi->DstReg.WriteMask),
+ t_dst_class(vpi->DstReg.File));
+ inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y
+ t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z
+ t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X
+ t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
+ t_src_class(src[1].File),
+ (!src[1].
+ NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[1].RelAddr << 4);
+ inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z
+ t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
+ t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
+ t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
+ t_src_class(src[0].File),
+ src[0].
+ NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ (src[0].RelAddr << 4);
+ inst[3] =
+ PVS_SRC_OPERAND(*u_temp_i, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
+ PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W,
+ PVS_SRC_REG_TEMPORARY, VSF_FLAG_NONE);
+
+ (*u_temp_i)--;
+
+ return inst;
+}
+
+static void t_inputs_outputs(struct r300_vertex_program *vp)
+{
+ int i;
+ int cur_reg = 0;
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ vp->inputs[i] = -1;
+
+ for (i = 0; i < VERT_RESULT_MAX; i++)
+ vp->outputs[i] = -1;
+
+ assert(vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS));
+
+ if (vp->key.OutputsWritten & (1 << VERT_RESULT_HPOS)) {
+ vp->outputs[VERT_RESULT_HPOS] = cur_reg++;
+ }
+
+ if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ)) {
+ vp->outputs[VERT_RESULT_PSIZ] = cur_reg++;
+ }
+
+ if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) {
+ vp->outputs[VERT_RESULT_COL0] = cur_reg++;
+ }
+
+ if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) {
+ vp->outputs[VERT_RESULT_COL1] =
+ vp->outputs[VERT_RESULT_COL0] + 1;
+ cur_reg = vp->outputs[VERT_RESULT_COL1] + 1;
+ }
+
+ if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) {
+ vp->outputs[VERT_RESULT_BFC0] =
+ vp->outputs[VERT_RESULT_COL0] + 2;
+ cur_reg = vp->outputs[VERT_RESULT_BFC0] + 2;
+ }
+
+ if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ vp->outputs[VERT_RESULT_BFC1] =
+ vp->outputs[VERT_RESULT_COL0] + 3;
+ cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1;
+ }
+
+ for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) {
+ if (vp->key.OutputsWritten & (1 << i)) {
+ vp->outputs[i] = cur_reg++;
+ }
+ }
+
+ if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) {
+ vp->outputs[VERT_RESULT_FOGC] = cur_reg++;
+ }
+}
+
+static void r300TranslateVertexShader(struct r300_vertex_program *vp,
+ struct prog_instruction *vpi)
+{
+ int i;
+ GLuint *inst;
+ unsigned long num_operands;
+ /* Initial value should be last tmp reg that hw supports.
+ Strangely enough r300 doesnt mind even though these would be out of range.
+ Smart enough to realize that it doesnt need it? */
+ int u_temp_i = VSF_MAX_FRAGMENT_TEMPS - 1;
+ struct prog_src_register src[3];
+
+ vp->pos_end = 0; /* Not supported yet */
+ vp->program.length = 0;
+ /*vp->num_temporaries=mesa_vp->Base.NumTemporaries; */
+ vp->translated = GL_TRUE;
+ vp->native = GL_TRUE;
+
+ t_inputs_outputs(vp);
+
+ for (inst = vp->program.body.i; vpi->Opcode != OPCODE_END;
+ vpi++, inst += 4) {
+
+ FREE_TEMPS();
+
+ if (!valid_dst(vp, &vpi->DstReg)) {
+ /* redirect result to unused temp */
+ vpi->DstReg.File = PROGRAM_TEMPORARY;
+ vpi->DstReg.Index = u_temp_i;
+ }
+
+ num_operands = _mesa_num_inst_src_regs(vpi->Opcode);
+
+ /* copy the sources (src) from mesa into a local variable... is this needed? */
+ for (i = 0; i < num_operands; i++) {
+ src[i] = vpi->SrcReg[i];
+ }
+
+ if (num_operands == 3) { /* TODO: scalars */
+ if (CMP_SRCS(src[1], src[2])
+ || CMP_SRCS(src[0], src[2])) {
+ inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ u_temp_i,
+ VSF_FLAG_ALL,
+ PVS_DST_REG_TEMPORARY);
+ inst[1] =
+ PVS_SRC_OPERAND(t_src_index(vp, &src[2]),
+ SWIZZLE_X,
+ SWIZZLE_Y,
+ SWIZZLE_Z,
+ SWIZZLE_W,
+ t_src_class(src[2].File),
+ VSF_FLAG_NONE) | (src[2].
+ RelAddr <<
+ 4);
+ inst[2] = __CONST(2, SWIZZLE_ZERO);
+ inst[3] = __CONST(2, SWIZZLE_ZERO);
+ inst += 4;
+
+ src[2].File = PROGRAM_TEMPORARY;
+ src[2].Index = u_temp_i;
+ src[2].RelAddr = 0;
+ u_temp_i--;
+ }
+ }
+
+ if (num_operands >= 2) {
+ if (CMP_SRCS(src[1], src[0])) {
+ inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ u_temp_i,
+ VSF_FLAG_ALL,
+ PVS_DST_REG_TEMPORARY);
+ inst[1] =
+ PVS_SRC_OPERAND(t_src_index(vp, &src[0]),
+ SWIZZLE_X,
+ SWIZZLE_Y,
+ SWIZZLE_Z,
+ SWIZZLE_W,
+ t_src_class(src[0].File),
+ VSF_FLAG_NONE) | (src[0].
+ RelAddr <<
+ 4);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+ inst += 4;
+
+ src[0].File = PROGRAM_TEMPORARY;
+ src[0].Index = u_temp_i;
+ src[0].RelAddr = 0;
+ u_temp_i--;
+ }
+ }
+
+ switch (vpi->Opcode) {
+ case OPCODE_ABS:
+ inst = r300TranslateOpcodeABS(vp, vpi, inst, src);
+ break;
+ case OPCODE_ADD:
+ inst = r300TranslateOpcodeADD(vp, vpi, inst, src);
+ break;
+ case OPCODE_ARL:
+ inst = r300TranslateOpcodeARL(vp, vpi, inst, src);
+ break;
+ case OPCODE_DP3:
+ inst = r300TranslateOpcodeDP3(vp, vpi, inst, src);
+ break;
+ case OPCODE_DP4:
+ inst = r300TranslateOpcodeDP4(vp, vpi, inst, src);
+ break;
+ case OPCODE_DPH:
+ inst = r300TranslateOpcodeDPH(vp, vpi, inst, src);
+ break;
+ case OPCODE_DST:
+ inst = r300TranslateOpcodeDST(vp, vpi, inst, src);
+ break;
+ case OPCODE_EX2:
+ inst = r300TranslateOpcodeEX2(vp, vpi, inst, src);
+ break;
+ case OPCODE_EXP:
+ inst = r300TranslateOpcodeEXP(vp, vpi, inst, src);
+ break;
+ case OPCODE_FLR:
+ inst = r300TranslateOpcodeFLR(vp, vpi, inst, src, /* FIXME */
+ &u_temp_i);
+ break;
+ case OPCODE_FRC:
+ inst = r300TranslateOpcodeFRC(vp, vpi, inst, src);
+ break;
+ case OPCODE_LG2:
+ inst = r300TranslateOpcodeLG2(vp, vpi, inst, src);
+ break;
+ case OPCODE_LIT:
+ inst = r300TranslateOpcodeLIT(vp, vpi, inst, src);
+ break;
+ case OPCODE_LOG:
+ inst = r300TranslateOpcodeLOG(vp, vpi, inst, src);
+ break;
+ case OPCODE_MAD:
+ inst = r300TranslateOpcodeMAD(vp, vpi, inst, src);
+ break;
+ case OPCODE_MAX:
+ inst = r300TranslateOpcodeMAX(vp, vpi, inst, src);
+ break;
+ case OPCODE_MIN:
+ inst = r300TranslateOpcodeMIN(vp, vpi, inst, src);
+ break;
+ case OPCODE_MOV:
+ inst = r300TranslateOpcodeMOV(vp, vpi, inst, src);
+ break;
+ case OPCODE_MUL:
+ inst = r300TranslateOpcodeMUL(vp, vpi, inst, src);
+ break;
+ case OPCODE_POW:
+ inst = r300TranslateOpcodePOW(vp, vpi, inst, src);
+ break;
+ case OPCODE_RCP:
+ inst = r300TranslateOpcodeRCP(vp, vpi, inst, src);
+ break;
+ case OPCODE_RSQ:
+ inst = r300TranslateOpcodeRSQ(vp, vpi, inst, src);
+ break;
+ case OPCODE_SGE:
+ inst = r300TranslateOpcodeSGE(vp, vpi, inst, src);
+ break;
+ case OPCODE_SLT:
+ inst = r300TranslateOpcodeSLT(vp, vpi, inst, src);
+ break;
+ case OPCODE_SUB:
+ inst = r300TranslateOpcodeSUB(vp, vpi, inst, src);
+ break;
+ case OPCODE_SWZ:
+ inst = r300TranslateOpcodeSWZ(vp, vpi, inst, src);
+ break;
+ case OPCODE_XPD:
+ inst = r300TranslateOpcodeXPD(vp, vpi, inst, src, /* FIXME */
+ &u_temp_i);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ }
+
+ /* Some outputs may be artificially added, to match the inputs
+ of the fragment program. Blank the outputs here. */
+ for (i = 0; i < VERT_RESULT_MAX; i++) {
+ if (vp->key.OutputsAdded & (1 << i)) {
+ inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
+ GL_FALSE,
+ GL_FALSE,
+ vp->outputs[i],
+ VSF_FLAG_ALL,
+ PVS_DST_REG_OUT);
+ inst[1] = __CONST(0, SWIZZLE_ZERO);
+ inst[2] = __CONST(0, SWIZZLE_ZERO);
+ inst[3] = __CONST(0, SWIZZLE_ZERO);
+ inst += 4;
+ }
+ }
+
+ vp->program.length = (inst - vp->program.body.i);
+ if (vp->program.length >= VSF_MAX_FRAGMENT_LENGTH) {
+ vp->program.length = 0;
+ vp->native = GL_FALSE;
+ }
+#if 0
+ fprintf(stderr, "hw program:\n");
+ for (i = 0; i < vp->program.length; i++)
+ fprintf(stderr, "%08x\n", vp->program.body.d[i]);
+#endif
+}
+
+/* DP4 version seems to trigger some hw peculiarity */
+//#define PREFER_DP4
+
+static void position_invariant(struct gl_program *prog)
+{
+ struct prog_instruction *vpi;
+ struct gl_program_parameter_list *paramList;
+ int i;
+
+ gl_state_index tokens[STATE_LENGTH] = { STATE_MVP_MATRIX, 0, 0, 0, 0 };
+
+ /* tokens[4] = matrix modifier */
+#ifdef PREFER_DP4
+ tokens[4] = 0; /* not transposed or inverted */
+#else
+ tokens[4] = STATE_MATRIX_TRANSPOSE;
+#endif
+ paramList = prog->Parameters;
+
+ vpi = _mesa_alloc_instructions(prog->NumInstructions + 4);
+ _mesa_init_instructions(vpi, prog->NumInstructions + 4);
+
+ for (i = 0; i < 4; i++) {
+ GLint idx;
+ tokens[2] = tokens[3] = i; /* matrix row[i]..row[i] */
+ idx = _mesa_add_state_reference(paramList, tokens);
+#ifdef PREFER_DP4
+ vpi[i].Opcode = OPCODE_DP4;
+ vpi[i].StringPos = 0;
+ vpi[i].Data = 0;
+
+ vpi[i].DstReg.File = PROGRAM_OUTPUT;
+ vpi[i].DstReg.Index = VERT_RESULT_HPOS;
+ vpi[i].DstReg.WriteMask = 1 << i;
+ vpi[i].DstReg.CondMask = COND_TR;
+
+ vpi[i].SrcReg[0].File = PROGRAM_STATE_VAR;
+ vpi[i].SrcReg[0].Index = idx;
+ vpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ vpi[i].SrcReg[1].File = PROGRAM_INPUT;
+ vpi[i].SrcReg[1].Index = VERT_ATTRIB_POS;
+ vpi[i].SrcReg[1].Swizzle = SWIZZLE_XYZW;
+#else
+ if (i == 0)
+ vpi[i].Opcode = OPCODE_MUL;
+ else
+ vpi[i].Opcode = OPCODE_MAD;
+
+ vpi[i].Data = 0;
+
+ if (i == 3)
+ vpi[i].DstReg.File = PROGRAM_OUTPUT;
+ else
+ vpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ vpi[i].DstReg.Index = 0;
+ vpi[i].DstReg.WriteMask = 0xf;
+ vpi[i].DstReg.CondMask = COND_TR;
+
+ vpi[i].SrcReg[0].File = PROGRAM_STATE_VAR;
+ vpi[i].SrcReg[0].Index = idx;
+ vpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ vpi[i].SrcReg[1].File = PROGRAM_INPUT;
+ vpi[i].SrcReg[1].Index = VERT_ATTRIB_POS;
+ vpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(i, i, i, i);
+
+ if (i > 0) {
+ vpi[i].SrcReg[2].File = PROGRAM_TEMPORARY;
+ vpi[i].SrcReg[2].Index = 0;
+ vpi[i].SrcReg[2].Swizzle = SWIZZLE_XYZW;
+ }
+#endif
+ }
+
+ _mesa_copy_instructions(&vpi[i], prog->Instructions,
+ prog->NumInstructions);
+
+ free(prog->Instructions);
+
+ prog->Instructions = vpi;
+
+ prog->NumInstructions += 4;
+ vpi = &prog->Instructions[prog->NumInstructions - 1];
+
+ assert(vpi->Opcode == OPCODE_END);
+}
+
+static void insert_wpos(struct r300_vertex_program *vp, struct gl_program *prog,
+ GLuint temp_index)
+{
+ struct prog_instruction *vpi;
+ struct prog_instruction *vpi_insert;
+ int i = 0;
+
+ vpi = _mesa_alloc_instructions(prog->NumInstructions + 2);
+ _mesa_init_instructions(vpi, prog->NumInstructions + 2);
+ /* all but END */
+ _mesa_copy_instructions(vpi, prog->Instructions,
+ prog->NumInstructions - 1);
+ /* END */
+ _mesa_copy_instructions(&vpi[prog->NumInstructions + 1],
+ &prog->Instructions[prog->NumInstructions - 1],
+ 1);
+ vpi_insert = &vpi[prog->NumInstructions - 1];
+
+ vpi_insert[i].Opcode = OPCODE_MOV;
+
+ vpi_insert[i].DstReg.File = PROGRAM_OUTPUT;
+ vpi_insert[i].DstReg.Index = VERT_RESULT_HPOS;
+ vpi_insert[i].DstReg.WriteMask = WRITEMASK_XYZW;
+ vpi_insert[i].DstReg.CondMask = COND_TR;
+
+ vpi_insert[i].SrcReg[0].File = PROGRAM_TEMPORARY;
+ vpi_insert[i].SrcReg[0].Index = temp_index;
+ vpi_insert[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ i++;
+
+ vpi_insert[i].Opcode = OPCODE_MOV;
+
+ vpi_insert[i].DstReg.File = PROGRAM_OUTPUT;
+ vpi_insert[i].DstReg.Index = VERT_RESULT_TEX0 + vp->wpos_idx;
+ vpi_insert[i].DstReg.WriteMask = WRITEMASK_XYZW;
+ vpi_insert[i].DstReg.CondMask = COND_TR;
+
+ vpi_insert[i].SrcReg[0].File = PROGRAM_TEMPORARY;
+ vpi_insert[i].SrcReg[0].Index = temp_index;
+ vpi_insert[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ i++;
+
+ free(prog->Instructions);
+
+ prog->Instructions = vpi;
+
+ prog->NumInstructions += i;
+ vpi = &prog->Instructions[prog->NumInstructions - 1];
+
+ assert(vpi->Opcode == OPCODE_END);
+}
+
+static void pos_as_texcoord(struct r300_vertex_program *vp,
+ struct gl_program *prog)
+{
+ struct prog_instruction *vpi;
+ GLuint tempregi = prog->NumTemporaries;
+ /* should do something else if no temps left... */
+ prog->NumTemporaries++;
+
+ for (vpi = prog->Instructions; vpi->Opcode != OPCODE_END; vpi++) {
+ if (vpi->DstReg.File == PROGRAM_OUTPUT
+ && vpi->DstReg.Index == VERT_RESULT_HPOS) {
+ vpi->DstReg.File = PROGRAM_TEMPORARY;
+ vpi->DstReg.Index = tempregi;
+ }
+ }
+ insert_wpos(vp, prog, tempregi);
+}
+
+static struct r300_vertex_program *build_program(struct r300_vertex_program_key
+ *wanted_key, struct gl_vertex_program
+ *mesa_vp, GLint wpos_idx)
+{
+ struct r300_vertex_program *vp;
+
+ vp = _mesa_calloc(sizeof(*vp));
+ _mesa_memcpy(&vp->key, wanted_key, sizeof(vp->key));
+ vp->wpos_idx = wpos_idx;
+
+ if (mesa_vp->IsPositionInvariant) {
+ position_invariant(&mesa_vp->Base);
+ }
+
+ if (wpos_idx > -1) {
+ pos_as_texcoord(vp, &mesa_vp->Base);
+ }
+
+ assert(mesa_vp->Base.NumInstructions);
+ vp->num_temporaries = mesa_vp->Base.NumTemporaries;
+ r300TranslateVertexShader(vp, mesa_vp->Base.Instructions);
+
+ return vp;
+}
+
+static void add_outputs(struct r300_vertex_program_key *key, GLint vert)
+{
+ if (key->OutputsWritten & (1 << vert))
+ return;
+
+ key->OutputsWritten |= 1 << vert;
+ key->OutputsAdded |= 1 << vert;
+}
+
+void r300SelectVertexShader(r300ContextPtr r300)
+{
+ GLcontext *ctx = ctx = r300->radeon.glCtx;
+ GLuint InputsRead;
+ struct r300_vertex_program_key wanted_key = { 0 };
+ GLint i;
+ struct r300_vertex_program_cont *vpc;
+ struct r300_vertex_program *vp;
