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SDL_GameControllerRumble 新規追加 https://wiki.libsdl.org/SDL_GameControllerRumble
authormaruhiro <maruhiro@bridge.ocn.ne.jp>
Tue, 5 Oct 2021 15:44:06 +0000 (00:44 +0900)
committermaruhiro <maruhiro@bridge.ocn.ne.jp>
Tue, 5 Oct 2021 15:44:06 +0000 (00:44 +0900)
CategoryAPI.html
CategoryGameController.html
SDL_GameControllerRumble.html [new file with mode: 0644]
WhatsNew.html

index 684edb6..91f8527 100644 (file)
 <li><a href="SDL_GameControllerNameForIndex.html">SDL_GameControllerNameForIndex</a></li>
 <li><a href="SDL_GameControllerNumMappings.html">SDL_GameControllerNumMappings</a></li>
 <li><a href="SDL_GameControllerOpen.html">SDL_GameControllerOpen</a></li>
+<li><a href="SDL_GameControllerRumble.html">SDL_GameControllerRumble</a></li>
 <li><a href="SDL_GameControllerUpdate.html">SDL_GameControllerUpdate</a></li>
 <li><a href="SDL_GetAssertionHandler.html">SDL_GetAssertionHandler</a></li>
 <li><a href="SDL_GetAssertionReport.html">SDL_GetAssertionReport</a></li>
index a4329ab..b83c25c 100644 (file)
@@ -82,6 +82,7 @@ SDL_Joystick(
 <li><a href="SDL_GameControllerNameForIndex.html">SDL_GameControllerNameForIndex</a></li>\r
 <li><a href="SDL_GameControllerNumMappings.html">SDL_GameControllerNumMappings</a></li>\r
 <li><a href="SDL_GameControllerOpen.html">SDL_GameControllerOpen</a></li>\r
+<li><a href="SDL_GameControllerRumble.html">SDL_GameControllerRumble</a></li>\r
 <li><a href="SDL_GameControllerUpdate.html">SDL_GameControllerUpdate</a></li>\r
 <li><a href="SDL_IsGameController.html">SDL_IsGameController</a></li>\r
 </ol>\r
diff --git a/SDL_GameControllerRumble.html b/SDL_GameControllerRumble.html
new file mode 100644 (file)
index 0000000..859407b
--- /dev/null
@@ -0,0 +1,36 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html lang="ja-JP">
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=Shift_JIS">
+<meta http-equiv="Content-Style-Type" content="text/css">
+<meta name="keywords" content="Simple Directmedia Layer SDL2.0">
+<link rel="top" href="index.html" title="\83z\81[\83\80">
+<link rel="parent" href="CategoryGameController.html" title="1\82Â\8fã">
+<title>SDL_GameControllerRumble</title>
+</head>
+<body>
+<a href="index.html">\96Ú\8e\9f</a> - <a href="ApiByCategory.html">API(\8b@\94\\95Ê)</a> - <a href="CategoryGameController.html">\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[</a> - SDL_GameControllerRumble
+<hr>
+<h1>SDL_GameControllerRumble</h1>
+\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\82Ì\90U\93®\8cø\89Ê\82ð\8aJ\8en\82·\82é
+<h2>\8d\\95¶</h2>
+<code>int SDL_GameControllerRumble(SDL_GameController *gamecontroller, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)</code>
+<h2>\88ø\90\94</h2>
+<table border="1" summary="SDL_GameControllerRumble">
+<tr><td>gamecontroller</td><td>\90U\93®\82³\82¹\82é\83R\83\93\83g\83\8d\81[\83\89\81[</td></tr>
+<tr><td>low_frequency_rumble</td><td>\92á\8eü\94g\90U\93®\83\82\81[\83^\81[(\8d\91¤)\82Ì\8b­\82³. 0\82©\82ç0xffff</td></tr>
+<tr><td>high_frequency_rumble</td><td>\8d\82\8eü\94g\90U\93®\83\82\81[\83^\81[(\8d\91¤)\82Ì\8b­\82³. 0\82©\82ç0xffff</td></tr>
+<tr><td>duration_ms</td><td>\90U\93®\8cø\89Ê\82Ì\8e\9d\91±\8e\9e\8aÔ(\83~\83\8a\95b)</td></tr>
+</table>
+<h2>\96ß\82è\92l</h2>
+\90³\8fí\82Ì\82Æ\82«0, \83R\83\93\83g\83\8d\81[\83\89\81[\82ª\90U\93®\82É\91Î\89\9e\82µ\82Ä\82¢\82È\82¢\82Æ\82«-1\82ð\96ß\82·.
