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[Fix] #40514 毒耐性計算ミス修正. / Fix poison resistance calculation.
authordeskull <deskull@users.sourceforge.jp>
Sun, 13 Sep 2020 01:03:02 +0000 (10:03 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Sun, 13 Sep 2020 01:03:02 +0000 (10:03 +0900)
src/effect/effect-player-resist-hurt.c

index 0e263eb..4fb04b9 100644 (file)
@@ -44,7 +44,7 @@ void effect_player_poison(player_type *target_ptr, effect_player_type *ep_ptr)
     if (target_ptr->blind)
         msg_print(_("毒で攻撃された!", "You are hit by poison!"));
 
-    ep_ptr->dam = ep_ptr->dam * calc_elec_damage_rate(target_ptr) / 100;
+    ep_ptr->dam = ep_ptr->dam * calc_pois_damage_rate(target_ptr) / 100;
 
     if ((!(double_resist || target_ptr->resist_pois)) && one_in_(HURT_CHANCE) && !check_multishadow(target_ptr)) {
         do_dec_stat(target_ptr, A_CON);