+ GLint wpos_idx;
+
+ vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current;
+ wanted_key.InputsRead = vpc->mesa_program.Base.InputsRead;
+ wanted_key.OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
+ InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
+
+ wpos_idx = -1;
+ if (InputsRead & FRAG_BIT_WPOS) {
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ if (!(InputsRead & (FRAG_BIT_TEX0 << i)))
+ break;
+
+ if (i == ctx->Const.MaxTextureUnits) {
+ fprintf(stderr, "\tno free texcoord found\n");
+ _mesa_exit(-1);
+ }
+
+ wanted_key.OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
+ wpos_idx = i;
+ }
+
+ add_outputs(&wanted_key, VERT_RESULT_HPOS);
+
+ if (InputsRead & FRAG_BIT_COL0) {
+ add_outputs(&wanted_key, VERT_RESULT_COL0);
+ }
+
+ if (InputsRead & FRAG_BIT_COL1) {
+ add_outputs(&wanted_key, VERT_RESULT_COL1);
+ }
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (InputsRead & (FRAG_BIT_TEX0 << i)) {
+ add_outputs(&wanted_key, VERT_RESULT_TEX0 + i);
+ }
+ }
+
+ if (vpc->mesa_program.IsPositionInvariant) {
+ /* we wan't position don't we ? */
+ wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS);
+ }
+
+ for (vp = vpc->progs; vp; vp = vp->next)
+ if (_mesa_memcmp(&vp->key, &wanted_key, sizeof(wanted_key))
+ == 0) {
+ r300->selected_vp = vp;
+ return;
+ }
+ //_mesa_print_program(&vpc->mesa_program.Base);
+
+ vp = build_program(&wanted_key, &vpc->mesa_program, wpos_idx);
+ vp->next = vpc->progs;
+ vpc->progs = vp;
+ r300->selected_vp = vp;
+}
--- /dev/null
+#ifndef __R600_VERTPROG_H_
+#define __R600_VERTPROG_H_
+
+#include "r600_reg.h"
+
+#define PVS_OP_DST_OPERAND(opcode, math_inst, macro_inst, reg_index, reg_writemask, reg_class) \
+ (((opcode & PVS_DST_OPCODE_MASK) << PVS_DST_OPCODE_SHIFT) \
+ | ((math_inst & PVS_DST_MATH_INST_MASK) << PVS_DST_MATH_INST_SHIFT) \
+ | ((macro_inst & PVS_DST_MACRO_INST_MASK) << PVS_DST_MACRO_INST_SHIFT) \
+ | ((reg_index & PVS_DST_OFFSET_MASK) << PVS_DST_OFFSET_SHIFT) \
+ | ((reg_writemask & 0xf) << PVS_DST_WE_X_SHIFT) /* X Y Z W */ \
+ | ((reg_class & PVS_DST_REG_TYPE_MASK) << PVS_DST_REG_TYPE_SHIFT))
+
+#define PVS_SRC_OPERAND(in_reg_index, comp_x, comp_y, comp_z, comp_w, reg_class, negate) \
+ (((in_reg_index & PVS_SRC_OFFSET_MASK) << PVS_SRC_OFFSET_SHIFT) \
+ | ((comp_x & PVS_SRC_SWIZZLE_X_MASK) << PVS_SRC_SWIZZLE_X_SHIFT) \
+ | ((comp_y & PVS_SRC_SWIZZLE_Y_MASK) << PVS_SRC_SWIZZLE_Y_SHIFT) \
+ | ((comp_z & PVS_SRC_SWIZZLE_Z_MASK) << PVS_SRC_SWIZZLE_Z_SHIFT) \
+ | ((comp_w & PVS_SRC_SWIZZLE_W_MASK) << PVS_SRC_SWIZZLE_W_SHIFT) \
+ | ((negate & 0xf) << PVS_SRC_MODIFIER_X_SHIFT) /* X Y Z W */ \
+ | ((reg_class & PVS_SRC_REG_TYPE_MASK) << PVS_SRC_REG_TYPE_SHIFT))
+
+#if 1
+
+#define VSF_FLAG_X 1
+#define VSF_FLAG_Y 2
+#define VSF_FLAG_Z 4
+#define VSF_FLAG_W 8
+#define VSF_FLAG_XYZ (VSF_FLAG_X | VSF_FLAG_Y | VSF_FLAG_Z)
+#define VSF_FLAG_ALL 0xf
+#define VSF_FLAG_NONE 0
+
+#endif
+
+#endif
--- /dev/null
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "r700_fragprog.h"
+
+#include "radeon_nqssadce.h"
+#include "radeon_program_alu.h"
+
+
+static void reset_srcreg(struct prog_src_register* reg)
+{
+ _mesa_bzero(reg, sizeof(*reg));
+ reg->Swizzle = SWIZZLE_NOOP;
+}
+
+static struct prog_src_register shadow_ambient(struct gl_program *program, int tmu)
+{
+ gl_state_index fail_value_tokens[STATE_LENGTH] = {
+ STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0
+ };
+ struct prog_src_register reg = { 0, };
+
+ fail_value_tokens[2] = tmu;
+ reg.File = PROGRAM_STATE_VAR;
+ reg.Index = _mesa_add_state_reference(program->Parameters, fail_value_tokens);
+ reg.Swizzle = SWIZZLE_WWWW;
+ return reg;
+}
+
+/**
+ * Transform TEX, TXP, TXB, and KIL instructions in the following way:
+ * - premultiply texture coordinates for RECT
+ * - extract operand swizzles
+ * - introduce a temporary register when write masks are needed
+ *
+ */
+static GLboolean transform_TEX(
+ struct radeon_transform_context *t,
+ struct prog_instruction* orig_inst, void* data)
+{
+ struct r500_fragment_program_compiler *compiler =
+ (struct r500_fragment_program_compiler*)data;
+ struct prog_instruction inst = *orig_inst;
+ struct prog_instruction* tgt;
+ GLboolean destredirect = GL_FALSE;
+
+ if (inst.Opcode != OPCODE_TEX &&
+ inst.Opcode != OPCODE_TXB &&
+ inst.Opcode != OPCODE_TXP &&
+ inst.Opcode != OPCODE_KIL)
+ return GL_FALSE;
+
+ /* ARB_shadow & EXT_shadow_funcs */
+ if (inst.Opcode != OPCODE_KIL &&
+ t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
+ GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
+
+ if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) {
+ tgt = radeonAppendInstructions(t->Program, 1);
+
+ tgt->Opcode = OPCODE_MOV;
+ tgt->DstReg = inst.DstReg;
+ if (comparefunc == GL_ALWAYS) {
+ tgt->SrcReg[0].File = PROGRAM_BUILTIN;
+ tgt->SrcReg[0].Swizzle = SWIZZLE_1111;
+ } else {
+ tgt->SrcReg[0] = shadow_ambient(t->Program, inst.TexSrcUnit);
+ }
+ return GL_TRUE;
+ }
+
+ inst.DstReg.File = PROGRAM_TEMPORARY;
+ inst.DstReg.Index = radeonFindFreeTemporary(t);
+ inst.DstReg.WriteMask = WRITEMASK_XYZW;
+ } else if (inst.Opcode != OPCODE_KIL && inst.DstReg.File != PROGRAM_TEMPORARY) {
+ int tempreg = radeonFindFreeTemporary(t);
+
+ inst.DstReg.File = PROGRAM_TEMPORARY;
+ inst.DstReg.Index = tempreg;
+ inst.DstReg.WriteMask = WRITEMASK_XYZW;
+ destredirect = GL_TRUE;
+ }
+
+ if (inst.SrcReg[0].File != PROGRAM_TEMPORARY && inst.SrcReg[0].File != PROGRAM_INPUT) {
+ int tmpreg = radeonFindFreeTemporary(t);
+ tgt = radeonAppendInstructions(t->Program, 1);
+ tgt->Opcode = OPCODE_MOV;
+ tgt->DstReg.File = PROGRAM_TEMPORARY;
+ tgt->DstReg.Index = tmpreg;
+ tgt->SrcReg[0] = inst.SrcReg[0];
+
+ reset_srcreg(&inst.SrcReg[0]);
+ inst.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst.SrcReg[0].Index = tmpreg;
+ }
+
+ tgt = radeonAppendInstructions(t->Program, 1);
+ _mesa_copy_instructions(tgt, &inst, 1);
+
+ if (inst.Opcode != OPCODE_KIL &&
+ t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) {
+ GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func;
+ GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode;
+ int rcptemp = radeonFindFreeTemporary(t);
+ int pass, fail;
+
+ tgt = radeonAppendInstructions(t->Program, 3);
+
+ tgt[0].Opcode = OPCODE_RCP;
+ tgt[0].DstReg.File = PROGRAM_TEMPORARY;
+ tgt[0].DstReg.Index = rcptemp;
+ tgt[0].DstReg.WriteMask = WRITEMASK_W;
+ tgt[0].SrcReg[0] = inst.SrcReg[0];
+ tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+
+ tgt[1].Opcode = OPCODE_MAD;
+ tgt[1].DstReg = inst.DstReg;
+ tgt[1].DstReg.WriteMask = orig_inst->DstReg.WriteMask;
+ tgt[1].SrcReg[0] = inst.SrcReg[0];
+ tgt[1].SrcReg[0].Swizzle = SWIZZLE_ZZZZ;
+ tgt[1].SrcReg[1].File = PROGRAM_TEMPORARY;
+ tgt[1].SrcReg[1].Index = rcptemp;
+ tgt[1].SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ tgt[1].SrcReg[2].File = PROGRAM_TEMPORARY;
+ tgt[1].SrcReg[2].Index = inst.DstReg.Index;
+ if (depthmode == 0) /* GL_LUMINANCE */
+ tgt[1].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z);
+ else if (depthmode == 2) /* GL_ALPHA */
+ tgt[1].SrcReg[2].Swizzle = SWIZZLE_WWWW;
+
+ /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
+ * r < tex <=> -tex+r < 0
+ * r >= tex <=> not (-tex+r < 0 */
+ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
+ tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW;
+ else
+ tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW;
+
+ tgt[2].Opcode = OPCODE_CMP;
+ tgt[2].DstReg = orig_inst->DstReg;
+ tgt[2].SrcReg[0].File = PROGRAM_TEMPORARY;
+ tgt[2].SrcReg[0].Index = tgt[1].DstReg.Index;
+
+ if (comparefunc == GL_LESS || comparefunc == GL_GREATER) {
+ pass = 1;
+ fail = 2;
+ } else {
+ pass = 2;
+ fail = 1;
+ }
+
+ tgt[2].SrcReg[pass].File = PROGRAM_BUILTIN;
+ tgt[2].SrcReg[pass].Swizzle = SWIZZLE_1111;
+ tgt[2].SrcReg[fail] = shadow_ambient(t->Program, inst.TexSrcUnit);
+ } else if (destredirect) {
+ tgt = radeonAppendInstructions(t->Program, 1);
+
+ tgt->Opcode = OPCODE_MOV;
+ tgt->DstReg = orig_inst->DstReg;
+ tgt->SrcReg[0].File = PROGRAM_TEMPORARY;
+ tgt->SrcReg[0].Index = inst.DstReg.Index;
+ }
+
+ return GL_TRUE;
+}
+
+
+static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp)
+{
+ struct gl_fragment_program *mp = &fp->mesa_program;
+
+ /* Ask Mesa nicely to fill in ParameterValues for us */
+ if (mp->Base.Parameters)
+ _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters);
+}
+
+
+/**
+ * Transform the program to support fragment.position.
+ *
+ * Introduce a small fragment at the start of the program that will be
+ * the only code that directly reads the FRAG_ATTRIB_WPOS input.
+ * All other code pieces that reference that input will be rewritten
+ * to read from a newly allocated temporary.
+ *
+ * \todo if/when r5xx supports the radeon_program architecture, this is a
+ * likely candidate for code sharing.
+ */
+static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler)
+{
+ GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead;
+
+ if (!(InputsRead & FRAG_BIT_WPOS))
+ return;
+
+ static gl_state_index tokens[STATE_LENGTH] = {
+ STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
+ };
+ struct prog_instruction *fpi;
+ GLuint window_index;
+ int i = 0;
+ GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
+
+ _mesa_insert_instructions(compiler->program, 0, 3);
+ fpi = compiler->program->Instructions;
+
+ /* perspective divide */
+ fpi[i].Opcode = OPCODE_RCP;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_W;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ fpi[i].Opcode = OPCODE_MUL;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[1].Index = tempregi;
+ fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ /* viewport transformation */
+ window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
+
+ fpi[i].Opcode = OPCODE_MAD;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[0].Index = tempregi;
+ fpi[i].SrcReg[0].Swizzle =
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[1].Index = window_index;
+ fpi[i].SrcReg[1].Swizzle =
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[2].Index = window_index;
+ fpi[i].SrcReg[2].Swizzle =
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+ i++;
+
+ for (; i < compiler->program->NumInstructions; ++i) {
+ int reg;
+ for (reg = 0; reg < 3; reg++) {
+ if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
+ fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
+ fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[reg].Index = tempregi;
+ }
+ }
+ }
+}
+
+
+static void nqssadce_init(struct nqssadce_state* s)
+{
+ s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
+ s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
+}
+
+static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
+{
+ GLuint relevant;
+ int i;
+
+ if (opcode == OPCODE_TEX ||
+ opcode == OPCODE_TXB ||
+ opcode == OPCODE_TXP ||
+ opcode == OPCODE_KIL) {
+ if (reg.Abs)
+ return GL_FALSE;
+
+ if (reg.NegateAbs)
+ reg.NegateBase ^= 15;
+
+ if (opcode == OPCODE_KIL) {
+ if (reg.Swizzle != SWIZZLE_NOOP)
+ return GL_FALSE;
+ } else {
+ for(i = 0; i < 4; ++i) {
+ GLuint swz = GET_SWZ(reg.Swizzle, i);
+ if (swz == SWIZZLE_NIL) {
+ reg.NegateBase &= ~(1 << i);
+ continue;
+ }
+ if (swz >= 4)
+ return GL_FALSE;
+ }
+ }
+
+ if (reg.NegateBase)
+ return GL_FALSE;
+
+ return GL_TRUE;
+ } else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) {
+ /* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles;
+ * if it doesn't fit perfectly into a .xyzw case... */
+ if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs
+ && !reg.NegateBase && !reg.NegateAbs)
+ return GL_TRUE;
+
+ return GL_FALSE;
+ } else {
+ /* ALU instructions support almost everything */
+ if (reg.Abs)
+ return GL_TRUE;
+
+ relevant = 0;
+ for(i = 0; i < 3; ++i) {
+ GLuint swz = GET_SWZ(reg.Swizzle, i);
+ if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO)
+ relevant |= 1 << i;
+ }
+ if ((reg.NegateBase & relevant) && ((reg.NegateBase & relevant) != relevant))
+ return GL_FALSE;
+
+ return GL_TRUE;
+ }
+}
+
+/**
+ * Implement a MOV with a potentially non-native swizzle.
+ *
+ * The only thing we *cannot* do in an ALU instruction is per-component
+ * negation. Therefore, we split the MOV into two instructions when necessary.
+ */
+static void nqssadce_build_swizzle(struct nqssadce_state *s,
+ struct prog_dst_register dst, struct prog_src_register src)
+{
+ struct prog_instruction *inst;
+ GLuint negatebase[2] = { 0, 0 };
+ int i;
+
+ for(i = 0; i < 4; ++i) {
+ GLuint swz = GET_SWZ(src.Swizzle, i);
+ if (swz == SWIZZLE_NIL)
+ continue;
+ negatebase[GET_BIT(src.NegateBase, i)] |= 1 << i;
+ }
+
+ _mesa_insert_instructions(s->Program, s->IP, (negatebase[0] ? 1 : 0) + (negatebase[1] ? 1 : 0));
+ inst = s->Program->Instructions + s->IP;
+
+ for(i = 0; i <= 1; ++i) {
+ if (!negatebase[i])
+ continue;
+
+ inst->Opcode = OPCODE_MOV;
+ inst->DstReg = dst;
+ inst->DstReg.WriteMask = negatebase[i];
+ inst->SrcReg[0] = src;
+ inst++;
+ s->IP++;
+ }
+}
+
+static GLuint build_dtm(GLuint depthmode)
+{
+ switch(depthmode) {
+ default:
+ case GL_LUMINANCE: return 0;
+ case GL_INTENSITY: return 1;
+ case GL_ALPHA: return 2;
+ }
+}
+
+static GLuint build_func(GLuint comparefunc)
+{
+ return comparefunc - GL_NEVER;
+}
+
+
+/**
+ * Collect all external state that is relevant for compiling the given
+ * fragment program.
