if (const PointerType *SrcTy = dyn_cast<PointerType>(CastOp->getType())) {
const Type *SrcPTy = SrcTy->getElementType();
- if ((DestPTy->isInteger() && DestPTy != Type::Int1Ty) ||
- isa<PointerType>(DestPTy) || isa<PackedType>(DestPTy)) {
+ if (DestPTy->isInteger() || isa<PointerType>(DestPTy) ||
+ isa<PackedType>(DestPTy)) {
// If the source is an array, the code below will not succeed. Check to
// see if a trivial 'gep P, 0, 0' will help matters. Only do this for
// constants.
SrcPTy = SrcTy->getElementType();
}
- if (((SrcPTy->isInteger() && SrcPTy != Type::Int1Ty) ||
- isa<PointerType>(SrcPTy) || isa<PackedType>(SrcPTy)) &&
+ if ((SrcPTy->isInteger() || isa<PointerType>(SrcPTy) ||
+ isa<PackedType>(SrcPTy)) &&
// Do not allow turning this into a load of an integer, which is then
// casted to a pointer, this pessimizes pointer analysis a lot.
(isa<PointerType>(SrcPTy) == isa<PointerType>(LI.getType())) &&
- IC.getTargetData().getTypeSize(SrcPTy) ==
- IC.getTargetData().getTypeSize(DestPTy)) {
+ IC.getTargetData().getTypeSizeInBits(SrcPTy) ==
+ IC.getTargetData().getTypeSizeInBits(DestPTy)) {
// Okay, we are casting from one integer or pointer type to another of
// the same size. Instead of casting the pointer before the load, cast
if (const PointerType *SrcTy = dyn_cast<PointerType>(CastOp->getType())) {
const Type *SrcPTy = SrcTy->getElementType();
- if ((DestPTy->isInteger() && DestPTy != Type::Int1Ty) ||
- isa<PointerType>(DestPTy)) {
+ if (DestPTy->isInteger() || isa<PointerType>(DestPTy)) {
// If the source is an array, the code below will not succeed. Check to
// see if a trivial 'gep P, 0, 0' will help matters. Only do this for
// constants.