; GFX9-LABEL: shuffle_v8f16_0123:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT: global_load_dwordx4 v[0:3], v[0:1], off
+; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0
; GFX9-LABEL: shuffle_v8f16_10_11_2_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT: global_load_dword v2, v[2:3], off offset:4
; GFX9-NEXT: global_load_dword v1, v[0:1], off offset:4
-; GFX9-NEXT: global_load_dword v0, v[2:3], off offset:4
+; GFX9-NEXT: s_waitcnt vmcnt(1)
+; GFX9-NEXT: v_mov_b32_e32 v0, v2
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0
; GFX9-LABEL: shuffle_v8f16_13_14_2_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT: global_load_dwordx4 v[2:5], v[2:3], off
+; GFX9-NEXT: global_load_dwordx2 v[2:3], v[2:3], off offset:8
; GFX9-NEXT: global_load_dword v1, v[0:1], off offset:4
; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff
; GFX9-NEXT: s_waitcnt vmcnt(1)
-; GFX9-NEXT: v_and_b32_sdwa v0, v0, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
-; GFX9-NEXT: v_lshl_or_b32 v0, v5, 16, v0
+; GFX9-NEXT: v_and_b32_sdwa v0, v0, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
+; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0
ret <4 x half> %shuffle
}
+define amdgpu_kernel void @shuffle_scalar_load_v8i32_0123(<8 x i32> addrspace(4)* %in, <4 x i32> addrspace(1)* %out) {
+; GFX9-LABEL: shuffle_scalar_load_v8i32_0123:
+; GFX9: ; %bb.0:
+; GFX9-NEXT: s_load_dwordx4 s[0:3], s[4:5], 0x0
+; GFX9-NEXT: s_waitcnt lgkmcnt(0)
+; GFX9-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x0
+; GFX9-NEXT: v_mov_b32_e32 v4, s2
+; GFX9-NEXT: v_mov_b32_e32 v5, s3
+; GFX9-NEXT: s_waitcnt lgkmcnt(0)
+; GFX9-NEXT: v_mov_b32_e32 v0, s4
+; GFX9-NEXT: v_mov_b32_e32 v1, s5
+; GFX9-NEXT: v_mov_b32_e32 v2, s6
+; GFX9-NEXT: v_mov_b32_e32 v3, s7
+; GFX9-NEXT: global_store_dwordx4 v[4:5], v[0:3], off
+; GFX9-NEXT: s_endpgm
+ %ld8 = load <8 x i32>, <8 x i32> addrspace(4)* %in, align 16
+ %id = shufflevector <8 x i32> %ld8, <8 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ store <4 x i32> %id, <4 x i32> addrspace(1)* %out, align 8
+ ret void
+}
+
declare <2 x half> @llvm.fma.v2f16(<2 x half>, <2 x half>, <2 x half>) #0
declare i32 @llvm.amdgcn.workitem.id.x() #0