+ */
+static void build_state(
+ r300ContextPtr r300,
+ struct r500_fragment_program *fp,
+ struct r500_fragment_program_external_state *state)
+{
+ int unit;
+
+ _mesa_bzero(state, sizeof(*state));
+
+ for(unit = 0; unit < 16; ++unit) {
+ if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
+ struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
+
+ state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
+ state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
+ }
+ }
+}
+
+static void dump_program(struct r500_fragment_program_code *code);
+
+void r500TranslateFragmentShader(r300ContextPtr r300,
+ struct r500_fragment_program *fp)
+{
+ struct r500_fragment_program_external_state state;
+
+ build_state(r300, fp, &state);
+ if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
+ /* TODO: cache compiled programs */
+ fp->translated = GL_FALSE;
+ _mesa_memcpy(&fp->state, &state, sizeof(state));
+ }
+
+ if (!fp->translated) {
+ struct r500_fragment_program_compiler compiler;
+
+ compiler.r300 = r300;
+ compiler.fp = fp;
+ compiler.code = &fp->code;
+ compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Compiler: Initial program:\n");
+ _mesa_print_program(compiler.program);
+ }
+
+ insert_WPOS_trailer(&compiler);
+
+ struct radeon_program_transformation transformations[] = {
+ { &transform_TEX, &compiler },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformDeriv, 0 },
+ { &radeonTransformTrigScale, 0 }
+ };
+ radeonLocalTransform(r300->radeon.glCtx, compiler.program,
+ 4, transformations);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Compiler: after native rewrite:\n");
+ _mesa_print_program(compiler.program);
+ }
+
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &is_native_swizzle,
+ .BuildSwizzle = &nqssadce_build_swizzle,
+ .RewriteDepthOut = GL_TRUE
+ };
+ radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Compiler: after NqSSA-DCE:\n");
+ _mesa_print_program(compiler.program);
+ }
+
+ fp->translated = r500FragmentProgramEmit(&compiler);
+
+ /* Subtle: Rescue any parameters that have been added during transformations */
+ _mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
+ fp->mesa_program.Base.Parameters = compiler.program->Parameters;
+ compiler.program->Parameters = 0;
+
+ _mesa_reference_program(r300->radeon.glCtx, &compiler.program, 0);
+
+ r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ if (fp->translated) {
+ _mesa_printf("Machine-readable code:\n");
+ dump_program(&fp->code);
+ }
+ }
+
+ }
+
+ update_params(r300, fp);
+
+}
+
+static char *toswiz(int swiz_val) {
+ switch(swiz_val) {
+ case 0: return "R";
+ case 1: return "G";
+ case 2: return "B";
+ case 3: return "A";
+ case 4: return "0";
+ case 5: return "1/2";
+ case 6: return "1";
+ case 7: return "U";
+ }
+ return NULL;
+}
+
+static char *toop(int op_val)
+{
+ char *str = NULL;
+ switch (op_val) {
+ case 0: str = "MAD"; break;
+ case 1: str = "DP3"; break;
+ case 2: str = "DP4"; break;
+ case 3: str = "D2A"; break;
+ case 4: str = "MIN"; break;
+ case 5: str = "MAX"; break;
+ case 6: str = "Reserved"; break;
+ case 7: str = "CND"; break;
+ case 8: str = "CMP"; break;
+ case 9: str = "FRC"; break;
+ case 10: str = "SOP"; break;
+ case 11: str = "MDH"; break;
+ case 12: str = "MDV"; break;
+ }
+ return str;
+}
+
+static char *to_alpha_op(int op_val)
+{
+ char *str = NULL;
+ switch (op_val) {
+ case 0: str = "MAD"; break;
+ case 1: str = "DP"; break;
+ case 2: str = "MIN"; break;
+ case 3: str = "MAX"; break;
+ case 4: str = "Reserved"; break;
+ case 5: str = "CND"; break;
+ case 6: str = "CMP"; break;
+ case 7: str = "FRC"; break;
+ case 8: str = "EX2"; break;
+ case 9: str = "LN2"; break;
+ case 10: str = "RCP"; break;
+ case 11: str = "RSQ"; break;
+ case 12: str = "SIN"; break;
+ case 13: str = "COS"; break;
+ case 14: str = "MDH"; break;
+ case 15: str = "MDV"; break;
+ }
+ return str;
+}
+
+static char *to_mask(int val)
+{
+ char *str = NULL;
+ switch(val) {
+ case 0: str = "NONE"; break;
+ case 1: str = "R"; break;
+ case 2: str = "G"; break;
+ case 3: str = "RG"; break;
+ case 4: str = "B"; break;
+ case 5: str = "RB"; break;
+ case 6: str = "GB"; break;
+ case 7: str = "RGB"; break;
+ case 8: str = "A"; break;
+ case 9: str = "AR"; break;
+ case 10: str = "AG"; break;
+ case 11: str = "ARG"; break;
+ case 12: str = "AB"; break;
+ case 13: str = "ARB"; break;
+ case 14: str = "AGB"; break;
+ case 15: str = "ARGB"; break;
+ }
+ return str;
+}
+
+static char *to_texop(int val)
+{
+ switch(val) {
+ case 0: return "NOP";
+ case 1: return "LD";
+ case 2: return "TEXKILL";
+ case 3: return "PROJ";
+ case 4: return "LODBIAS";
+ case 5: return "LOD";
+ case 6: return "DXDY";
+ }
+ return NULL;
+}
+
+static void dump_program(struct r500_fragment_program_code *code)
+{
+
+ fprintf(stderr, "R500 Fragment Program:\n--------\n");
+
+ int n;
+ uint32_t inst;
+ uint32_t inst0;
+ char *str = NULL;
+
+ if (code->const_nr) {
+ fprintf(stderr, "--------\nConstants:\n");
+ for (n = 0; n < code->const_nr; n++) {
+ fprintf(stderr, "Constant %d: %i[%i]\n", n,
+ code->constant[n].File, code->constant[n].Index);
+ }
+ fprintf(stderr, "--------\n");
+ }
+
+ for (n = 0; n < code->inst_end+1; n++) {
+ inst0 = inst = code->inst[n].inst0;
+ fprintf(stderr,"%d\t0:CMN_INST 0x%08x:", n, inst);
+ switch(inst & 0x3) {
+ case R500_INST_TYPE_ALU: str = "ALU"; break;
+ case R500_INST_TYPE_OUT: str = "OUT"; break;
+ case R500_INST_TYPE_FC: str = "FC"; break;
+ case R500_INST_TYPE_TEX: str = "TEX"; break;
+ };
+ fprintf(stderr,"%s %s %s %s %s ", str,
+ inst & R500_INST_TEX_SEM_WAIT ? "TEX_WAIT" : "",
+ inst & R500_INST_LAST ? "LAST" : "",
+ inst & R500_INST_NOP ? "NOP" : "",
+ inst & R500_INST_ALU_WAIT ? "ALU WAIT" : "");
+ fprintf(stderr,"wmask: %s omask: %s\n", to_mask((inst >> 11) & 0xf),
+ to_mask((inst >> 15) & 0xf));
+
+ switch(inst0 & 0x3) {
+ case 0:
+ case 1:
+ fprintf(stderr,"\t1:RGB_ADDR 0x%08x:", code->inst[n].inst1);
+ inst = code->inst[n].inst1;
+
+ fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n",
+ inst & 0xff, (inst & (1<<8)) ? 'c' : 't',
+ (inst >> 10) & 0xff, (inst & (1<<18)) ? 'c' : 't',
+ (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't',
+ (inst >> 30));
+
+ fprintf(stderr,"\t2:ALPHA_ADDR 0x%08x:", code->inst[n].inst2);
+ inst = code->inst[n].inst2;
+ fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n",
+ inst & 0xff, (inst & (1<<8)) ? 'c' : 't',
+ (inst >> 10) & 0xff, (inst & (1<<18)) ? 'c' : 't',
+ (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't',
+ (inst >> 30));
+ fprintf(stderr,"\t3 RGB_INST: 0x%08x:", code->inst[n].inst3);
+ inst = code->inst[n].inst3;
+ fprintf(stderr,"rgb_A_src:%d %s/%s/%s %d rgb_B_src:%d %s/%s/%s %d\n",
+ (inst) & 0x3, toswiz((inst >> 2) & 0x7), toswiz((inst >> 5) & 0x7), toswiz((inst >> 8) & 0x7),
+ (inst >> 11) & 0x3,
+ (inst >> 13) & 0x3, toswiz((inst >> 15) & 0x7), toswiz((inst >> 18) & 0x7), toswiz((inst >> 21) & 0x7),
+ (inst >> 24) & 0x3);
+
+
+ fprintf(stderr,"\t4 ALPHA_INST:0x%08x:", code->inst[n].inst4);
+ inst = code->inst[n].inst4;
+ fprintf(stderr,"%s dest:%d%s alp_A_src:%d %s %d alp_B_src:%d %s %d w:%d\n", to_alpha_op(inst & 0xf),
+ (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"",
+ (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), (inst >> 17) & 0x3,
+ (inst >> 19) & 0x3, toswiz((inst >> 21) & 0x7), (inst >> 24) & 0x3,
+ (inst >> 31) & 0x1);
+
+ fprintf(stderr,"\t5 RGBA_INST: 0x%08x:", code->inst[n].inst5);
+ inst = code->inst[n].inst5;
+ fprintf(stderr,"%s dest:%d%s rgb_C_src:%d %s/%s/%s %d alp_C_src:%d %s %d\n", toop(inst & 0xf),
+ (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"",
+ (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), toswiz((inst >> 17) & 0x7), toswiz((inst >> 20) & 0x7),
+ (inst >> 23) & 0x3,
+ (inst >> 25) & 0x3, toswiz((inst >> 27) & 0x7), (inst >> 30) & 0x3);
+ break;
+ case 2:
+ break;
+ case 3:
+ inst = code->inst[n].inst1;
+ fprintf(stderr,"\t1:TEX_INST: 0x%08x: id: %d op:%s, %s, %s %s\n", inst, (inst >> 16) & 0xf,
+ to_texop((inst >> 22) & 0x7), (inst & (1<<25)) ? "ACQ" : "",
+ (inst & (1<<26)) ? "IGNUNC" : "", (inst & (1<<27)) ? "UNSCALED" : "SCALED");
+ inst = code->inst[n].inst2;
+ fprintf(stderr,"\t2:TEX_ADDR: 0x%08x: src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n", inst,
+ inst & 127, inst & (1<<7) ? "(rel)" : "",
+ toswiz((inst >> 8) & 0x3), toswiz((inst >> 10) & 0x3),
+ toswiz((inst >> 12) & 0x3), toswiz((inst >> 14) & 0x3),
+ (inst >> 16) & 127, inst & (1<<23) ? "(rel)" : "",
+ toswiz((inst >> 24) & 0x3), toswiz((inst >> 26) & 0x3),
+ toswiz((inst >> 28) & 0x3), toswiz((inst >> 30) & 0x3));
+
+ fprintf(stderr,"\t3:TEX_DXDY: 0x%08x\n", code->inst[n].inst3);
+ break;
+ }
+ fprintf(stderr,"\n");
+ }
+
+}
--- /dev/null
+/*
+ * Copyright (C) 2005 Ben Skeggs.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/*
+ * Authors:
+ * Ben Skeggs <darktama@iinet.net.au>
+ * Jerome Glisse <j.glisse@gmail.com>
+ */
+#ifndef __R700_FRAGPROG_H_
+#define __R700_FRAGPROG_H_
+
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+#include "shader/program.h"
+#include "shader/prog_instruction.h"
+
+#include "r600_context.h"
+#include "r600_state.h"
+#include "radeon_program.h"
+
+struct r500_fragment_program;
+
+extern void r500TranslateFragmentShader(r300ContextPtr r300,
+ struct r500_fragment_program *fp);
+
+struct r500_fragment_program_compiler {
+ r300ContextPtr r300;
+ struct r500_fragment_program *fp;
+ struct r500_fragment_program_code *code;
+ struct gl_program *program;
+};
+
+extern GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler);
+
+#endif
--- /dev/null
+/*
+ * Copyright (C) 2005 Ben Skeggs.
+ *
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Adaptation and modification for ATI/AMD Radeon R500 GPU chipsets.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * \file
+ *
+ * \author Ben Skeggs <darktama@iinet.net.au>
+ *
+ * \author Jerome Glisse <j.glisse@gmail.com>
+ *
+ * \author Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * \todo Depth write, WPOS/FOGC inputs
+ *
+ * \todo FogOption
+ *
+ */
+
+#include "r700_fragprog.h"
+
+#include "radeon_program_pair.h"
+
+
+#define PROG_CODE \
+ struct r500_fragment_program_compiler *c = (struct r500_fragment_program_compiler*)data; \
+ struct r500_fragment_program_code *code = c->code
+
+#define error(fmt, args...) do { \
+ fprintf(stderr, "%s::%s(): " fmt "\n", \
+ __FILE__, __FUNCTION__, ##args); \
+ } while(0)
+
+
+/**
+ * Callback to register hardware constants.
+ */
+static GLboolean emit_const(void *data, GLuint file, GLuint idx, GLuint *hwindex)
+{
+ PROG_CODE;
+
+ for (*hwindex = 0; *hwindex < code->const_nr; ++*hwindex) {
+ if (code->constant[*hwindex].File == file &&
+ code->constant[*hwindex].Index == idx)
+ break;
+ }
+
+ if (*hwindex >= code->const_nr) {
+ if (*hwindex >= PFS_NUM_CONST_REGS) {
+ error("Out of hw constants!\n");
+ return GL_FALSE;
+ }
+
+ code->const_nr++;
+ code->constant[*hwindex].File = file;
+ code->constant[*hwindex].Index = idx;
+ }
+
+ return GL_TRUE;
+}
+
+static GLuint translate_rgb_op(GLuint opcode)
+{
+ switch(opcode) {
+ case OPCODE_CMP: return R500_ALU_RGBA_OP_CMP;
+ case OPCODE_DDX: return R500_ALU_RGBA_OP_MDH;
+ case OPCODE_DDY: return R500_ALU_RGBA_OP_MDV;
+ case OPCODE_DP3: return R500_ALU_RGBA_OP_DP3;
+ case OPCODE_DP4: return R500_ALU_RGBA_OP_DP4;
+ case OPCODE_FRC: return R500_ALU_RGBA_OP_FRC;
+ default:
+ error("translate_rgb_op(%d): unknown opcode\n", opcode);
+ /* fall through */
+ case OPCODE_NOP:
+ /* fall through */
+ case OPCODE_MAD: return R500_ALU_RGBA_OP_MAD;
+ case OPCODE_MAX: return R500_ALU_RGBA_OP_MAX;
+ case OPCODE_MIN: return R500_ALU_RGBA_OP_MIN;
+ case OPCODE_REPL_ALPHA: return R500_ALU_RGBA_OP_SOP;
+ }
+}
+
+static GLuint translate_alpha_op(GLuint opcode)
+{
+ switch(opcode) {
+ case OPCODE_CMP: return R500_ALPHA_OP_CMP;
+ case OPCODE_COS: return R500_ALPHA_OP_COS;
+ case OPCODE_DDX: return R500_ALPHA_OP_MDH;
+ case OPCODE_DDY: return R500_ALPHA_OP_MDV;
+ case OPCODE_DP3: return R500_ALPHA_OP_DP;
+ case OPCODE_DP4: return R500_ALPHA_OP_DP;
+ case OPCODE_EX2: return R500_ALPHA_OP_EX2;
+ case OPCODE_FRC: return R500_ALPHA_OP_FRC;
+ case OPCODE_LG2: return R500_ALPHA_OP_LN2;
+ default:
+ error("translate_alpha_op(%d): unknown opcode\n", opcode);
+ /* fall through */
+ case OPCODE_NOP:
+ /* fall through */
+ case OPCODE_MAD: return R500_ALPHA_OP_MAD;
+ case OPCODE_MAX: return R500_ALPHA_OP_MAX;
+ case OPCODE_MIN: return R500_ALPHA_OP_MIN;
+ case OPCODE_RCP: return R500_ALPHA_OP_RCP;
+ case OPCODE_RSQ: return R500_ALPHA_OP_RSQ;
+ case OPCODE_SIN: return R500_ALPHA_OP_SIN;
+ }
+}
+
+static GLuint fix_hw_swizzle(GLuint swz)
+{
+ if (swz == 5) swz = 6;
+ if (swz == SWIZZLE_NIL) swz = 4;
+ return swz;
+}
+
+static GLuint translate_arg_rgb(struct radeon_pair_instruction *inst, int arg)
+{
+ GLuint t = inst->RGB.Arg[arg].Source;
+ int comp;
+ t |= inst->RGB.Arg[arg].Negate << 11;
+ t |= inst->RGB.Arg[arg].Abs << 12;
+
+ for(comp = 0; comp < 3; ++comp)
+ t |= fix_hw_swizzle(GET_SWZ(inst->RGB.Arg[arg].Swizzle, comp)) << (3*comp + 2);
+
+ return t;
+}
+
+static GLuint translate_arg_alpha(struct radeon_pair_instruction *inst, int i)
+{
+ GLuint t = inst->Alpha.Arg[i].Source;
+ t |= fix_hw_swizzle(inst->Alpha.Arg[i].Swizzle) << 2;
+ t |= inst->Alpha.Arg[i].Negate << 5;
+ t |= inst->Alpha.Arg[i].Abs << 6;
+ return t;
+}
+
+static void use_temporary(struct r500_fragment_program_code* code, GLuint index)
+{
+ if (index > code->max_temp_idx)
+ code->max_temp_idx = index;
+}
+
+static GLuint use_source(struct r500_fragment_program_code* code, struct radeon_pair_instruction_source src)
+{
+ if (!src.Constant)
+ use_temporary(code, src.Index);
+ return src.Index | src.Constant << 8;
+}
+
+
+/**
+ * Emit a paired ALU instruction.
+ */
+static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst)
+{
+ PROG_CODE;
+
+ if (code->inst_end >= 511) {
+ error("emit_alu: Too many instructions");
+ return GL_FALSE;
+ }
+
+ int ip = ++code->inst_end;
+
+ code->inst[ip].inst5 = translate_rgb_op(inst->RGB.Opcode);
+ code->inst[ip].inst4 = translate_alpha_op(inst->Alpha.Opcode);
+
+ if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask)
+ code->inst[ip].inst0 = R500_INST_TYPE_OUT;
+ else
+ code->inst[ip].inst0 = R500_INST_TYPE_ALU;
+ code->inst[ip].inst0 |= R500_INST_TEX_SEM_WAIT;
+
+ code->inst[ip].inst0 |= (inst->RGB.WriteMask << 11) | (inst->Alpha.WriteMask << 14);
+ code->inst[ip].inst0 |= (inst->RGB.OutputWriteMask << 15) | (inst->Alpha.OutputWriteMask << 18);
+ if (inst->Alpha.DepthWriteMask) {
+ code->inst[ip].inst4 |= R500_ALPHA_W_OMASK;
+ c->fp->writes_depth = GL_TRUE;
+ }
+
+ code->inst[ip].inst4 |= R500_ALPHA_ADDRD(inst->Alpha.DestIndex);
+ code->inst[ip].inst5 |= R500_ALU_RGBA_ADDRD(inst->RGB.DestIndex);
+ use_temporary(code, inst->Alpha.DestIndex);
+ use_temporary(code, inst->RGB.DestIndex);
+
+ if (inst->RGB.Saturate)
+ code->inst[ip].inst0 |= R500_INST_RGB_CLAMP;
+ if (inst->Alpha.Saturate)
+ code->inst[ip].inst0 |= R500_INST_ALPHA_CLAMP;
+
+ code->inst[ip].inst1 |= R500_RGB_ADDR0(use_source(code, inst->RGB.Src[0]));
+ code->inst[ip].inst1 |= R500_RGB_ADDR1(use_source(code, inst->RGB.Src[1]));
+ code->inst[ip].inst1 |= R500_RGB_ADDR2(use_source(code, inst->RGB.Src[2]));
+
+ code->inst[ip].inst2 |= R500_ALPHA_ADDR0(use_source(code, inst->Alpha.Src[0]));
+ code->inst[ip].inst2 |= R500_ALPHA_ADDR1(use_source(code, inst->Alpha.Src[1]));
+ code->inst[ip].inst2 |= R500_ALPHA_ADDR2(use_source(code, inst->Alpha.Src[2]));
+
+ code->inst[ip].inst3 |= translate_arg_rgb(inst, 0) << R500_ALU_RGB_SEL_A_SHIFT;
+ code->inst[ip].inst3 |= translate_arg_rgb(inst, 1) << R500_ALU_RGB_SEL_B_SHIFT;
+ code->inst[ip].inst5 |= translate_arg_rgb(inst, 2) << R500_ALU_RGBA_SEL_C_SHIFT;
+
+ code->inst[ip].inst4 |= translate_arg_alpha(inst, 0) << R500_ALPHA_SEL_A_SHIFT;
+ code->inst[ip].inst4 |= translate_arg_alpha(inst, 1) << R500_ALPHA_SEL_B_SHIFT;
+ code->inst[ip].inst5 |= translate_arg_alpha(inst, 2) << R500_ALU_RGBA_ALPHA_SEL_C_SHIFT;
+
+ return GL_TRUE;
+}
+
+static GLuint translate_strq_swizzle(struct prog_src_register src)
+{
+ GLuint swiz = 0;
+ int i;
+ for (i = 0; i < 4; i++)
+ swiz |= (GET_SWZ(src.Swizzle, i) & 0x3) << i*2;
+ return swiz;
+}
+
+/**
+ * Emit a single TEX instruction
+ */
+static GLboolean emit_tex(void *data, struct prog_instruction *inst)
+{
+ PROG_CODE;
+
+ if (code->inst_end >= 511) {
+ error("emit_tex: Too many instructions");
+ return GL_FALSE;
+ }
+
+ int ip = ++code->inst_end;
+
+ code->inst[ip].inst0 = R500_INST_TYPE_TEX
+ | (inst->DstReg.WriteMask << 11)
+ | R500_INST_TEX_SEM_WAIT;
+ code->inst[ip].inst1 = R500_TEX_ID(inst->TexSrcUnit)
+ | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED;
+
+ if (inst->TexSrcTarget == TEXTURE_RECT_INDEX)
+ code->inst[ip].inst1 |= R500_TEX_UNSCALED;
+
+ switch (inst->Opcode) {
+ case OPCODE_KIL:
+ code->inst[ip].inst1 |= R500_TEX_INST_TEXKILL;
+ break;
+ case OPCODE_TEX:
+ code->inst[ip].inst1 |= R500_TEX_INST_LD;
+ break;
+ case OPCODE_TXB:
+ code->inst[ip].inst1 |= R500_TEX_INST_LODBIAS;
+ break;
+ case OPCODE_TXP:
+ code->inst[ip].inst1 |= R500_TEX_INST_PROJ;
+ break;
+ default:
+ error("emit_tex can't handle opcode %x\n", inst->Opcode);
+ }
+
+ code->inst[ip].inst2 = R500_TEX_SRC_ADDR(inst->SrcReg[0].Index)
+ | (translate_strq_swizzle(inst->SrcReg[0]) << 8)
+ | R500_TEX_DST_ADDR(inst->DstReg.Index)
+ | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G
+ | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A;
+
+ return GL_TRUE;
+}
+
+static const struct radeon_pair_handler pair_handler = {
+ .EmitConst = emit_const,
+ .EmitPaired = emit_paired,
+ .EmitTex = emit_tex,
+ .MaxHwTemps = 128
+};
+
+GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler)
+{
+ struct r500_fragment_program_code *code = compiler->code;
+
+ _mesa_bzero(code, sizeof(*code));
+ code->max_temp_idx = 1;
+ code->inst_offset = 0;
+ code->inst_end = -1;
+
+ if (!radeonPairProgram(compiler->r300->radeon.glCtx, compiler->program, &pair_handler, compiler))
+ return GL_FALSE;
+
+ if ((code->inst[code->inst_end].inst0 & R500_INST_TYPE_MASK) != R500_INST_TYPE_OUT) {
+ /* This may happen when dead-code elimination is disabled or
+ * when most of the fragment program logic is leading to a KIL */
+ if (code->inst_end >= 511) {
+ error("Introducing fake OUT: Too many instructions");
+ return GL_FALSE;
+ }
+
+ int ip = ++code->inst_end;
+ code->inst[ip].inst0 = R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT;
+ }
+
+ return GL_TRUE;
+}
--- /dev/null
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Kevin E. Martin <martin@valinux.com>
+ * Nicolai Haehnle <prefect_@gmx.net>
+ */
+
+#ifndef __RADEON_CONTEXT_H__
+#define __RADEON_CONTEXT_H__
+
+#include "main/mtypes.h"
+#include "main/colormac.h"
+#include "radeon_screen.h"
+#include "drm.h"
+#include "dri_util.h"
+
+#include "radeon_screen.h"
+
+#if R200_MERGED
+extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
+
+#define FALLBACK( radeon, bit, mode ) do { \
+ if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
+ __FUNCTION__, bit, mode ); \
+ radeonFallback( (radeon)->glCtx, bit, mode ); \
+} while (0)
+#else
+#define FALLBACK( radeon, bit, mode ) fprintf(stderr, "%s:%s\n", __LINE__, __FILE__);
+#endif
+
+/* TCL fallbacks */
+extern void radeonTclFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
+
+#if R200_MERGED
+#define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode )
+#else
+#define TCL_FALLBACK( ctx, bit, mode ) ;
+#endif
+
+
+#endif /* __RADEON_CONTEXT_H__ */
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * @file
+ *
+ * "Not-quite SSA" and Dead-Code Elimination.
