return false;
}
+void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
+{
+ size_t count = tracksToRemove.size();
+ if (CC_UNLIKELY(count)) {
+ for (size_t i = 0 ; i < count ; i++) {
+ const sp<Track>& track = tracksToRemove.itemAt(i);
+ if ((track->sharedBuffer() != 0) &&
+ (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
+ AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
+ }
+ }
+ }
+
+}
+
// ----------------------------------------------------------------------------
AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
return false;
}
-// returns (via tracksToRemove) a set of tracks to remove.
void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
{
PlaybackThread::threadLoop_removeTracks(tracksToRemove);
virtual void threadLoop_sleepTime() = 0;
virtual void threadLoop_write();
virtual void threadLoop_standby();
- virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove) { }
+ virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
// prepareTracks_l reads and writes mActiveTracks, and returns
// the pending set of tracks to remove via Vector 'tracksToRemove'. The caller