return GL_TRUE;
}
+/**
+ * Calculate texcoords for given image region.
+ * Output values are [minx, maxx, miny, maxy]
+ */
+static void calc_tex_coords(float img_width, float img_height,
+ float x, float y,
+ float reg_width, float reg_height,
+ unsigned flip_y, float *buf)
+{
+ buf[0] = x / img_width;
+ buf[1] = buf[0] + reg_width / img_width;
+ buf[2] = y / img_height;
+ buf[3] = buf[2] + reg_height / img_height;
+ if (flip_y)
+ {
+ float tmp = buf[2];
+ buf[2] = 1.0 - buf[3];
+ buf[3] = 1.0 - tmp;
+ }
+}
+
static void emit_draw_packet(struct r300_context *r300,
- float src_width, float src_height,
- float dst_width, float dst_height)
+ unsigned src_width, unsigned src_height,
+ unsigned src_x_offset, unsigned src_y_offset,
+ unsigned dst_x_offset, unsigned dst_y_offset,
+ unsigned reg_width, unsigned reg_height,
+ unsigned flip_y)
{
- float verts[] = { 0.0, 0.0, 0.0, 1.0,
- 0.0, dst_height, 0.0, 1.0 - dst_height/src_height,
- dst_width, dst_height, dst_width/src_width, 1.0 - dst_height/src_height,
- dst_width, 0.0, dst_width/src_width, 1.0 };
+ float texcoords[4];
+
+ calc_tex_coords(src_width, src_height,
+ src_x_offset, src_y_offset,
+ reg_width, reg_height,
+ flip_y, texcoords);
+
+ float verts[] = { dst_x_offset, dst_y_offset,
+ texcoords[0], texcoords[3],
+ dst_x_offset, dst_y_offset + reg_height,
+ texcoords[0], texcoords[2],
+ dst_x_offset + reg_width, dst_y_offset + reg_height,
+ texcoords[1], texcoords[2],
+ dst_x_offset + reg_width, dst_y_offset,
+ texcoords[1], texcoords[3] };
BATCH_LOCALS(&r300->radeon);
END_BATCH();
}
+/**
+ * Copy a region of [@a width x @a height] pixels from source buffer
+ * to destination buffer.
+ * @param[in] r300 r300 context
+ * @param[in] src_bo source radeon buffer object
+ * @param[in] src_offset offset of the source image in the @a src_bo
+ * @param[in] src_mesaformat source image format
+ * @param[in] src_pitch aligned source image width
+ * @param[in] src_width source image width
+ * @param[in] src_height source image height
+ * @param[in] src_x_offset x offset in the source image
+ * @param[in] src_y_offset y offset in the source image
+ * @param[in] dst_bo destination radeon buffer object
+ * @param[in] dst_offset offset of the destination image in the @a dst_bo
+ * @param[in] dst_mesaformat destination image format
+ * @param[in] dst_pitch aligned destination image width
+ * @param[in] dst_width destination image width
+ * @param[in] dst_height destination image height
+ * @param[in] dst_x_offset x offset in the destination image
+ * @param[in] dst_y_offset y offset in the destination image
+ * @param[in] width region width
+ * @param[in] height region height
+ * @param[in] flip_y set if y coords of the source image need to be flipped
+ */
GLboolean r300_blit(struct r300_context *r300,
struct radeon_bo *src_bo,
intptr_t src_offset,
unsigned src_pitch,
unsigned src_width,
unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
struct radeon_bo *dst_bo,
intptr_t dst_offset,
gl_format dst_mesaformat,
unsigned dst_pitch,
unsigned dst_width,
- unsigned dst_height)
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned reg_width,
+ unsigned reg_height,
+ unsigned flip_y)
{
- /* Need to clamp the destination size to make sure
- * we don't write outside of the buffer
+ /* Need to clamp the region size to make sure
+ * we don't read outside of the source buffer
+ * or write outside of the destination buffer.
*/
- dst_width = MIN2(dst_width, src_width);
- dst_height = MIN2(src_height, dst_height);
+ if (reg_width + src_x_offset > src_width)
+ reg_width = src_width - src_x_offset;
+ if (reg_height + src_y_offset > src_height)
+ reg_height = src_height - src_y_offset;
+ if (reg_width + dst_x_offset > dst_width)
+ reg_width = dst_width - dst_x_offset;
+ if (reg_height + dst_y_offset > dst_height)
+ reg_height = dst_height - dst_y_offset;
if (src_bo == dst_bo) {
return GL_FALSE;
}
if (0) {
- fprintf(stderr, "src: width %d, height %d, pitch %d, format %s\n",
+ fprintf(stderr, "src: size [%d x %d], pitch %d, "
+ "offset [%d x %d], format %s, bo %p\n",
src_width, src_height, src_pitch,
- _mesa_get_format_name(src_mesaformat));
- fprintf(stderr, "dst: width %d, height %d, pitch %d, format %s\n",
- dst_width, dst_height, dst_pitch,
- _mesa_get_format_name(dst_mesaformat));
+ src_offset, src_y_offset,
+ _mesa_get_format_name(src_mesaformat),
+ src_bo);
+ fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n",
+ dst_pitch, dst_x_offset, dst_y_offset,
+ _mesa_get_format_name(dst_mesaformat), dst_bo);
+ fprintf(stderr, "region: %d x %d\n", reg_width, reg_height);
}
if (!validate_buffers(r300, src_bo, dst_bo))
emit_cb_setup(r300, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height);
- emit_draw_packet(r300, src_width, src_height, dst_width, dst_height);
+ emit_draw_packet(r300, src_width, src_height,
+ src_x_offset, src_y_offset,
+ dst_x_offset, dst_y_offset,
+ reg_width, reg_height,
+ flip_y);
r300EmitCacheFlush(r300);
#include "r300_blit.h"
#include <main/debug.h>
+// TODO:
+// need to pass correct pitch for small dst textures!
static GLboolean
do_copy_texsubimage(GLcontext *ctx,
GLenum target, GLint level,
assert(timg->base.Width >= dstx + width);
assert(timg->base.Height >= dsty + height);
- intptr_t src_offset = rrb->draw_offset + x * rrb->cpp + y * rrb->pitch;
+ intptr_t src_offset = rrb->draw_offset;
intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level);
- dst_offset += dstx * _mesa_get_format_bytes(timg->base.TexFormat) +
- dsty * _mesa_format_row_stride(timg->base.TexFormat, timg->base.Width);
if (src_offset % 32 || dst_offset % 32) {
return GL_FALSE;
/* blit from src buffer to texture */
return r300_blit(r300, rrb->bo, src_offset, rrb->base.Format, rrb->pitch/rrb->cpp,
- rrb->base.Width, rrb->base.Height, timg->mt->bo ? timg->mt->bo : timg->bo, dst_offset,
- timg->base.TexFormat, timg->base.Width, width, height);
+ rrb->base.Width, rrb->base.Height, x, y,
+ timg->mt->bo, dst_offset, timg->base.TexFormat,
+ timg->base.Width, timg->base.Width, timg->base.Height,
+ dstx, dsty, width, height, 1);
}
static void