+<h2>\8fÚ\8d×</h2>
+<p>
+\82±\82Ì\8aÖ\90\94\82ð\8cÄ\82Ñ\8fo\82·\82Æ, \8c»\8dÝ\82Ì\90U\93®\8cø\89Ê\82Í\83L\83\83\83\93\83Z\83\8b\82³\82ê\82é.
+\82Ü\82½, \8b­\82³\82ð0\82É\82·\82é\82Æ\90U\93®\82Í\8e~\82Ü\82é.
+</p>
+<h2>SDL Wiki\82Ö\82Ì\83\8a\83\93\83N</h2>
+<a href="https://wiki.libsdl.org/SDL_GameControllerRumble">SDL_GameControllerRumble - SDL Wiki</a>
+<hr>
+</body>
+</html>
index 0713a09..599320b 100644 (file)
@@ -216,7 +216,7 @@ SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH = 0
 <li>Xbox, PS4, Nintendo Switch Pro\83R\83\93\83g\83\8d\81[\83\89\82Ì\8aÂ\8b«\82ð\89z\82¦\82½\88ê\8aÑ\90«\82Ì\82 \82é\91Î\89\9e\82Ì\82½\82ß\82ÌHIDAPI\83W\83\87\83C\83X\83e\83B\83b\83N\83h\83\89\83C\83o\82Ì\92Ç\89Á (PS4\82ÆNintendo Switch Pro\83R\83\93\83g\83\8d\81[\83\89\82Ö\82Ì\91Î\89\9e\82É\8dv\8c£\82µ\82½Valve\82É\8a´\8eÓ\82µ\82Ü\82·)
 <li>\82»\82Ì\91¼\91½\90\94\82Ì\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\82Ö\82Ì\91Î\89\9e\82ð\92Ç\89Á
 <li>\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\82Ì\83v\83\8c\83C\83\84\81[\94Ô\8d\86\82ð\93¾\82éSDL_JoystickGetDevicePlayerIndex(), SDL_JoystickGetPlayerIndex(), SDL_GameControllerGetPlayerIndex()\82Ì\92Ç\89Á. XInput\83R\83\93\83g\83\8d\81[\83\89\82Ì\8fê\8d\87\82ÍXInput index\82ð\96ß\82·.
-<li>\83n\83v\83e\83B\83b\83NAPI\82ð\8eg\82í\82¸\82É\92P\8f\83\82È\90U\93®\82ð\8bN\82±\82¹\82éSDL_GameControllerRumble(), SDL_JoystickRumble()\82Ì\92Ç\89Á
+<li>\83n\83v\83e\83B\83b\83NAPI\82ð\8eg\82í\82¸\82É\92P\8f\83\82È\90U\93®\82ð\8bN\82±\82¹\82é<a href="SDL_GameControllerRumble.html">SDL_GameControllerRumble()</a>, SDL_JoystickRumble()\82Ì\92Ç\89Á
 <li>\8aJ\82­\91O\82É\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\82Ì\83}\83b\83s\83\93\83O\82ð\93¾\82ç\82ê\82é<a href="SDL_GameControllerMappingForDeviceIndex.html">SDL_GameControllerMappingForDeviceIndex()</a>\82Ì\92Ç\89Á
 <li>\83}\83E\83X\82Ì\83_\83u\83\8b\83N\83\8a\83b\83N\82Ì\8e\9e\8aÔ\82ð\90§\8cä\82·\82éSDL_HINT_MOUSE_DOUBLE_CLICK_TIME\83q\83\93\83g\82Ì\92Ç\89Á
 <li>\83}\83E\83X\82Ì\83_\83u\83\8b\83N\83\8a\83b\83N\82Ì\94¼\8ca\82ð\83s\83N\83Z\83\8b\92P\88Ê\82Å\90§\8cä\82·\82éSDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS\83q\83\93\83g\82Ì\92Ç\89Á