+ *
+ * @note This code uses SWIZZLE_NIL in a source register to indicate that
+ * the corresponding component is ignored by the corresponding instruction.
+ */
+
+#include "radeon_nqssadce.h"
+
+
+/**
+ * Return the @ref register_state for the given register (or 0 for untracked
+ * registers, i.e. constants).
+ */
+static struct register_state *get_reg_state(struct nqssadce_state* s, GLuint file, GLuint index)
+{
+ switch(file) {
+ case PROGRAM_TEMPORARY: return &s->Temps[index];
+ case PROGRAM_OUTPUT: return &s->Outputs[index];
+ default: return 0;
+ }
+}
+
+
+/**
+ * Left multiplication of a register with a swizzle
+ *
+ * @note Works correctly only for X, Y, Z, W swizzles, not for constant swizzles.
+ */
+static struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_register srcreg)
+{
+ struct prog_src_register tmp = srcreg;
+ int i;
+ tmp.Swizzle = 0;
+ tmp.NegateBase = 0;
+ for(i = 0; i < 4; ++i) {
+ GLuint swz = GET_SWZ(swizzle, i);
+ if (swz < 4) {
+ tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
+ tmp.NegateBase |= GET_BIT(srcreg.NegateBase, swz) << i;
+ } else {
+ tmp.Swizzle |= swz << (i*3);
+ }
+ }
+ return tmp;
+}
+
+
+static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s,
+ struct prog_instruction *inst, GLint src, GLuint sourced)
+{
+ int i;
+ GLuint deswz_source = 0;
+
+ for(i = 0; i < 4; ++i) {
+ if (GET_BIT(sourced, i)) {
+ GLuint swz = GET_SWZ(inst->SrcReg[src].Swizzle, i);
+ deswz_source |= 1 << swz;
+ } else {
+ inst->SrcReg[src].Swizzle &= ~(7 << (3*i));
+ inst->SrcReg[src].Swizzle |= SWIZZLE_NIL << (3*i);
+ }
+ }
+
+ if (!s->Descr->IsNativeSwizzle(inst->Opcode, inst->SrcReg[src])) {
+ struct prog_dst_register dstreg = inst->DstReg;
+ dstreg.File = PROGRAM_TEMPORARY;
+ dstreg.Index = _mesa_find_free_register(s->Program, PROGRAM_TEMPORARY);
+ dstreg.WriteMask = sourced;
+
+ s->Descr->BuildSwizzle(s, dstreg, inst->SrcReg[src]);
+
+ inst = s->Program->Instructions + s->IP;
+ inst->SrcReg[src].File = PROGRAM_TEMPORARY;
+ inst->SrcReg[src].Index = dstreg.Index;
+ inst->SrcReg[src].Swizzle = 0;
+ inst->SrcReg[src].NegateBase = 0;
+ inst->SrcReg[src].Abs = 0;
+ inst->SrcReg[src].NegateAbs = 0;
+ for(i = 0; i < 4; ++i) {
+ if (GET_BIT(sourced, i))
+ inst->SrcReg[src].Swizzle |= i << (3*i);
+ else
+ inst->SrcReg[src].Swizzle |= SWIZZLE_NIL << (3*i);
+ }
+ deswz_source = sourced;
+ }
+
+ struct register_state *regstate = get_reg_state(s, inst->SrcReg[src].File, inst->SrcReg[src].Index);
+ if (regstate)
+ regstate->Sourced |= deswz_source & 0xf;
+
+ return inst;
+}
+
+
+static void rewrite_depth_out(struct prog_instruction *inst)
+{
+ if (inst->DstReg.WriteMask & WRITEMASK_Z) {
+ inst->DstReg.WriteMask = WRITEMASK_W;
+ } else {
+ inst->DstReg.WriteMask = 0;
+ return;
+ }
+
+ switch (inst->Opcode) {
+ case OPCODE_FRC:
+ case OPCODE_MOV:
+ inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]);
+ break;
+ case OPCODE_ADD:
+ case OPCODE_MAX:
+ case OPCODE_MIN:
+ case OPCODE_MUL:
+ inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]);
+ inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]);
+ break;
+ case OPCODE_CMP:
+ case OPCODE_MAD:
+ inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]);
+ inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]);
+ inst->SrcReg[2] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[2]);
+ break;
+ default:
+ // Scalar instructions needn't be reswizzled
+ break;
+ }
+}
+
+static void unalias_srcregs(struct prog_instruction *inst, GLuint oldindex, GLuint newindex)
+{
+ int nsrc = _mesa_num_inst_src_regs(inst->Opcode);
+ int i;
+ for(i = 0; i < nsrc; ++i)
+ if (inst->SrcReg[i].File == PROGRAM_TEMPORARY && inst->SrcReg[i].Index == oldindex)
+ inst->SrcReg[i].Index = newindex;
+}
+
+static void unalias_temporary(struct nqssadce_state* s, GLuint oldindex)
+{
+ GLuint newindex = _mesa_find_free_register(s->Program, PROGRAM_TEMPORARY);
+ int ip;
+ for(ip = 0; ip < s->IP; ++ip) {
+ struct prog_instruction* inst = s->Program->Instructions + ip;
+ if (inst->DstReg.File == PROGRAM_TEMPORARY && inst->DstReg.Index == oldindex)
+ inst->DstReg.Index = newindex;
+ unalias_srcregs(inst, oldindex, newindex);
+ }
+ unalias_srcregs(s->Program->Instructions + s->IP, oldindex, newindex);
+}
+
+
+/**
+ * Handle one instruction.
+ */
+static void process_instruction(struct nqssadce_state* s)
+{
+ struct prog_instruction *inst = s->Program->Instructions + s->IP;
+
+ if (inst->Opcode == OPCODE_END)
+ return;
+
+ if (inst->Opcode != OPCODE_KIL) {
+ if (s->Descr->RewriteDepthOut) {
+ if (inst->DstReg.File == PROGRAM_OUTPUT && inst->DstReg.Index == FRAG_RESULT_DEPTH)
+ rewrite_depth_out(inst);
+ }
+
+ struct register_state *regstate = get_reg_state(s, inst->DstReg.File, inst->DstReg.Index);
+ if (!regstate) {
+ _mesa_problem(s->Ctx, "NqssaDce: bad destination register (%i[%i])\n",
+ inst->DstReg.File, inst->DstReg.Index);
+ return;
+ }
+
+ inst->DstReg.WriteMask &= regstate->Sourced;
+ regstate->Sourced &= ~inst->DstReg.WriteMask;
+
+ if (inst->DstReg.WriteMask == 0) {
+ _mesa_delete_instructions(s->Program, s->IP, 1);
+ return;
+ }
+
+ if (inst->DstReg.File == PROGRAM_TEMPORARY && !regstate->Sourced)
+ unalias_temporary(s, inst->DstReg.Index);
+ }
+
+ /* Attention: Due to swizzle emulation code, the following
+ * might change the instruction stream under us, so we have
+ * to be careful with the inst pointer. */
+ switch (inst->Opcode) {
+ case OPCODE_DDX:
+ case OPCODE_DDY:
+ case OPCODE_FRC:
+ case OPCODE_MOV:
+ inst = track_used_srcreg(s, inst, 0, inst->DstReg.WriteMask);
+ break;
+ case OPCODE_ADD:
+ case OPCODE_MAX:
+ case OPCODE_MIN:
+ case OPCODE_MUL:
+ inst = track_used_srcreg(s, inst, 0, inst->DstReg.WriteMask);
+ inst = track_used_srcreg(s, inst, 1, inst->DstReg.WriteMask);
+ break;
+ case OPCODE_CMP:
+ case OPCODE_MAD:
+ inst = track_used_srcreg(s, inst, 0, inst->DstReg.WriteMask);
+ inst = track_used_srcreg(s, inst, 1, inst->DstReg.WriteMask);
+ inst = track_used_srcreg(s, inst, 2, inst->DstReg.WriteMask);
+ break;
+ case OPCODE_COS:
+ case OPCODE_EX2:
+ case OPCODE_LG2:
+ case OPCODE_RCP:
+ case OPCODE_RSQ:
+ case OPCODE_SIN:
+ inst = track_used_srcreg(s, inst, 0, 0x1);
+ break;
+ case OPCODE_DP3:
+ inst = track_used_srcreg(s, inst, 0, 0x7);
+ inst = track_used_srcreg(s, inst, 1, 0x7);
+ break;
+ case OPCODE_DP4:
+ inst = track_used_srcreg(s, inst, 0, 0xf);
+ inst = track_used_srcreg(s, inst, 1, 0xf);
+ break;
+ case OPCODE_KIL:
+ case OPCODE_TEX:
+ case OPCODE_TXB:
+ case OPCODE_TXP:
+ inst = track_used_srcreg(s, inst, 0, 0xf);
+ break;
+ default:
+ _mesa_problem(s->Ctx, "NqssaDce: Unknown opcode %d\n", inst->Opcode);
+ return;
+ }
+}
+
+
+void radeonNqssaDce(GLcontext *ctx, struct gl_program *p, struct radeon_nqssadce_descr* descr)
+{
+ struct nqssadce_state s;
+
+ _mesa_bzero(&s, sizeof(s));
+ s.Ctx = ctx;
+ s.Program = p;
+ s.Descr = descr;
+ s.Descr->Init(&s);
+ s.IP = p->NumInstructions;
+
+ while(s.IP > 0) {
+ s.IP--;
+ process_instruction(&s);
+ }
+}
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __RADEON_PROGRAM_NQSSADCE_H_
+#define __RADEON_PROGRAM_NQSSADCE_H_
+
+#include "radeon_program.h"
+
+
+struct register_state {
+ /**
+ * Bitmask indicating which components of the register are sourced
+ * by later instructions.
+ */
+ GLuint Sourced : 4;
+};
+
+/**
+ * Maintain state such as which registers are used, which registers are
+ * read from, etc.
+ */
+struct nqssadce_state {
+ GLcontext *Ctx;
+ struct gl_program *Program;
+ struct radeon_nqssadce_descr *Descr;
+
+ /**
+ * All instructions after this instruction pointer have been dealt with.
+ */
+ int IP;
+
+ /**
+ * Which registers are read by subsequent instructions?
+ */
+ struct register_state Temps[MAX_PROGRAM_TEMPS];
+ struct register_state Outputs[VERT_RESULT_MAX];
+};
+
+
+/**
+ * This structure contains a description of the hardware in-so-far as
+ * it is required for the NqSSA-DCE pass.
+ */
+struct radeon_nqssadce_descr {
+ /**
+ * Fill in which outputs
+ */
+ void (*Init)(struct nqssadce_state *);
+
+ /**
+ * Check whether the given swizzle, absolute and negate combination
+ * can be implemented natively by the hardware for this opcode.
+ */
+ GLboolean (*IsNativeSwizzle)(GLuint opcode, struct prog_src_register reg);
+
+ /**
+ * Emit (at the current IP) the instruction MOV dst, src;
+ * The transformation will work recursively on the emitted instruction(s).
+ */
+ void (*BuildSwizzle)(struct nqssadce_state*, struct prog_dst_register dst, struct prog_src_register src);
+
+ /**
+ * Rewrite instructions that write to DEPR.z to write to DEPR.w
+ * instead (rewriting is done *before* the WriteMask test).
+ */
+ GLboolean RewriteDepthOut;
+ void *Data;
+};
+
+void radeonNqssaDce(GLcontext *ctx, struct gl_program *p, struct radeon_nqssadce_descr* descr);
+
+#endif /* __RADEON_PROGRAM_NQSSADCE_H_ */
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_program.h"
+
+#include "shader/prog_print.h"
+
+
+/**
+ * Transform the given clause in the following way:
+ * 1. Replace it with an empty clause
+ * 2. For every instruction in the original clause, try the given
+ * transformations in order.
+ * 3. If one of the transformations returns GL_TRUE, assume that it
+ * has emitted the appropriate instruction(s) into the new clause;
+ * otherwise, copy the instruction verbatim.
+ *
+ * \note The transformation is currently not recursive; in other words,
+ * instructions emitted by transformations are not transformed.
+ *
+ * \note The transform is called 'local' because it can only look at
+ * one instruction at a time.
+ */
+void radeonLocalTransform(
+ GLcontext *Ctx,
+ struct gl_program *program,
+ int num_transformations,
+ struct radeon_program_transformation* transformations)
+{
+ struct radeon_transform_context ctx;
+ int ip;
+
+ ctx.Ctx = Ctx;
+ ctx.Program = program;
+ ctx.OldInstructions = program->Instructions;
+ ctx.OldNumInstructions = program->NumInstructions;
+
+ program->Instructions = 0;
+ program->NumInstructions = 0;
+
+ for(ip = 0; ip < ctx.OldNumInstructions; ++ip) {
+ struct prog_instruction *instr = ctx.OldInstructions + ip;
+ int i;
+
+ for(i = 0; i < num_transformations; ++i) {
+ struct radeon_program_transformation* t = transformations + i;
+
+ if (t->function(&ctx, instr, t->userData))
+ break;
+ }
+
+ if (i >= num_transformations) {
+ struct prog_instruction* dest = radeonAppendInstructions(program, 1);
+ _mesa_copy_instructions(dest, instr, 1);
+ }
+ }
+
+ _mesa_free_instructions(ctx.OldInstructions, ctx.OldNumInstructions);
+}
+
+
+static void scan_instructions(GLboolean* used, const struct prog_instruction* insts, GLuint count)
+{
+ GLuint i;
+ for (i = 0; i < count; i++) {
+ const struct prog_instruction *inst = insts + i;
+ const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
+ GLuint k;
+
+ for (k = 0; k < n; k++) {
+ if (inst->SrcReg[k].File == PROGRAM_TEMPORARY)
+ used[inst->SrcReg[k].Index] = GL_TRUE;
+ }
+ }
+}
+
+GLint radeonFindFreeTemporary(struct radeon_transform_context *t)
+{
+ GLboolean used[MAX_PROGRAM_TEMPS];
+ GLuint i;
+
+ _mesa_memset(used, 0, sizeof(used));
+ scan_instructions(used, t->Program->Instructions, t->Program->NumInstructions);
+ scan_instructions(used, t->OldInstructions, t->OldNumInstructions);
+
+ for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
+ if (!used[i])
+ return i;
+ }
+
+ return -1;
+}
+
+
+/**
+ * Append the given number of instructions to the program and return a
+ * pointer to the first new instruction.
+ */
+struct prog_instruction *radeonAppendInstructions(struct gl_program *program, int count)
+{
+ int oldnum = program->NumInstructions;
+ _mesa_insert_instructions(program, oldnum, count);
+ return program->Instructions + oldnum;
+}
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __RADEON_PROGRAM_H_
+#define __RADEON_PROGRAM_H_
+
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/enums.h"
+#include "shader/program.h"
+#include "shader/prog_instruction.h"
+
+
+enum {
+ CLAUSE_MIXED = 0,
+ CLAUSE_ALU,
+ CLAUSE_TEX
+};
+
+enum {
+ PROGRAM_BUILTIN = PROGRAM_FILE_MAX /**< not a real register, but a special swizzle constant */
+};
+
+enum {
+ OPCODE_REPL_ALPHA = MAX_OPCODE /**< used in paired instructions */
+};
+
+#define SWIZZLE_0000 MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO)
+#define SWIZZLE_1111 MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE)
+
+/**
+ * Transformation context that is passed to local transformations.
+ *
+ * Care must be taken with some operations during transformation,
+ * e.g. finding new temporary registers must use @ref radeonFindFreeTemporary
+ */
+struct radeon_transform_context {
+ GLcontext *Ctx;
+ struct gl_program *Program;
+ struct prog_instruction *OldInstructions;
+ GLuint OldNumInstructions;
+};
+
+/**
+ * A transformation that can be passed to \ref radeonLocalTransform.
+ *
+ * The function will be called once for each instruction.
+ * It has to either emit the appropriate transformed code for the instruction
+ * and return GL_TRUE, or return GL_FALSE if it doesn't understand the
+ * instruction.
+ *
+ * The function gets passed the userData as last parameter.
+ */
+struct radeon_program_transformation {
+ GLboolean (*function)(
+ struct radeon_transform_context*,
+ struct prog_instruction*,
+ void*);
+ void *userData;
+};
+
+void radeonLocalTransform(
+ GLcontext* ctx,
+ struct gl_program *program,
+ int num_transformations,
+ struct radeon_program_transformation* transformations);
+
+/**
+ * Find a usable free temporary register during program transformation
+ */
+GLint radeonFindFreeTemporary(struct radeon_transform_context *ctx);
+
+struct prog_instruction *radeonAppendInstructions(struct gl_program *program, int count);
+
+#endif
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * @file
+ *
+ * Shareable transformations that transform "special" ALU instructions
+ * into ALU instructions that are supported by hardware.
