static char realm_subinfo[VALID_REALM][41] =
{
#ifdef JP
-"´¶ÃΤȲóÉü¤ËÍ¥¤ì¤Æ¤¤¤Þ¤¹",
+"´¶ÃΤÈËɸæ¤È²óÉü¤ËÍ¥¤ì¤Æ¤¤¤Þ¤¹",
"¹¶·â¤Ï¤Ç¤¤Þ¤»¤ó¤¬Èó¾ï¤ËÊØÍø¤Ç¤¹",
"´¶ÃΤÈËɸæ¤ËÍ¥¤ì¤Æ¤¤¤Þ¤¹",
"Ç˲õŪ¤Ê¹¶·â¤ËÍ¥¤ì¤Æ¤¤¤Þ¤¹",
"ľÀÜÀïÆ®¤ÎÊä½õ¤ËÍ¥¤ì¤Æ¤¤¤Þ¤¹",
"¹¶·â¤ÈËɸæ¤ÎξÌ̤ËÍ¥¤ì¤Æ¤¤¤Þ¤¹",
"¼Ù°¤Ê²øʪ¤ËÂФ¹¤ë¹¶·â¤ËÍ¥¤ì¤Æ¤¤¤Þ¤¹",
-"²Î¤Ç¤â²Î¤Ã¤Æ¤¤¤Þ¤·¤ç¤¦",
-"ÁÇľ¤ËÅá¤Ç¤â¿¶¤Ã¤Æ¤¤¤Þ¤·¤ç¤¦"
+"ÍÍ¡¹¤ÊËâË¡¸ú²Ì¤ò»ý¤Ã¤¿²Î¤ò²Î¤¤¤Þ¤¹",
+"ÂǷ⹶·â¤ËÆüìǽÎϤòÉղä·¤Þ¤¹"
#else
"Good at detection and healing.",
-"Very useful and protective.",
+"Utility and protective spells.",
"Good at detection and defence.",
"Offensive and destructive.",
-"Terrible for living creatures.",
+"Ruins living creatures.",
"Good at summoning, teleportation.",
"Very useful but poor a bit.",
-"Support to offence and defence.",
+"Support for melee fighting.",
"Good at both offence and defence.",
-"Terrible for evil creatures.",
-"Hey guy, sing a song! :-)",
-"Swing your sword without thinking."
+"Destroys evil creatures.",
+"Song with magical effects.",
+"Special attacks on melee."
#endif
};