allocated_buf_flag = 0;
if ((!buf) && (size != (stream->bufend - stream->bufstart))) {
/* No buffer supplied and requested size different from current. */
- allocated_buf_flag = __FLAG_FREEBUF;
/* If size == 0, create a (hopefully) bogus non-null pointer... */
- if (!(buf = ((size > 0) ? malloc(size) : ((char *)NULL) + 1))) {
+ if (!(buf = ((size > 0)
+ ? ((allocated_buf_flag = __FLAG_FREEBUF), malloc(size))
+ : ((char *)NULL) + 1))
+ ) {
+ /* TODO -- should we really keep current buffer if it was passed
+ * to us earlier by the app? */
goto DONE; /* Keep current buffer. */
}
}