+ *
+ */
+
+#include "radeon_program_alu.h"
+
+#include "shader/prog_parameter.h"
+
+
+static struct prog_instruction *emit1(struct gl_program* p,
+ gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg,
+ struct prog_src_register SrcReg)
+{
+ struct prog_instruction *fpi = radeonAppendInstructions(p, 1);
+
+ fpi->Opcode = Opcode;
+ fpi->SaturateMode = Saturate;
+ fpi->DstReg = DstReg;
+ fpi->SrcReg[0] = SrcReg;
+ return fpi;
+}
+
+static struct prog_instruction *emit2(struct gl_program* p,
+ gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg,
+ struct prog_src_register SrcReg0, struct prog_src_register SrcReg1)
+{
+ struct prog_instruction *fpi = radeonAppendInstructions(p, 1);
+
+ fpi->Opcode = Opcode;
+ fpi->SaturateMode = Saturate;
+ fpi->DstReg = DstReg;
+ fpi->SrcReg[0] = SrcReg0;
+ fpi->SrcReg[1] = SrcReg1;
+ return fpi;
+}
+
+static struct prog_instruction *emit3(struct gl_program* p,
+ gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg,
+ struct prog_src_register SrcReg0, struct prog_src_register SrcReg1,
+ struct prog_src_register SrcReg2)
+{
+ struct prog_instruction *fpi = radeonAppendInstructions(p, 1);
+
+ fpi->Opcode = Opcode;
+ fpi->SaturateMode = Saturate;
+ fpi->DstReg = DstReg;
+ fpi->SrcReg[0] = SrcReg0;
+ fpi->SrcReg[1] = SrcReg1;
+ fpi->SrcReg[2] = SrcReg2;
+ return fpi;
+}
+
+static void set_swizzle(struct prog_src_register *SrcReg, int coordinate, int swz)
+{
+ SrcReg->Swizzle &= ~(7 << (3*coordinate));
+ SrcReg->Swizzle |= swz << (3*coordinate);
+}
+
+static void set_negate_base(struct prog_src_register *SrcReg, int coordinate, int negate)
+{
+ SrcReg->NegateBase &= ~(1 << coordinate);
+ SrcReg->NegateBase |= (negate << coordinate);
+}
+
+static struct prog_dst_register dstreg(int file, int index)
+{
+ struct prog_dst_register dst;
+ dst.File = file;
+ dst.Index = index;
+ dst.WriteMask = WRITEMASK_XYZW;
+ dst.CondMask = COND_TR;
+ dst.CondSwizzle = SWIZZLE_NOOP;
+ dst.CondSrc = 0;
+ dst.pad = 0;
+ return dst;
+}
+
+static struct prog_dst_register dstregtmpmask(int index, int mask)
+{
+ struct prog_dst_register dst;
+ dst.File = PROGRAM_TEMPORARY;
+ dst.Index = index;
+ dst.WriteMask = mask;
+ dst.CondMask = COND_TR;
+ dst.CondSwizzle = SWIZZLE_NOOP;
+ dst.CondSrc = 0;
+ dst.pad = 0;
+ return dst;
+}
+
+static const struct prog_src_register builtin_zero = {
+ .File = PROGRAM_BUILTIN,
+ .Index = 0,
+ .Swizzle = SWIZZLE_0000
+};
+static const struct prog_src_register builtin_one = {
+ .File = PROGRAM_BUILTIN,
+ .Index = 0,
+ .Swizzle = SWIZZLE_1111
+};
+static const struct prog_src_register srcreg_undefined = {
+ .File = PROGRAM_UNDEFINED,
+ .Index = 0,
+ .Swizzle = SWIZZLE_NOOP
+};
+
+static struct prog_src_register srcreg(int file, int index)
+{
+ struct prog_src_register src = srcreg_undefined;
+ src.File = file;
+ src.Index = index;
+ return src;
+}
+
+static struct prog_src_register srcregswz(int file, int index, int swz)
+{
+ struct prog_src_register src = srcreg_undefined;
+ src.File = file;
+ src.Index = index;
+ src.Swizzle = swz;
+ return src;
+}
+
+static struct prog_src_register absolute(struct prog_src_register reg)
+{
+ struct prog_src_register newreg = reg;
+ newreg.Abs = 1;
+ newreg.NegateBase = 0;
+ newreg.NegateAbs = 0;
+ return newreg;
+}
+
+static struct prog_src_register negate(struct prog_src_register reg)
+{
+ struct prog_src_register newreg = reg;
+ newreg.NegateAbs = !newreg.NegateAbs;
+ return newreg;
+}
+
+static struct prog_src_register swizzle(struct prog_src_register reg, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ struct prog_src_register swizzled = reg;
+ swizzled.Swizzle = MAKE_SWIZZLE4(
+ x >= 4 ? x : GET_SWZ(reg.Swizzle, x),
+ y >= 4 ? y : GET_SWZ(reg.Swizzle, y),
+ z >= 4 ? z : GET_SWZ(reg.Swizzle, z),
+ w >= 4 ? w : GET_SWZ(reg.Swizzle, w));
+ return swizzled;
+}
+
+static struct prog_src_register scalar(struct prog_src_register reg)
+{
+ return swizzle(reg, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X);
+}
+
+static void transform_ABS(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ struct prog_src_register src = inst->SrcReg[0];
+ src.Abs = 1;
+ src.NegateBase = 0;
+ src.NegateAbs = 0;
+ emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, src);
+}
+
+static void transform_DPH(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ struct prog_src_register src0 = inst->SrcReg[0];
+ if (src0.NegateAbs) {
+ if (src0.Abs) {
+ int tempreg = radeonFindFreeTemporary(t);
+ emit1(t->Program, OPCODE_MOV, 0, dstreg(PROGRAM_TEMPORARY, tempreg), src0);
+ src0 = srcreg(src0.File, src0.Index);
+ } else {
+ src0.NegateAbs = 0;
+ src0.NegateBase ^= NEGATE_XYZW;
+ }
+ }
+ set_swizzle(&src0, 3, SWIZZLE_ONE);
+ set_negate_base(&src0, 3, 0);
+ emit2(t->Program, OPCODE_DP4, inst->SaturateMode, inst->DstReg, src0, inst->SrcReg[1]);
+}
+
+/**
+ * [1, src0.y*src1.y, src0.z, src1.w]
+ * So basically MUL with lotsa swizzling.
+ */
+static void transform_DST(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ emit2(t->Program, OPCODE_MUL, inst->SaturateMode, inst->DstReg,
+ swizzle(inst->SrcReg[0], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE),
+ swizzle(inst->SrcReg[1], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_ONE, SWIZZLE_W));
+}
+
+static void transform_FLR(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ int tempreg = radeonFindFreeTemporary(t);
+ emit1(t->Program, OPCODE_FRC, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0]);
+ emit2(t->Program, OPCODE_ADD, inst->SaturateMode, inst->DstReg,
+ inst->SrcReg[0], negate(srcreg(PROGRAM_TEMPORARY, tempreg)));
+}
+
+/**
+ * Definition of LIT (from ARB_fragment_program):
+ *
+ * tmp = VectorLoad(op0);
+ * if (tmp.x < 0) tmp.x = 0;
+ * if (tmp.y < 0) tmp.y = 0;
+ * if (tmp.w < -(128.0-epsilon)) tmp.w = -(128.0-epsilon);
+ * else if (tmp.w > 128-epsilon) tmp.w = 128-epsilon;
+ * result.x = 1.0;
+ * result.y = tmp.x;
+ * result.z = (tmp.x > 0) ? RoughApproxPower(tmp.y, tmp.w) : 0.0;
+ * result.w = 1.0;
+ *
+ * The longest path of computation is the one leading to result.z,
+ * consisting of 5 operations. This implementation of LIT takes
+ * 5 slots, if the subsequent optimization passes are clever enough
+ * to pair instructions correctly.
+ */
+static void transform_LIT(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ static const GLfloat LitConst[4] = { -127.999999 };
+
+ GLuint constant;
+ GLuint constant_swizzle;
+ GLuint temp;
+ int needTemporary = 0;
+ struct prog_src_register srctemp;
+
+ constant = _mesa_add_unnamed_constant(t->Program->Parameters, LitConst, 1, &constant_swizzle);
+
+ if (inst->DstReg.WriteMask != WRITEMASK_XYZW) {
+ needTemporary = 1;
+ } else if (inst->DstReg.File != PROGRAM_TEMPORARY) {
+ // LIT is typically followed by DP3/DP4, so there's no point
+ // in creating special code for this case
+ needTemporary = 1;
+ }
+
+ if (needTemporary) {
+ temp = radeonFindFreeTemporary(t);
+ } else {
+ temp = inst->DstReg.Index;
+ }
+ srctemp = srcreg(PROGRAM_TEMPORARY, temp);
+
+ // tmp.x = max(0.0, Src.x);
+ // tmp.y = max(0.0, Src.y);
+ // tmp.w = clamp(Src.z, -128+eps, 128-eps);
+ emit2(t->Program, OPCODE_MAX, 0,
+ dstregtmpmask(temp, WRITEMASK_XYW),
+ inst->SrcReg[0],
+ swizzle(srcreg(PROGRAM_CONSTANT, constant),
+ SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, constant_swizzle&3));
+ emit2(t->Program, OPCODE_MIN, 0,
+ dstregtmpmask(temp, WRITEMASK_Z),
+ swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ negate(srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle)));
+
+ // tmp.w = Pow(tmp.y, tmp.w)
+ emit1(t->Program, OPCODE_LG2, 0,
+ dstregtmpmask(temp, WRITEMASK_W),
+ swizzle(srctemp, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y));
+ emit2(t->Program, OPCODE_MUL, 0,
+ dstregtmpmask(temp, WRITEMASK_W),
+ swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ swizzle(srctemp, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z));
+ emit1(t->Program, OPCODE_EX2, 0,
+ dstregtmpmask(temp, WRITEMASK_W),
+ swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W));
+
+ // tmp.z = (tmp.x > 0) ? tmp.w : 0.0
+ emit3(t->Program, OPCODE_CMP, inst->SaturateMode,
+ dstregtmpmask(temp, WRITEMASK_Z),
+ negate(swizzle(srctemp, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)),
+ swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ builtin_zero);
+
+ // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0
+ emit1(t->Program, OPCODE_MOV, inst->SaturateMode,
+ dstregtmpmask(temp, WRITEMASK_XYW),
+ swizzle(srctemp, SWIZZLE_ONE, SWIZZLE_X, SWIZZLE_ONE, SWIZZLE_ONE));
+
+ if (needTemporary)
+ emit1(t->Program, OPCODE_MOV, 0, inst->DstReg, srctemp);
+}
+
+static void transform_LRP(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ int tempreg = radeonFindFreeTemporary(t);
+
+ emit2(t->Program, OPCODE_ADD, 0,
+ dstreg(PROGRAM_TEMPORARY, tempreg),
+ inst->SrcReg[1], negate(inst->SrcReg[2]));
+ emit3(t->Program, OPCODE_MAD, inst->SaturateMode,
+ inst->DstReg,
+ inst->SrcReg[0], srcreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[2]);
+}
+
+static void transform_POW(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ int tempreg = radeonFindFreeTemporary(t);
+ struct prog_dst_register tempdst = dstreg(PROGRAM_TEMPORARY, tempreg);
+ struct prog_src_register tempsrc = srcreg(PROGRAM_TEMPORARY, tempreg);
+ tempdst.WriteMask = WRITEMASK_W;
+ tempsrc.Swizzle = SWIZZLE_WWWW;
+
+ emit1(t->Program, OPCODE_LG2, 0, tempdst, scalar(inst->SrcReg[0]));
+ emit2(t->Program, OPCODE_MUL, 0, tempdst, tempsrc, scalar(inst->SrcReg[1]));
+ emit1(t->Program, OPCODE_EX2, inst->SaturateMode, inst->DstReg, tempsrc);
+}
+
+static void transform_RSQ(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ emit1(t->Program, OPCODE_RSQ, inst->SaturateMode, inst->DstReg, absolute(inst->SrcReg[0]));
+}
+
+static void transform_SGE(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ int tempreg = radeonFindFreeTemporary(t);
+
+ emit2(t->Program, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0], negate(inst->SrcReg[1]));
+ emit3(t->Program, OPCODE_CMP, inst->SaturateMode, inst->DstReg,
+ srcreg(PROGRAM_TEMPORARY, tempreg), builtin_zero, builtin_one);
+}
+
+static void transform_SLT(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ int tempreg = radeonFindFreeTemporary(t);
+
+ emit2(t->Program, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0], negate(inst->SrcReg[1]));
+ emit3(t->Program, OPCODE_CMP, inst->SaturateMode, inst->DstReg,
+ srcreg(PROGRAM_TEMPORARY, tempreg), builtin_one, builtin_zero);
+}
+
+static void transform_SUB(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ emit2(t->Program, OPCODE_ADD, inst->SaturateMode, inst->DstReg, inst->SrcReg[0], negate(inst->SrcReg[1]));
+}
+
+static void transform_SWZ(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, inst->SrcReg[0]);
+}
+
+static void transform_XPD(struct radeon_transform_context* t,
+ struct prog_instruction* inst)
+{
+ int tempreg = radeonFindFreeTemporary(t);
+
+ emit2(t->Program, OPCODE_MUL, 0, dstreg(PROGRAM_TEMPORARY, tempreg),
+ swizzle(inst->SrcReg[0], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W),
+ swizzle(inst->SrcReg[1], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W));
+ emit3(t->Program, OPCODE_MAD, inst->SaturateMode, inst->DstReg,
+ swizzle(inst->SrcReg[0], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W),
+ swizzle(inst->SrcReg[1], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W),
+ negate(srcreg(PROGRAM_TEMPORARY, tempreg)));
+}
+
+
+/**
+ * Can be used as a transformation for @ref radeonClauseLocalTransform,
+ * no userData necessary.
+ *
+ * Eliminates the following ALU instructions:
+ * ABS, DPH, DST, FLR, LIT, LRP, POW, SGE, SLT, SUB, SWZ, XPD
+ * using:
+ * MOV, ADD, MUL, MAD, FRC, DP3, LG2, EX2, CMP
+ *
+ * Transforms RSQ to Radeon's native RSQ by explicitly setting
+ * absolute value.
+ *
+ * @note should be applicable to R300 and R500 fragment programs.
+ */
+GLboolean radeonTransformALU(struct radeon_transform_context* t,
+ struct prog_instruction* inst,
+ void* unused)
+{
+ switch(inst->Opcode) {
+ case OPCODE_ABS: transform_ABS(t, inst); return GL_TRUE;
+ case OPCODE_DPH: transform_DPH(t, inst); return GL_TRUE;
+ case OPCODE_DST: transform_DST(t, inst); return GL_TRUE;
+ case OPCODE_FLR: transform_FLR(t, inst); return GL_TRUE;
+ case OPCODE_LIT: transform_LIT(t, inst); return GL_TRUE;
+ case OPCODE_LRP: transform_LRP(t, inst); return GL_TRUE;
+ case OPCODE_POW: transform_POW(t, inst); return GL_TRUE;
+ case OPCODE_RSQ: transform_RSQ(t, inst); return GL_TRUE;
+ case OPCODE_SGE: transform_SGE(t, inst); return GL_TRUE;
+ case OPCODE_SLT: transform_SLT(t, inst); return GL_TRUE;
+ case OPCODE_SUB: transform_SUB(t, inst); return GL_TRUE;
+ case OPCODE_SWZ: transform_SWZ(t, inst); return GL_TRUE;
+ case OPCODE_XPD: transform_XPD(t, inst); return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+static void sincos_constants(struct radeon_transform_context* t, GLuint *constants)
+{
+ static const GLfloat SinCosConsts[2][4] = {
+ {
+ 1.273239545, // 4/PI
+ -0.405284735, // -4/(PI*PI)
+ 3.141592654, // PI
+ 0.2225 // weight
+ },
+ {
+ 0.75,
+ 0.5,
+ 0.159154943, // 1/(2*PI)
+ 6.283185307 // 2*PI
+ }
+ };
+ int i;
+
+ for(i = 0; i < 2; ++i) {
+ GLuint swz;
+ constants[i] = _mesa_add_unnamed_constant(t->Program->Parameters, SinCosConsts[i], 4, &swz);
+ ASSERT(swz == SWIZZLE_NOOP);
+ }
+}
+
+/**
+ * Approximate sin(x), where x is clamped to (-pi/2, pi/2).
+ *
+ * MUL tmp.xy, src, { 4/PI, -4/(PI^2) }
+ * MAD tmp.x, tmp.y, |src|, tmp.x
+ * MAD tmp.y, tmp.x, |tmp.x|, -tmp.x
+ * MAD dest, tmp.y, weight, tmp.x
+ */
+static void sin_approx(struct radeon_transform_context* t,
+ struct prog_dst_register dst, struct prog_src_register src, const GLuint* constants)
+{
+ GLuint tempreg = radeonFindFreeTemporary(t);
+
+ emit2(t->Program, OPCODE_MUL, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
+ swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ srcreg(PROGRAM_CONSTANT, constants[0]));
+ emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_X),
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
+ absolute(swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)),
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X));
+ emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_Y),
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ absolute(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)),
+ negate(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)));
+ emit3(t->Program, OPCODE_MAD, 0, dst,
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X));
+}
+
+/**
+ * Translate the trigonometric functions COS, SIN, and SCS
+ * using only the basic instructions
+ * MOV, ADD, MUL, MAD, FRC
+ */
+GLboolean radeonTransformTrigSimple(struct radeon_transform_context* t,
+ struct prog_instruction* inst,
+ void* unused)
+{
+ if (inst->Opcode != OPCODE_COS &&
+ inst->Opcode != OPCODE_SIN &&
+ inst->Opcode != OPCODE_SCS)
+ return GL_FALSE;
+
+ GLuint constants[2];
+ GLuint tempreg = radeonFindFreeTemporary(t);
+
+ sincos_constants(t, constants);
+
+ if (inst->Opcode == OPCODE_COS) {
+ // MAD tmp.x, src, 1/(2*PI), 0.75
+ // FRC tmp.x, tmp.x
+ // MAD tmp.z, tmp.x, 2*PI, -PI
+ emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X));
+ emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W));
+ emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)));
+
+ sin_approx(t, inst->DstReg,
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ constants);
+ } else if (inst->Opcode == OPCODE_SIN) {
+ emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y));
+ emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W));
+ emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W),
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)));
+
+ sin_approx(t, inst->DstReg,
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ constants);
+ } else {
+ emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
+ swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W));
+ emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
+ srcreg(PROGRAM_TEMPORARY, tempreg));
+ emit3(t->Program, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY),
+ srcreg(PROGRAM_TEMPORARY, tempreg),
+ swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),
+ negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)));
+
+ struct prog_dst_register dst = inst->DstReg;
+
+ dst.WriteMask = inst->DstReg.WriteMask & WRITEMASK_X;
+ sin_approx(t, dst,
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ constants);
+
+ dst.WriteMask = inst->DstReg.WriteMask & WRITEMASK_Y;
+ sin_approx(t, dst,
+ swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
+ constants);
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Transform the trigonometric functions COS, SIN, and SCS
+ * to include pre-scaling by 1/(2*PI) and taking the fractional
+ * part, so that the input to COS and SIN is always in the range [0,1).
+ * SCS is replaced by one COS and one SIN instruction.
+ *
+ * @warning This transformation implicitly changes the semantics of SIN and COS!
+ */
+GLboolean radeonTransformTrigScale(struct radeon_transform_context* t,
+ struct prog_instruction* inst,
+ void* unused)
+{
+ if (inst->Opcode != OPCODE_COS &&
+ inst->Opcode != OPCODE_SIN &&
+ inst->Opcode != OPCODE_SCS)
+ return GL_FALSE;
+
+ static const GLfloat RCP_2PI[] = { 0.15915494309189535 };
+ GLuint temp;
+ GLuint constant;
+ GLuint constant_swizzle;
+
+ temp = radeonFindFreeTemporary(t);
+ constant = _mesa_add_unnamed_constant(t->Program->Parameters, RCP_2PI, 1, &constant_swizzle);
+
+ emit2(t->Program, OPCODE_MUL, 0, dstregtmpmask(temp, WRITEMASK_W),
+ swizzle(inst->SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle));
+ emit1(t->Program, OPCODE_FRC, 0, dstregtmpmask(temp, WRITEMASK_W),
+ srcreg(PROGRAM_TEMPORARY, temp));
+
+ if (inst->Opcode == OPCODE_COS) {
+ emit1(t->Program, OPCODE_COS, inst->SaturateMode, inst->DstReg,
+ srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW));
+ } else if (inst->Opcode == OPCODE_SIN) {
+ emit1(t->Program, OPCODE_SIN, inst->SaturateMode,
+ inst->DstReg, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW));
+ } else if (inst->Opcode == OPCODE_SCS) {
+ struct prog_dst_register moddst = inst->DstReg;
+
+ if (inst->DstReg.WriteMask & WRITEMASK_X) {
+ moddst.WriteMask = WRITEMASK_X;
+ emit1(t->Program, OPCODE_COS, inst->SaturateMode, moddst,
+ srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW));
+ }
+ if (inst->DstReg.WriteMask & WRITEMASK_Y) {
+ moddst.WriteMask = WRITEMASK_Y;
+ emit1(t->Program, OPCODE_SIN, inst->SaturateMode, moddst,
+ srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW));
+ }
+ }
+
+ return GL_TRUE;
+}
+
+/**
+ * Rewrite DDX/DDY instructions to properly work with r5xx shaders.
+ * The r5xx MDH/MDV instruction provides per-quad partial derivatives.
+ * It takes the form A*B+C. A and C are set by setting src0. B should be -1.
+ *
+ * @warning This explicitly changes the form of DDX and DDY!
