/* Find and reserve some space in the dungeon. Get center of room. */
if (!find_space(player_ptr, &yval, &xval, abs(y), abs(x))) return FALSE;
-#ifdef FORCE_V_IDX
- v_ptr = &v_info[2];
-#endif
-
msg_format_wizard(CHEAT_DUNGEON, _("小型Vault(%s)を生成しました。", "Lesser vault (%s)."), v_name + v_ptr->name);
/* Hack -- Build the vault */
/* Find and reserve some space in the dungeon. Get center of room. */
if (!find_space(player_ptr, &yval, &xval, (POSITION)(abs(y) + 2), (POSITION)(abs(x) + 2))) return FALSE;
-#ifdef FORCE_V_IDX
- v_ptr = &v_info[76 + randint1(3)];
-#endif
-
msg_format_wizard(CHEAT_DUNGEON, _("大型固定Vault(%s)を生成しました。", "Greater vault (%s)."), v_name + v_ptr->name);
/* Hack -- Build the vault */
/* Find and reserve some space in the dungeon. Get center of room. */
if (!find_space(player_ptr, &yval, &xval, abs(y), abs(x))) return FALSE;
-#ifdef FORCE_V_IDX
- v_ptr = &v_info[2];
-#endif
-
msg_format_wizard(CHEAT_DUNGEON, _("特殊固定部屋(%s)を生成しました。", "Special Fix room (%s)."), v_name + v_ptr->name);
/* Hack -- Build the vault */