return;
char cheatinfo[30];
- sprintf(cheatinfo, " LOS:%d, PROJECTABLE:%d", los(creature_ptr, creature_ptr->y, creature_ptr->x, ts_ptr->y, ts_ptr->x),
+ sprintf(cheatinfo, " X:%d Y:%d LOS:%d LOP:%d", ts_ptr->x, ts_ptr->y, los(creature_ptr, creature_ptr->y, creature_ptr->x, ts_ptr->y, ts_ptr->x),
projectable(creature_ptr, creature_ptr->y, creature_ptr->x, ts_ptr->y, ts_ptr->x));
strcat(ts_ptr->info, cheatinfo);
}
return;
char cheatinfo[100];
- sprintf(cheatinfo, " LOS:%d, PROJECTABLE:%d, SPECIAL:%d", los(creature_ptr, creature_ptr->y, creature_ptr->x, ts_ptr->y, ts_ptr->x),
+ sprintf(cheatinfo, " X:%d Y:%d LOS:%d LOP:%d SPECIAL:%d", ts_ptr->x, ts_ptr->y,
+ los(creature_ptr, creature_ptr->y, creature_ptr->x, ts_ptr->y, ts_ptr->x),
projectable(creature_ptr, creature_ptr->y, creature_ptr->x, ts_ptr->y, ts_ptr->x), ts_ptr->g_ptr->special);
strcat(ts_ptr->info, cheatinfo);
}