+ */
+
+GLboolean radeonTransformDeriv(struct radeon_transform_context* t,
+ struct prog_instruction* inst,
+ void* unused)
+{
+ if (inst->Opcode != OPCODE_DDX && inst->Opcode != OPCODE_DDY)
+ return GL_FALSE;
+
+ struct prog_src_register B = inst->SrcReg[1];
+
+ B.Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE,
+ SWIZZLE_ONE, SWIZZLE_ONE);
+ B.NegateBase = NEGATE_XYZW;
+
+ emit2(t->Program, inst->Opcode, inst->SaturateMode, inst->DstReg,
+ inst->SrcReg[0], B);
+
+ return GL_TRUE;
+}
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __RADEON_PROGRAM_ALU_H_
+#define __RADEON_PROGRAM_ALU_H_
+
+#include "radeon_program.h"
+
+GLboolean radeonTransformALU(
+ struct radeon_transform_context *t,
+ struct prog_instruction*,
+ void*);
+
+GLboolean radeonTransformTrigSimple(
+ struct radeon_transform_context *t,
+ struct prog_instruction*,
+ void*);
+
+GLboolean radeonTransformTrigScale(
+ struct radeon_transform_context *t,
+ struct prog_instruction*,
+ void*);
+
+GLboolean radeonTransformDeriv(
+ struct radeon_transform_context *t,
+ struct prog_instruction*,
+ void*);
+
+#endif /* __RADEON_PROGRAM_ALU_H_ */
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * @file
+ *
+ * Perform temporary register allocation and attempt to pair off instructions
+ * in RGB and Alpha pairs. Also attempts to optimize the TEX instruction
+ * vs. ALU instruction scheduling.
+ */
+
+#include "radeon_program_pair.h"
+
+#include "radeon_common.h"
+
+#include "shader/prog_print.h"
+
+#define error(fmt, args...) do { \
+ _mesa_problem(s->Ctx, "%s::%s(): " fmt "\n", \
+ __FILE__, __FUNCTION__, ##args); \
+ s->Error = GL_TRUE; \
+} while(0)
+
+struct pair_state_instruction {
+ GLuint IsTex:1; /**< Is a texture instruction */
+ GLuint NeedRGB:1; /**< Needs the RGB ALU */
+ GLuint NeedAlpha:1; /**< Needs the Alpha ALU */
+ GLuint IsTranscendent:1; /**< Is a special transcendent instruction */
+
+ /**
+ * Number of (read and write) dependencies that must be resolved before
+ * this instruction can be scheduled.
+ */
+ GLuint NumDependencies:5;
+
+ /**
+ * Next instruction in the linked list of ready instructions.
+ */
+ struct pair_state_instruction *NextReady;
+
+ /**
+ * Values that this instruction writes
+ */
+ struct reg_value *Values[4];
+};
+
+
+/**
+ * Used to keep track of which instructions read a value.
+ */
+struct reg_value_reader {
+ GLuint IP; /**< IP of the instruction that performs this access */
+ struct reg_value_reader *Next;
+};
+
+/**
+ * Used to keep track which values are stored in each component of a
+ * PROGRAM_TEMPORARY.
+ */
+struct reg_value {
+ GLuint IP; /**< IP of the instruction that writes this value */
+ struct reg_value *Next; /**< Pointer to the next value to be written to the same PROGRAM_TEMPORARY component */
+
+ /**
+ * Unordered linked list of instructions that read from this value.
+ */
+ struct reg_value_reader *Readers;
+
+ /**
+ * Number of readers of this value. This is calculated during @ref scan_instructions
+ * and continually decremented during code emission.
+ * When this count reaches zero, the instruction that writes the @ref Next value
+ * can be scheduled.
+ */
+ GLuint NumReaders;
+};
+
+/**
+ * Used to translate a PROGRAM_INPUT or PROGRAM_TEMPORARY Mesa register
+ * to the proper hardware temporary.
+ */
+struct pair_register_translation {
+ GLuint Allocated:1;
+ GLuint HwIndex:8;
+ GLuint RefCount:23; /**< # of times this occurs in an unscheduled instruction SrcReg or DstReg */
+
+ /**
+ * Notes the value that is currently contained in each component
+ * (only used for PROGRAM_TEMPORARY registers).
+ */
+ struct reg_value *Value[4];
+};
+
+struct pair_state {
+ GLcontext *Ctx;
+ struct gl_program *Program;
+ const struct radeon_pair_handler *Handler;
+ GLboolean Error;
+ GLboolean Debug;
+ GLboolean Verbose;
+ void *UserData;
+
+ /**
+ * Translate Mesa registers to hardware registers
+ */
+ struct pair_register_translation Inputs[FRAG_ATTRIB_MAX];
+ struct pair_register_translation Temps[MAX_PROGRAM_TEMPS];
+
+ /**
+ * Derived information about program instructions.
+ */
+ struct pair_state_instruction *Instructions;
+
+ struct {
+ GLuint RefCount; /**< # of times this occurs in an unscheduled SrcReg or DstReg */
+ } HwTemps[128];
+
+ /**
+ * Linked list of instructions that can be scheduled right now,
+ * based on which ALU/TEX resources they require.
+ */
+ struct pair_state_instruction *ReadyFullALU;
+ struct pair_state_instruction *ReadyRGB;
+ struct pair_state_instruction *ReadyAlpha;
+ struct pair_state_instruction *ReadyTEX;
+
+ /**
+ * Pool of @ref reg_value structures for fast allocation.
+ */
+ struct reg_value *ValuePool;
+ GLuint ValuePoolUsed;
+ struct reg_value_reader *ReaderPool;
+ GLuint ReaderPoolUsed;
+};
+
+
+static struct pair_register_translation *get_register(struct pair_state *s, GLuint file, GLuint index)
+{
+ switch(file) {
+ case PROGRAM_TEMPORARY: return &s->Temps[index];
+ case PROGRAM_INPUT: return &s->Inputs[index];
+ default: return 0;
+ }
+}
+
+static void alloc_hw_reg(struct pair_state *s, GLuint file, GLuint index, GLuint hwindex)
+{
+ struct pair_register_translation *t = get_register(s, file, index);
+ ASSERT(!s->HwTemps[hwindex].RefCount);
+ ASSERT(!t->Allocated);
+ s->HwTemps[hwindex].RefCount = t->RefCount;
+ t->Allocated = 1;
+ t->HwIndex = hwindex;
+}
+
+static GLuint get_hw_reg(struct pair_state *s, GLuint file, GLuint index)
+{
+ GLuint hwindex;
+
+ struct pair_register_translation *t = get_register(s, file, index);
+ if (!t) {
+ _mesa_problem(s->Ctx, "get_hw_reg: %i[%i]\n", file, index);
+ return 0;
+ }
+
+ if (t->Allocated)
+ return t->HwIndex;
+
+ for(hwindex = 0; hwindex < s->Handler->MaxHwTemps; ++hwindex)
+ if (!s->HwTemps[hwindex].RefCount)
+ break;
+
+ if (hwindex >= s->Handler->MaxHwTemps) {
+ error("Ran out of hardware temporaries");
+ return 0;
+ }
+
+ alloc_hw_reg(s, file, index, hwindex);
+ return hwindex;
+}
+
+
+static void deref_hw_reg(struct pair_state *s, GLuint hwindex)
+{
+ if (!s->HwTemps[hwindex].RefCount) {
+ error("Hwindex %i refcount error", hwindex);
+ return;
+ }
+
+ s->HwTemps[hwindex].RefCount--;
+}
+
+static void add_pairinst_to_list(struct pair_state_instruction **list, struct pair_state_instruction *pairinst)
+{
+ pairinst->NextReady = *list;
+ *list = pairinst;
+}
+
+/**
+ * The instruction at the given IP has become ready. Link it into the ready
+ * instructions.
+ */
+static void instruction_ready(struct pair_state *s, int ip)
+{
+ struct pair_state_instruction *pairinst = s->Instructions + ip;
+
+ if (s->Verbose)
+ _mesa_printf("instruction_ready(%i)\n", ip);
+
+ if (pairinst->IsTex)
+ add_pairinst_to_list(&s->ReadyTEX, pairinst);
+ else if (!pairinst->NeedAlpha)
+ add_pairinst_to_list(&s->ReadyRGB, pairinst);
+ else if (!pairinst->NeedRGB)
+ add_pairinst_to_list(&s->ReadyAlpha, pairinst);
+ else
+ add_pairinst_to_list(&s->ReadyFullALU, pairinst);
+}
+
+
+/**
+ * Finally rewrite ADD, MOV, MUL as the appropriate native instruction
+ * and reverse the order of arguments for CMP.
+ */
+static void final_rewrite(struct pair_state *s, struct prog_instruction *inst)
+{
+ struct prog_src_register tmp;
+
+ switch(inst->Opcode) {
+ case OPCODE_ADD:
+ inst->SrcReg[2] = inst->SrcReg[1];
+ inst->SrcReg[1].File = PROGRAM_BUILTIN;
+ inst->SrcReg[1].Swizzle = SWIZZLE_1111;
+ inst->SrcReg[1].NegateBase = 0;
+ inst->SrcReg[1].NegateAbs = 0;
+ inst->Opcode = OPCODE_MAD;
+ break;
+ case OPCODE_CMP:
+ tmp = inst->SrcReg[2];
+ inst->SrcReg[2] = inst->SrcReg[0];
+ inst->SrcReg[0] = tmp;
+ break;
+ case OPCODE_MOV:
+ /* AMD say we should use CMP.
+ * However, when we transform
+ * KIL -r0;
+ * into
+ * CMP tmp, -r0, -r0, 0;
+ * KIL tmp;
+ * we get incorrect behaviour on R500 when r0 == 0.0.
+ * It appears that the R500 KIL hardware treats -0.0 as less
+ * than zero.
+ */
+ inst->SrcReg[1].File = PROGRAM_BUILTIN;
+ inst->SrcReg[1].Swizzle = SWIZZLE_1111;
+ inst->SrcReg[2].File = PROGRAM_BUILTIN;
+ inst->SrcReg[2].Swizzle = SWIZZLE_0000;
+ inst->Opcode = OPCODE_MAD;
+ break;
+ case OPCODE_MUL:
+ inst->SrcReg[2].File = PROGRAM_BUILTIN;
+ inst->SrcReg[2].Swizzle = SWIZZLE_0000;
+ inst->Opcode = OPCODE_MAD;
+ break;
+ default:
+ /* nothing to do */
+ break;
+ }
+}
+
+
+/**
+ * Classify an instruction according to which ALUs etc. it needs
+ */
+static void classify_instruction(struct pair_state *s,
+ struct prog_instruction *inst, struct pair_state_instruction *pairinst)
+{
+ pairinst->NeedRGB = (inst->DstReg.WriteMask & WRITEMASK_XYZ) ? 1 : 0;
+ pairinst->NeedAlpha = (inst->DstReg.WriteMask & WRITEMASK_W) ? 1 : 0;
+
+ switch(inst->Opcode) {
+ case OPCODE_ADD:
+ case OPCODE_CMP:
+ case OPCODE_DDX:
+ case OPCODE_DDY:
+ case OPCODE_FRC:
+ case OPCODE_MAD:
+ case OPCODE_MAX:
+ case OPCODE_MIN:
+ case OPCODE_MOV:
+ case OPCODE_MUL:
+ break;
+ case OPCODE_COS:
+ case OPCODE_EX2:
+ case OPCODE_LG2:
+ case OPCODE_RCP:
+ case OPCODE_RSQ:
+ case OPCODE_SIN:
+ pairinst->IsTranscendent = 1;
+ pairinst->NeedAlpha = 1;
+ break;
+ case OPCODE_DP4:
+ pairinst->NeedAlpha = 1;
+ /* fall through */
+ case OPCODE_DP3:
+ pairinst->NeedRGB = 1;
+ break;
+ case OPCODE_KIL:
+ case OPCODE_TEX:
+ case OPCODE_TXB:
+ case OPCODE_TXP:
+ case OPCODE_END:
+ pairinst->IsTex = 1;
+ break;
+ default:
+ error("Unknown opcode %d\n", inst->Opcode);
+ break;
+ }
+}
+
+
+/**
+ * Count which (input, temporary) register is read and written how often,
+ * and scan the instruction stream to find dependencies.
+ */
+static void scan_instructions(struct pair_state *s)
+{
+ struct prog_instruction *inst;
+ struct pair_state_instruction *pairinst;
+ GLuint ip;
+
+ for(inst = s->Program->Instructions, pairinst = s->Instructions, ip = 0;
+ inst->Opcode != OPCODE_END;
+ ++inst, ++pairinst, ++ip) {
+ final_rewrite(s, inst);
+ classify_instruction(s, inst, pairinst);
+
+ int nsrc = _mesa_num_inst_src_regs(inst->Opcode);
+ int j;
+ for(j = 0; j < nsrc; j++) {
+ struct pair_register_translation *t =
+ get_register(s, inst->SrcReg[j].File, inst->SrcReg[j].Index);
+ if (!t)
+ continue;
+
+ t->RefCount++;
+
+ if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
+ int i;
+ for(i = 0; i < 4; ++i) {
+ GLuint swz = GET_SWZ(inst->SrcReg[j].Swizzle, i);
+ if (swz >= 4)
+ continue; /* constant or NIL swizzle */
+ if (!t->Value[swz])
+ continue; /* this is an undefined read */
+
+ /* Do not add a dependency if this instruction
+ * also rewrites the value. The code below adds
+ * a dependency for the DstReg, which is a superset
+ * of the SrcReg dependency. */
+ if (inst->DstReg.File == PROGRAM_TEMPORARY &&
+ inst->DstReg.Index == inst->SrcReg[j].Index &&
+ GET_BIT(inst->DstReg.WriteMask, swz))
+ continue;
+
+ struct reg_value_reader* r = &s->ReaderPool[s->ReaderPoolUsed++];
+ pairinst->NumDependencies++;
+ t->Value[swz]->NumReaders++;
+ r->IP = ip;
+ r->Next = t->Value[swz]->Readers;
+ t->Value[swz]->Readers = r;
+ }
+ }
+ }
+
+ int ndst = _mesa_num_inst_dst_regs(inst->Opcode);
+ if (ndst) {
+ struct pair_register_translation *t =
+ get_register(s, inst->DstReg.File, inst->DstReg.Index);
+ if (t) {
+ t->RefCount++;
+
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ int j;
+ for(j = 0; j < 4; ++j) {
+ if (!GET_BIT(inst->DstReg.WriteMask, j))
+ continue;
+
+ struct reg_value* v = &s->ValuePool[s->ValuePoolUsed++];
+ v->IP = ip;
+ if (t->Value[j]) {
+ pairinst->NumDependencies++;
+ t->Value[j]->Next = v;
+ }
+ t->Value[j] = v;
+ pairinst->Values[j] = v;
+ }
+ }
+ }
+ }
+
+ if (s->Verbose)
+ _mesa_printf("scan(%i): NumDeps = %i\n", ip, pairinst->NumDependencies);
+
+ if (!pairinst->NumDependencies)
+ instruction_ready(s, ip);
+ }
+
+ /* Clear the PROGRAM_TEMPORARY state */
+ int i, j;
+ for(i = 0; i < MAX_PROGRAM_TEMPS; ++i) {
+ for(j = 0; j < 4; ++j)
+ s->Temps[i].Value[j] = 0;
+ }
+}
+
+
+/**
+ * Reserve hardware temporary registers for the program inputs.
+ *
+ * @note This allocation is performed explicitly, because the order of inputs
+ * is determined by the RS hardware.
+ */
+static void allocate_input_registers(struct pair_state *s)
+{
+ GLuint InputsRead = s->Program->InputsRead;
+ int i;
+ GLuint hwindex = 0;
+
+ /* Primary colour */
+ if (InputsRead & FRAG_BIT_COL0)
+ alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL0, hwindex++);
+ InputsRead &= ~FRAG_BIT_COL0;
+
+ /* Secondary color */
+ if (InputsRead & FRAG_BIT_COL1)
+ alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL1, hwindex++);
+ InputsRead &= ~FRAG_BIT_COL1;
+
+ /* Texcoords */
+ for (i = 0; i < s->Ctx->Const.MaxTextureUnits; i++) {
+ if (InputsRead & (FRAG_BIT_TEX0 << i))
+ alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_TEX0+i, hwindex++);
+ }
+ InputsRead &= ~FRAG_BITS_TEX_ANY;
+
+ /* Fogcoords treated as a texcoord */
+ if (InputsRead & FRAG_BIT_FOGC)
+ alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_FOGC, hwindex++);
+ InputsRead &= ~FRAG_BIT_FOGC;
+
+ /* fragment position treated as a texcoord */
+ if (InputsRead & FRAG_BIT_WPOS)
+ alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, hwindex++);
+ InputsRead &= ~FRAG_BIT_WPOS;
+
+ /* Anything else */
+ if (InputsRead)
+ error("Don't know how to handle inputs 0x%x\n", InputsRead);
+}
+
+
+static void decrement_dependencies(struct pair_state *s, int ip)
+{
+ struct pair_state_instruction *pairinst = s->Instructions + ip;
+ ASSERT(pairinst->NumDependencies > 0);
+ if (!--pairinst->NumDependencies)
+ instruction_ready(s, ip);
+}
+
+/**
+ * Update the dependency tracking state based on what the instruction
+ * at the given IP does.
+ */
+static void commit_instruction(struct pair_state *s, int ip)
+{
+ struct prog_instruction *inst = s->Program->Instructions + ip;
+ struct pair_state_instruction *pairinst = s->Instructions + ip;
+
+ if (s->Verbose)
+ _mesa_printf("commit_instruction(%i)\n", ip);
+
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ struct pair_register_translation *t = &s->Temps[inst->DstReg.Index];
+ deref_hw_reg(s, t->HwIndex);
+
+ int i;
+ for(i = 0; i < 4; ++i) {
+ if (!GET_BIT(inst->DstReg.WriteMask, i))
+ continue;
+
+ t->Value[i] = pairinst->Values[i];
+ if (t->Value[i]->NumReaders) {
+ struct reg_value_reader *r;
+ for(r = pairinst->Values[i]->Readers; r; r = r->Next)
+ decrement_dependencies(s, r->IP);
+ } else if (t->Value[i]->Next) {
+ /* This happens when the only reader writes
+ * the register at the same time */
+ decrement_dependencies(s, t->Value[i]->Next->IP);
+ }
+ }
+ }
+
+ int nsrc = _mesa_num_inst_src_regs(inst->Opcode);
+ int i;
+ for(i = 0; i < nsrc; i++) {
+ struct pair_register_translation *t = get_register(s, inst->SrcReg[i].File, inst->SrcReg[i].Index);
+ if (!t)
+ continue;
+
+ deref_hw_reg(s, get_hw_reg(s, inst->SrcReg[i].File, inst->SrcReg[i].Index));
+
+ if (inst->SrcReg[i].File != PROGRAM_TEMPORARY)
+ continue;
+
+ int j;
+ for(j = 0; j < 4; ++j) {
+ GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j);
+ if (swz >= 4)
+ continue;
+ if (!t->Value[swz])
+ continue;
+
+ /* Do not free a dependency if this instruction
+ * also rewrites the value. See scan_instructions. */
+ if (inst->DstReg.File == PROGRAM_TEMPORARY &&
+ inst->DstReg.Index == inst->SrcReg[i].Index &&
+ GET_BIT(inst->DstReg.WriteMask, swz))
+ continue;
+
+ if (!--t->Value[swz]->NumReaders) {
+ if (t->Value[swz]->Next)
+ decrement_dependencies(s, t->Value[swz]->Next->IP);
+ }
+ }
+ }
+}
+
+
+/**
+ * Emit all ready texture instructions in a single block.
+ *
+ * Emit as a single block to (hopefully) sample many textures in parallel,
+ * and to avoid hardware indirections on R300.
