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For clearer English, replace "greate damages" with "great damage" in a description...
author
Eric Branlund
<ebranlund@fastmail.com>
Mon, 8 Feb 2021 23:57:54 +0000
(15:57 -0800)
committer
Eric Branlund
<ebranlund@fastmail.com>
Tue, 9 Feb 2021 00:05:40 +0000
(16:05 -0800)
src/player-info/weapon-effect-info.c
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diff --git
a/src/player-info/weapon-effect-info.c
b/src/player-info/weapon-effect-info.c
index
8520a06
..
60f043e
100644
(file)
--- a/
src/player-info/weapon-effect-info.c
+++ b/
src/player-info/weapon-effect-info.c
@@
-98,7
+98,7
@@
void set_weapon_effect_info(player_type *creature_ptr, self_info_type *self_ptr)
set_brand_attack_info(self_ptr);
set_slay_info(self_ptr);
if (has_flag(self_ptr->flags, TR_FORCE_WEAPON))
- self_ptr->info[self_ptr->line++] = _("あなたの武器はMPを使って攻撃する。", "Your weapon causes great
e damages
using your MP.");
+ self_ptr->info[self_ptr->line++] = _("あなたの武器はMPを使って攻撃する。", "Your weapon causes great
damage
using your MP.");
if (has_flag(self_ptr->flags, TR_THROW))
self_ptr->info[self_ptr->line++] = _("あなたの武器は投げやすい。", "Your weapon can be thrown well.");