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Add new classes to GWT module definition.
authorJustin Shapcott <support@mobidevelop.com>
Sun, 2 Jun 2013 20:49:38 +0000 (13:49 -0700)
committerJustin Shapcott <support@mobidevelop.com>
Sun, 2 Jun 2013 20:49:38 +0000 (13:49 -0700)
gdx/src/com/badlogic/gdx.gwt.xml

index 9136554..e6da496 100644 (file)
                                
        <!-- graphics/g3d/shaders -->
                <include name="graphics/g3d/shaders/BaseShader.java"/>
+               <include name="graphics/g3d/shaders/CompositeShader.java"/>
                <include name="graphics/g3d/shaders/DefaultShader.java"/>
                <include name="graphics/g3d/shaders/GLES10Shader.java"/>
                
+       <!-- graphics/g3d/shaders/subshaders -->
+               <include name="graphics/g3d/shaders/subshaders/BaseSubShader.java"/>
+               <include name="graphics/g3d/shaders/subshaders/DiffuseColorTextureShader.java"/>
+               <include name="graphics/g3d/shaders/subshaders/SubShader.java"/>
+               <include name="graphics/g3d/shaders/subshaders/TransformShader.java"/>
                
        <!-- graphics/g3d/utils -->
                <include name="graphics/g3d/utils/BaseShaderProvider.java"/>
                <include name="graphics/g3d/utils/CameraInputController.java"/>
+               <include name="graphics/g3d/utils/CompositeShaderProvider.java"/>
                <include name="graphics/g3d/utils/DefaultRenderableSorter.java"/>
                <include name="graphics/g3d/utils/DefaultShaderProvider.java"/>
                <include name="graphics/g3d/utils/DefaultTextureBinder.java"/>