+ *
+ * In R500, we don't really know when the result of a texture instruction
+ * arrives. So allocate all destinations first, to make sure they do not
+ * arrive early and overwrite a texture coordinate we're going to use later
+ * in the block.
+ */
+static void emit_all_tex(struct pair_state *s)
+{
+ struct pair_state_instruction *readytex;
+ struct pair_state_instruction *pairinst;
+
+ ASSERT(s->ReadyTEX);
+
+ // Don't let the ready list change under us!
+ readytex = s->ReadyTEX;
+ s->ReadyTEX = 0;
+
+ // Allocate destination hardware registers in one block to avoid conflicts.
+ for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) {
+ int ip = pairinst - s->Instructions;
+ struct prog_instruction *inst = s->Program->Instructions + ip;
+ if (inst->Opcode != OPCODE_KIL)
+ get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index);
+ }
+
+ if (s->Debug)
+ _mesa_printf(" BEGIN_TEX\n");
+
+ if (s->Handler->BeginTexBlock)
+ s->Error = s->Error || !s->Handler->BeginTexBlock(s->UserData);
+
+ for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) {
+ int ip = pairinst - s->Instructions;
+ struct prog_instruction *inst = s->Program->Instructions + ip;
+ commit_instruction(s, ip);
+
+ if (inst->Opcode != OPCODE_KIL)
+ inst->DstReg.Index = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index);
+ inst->SrcReg[0].Index = get_hw_reg(s, inst->SrcReg[0].File, inst->SrcReg[0].Index);
+
+ if (s->Debug) {
+ _mesa_printf(" ");
+ _mesa_print_instruction(inst);
+ }
+ s->Error = s->Error || !s->Handler->EmitTex(s->UserData, inst);
+ }
+
+ if (s->Debug)
+ _mesa_printf(" END_TEX\n");
+}
+
+
+static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instruction *pair,
+ struct prog_src_register src, GLboolean rgb, GLboolean alpha)
+{
+ int candidate = -1;
+ int candidate_quality = -1;
+ int i;
+
+ if (!rgb && !alpha)
+ return 0;
+
+ GLuint constant;
+ GLuint index;
+
+ if (src.File == PROGRAM_TEMPORARY || src.File == PROGRAM_INPUT) {
+ constant = 0;
+ index = get_hw_reg(s, src.File, src.Index);
+ } else {
+ constant = 1;
+ s->Error |= !s->Handler->EmitConst(s->UserData, src.File, src.Index, &index);
+ }
+
+ for(i = 0; i < 3; ++i) {
+ int q = 0;
+ if (rgb) {
+ if (pair->RGB.Src[i].Used) {
+ if (pair->RGB.Src[i].Constant != constant ||
+ pair->RGB.Src[i].Index != index)
+ continue;
+ q++;
+ }
+ }
+ if (alpha) {
+ if (pair->Alpha.Src[i].Used) {
+ if (pair->Alpha.Src[i].Constant != constant ||
+ pair->Alpha.Src[i].Index != index)
+ continue;
+ q++;
+ }
+ }
+ if (q > candidate_quality) {
+ candidate_quality = q;
+ candidate = i;
+ }
+ }
+
+ if (candidate >= 0) {
+ if (rgb) {
+ pair->RGB.Src[candidate].Used = 1;
+ pair->RGB.Src[candidate].Constant = constant;
+ pair->RGB.Src[candidate].Index = index;
+ }
+ if (alpha) {
+ pair->Alpha.Src[candidate].Used = 1;
+ pair->Alpha.Src[candidate].Constant = constant;
+ pair->Alpha.Src[candidate].Index = index;
+ }
+ }
+
+ return candidate;
+}
+
+/**
+ * Fill the given ALU instruction's opcodes and source operands into the given pair,
+ * if possible.
+ */
+static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_pair_instruction *pair, int ip)
+{
+ struct pair_state_instruction *pairinst = s->Instructions + ip;
+ struct prog_instruction *inst = s->Program->Instructions + ip;
+
+ ASSERT(!pairinst->NeedRGB || pair->RGB.Opcode == OPCODE_NOP);
+ ASSERT(!pairinst->NeedAlpha || pair->Alpha.Opcode == OPCODE_NOP);
+
+ if (pairinst->NeedRGB) {
+ if (pairinst->IsTranscendent)
+ pair->RGB.Opcode = OPCODE_REPL_ALPHA;
+ else
+ pair->RGB.Opcode = inst->Opcode;
+ if (inst->SaturateMode == SATURATE_ZERO_ONE)
+ pair->RGB.Saturate = 1;
+ }
+ if (pairinst->NeedAlpha) {
+ pair->Alpha.Opcode = inst->Opcode;
+ if (inst->SaturateMode == SATURATE_ZERO_ONE)
+ pair->Alpha.Saturate = 1;
+ }
+
+ int nargs = _mesa_num_inst_src_regs(inst->Opcode);
+ int i;
+
+ /* Special case for DDX/DDY (MDH/MDV). */
+ if (inst->Opcode == OPCODE_DDX || inst->Opcode == OPCODE_DDY) {
+ if (pair->RGB.Src[0].Used || pair->Alpha.Src[0].Used)
+ return GL_FALSE;
+ else
+ nargs++;
+ }
+
+ for(i = 0; i < nargs; ++i) {
+ int source;
+ if (pairinst->NeedRGB && !pairinst->IsTranscendent) {
+ GLboolean srcrgb = GL_FALSE;
+ GLboolean srcalpha = GL_FALSE;
+ GLuint negatebase = 0;
+ int j;
+ for(j = 0; j < 3; ++j) {
+ GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j);
+ if (swz < 3)
+ srcrgb = GL_TRUE;
+ else if (swz < 4)
+ srcalpha = GL_TRUE;
+ if (swz != SWIZZLE_NIL && GET_BIT(inst->SrcReg[i].NegateBase, j))
+ negatebase = 1;
+ }
+ source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha);
+ if (source < 0)
+ return GL_FALSE;
+ pair->RGB.Arg[i].Source = source;
+ pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff;
+ pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs;
+ pair->RGB.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs;
+ }
+ if (pairinst->NeedAlpha) {
+ GLboolean srcrgb = GL_FALSE;
+ GLboolean srcalpha = GL_FALSE;
+ GLuint negatebase = GET_BIT(inst->SrcReg[i].NegateBase, pairinst->IsTranscendent ? 0 : 3);
+ GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, pairinst->IsTranscendent ? 0 : 3);
+ if (swz < 3)
+ srcrgb = GL_TRUE;
+ else if (swz < 4)
+ srcalpha = GL_TRUE;
+ source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha);
+ if (source < 0)
+ return GL_FALSE;
+ pair->Alpha.Arg[i].Source = source;
+ pair->Alpha.Arg[i].Swizzle = swz;
+ pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs;
+ pair->Alpha.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs;
+ }
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Fill in the destination register information.
+ *
+ * This is split from filling in source registers because we want
+ * to avoid allocating hardware temporaries for destinations until
+ * we are absolutely certain that we're going to emit a certain
+ * instruction pairing.
+ */
+static void fill_dest_into_pair(struct pair_state *s, struct radeon_pair_instruction *pair, int ip)
+{
+ struct pair_state_instruction *pairinst = s->Instructions + ip;
+ struct prog_instruction *inst = s->Program->Instructions + ip;
+
+ if (inst->DstReg.File == PROGRAM_OUTPUT) {
+ if (inst->DstReg.Index == FRAG_RESULT_COLOR) {
+ pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ;
+ pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
+ } else if (inst->DstReg.Index == FRAG_RESULT_DEPTH) {
+ pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
+ }
+ } else {
+ GLuint hwindex = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index);
+ if (pairinst->NeedRGB) {
+ pair->RGB.DestIndex = hwindex;
+ pair->RGB.WriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ;
+ }
+ if (pairinst->NeedAlpha) {
+ pair->Alpha.DestIndex = hwindex;
+ pair->Alpha.WriteMask |= GET_BIT(inst->DstReg.WriteMask, 3);
+ }
+ }
+}
+
+
+/**
+ * Find a good ALU instruction or pair of ALU instruction and emit it.
+ *
+ * Prefer emitting full ALU instructions, so that when we reach a point
+ * where no full ALU instruction can be emitted, we have more candidates
+ * for RGB/Alpha pairing.
+ */
+static void emit_alu(struct pair_state *s)
+{
+ struct radeon_pair_instruction pair;
+
+ if (s->ReadyFullALU || !(s->ReadyRGB && s->ReadyAlpha)) {
+ int ip;
+ if (s->ReadyFullALU) {
+ ip = s->ReadyFullALU - s->Instructions;
+ s->ReadyFullALU = s->ReadyFullALU->NextReady;
+ } else if (s->ReadyRGB) {
+ ip = s->ReadyRGB - s->Instructions;
+ s->ReadyRGB = s->ReadyRGB->NextReady;
+ } else {
+ ip = s->ReadyAlpha - s->Instructions;
+ s->ReadyAlpha = s->ReadyAlpha->NextReady;
+ }
+
+ _mesa_bzero(&pair, sizeof(pair));
+ fill_instruction_into_pair(s, &pair, ip);
+ fill_dest_into_pair(s, &pair, ip);
+ commit_instruction(s, ip);
+ } else {
+ struct pair_state_instruction **prgb;
+ struct pair_state_instruction **palpha;
+
+ /* Some pairings might fail because they require too
+ * many source slots; try all possible pairings if necessary */
+ for(prgb = &s->ReadyRGB; *prgb; prgb = &(*prgb)->NextReady) {
+ for(palpha = &s->ReadyAlpha; *palpha; palpha = &(*palpha)->NextReady) {
+ int rgbip = *prgb - s->Instructions;
+ int alphaip = *palpha - s->Instructions;
+ _mesa_bzero(&pair, sizeof(pair));
+ fill_instruction_into_pair(s, &pair, rgbip);
+ if (!fill_instruction_into_pair(s, &pair, alphaip))
+ continue;
+ *prgb = (*prgb)->NextReady;
+ *palpha = (*palpha)->NextReady;
+ fill_dest_into_pair(s, &pair, rgbip);
+ fill_dest_into_pair(s, &pair, alphaip);
+ commit_instruction(s, rgbip);
+ commit_instruction(s, alphaip);
+ goto success;
+ }
+ }
+
+ /* No success in pairing; just take the first RGB instruction */
+ int ip = s->ReadyRGB - s->Instructions;
+ s->ReadyRGB = s->ReadyRGB->NextReady;
+ _mesa_bzero(&pair, sizeof(pair));
+ fill_instruction_into_pair(s, &pair, ip);
+ fill_dest_into_pair(s, &pair, ip);
+ commit_instruction(s, ip);
+ success: ;
+ }
+
+ if (s->Debug)
+ radeonPrintPairInstruction(&pair);
+
+ s->Error = s->Error || !s->Handler->EmitPaired(s->UserData, &pair);
+}
+
+
+GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program,
+ const struct radeon_pair_handler* handler, void *userdata)
+{
+ struct pair_state s;
+
+ _mesa_bzero(&s, sizeof(s));
+ s.Ctx = ctx;
+ s.Program = program;
+ s.Handler = handler;
+ s.UserData = userdata;
+ s.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE;
+ s.Verbose = GL_FALSE && s.Debug;
+
+ s.Instructions = (struct pair_state_instruction*)_mesa_calloc(
+ sizeof(struct pair_state_instruction)*s.Program->NumInstructions);
+ s.ValuePool = (struct reg_value*)_mesa_calloc(sizeof(struct reg_value)*s.Program->NumInstructions*4);
+ s.ReaderPool = (struct reg_value_reader*)_mesa_calloc(
+ sizeof(struct reg_value_reader)*s.Program->NumInstructions*12);
+
+ if (s.Debug)
+ _mesa_printf("Emit paired program\n");
+
+ scan_instructions(&s);
+ allocate_input_registers(&s);
+
+ while(!s.Error &&
+ (s.ReadyTEX || s.ReadyRGB || s.ReadyAlpha || s.ReadyFullALU)) {
+ if (s.ReadyTEX)
+ emit_all_tex(&s);
+
+ while(s.ReadyFullALU || s.ReadyRGB || s.ReadyAlpha)
+ emit_alu(&s);
+ }
+
+ if (s.Debug)
+ _mesa_printf(" END\n");
+
+ _mesa_free(s.Instructions);
+ _mesa_free(s.ValuePool);
+ _mesa_free(s.ReaderPool);
+
+ return !s.Error;
+}
+
+
+static void print_pair_src(int i, struct radeon_pair_instruction_source* src)
+{
+ _mesa_printf(" Src%i = %s[%i]", i, src->Constant ? "CNST" : "TEMP", src->Index);
+}
+
+static const char* opcode_string(GLuint opcode)
+{
+ if (opcode == OPCODE_REPL_ALPHA)
+ return "SOP";
+ else
+ return _mesa_opcode_string(opcode);
+}
+
+static int num_pairinst_args(GLuint opcode)
+{
+ if (opcode == OPCODE_REPL_ALPHA)
+ return 0;
+ else
+ return _mesa_num_inst_src_regs(opcode);
+}
+
+static char swizzle_char(GLuint swz)
+{
+ switch(swz) {
+ case SWIZZLE_X: return 'x';
+ case SWIZZLE_Y: return 'y';
+ case SWIZZLE_Z: return 'z';
+ case SWIZZLE_W: return 'w';
+ case SWIZZLE_ZERO: return '0';
+ case SWIZZLE_ONE: return '1';
+ case SWIZZLE_NIL: return '_';
+ default: return '?';
+ }
+}
+
+void radeonPrintPairInstruction(struct radeon_pair_instruction *inst)
+{
+ int nargs;
+ int i;
+
+ _mesa_printf(" RGB: ");
+ for(i = 0; i < 3; ++i) {
+ if (inst->RGB.Src[i].Used)
+ print_pair_src(i, inst->RGB.Src + i);
+ }
+ _mesa_printf("\n");
+ _mesa_printf(" Alpha:");
+ for(i = 0; i < 3; ++i) {
+ if (inst->Alpha.Src[i].Used)
+ print_pair_src(i, inst->Alpha.Src + i);
+ }
+ _mesa_printf("\n");
+
+ _mesa_printf(" %s%s", opcode_string(inst->RGB.Opcode), inst->RGB.Saturate ? "_SAT" : "");
+ if (inst->RGB.WriteMask)
+ _mesa_printf(" TEMP[%i].%s%s%s", inst->RGB.DestIndex,
+ (inst->RGB.WriteMask & 1) ? "x" : "",
+ (inst->RGB.WriteMask & 2) ? "y" : "",
+ (inst->RGB.WriteMask & 4) ? "z" : "");
+ if (inst->RGB.OutputWriteMask)
+ _mesa_printf(" COLOR.%s%s%s",
+ (inst->RGB.OutputWriteMask & 1) ? "x" : "",
+ (inst->RGB.OutputWriteMask & 2) ? "y" : "",
+ (inst->RGB.OutputWriteMask & 4) ? "z" : "");
+ nargs = num_pairinst_args(inst->RGB.Opcode);
+ for(i = 0; i < nargs; ++i) {
+ const char* abs = inst->RGB.Arg[i].Abs ? "|" : "";
+ const char* neg = inst->RGB.Arg[i].Negate ? "-" : "";
+ _mesa_printf(", %s%sSrc%i.%c%c%c%s", neg, abs, inst->RGB.Arg[i].Source,
+ swizzle_char(GET_SWZ(inst->RGB.Arg[i].Swizzle, 0)),
+ swizzle_char(GET_SWZ(inst->RGB.Arg[i].Swizzle, 1)),
+ swizzle_char(GET_SWZ(inst->RGB.Arg[i].Swizzle, 2)),
+ abs);
+ }
+ _mesa_printf("\n");
+
+ _mesa_printf(" %s%s", opcode_string(inst->Alpha.Opcode), inst->Alpha.Saturate ? "_SAT" : "");
+ if (inst->Alpha.WriteMask)
+ _mesa_printf(" TEMP[%i].w", inst->Alpha.DestIndex);
+ if (inst->Alpha.OutputWriteMask)
+ _mesa_printf(" COLOR.w");
+ if (inst->Alpha.DepthWriteMask)
+ _mesa_printf(" DEPTH.w");
+ nargs = num_pairinst_args(inst->Alpha.Opcode);
+ for(i = 0; i < nargs; ++i) {
+ const char* abs = inst->Alpha.Arg[i].Abs ? "|" : "";
+ const char* neg = inst->Alpha.Arg[i].Negate ? "-" : "";
+ _mesa_printf(", %s%sSrc%i.%c%s", neg, abs, inst->Alpha.Arg[i].Source,
+ swizzle_char(inst->Alpha.Arg[i].Swizzle), abs);
+ }
+ _mesa_printf("\n");
+}
--- /dev/null
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __RADEON_PROGRAM_PAIR_H_
+#define __RADEON_PROGRAM_PAIR_H_
+
+#include "radeon_program.h"
+
+
+/**
+ * Represents a paired instruction, as found in R300 and R500
+ * fragment programs.
+ */
+struct radeon_pair_instruction_source {
+ GLuint Index:8;
+ GLuint Constant:1;
+ GLuint Used:1;
+};
+
+struct radeon_pair_instruction_rgb {
+ GLuint Opcode:8;
+ GLuint DestIndex:8;
+ GLuint WriteMask:3;
+ GLuint OutputWriteMask:3;
+ GLuint Saturate:1;
+
+ struct radeon_pair_instruction_source Src[3];
+
+ struct {
+ GLuint Source:2;
+ GLuint Swizzle:9;
+ GLuint Abs:1;
+ GLuint Negate:1;
+ } Arg[3];
+};
+
+struct radeon_pair_instruction_alpha {
+ GLuint Opcode:8;
+ GLuint DestIndex:8;
+ GLuint WriteMask:1;
+ GLuint OutputWriteMask:1;
+ GLuint DepthWriteMask:1;
+ GLuint Saturate:1;
+
+ struct radeon_pair_instruction_source Src[3];
+
+ struct {
+ GLuint Source:2;
+ GLuint Swizzle:3;
+ GLuint Abs:1;
+ GLuint Negate:1;
+ } Arg[3];
+};
+
+struct radeon_pair_instruction {
+ struct radeon_pair_instruction_rgb RGB;
+ struct radeon_pair_instruction_alpha Alpha;
+};
+
+
+/**
+ *
+ */
+struct radeon_pair_handler {
+ /**
+ * Fill in the proper hardware index for the given constant register.
+ *
+ * @return GL_FALSE on error.
+ */
+ GLboolean (*EmitConst)(void*, GLuint file, GLuint index, GLuint *hwindex);
+
+ /**
+ * Write a paired instruction to the hardware.
+ *
+ * @return GL_FALSE on error.
+ */
+ GLboolean (*EmitPaired)(void*, struct radeon_pair_instruction*);
+
+ /**
+ * Write a texture instruction to the hardware.
+ * Register indices have already been rewritten to the allocated
+ * hardware register numbers.
+ *
+ * @return GL_FALSE on error.
+ */
+ GLboolean (*EmitTex)(void*, struct prog_instruction*);
+
+ /**
+ * Called before a block of contiguous, independent texture
+ * instructions is emitted.
