<ClInclude Include="..\..\src\mspell\monster-power-table.h" />\r
<ClInclude Include="..\..\src\mspell\mspell-dispel.h" />\r
<ClInclude Include="..\..\src\mspell\mspell-mask-definitions.h" />\r
- <ClInclude Include="..\..\src\mspell\mspells1.h" />\r
+ <ClInclude Include="..\..\src\mspell\mspell-checker.h" />\r
<ClInclude Include="..\..\src\mspell\mspell-judgement.h" />\r
<ClInclude Include="..\..\src\blue-magic\blue-magic-checker.h" />\r
<ClInclude Include="..\..\src\mutation\mutation-flag-types.h" />\r
<ClCompile Include="..\..\src\mind\mind-switcher.c" />\r
<ClCompile Include="..\..\src\monster\monster-info.c" />\r
<ClCompile Include="..\..\src\monster\monster-list.c" />\r
- <ClCompile Include="..\..\src\mspell\mspells1.c" />\r
+ <ClCompile Include="..\..\src\mspell\mspell-checker.c" />\r
<ClCompile Include="..\..\src\mspell\mspell-judgement.c" />\r
<ClCompile Include="..\..\src\blue-magic\blue-magic-checker.c" />\r
<ClCompile Include="..\..\src\mspell\assign-monster-spell.c" />\r
<ClCompile Include="..\..\src\mspell\mspell-learn-checker.c">
<Filter>mspell</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\mspell\mspells1.c">
- <Filter>mspell</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\mspell\mspell-ball.c">
<Filter>mspell</Filter>
</ClCompile>
<ClCompile Include="..\..\src\mspell\mspell-attack.c">
<Filter>mspell</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\mspell\mspell-checker.c">
+ <Filter>mspell</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\combat\shoot.h">
<ClInclude Include="..\..\src\mspell\monster-power-table.h">
<Filter>mspell</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\mspell\mspells1.h">
- <Filter>mspell</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\view\status-bars-table.h">
<Filter>view</Filter>
</ClInclude>
<ClInclude Include="..\..\src\mspell\mspell-attack.h">
<Filter>mspell</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\mspell\mspell-checker.h">
+ <Filter>mspell</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
mspell/high-resistance-checker.c mspell/high-resistance-checker.h \
mspell/improper-mspell-remover.c mspell/improper-mspell-remover.h \
mspell/monster-power-table.c mspell/monster-power-table.h \
- mspell/mspells1.c mspell/mspells1.h \
mspell/mspell-attack.c mspell/mspell-attack.h \
mspell/mspell-breath.c mspell/mspell-breath.h \
mspell/mspell-ball.c mspell/mspell-ball.h \
mspell/mspell-bolt.c mspell/mspell-bolt.h \
+ mspell/mspell-checker.c mspell/mspell-checker.h \
mspell/mspell-curse.c mspell/mspell-curse.h \
mspell/mspell-dispel.c mspell/mspell-dispel.h \
mspell/mspell-judgement.c mspell/mspell-judgement.h \
#include "monster-race/race-indice-types.h"
#include "monster/monster-info.h"
#include "monster/monster-status.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-judgement.h"
#include "mspell/mspell-mask-definitions.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "pet/pet-util.h"
#include "spell-kind/spells-world.h"
#include "spell/spell-types.h"
#include "monster/monster-info.h"
#include "monster/monster-status.h"
#include "mspell/assign-monster-spell.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "spell-realm/spells-hex.h"
#include "system/floor-type-definition.h"
#include "view/display-messages.h"
#include "monster-race/monster-race.h"
#include "monster/monster-flag-types.h"
#include "monster/monster-info.h"
-#include "mspell/mspells1.h"
+#include "mspell/mspell-checker.h"
#include "system/floor-type-definition.h"
/*!
#include "monster/monster-util.h"
#include "mspell/mspell-attack.h"
#include "mspell/mspell-judgement.h"
-#include "mspell/mspells1.h"
#include "object-enchant/trc-types.h"
#include "pet/pet-fall-off.h"
#include "player/avatar.h"
#include "monster/monster-status.h"
#include "mspell/assign-monster-spell.h"
#include "mspell/improper-mspell-remover.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-judgement.h"
#include "mspell/mspell-mask-definitions.h"
#include "mspell/mspell-selector.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "player/attack-defense-types.h"
#include "spell-kind/spells-world.h"
#include "spell-realm/spells-hex.h"
#include "monster/monster-info.h"
#include "monster/monster-status.h"
#include "monster/monster-update.h"
-#include "mspell/mspells1.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-damage-calculator.h"
#include "mspell/mspell-type.h"
#include "mspell/mspell-util.h"
#include "mind/drs-types.h"
#include "monster/monster-info.h"
#include "monster/monster-update.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-damage-calculator.h"
#include "mspell/mspell-type.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "spell/spell-types.h"
/*!
#include "monster-race/race-indice-types.h"
#include "monster/monster-info.h"
#include "monster/monster-update.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-damage-calculator.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "spell/spell-types.h"
#include "system/floor-type-definition.h"
#include "view/display-messages.h"
* 2014 Deskull rearranged comment for Doxygen.
*/
-#include "mspell/mspells1.h"
+#include "mspell/mspell-checker.h"
#include "blue-magic/blue-magic-checker.h"
#include "core/disturbance.h"
#include "core/player-redraw-types.h"
#include "core/disturbance.h"
#include "monster/monster-info.h"
#include "monster/monster-list.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-damage-calculator.h"
#include "mspell/mspell-type.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "spell/spell-types.h"
#include "system/floor-type-definition.h"
#include "view/display-messages.h"
#include "mspell/mspell-particularity.h"
#include "mind/drs-types.h"
#include "monster/monster-update.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-damage-calculator.h"
#include "mspell/mspell-type.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "spell/spell-types.h"
/*!
#include "monster/monster-description-types.h"
#include "monster/monster-info.h"
#include "monster/monster-util.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "player/player-damage.h"
#include "spell-kind/spells-teleport.h"
#include "spell-realm/spells-crusade.h"
#include "monster/monster-info.h"
#include "monster/monster-status.h"
#include "monster/monster-update.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-damage-calculator.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "player/player-personalities-types.h"
#include "spell/spell-types.h"
#include "status/bad-status-setter.h"
#include "monster/monster-info.h"
#include "monster/monster-status.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "mspell/specified-summon.h"
#include "spell-kind/spells-launcher.h"
#include "spell/process-effect.h"
#include "monster-race/monster-race.h"
#include "monster-race/race-indice-types.h"
#include "monster/monster-info.h"
+#include "mspell/mspell-checker.h"
#include "mspell/mspell-util.h"
-#include "mspell/mspells1.h"
#include "spell-kind/spells-launcher.h"
#include "spell/process-effect.h"
#include "spell/spell-types.h"