<!-- graphics/g3d/shaders -->
<include name="graphics/g3d/shaders/BaseShader.java"/>
+ <include name="graphics/g3d/shaders/CompositeShader.java"/>
<include name="graphics/g3d/shaders/DefaultShader.java"/>
<include name="graphics/g3d/shaders/GLES10Shader.java"/>
+ <!-- graphics/g3d/shaders/subshaders -->
+ <include name="graphics/g3d/shaders/subshaders/BaseSubShader.java"/>
+ <include name="graphics/g3d/shaders/subshaders/DiffuseColorTextureShader.java"/>
+ <include name="graphics/g3d/shaders/subshaders/SubShader.java"/>
+ <include name="graphics/g3d/shaders/subshaders/TransformShader.java"/>
<!-- graphics/g3d/utils -->
<include name="graphics/g3d/utils/BaseShaderProvider.java"/>
<include name="graphics/g3d/utils/CameraInputController.java"/>
+ <include name="graphics/g3d/utils/CompositeShaderProvider.java"/>
<include name="graphics/g3d/utils/DefaultRenderableSorter.java"/>
<include name="graphics/g3d/utils/DefaultShaderProvider.java"/>
<include name="graphics/g3d/utils/DefaultTextureBinder.java"/>