+ */
+ GLboolean (*BeginTexBlock)(void*);
+
+ GLuint MaxHwTemps;
+};
+
+GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program,
+ const struct radeon_pair_handler*, void *userdata);
+
+void radeonPrintPairInstruction(struct radeon_pair_instruction *inst);
+
+#endif /* __RADEON_PROGRAM_PAIR_H_ */
#define PCI_CHIP_RS740_796E 0x796E
#define PCI_CHIP_RS740_796F 0x796F
+#define PCI_CHIP_R600_9400 0x9400
+#define PCI_CHIP_R600_9401 0x9401
+#define PCI_CHIP_R600_9402 0x9402
+#define PCI_CHIP_R600_9403 0x9403
+#define PCI_CHIP_R600_9405 0x9405
+#define PCI_CHIP_R600_940A 0x940A
+#define PCI_CHIP_R600_940B 0x940B
+#define PCI_CHIP_R600_940F 0x940F
+
+#define PCI_CHIP_RV610_94C0 0x94C0
+#define PCI_CHIP_RV610_94C1 0x94C1
+#define PCI_CHIP_RV610_94C3 0x94C3
+#define PCI_CHIP_RV610_94C4 0x94C4
+#define PCI_CHIP_RV610_94C5 0x94C5
+#define PCI_CHIP_RV610_94C6 0x94C6
+#define PCI_CHIP_RV610_94C7 0x94C7
+#define PCI_CHIP_RV610_94C8 0x94C8
+#define PCI_CHIP_RV610_94C9 0x94C9
+#define PCI_CHIP_RV610_94CB 0x94CB
+#define PCI_CHIP_RV610_94CC 0x94CC
+#define PCI_CHIP_RV610_94CD 0x94CD
+
+#define PCI_CHIP_RV630_9580 0x9580
+#define PCI_CHIP_RV630_9581 0x9581
+#define PCI_CHIP_RV630_9583 0x9583
+#define PCI_CHIP_RV630_9586 0x9586
+#define PCI_CHIP_RV630_9587 0x9587
+#define PCI_CHIP_RV630_9588 0x9588
+#define PCI_CHIP_RV630_9589 0x9589
+#define PCI_CHIP_RV630_958A 0x958A
+#define PCI_CHIP_RV630_958B 0x958B
+#define PCI_CHIP_RV630_958C 0x958C
+#define PCI_CHIP_RV630_958D 0x958D
+#define PCI_CHIP_RV630_958E 0x958E
+#define PCI_CHIP_RV630_958F 0x958F
+
+#define PCI_CHIP_RV670_9500 0x9500
+#define PCI_CHIP_RV670_9501 0x9501
+#define PCI_CHIP_RV670_9504 0x9504
+#define PCI_CHIP_RV670_9505 0x9505
+#define PCI_CHIP_RV670_9506 0x9506
+#define PCI_CHIP_RV670_9507 0x9507
+#define PCI_CHIP_RV670_9508 0x9508
+#define PCI_CHIP_RV670_9509 0x9509
+#define PCI_CHIP_RV670_950F 0x950F
+#define PCI_CHIP_RV670_9511 0x9511
+#define PCI_CHIP_RV670_9515 0x9515
+#define PCI_CHIP_RV670_9517 0x9517
+#define PCI_CHIP_RV670_9519 0x9519
+
+#define PCI_CHIP_RV620_95C0 0x95C0
+#define PCI_CHIP_RV620_95C2 0x95C2
+#define PCI_CHIP_RV620_95C4 0x95C4
+#define PCI_CHIP_RV620_95C5 0x95C5
+#define PCI_CHIP_RV620_95C6 0x95C6
+#define PCI_CHIP_RV620_95C7 0x95C7
+#define PCI_CHIP_RV620_95C9 0x95C9
+#define PCI_CHIP_RV620_95CC 0x95CC
+#define PCI_CHIP_RV620_95CD 0x95CD
+#define PCI_CHIP_RV620_95CE 0x95CE
+#define PCI_CHIP_RV620_95CF 0x95CF
+
+#define PCI_CHIP_RV635_9590 0x9590
+#define PCI_CHIP_RV635_9591 0x9591
+#define PCI_CHIP_RV635_9593 0x9593
+#define PCI_CHIP_RV635_9595 0x9595
+#define PCI_CHIP_RV635_9596 0x9596
+#define PCI_CHIP_RV635_9597 0x9597
+#define PCI_CHIP_RV635_9598 0x9598
+#define PCI_CHIP_RV635_9599 0x9599
+#define PCI_CHIP_RV635_959B 0x959B
+
+#define PCI_CHIP_RS780_9611 0x9611
+#define PCI_CHIP_RS780_9612 0x9612
+#define PCI_CHIP_RS780_9613 0x9613
+#define PCI_CHIP_RS780_9614 0x9614
+#define PCI_CHIP_RS780_9615 0x9615
+#define PCI_CHIP_RS780_9616 0x9616
+
+#define PCI_CHIP_RV770_9440 0x9440
+#define PCI_CHIP_RV770_9441 0x9441
+#define PCI_CHIP_RV770_9442 0x9442
+#define PCI_CHIP_RV770_9444 0x9444
+#define PCI_CHIP_RV770_9446 0x9446
+#define PCI_CHIP_RV770_944A 0x944A
+#define PCI_CHIP_RV770_944B 0x944B
+#define PCI_CHIP_RV770_944C 0x944C
+#define PCI_CHIP_RV770_944E 0x944E
+#define PCI_CHIP_RV770_9450 0x9450
+#define PCI_CHIP_RV770_9452 0x9452
+#define PCI_CHIP_RV770_9456 0x9456
+#define PCI_CHIP_RV770_945A 0x945A
+#define PCI_CHIP_RV770_945B 0x945B
+#define PCI_CHIP_RV790_9460 0x9460
+#define PCI_CHIP_RV790_9462 0x9462
+#define PCI_CHIP_RV770_946A 0x946A
+#define PCI_CHIP_RV770_946B 0x946B
+#define PCI_CHIP_RV770_947A 0x947A
+#define PCI_CHIP_RV770_947B 0x947B
+
+#define PCI_CHIP_RV730_9487 0x9487
+#define PCI_CHIP_RV730_9489 0x9489
+#define PCI_CHIP_RV730_948F 0x948F
+#define PCI_CHIP_RV730_9490 0x9490
+#define PCI_CHIP_RV730_9491 0x9491
+#define PCI_CHIP_RV730_9498 0x9498
+#define PCI_CHIP_RV730_949C 0x949C
+#define PCI_CHIP_RV730_949E 0x949E
+#define PCI_CHIP_RV730_949F 0x949F
+
+#define PCI_CHIP_RV710_9540 0x9540
+#define PCI_CHIP_RV710_9541 0x9541
+#define PCI_CHIP_RV710_9542 0x9542
+#define PCI_CHIP_RV710_954E 0x954E
+#define PCI_CHIP_RV710_954F 0x954F
+#define PCI_CHIP_RV710_9552 0x9552
+#define PCI_CHIP_RV710_9553 0x9553
+#define PCI_CHIP_RV710_9555 0x9555
enum {
CHIP_FAMILY_R100,
CHIP_FAMILY_R580,
CHIP_FAMILY_RV560,
CHIP_FAMILY_RV570,
+ CHIP_FAMILY_R600,
+ CHIP_FAMILY_RV610,
+ CHIP_FAMILY_RV630,
+ CHIP_FAMILY_RV670,
+ CHIP_FAMILY_RV620,
+ CHIP_FAMILY_RV635,
+ CHIP_FAMILY_RS780,
+ CHIP_FAMILY_RV770,
+ CHIP_FAMILY_RV730,
+ CHIP_FAMILY_RV710,
CHIP_FAMILY_LAST
};
#define RADEON_CLASS_R100 (0 << 0)
#define RADEON_CLASS_R200 (1 << 0)
#define RADEON_CLASS_R300 (2 << 0)
+#define RADEON_CLASS_R600 (3 << 0)
#define RADEON_CLASS_MASK (3 << 0)
#define RADEON_CHIPSET_TCL (1 << 2) /* tcl support - any radeon */
switch (name) {
case GL_VENDOR:
- if (IS_R300_CLASS(radeon->radeonScreen))
+ if (IS_R600_CLASS(radeon->radeonScreen))
+ return (GLubyte *) "Advanced Micro Devices, Inc.";
+ else if (IS_R300_CLASS(radeon->radeonScreen))
return (GLubyte *) "DRI R300 Project";
else
return (GLubyte *) "Tungsten Graphics, Inc.";
radeon->radeonScreen->AGPMode;
const char* chipname;
- if (IS_R300_CLASS(radeon->radeonScreen))
+ if (IS_R600_CLASS(radeon->radeonScreen))
+ chipname = "R600";
+ else if (IS_R300_CLASS(radeon->radeonScreen))
chipname = "R300";
else if (IS_R200_CLASS(radeon->radeonScreen))
chipname = "R200";
offset = driGetRendererString(buffer, chipname, DRIVER_DATE,
agp_mode);
- if (IS_R300_CLASS(radeon->radeonScreen)) {
+ if (IS_R600_CLASS(radeon->radeonScreen)) {
+ sprintf(&buffer[offset], " TCL");
+ } else if (IS_R300_CLASS(radeon->radeonScreen)) {
sprintf(&buffer[offset], " %sTCL",
(radeon->radeonScreen->chip_flags & RADEON_CHIPSET_TCL)
? "" : "NO-");
#include "r300_context.h"
#include "r300_fragprog.h"
#include "r300_tex.h"
+#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#include "r600_context.h"
+#include "r600_fragprog.h"
+#include "r600_tex.h"
#endif
#include "utils.h"
extern const struct dri_extension ATI_fs_extension[];
extern const struct dri_extension point_extensions[];
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#elif RADEON_COMMON && (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
/* TODO: integrate these into xmlpool.h! */
#define DRI_CONF_MAX_TEXTURE_IMAGE_UNITS(def,min,max) \
};
#endif
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+static const __DRItexOffsetExtension r300texOffsetExtension = {
+ { __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
+ r300SetTexOffset,
+};
+
+static const __DRItexBufferExtension r300TexBufferExtension = {
+ { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+ r300SetTexBuffer,
+ r300SetTexBuffer2,
+};
+#endif
+
static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
{
screen->chip_flags = 0;
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
+ case PCI_CHIP_R600_9400:
+ case PCI_CHIP_R600_9401:
+ case PCI_CHIP_R600_9402:
+ case PCI_CHIP_R600_9403:
+ case PCI_CHIP_R600_9405:
+ case PCI_CHIP_R600_940A:
+ case PCI_CHIP_R600_940B:
+ case PCI_CHIP_R600_940F:
+ screen->chip_family = CHIP_FAMILY_R600;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_RV610_94C0:
+ case PCI_CHIP_RV610_94C1:
+ case PCI_CHIP_RV610_94C3:
+ case PCI_CHIP_RV610_94C4:
+ case PCI_CHIP_RV610_94C5:
+ case PCI_CHIP_RV610_94C6:
+ case PCI_CHIP_RV610_94C7:
+ case PCI_CHIP_RV610_94C8:
+ case PCI_CHIP_RV610_94C9:
+ case PCI_CHIP_RV610_94CB:
+ case PCI_CHIP_RV610_94CC:
+ case PCI_CHIP_RV610_94CD:
+ screen->chip_family = CHIP_FAMILY_RV610;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_RV630_9580:
+ case PCI_CHIP_RV630_9581:
+ case PCI_CHIP_RV630_9583:
+ case PCI_CHIP_RV630_9586:
+ case PCI_CHIP_RV630_9587:
+ case PCI_CHIP_RV630_9588:
+ case PCI_CHIP_RV630_9589:
+ case PCI_CHIP_RV630_958A:
+ case PCI_CHIP_RV630_958B:
+ case PCI_CHIP_RV630_958C:
+ case PCI_CHIP_RV630_958D:
+ case PCI_CHIP_RV630_958E:
+ case PCI_CHIP_RV630_958F:
+ screen->chip_family = CHIP_FAMILY_RV630;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_RV670_9500:
+ case PCI_CHIP_RV670_9501:
+ case PCI_CHIP_RV670_9504:
+ case PCI_CHIP_RV670_9505:
+ case PCI_CHIP_RV670_9506:
+ case PCI_CHIP_RV670_9507:
+ case PCI_CHIP_RV670_9508:
+ case PCI_CHIP_RV670_9509:
+ case PCI_CHIP_RV670_950F:
+ case PCI_CHIP_RV670_9511:
+ case PCI_CHIP_RV670_9515:
+ case PCI_CHIP_RV670_9517:
+ case PCI_CHIP_RV670_9519:
+ screen->chip_family = CHIP_FAMILY_RV670;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_RV620_95C0:
+ case PCI_CHIP_RV620_95C2:
+ case PCI_CHIP_RV620_95C4:
+ case PCI_CHIP_RV620_95C5:
+ case PCI_CHIP_RV620_95C6:
+ case PCI_CHIP_RV620_95C7:
+ case PCI_CHIP_RV620_95C9:
+ case PCI_CHIP_RV620_95CC:
+ case PCI_CHIP_RV620_95CD:
+ case PCI_CHIP_RV620_95CE:
+ case PCI_CHIP_RV620_95CF:
+ screen->chip_family = CHIP_FAMILY_RV620;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_RV635_9590:
+ case PCI_CHIP_RV635_9591:
+ case PCI_CHIP_RV635_9593:
+ case PCI_CHIP_RV635_9595:
+ case PCI_CHIP_RV635_9596:
+ case PCI_CHIP_RV635_9597:
+ case PCI_CHIP_RV635_9598:
+ case PCI_CHIP_RV635_9599:
+ case PCI_CHIP_RV635_959B:
+ screen->chip_family = CHIP_FAMILY_RV635;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_RS780_9611:
+ case PCI_CHIP_RS780_9612:
+ case PCI_CHIP_RS780_9613:
+ case PCI_CHIP_RS780_9614:
+ case PCI_CHIP_RS780_9615:
+ case PCI_CHIP_RS780_9616:
+ screen->chip_family = CHIP_FAMILY_RS780;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_RV770_9440:
+ case PCI_CHIP_RV770_9441:
+ case PCI_CHIP_RV770_9442:
+ case PCI_CHIP_RV770_9444:
+ case PCI_CHIP_RV770_9446:
+ case PCI_CHIP_RV770_944A:
+ case PCI_CHIP_RV770_944B:
+ case PCI_CHIP_RV770_944C:
+ case PCI_CHIP_RV770_944E:
+ case PCI_CHIP_RV770_9450:
+ case PCI_CHIP_RV770_9452:
+ case PCI_CHIP_RV770_9456:
+ case PCI_CHIP_RV770_945A:
+ case PCI_CHIP_RV770_945B:
+ case PCI_CHIP_RV790_9460:
+ case PCI_CHIP_RV790_9462:
+ case PCI_CHIP_RV770_946A:
+ case PCI_CHIP_RV770_946B:
+ case PCI_CHIP_RV770_947A:
+ case PCI_CHIP_RV770_947B:
+ screen->chip_family = CHIP_FAMILY_RV770;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_RV730_9487:
+ case PCI_CHIP_RV730_9489:
+ case PCI_CHIP_RV730_948F:
+ case PCI_CHIP_RV730_9490:
+ case PCI_CHIP_RV730_9491:
+ case PCI_CHIP_RV730_9498:
+ case PCI_CHIP_RV730_949C:
+ case PCI_CHIP_RV730_949E:
+ case PCI_CHIP_RV730_949F:
+ screen->chip_family = CHIP_FAMILY_RV730;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_RV710_9540:
+ case PCI_CHIP_RV710_9541:
+ case PCI_CHIP_RV710_9542:
+ case PCI_CHIP_RV710_954E:
+ case PCI_CHIP_RV710_954F:
+ case PCI_CHIP_RV710_9552:
+ case PCI_CHIP_RV710_9553:
+ case PCI_CHIP_RV710_9555:
+ screen->chip_family = CHIP_FAMILY_RV710;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
default:
fprintf(stderr, "unknown chip id 0x%x, can't guess.\n",
device_id);
}
if (getenv("R300_NO_TCL"))
- screen->chip_flags &= ~RADEON_CHIPSET_TCL;
+ screen->chip_flags &= ~RADEON_CHIPSET_TCL;
if (screen->chip_family <= CHIP_FAMILY_RS200)
- screen->chip_flags |= RADEON_CLASS_R100;
+ screen->chip_flags |= RADEON_CLASS_R100;
else if (screen->chip_family <= CHIP_FAMILY_RV280)
- screen->chip_flags |= RADEON_CLASS_R200;
+ screen->chip_flags |= RADEON_CLASS_R200;
+ else if (screen->chip_family <= CHIP_FAMILY_RV570)
+ screen->chip_flags |= RADEON_CLASS_R300;
else
- screen->chip_flags |= RADEON_CLASS_R300;
+ screen->chip_flags |= RADEON_CLASS_R600;
screen->cpp = dri_priv->bpp / 8;
screen->AGPMode = dri_priv->AGPMode;
screen->fbLocation = (temp & 0xffff) << 16;
}
- if (screen->chip_family >= CHIP_FAMILY_R300) {
+ if (IS_R300_CLASS(screen)) {
ret = radeonGetParam(sPriv, RADEON_PARAM_NUM_GB_PIPES, &temp);
if (ret) {
fprintf(stderr, "Unable to get num_pipes, need newer drm\n");
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
screen->extensions[i++] = &r300texOffsetExtension.base;
#endif
+
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+ screen->extensions[i++] = &r300texOffsetExtension.base;
+#endif
}
screen->extensions[i++] = NULL;
if (ret == -1)
return NULL;
- if (screen->chip_family >= CHIP_FAMILY_R300) {
+ if (getenv("R300_NO_TCL"))
+ screen->chip_flags &= ~RADEON_CHIPSET_TCL;
+
+ if (screen->chip_family <= CHIP_FAMILY_RS200)
+ screen->chip_flags |= RADEON_CLASS_R100;
+ else if (screen->chip_family <= CHIP_FAMILY_RV280)
+ screen->chip_flags |= RADEON_CLASS_R200;
+ else if (screen->chip_family <= CHIP_FAMILY_RV570)
+ screen->chip_flags |= RADEON_CLASS_R300;
+ else
+ screen->chip_flags |= RADEON_CLASS_R600;
+
+ if (IS_R300_CLASS(screen)) {
ret = radeonGetParam(sPriv, RADEON_PARAM_NUM_GB_PIPES, &temp);
if (ret) {
fprintf(stderr, "Unable to get num_pipes, need newer drm\n");
}
}
- if (screen->chip_family <= CHIP_FAMILY_RS200)
- screen->chip_flags |= RADEON_CLASS_R100;
- else if (screen->chip_family <= CHIP_FAMILY_RV280)
- screen->chip_flags |= RADEON_CLASS_R200;
- else
- screen->chip_flags |= RADEON_CLASS_R300;
-
- if (getenv("R300_NO_TCL"))
- screen->chip_flags &= ~RADEON_CHIPSET_TCL;
-
i = 0;
screen->extensions[i++] = &driCopySubBufferExtension.base;
screen->extensions[i++] = &driFrameTrackingExtension.base;
screen->extensions[i++] = &r300TexBufferExtension.base;
#endif
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+ screen->extensions[i++] = &r300TexBufferExtension.base;
+#endif
+
screen->extensions[i++] = NULL;
sPriv->extensions = screen->extensions;
{
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+ if (IS_R600_CLASS(screen))
+ return r300CreateContext(glVisual, driContextPriv, sharedContextPriv);
+#endif
+
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
if (IS_R300_CLASS(screen))
return r300CreateContext(glVisual, driContextPriv, sharedContextPriv);
static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 24, 0 };
+#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+ static const char *driver_name = "R600";
+ static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
+ static const __DRIversion dri_expected = { 4, 0, 0 };
+ static const __DRIversion drm_expected = { 1, 24, 0 };
#endif
RADEONDRIPtr dri_priv = (RADEONDRIPtr) psp->pDevPriv;
driInitSingleExtension( NULL, NV_vp_extension );
driInitSingleExtension( NULL, ATI_fs_extension );
driInitExtensions( NULL, point_extensions, GL_FALSE );
-#elif defined(RADEON_COMMON_FOR_R300)
+#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
driInitSingleExtension( NULL, gl_20_extension );
#endif
((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R200)
#define IS_R300_CLASS(screen) \
((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R300)
+#define IS_R600_CLASS(screen) \
+ ((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R600)
extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv);
#endif /* __RADEON_SCREEN_H__ */