OSDN Git Service

Remove Vulkan 32-bit Visual Studio configuration.
authorNicolas Capens <capn@google.com>
Thu, 25 Oct 2018 18:12:06 +0000 (14:12 -0400)
committerNicolas Capens <nicolascapens@google.com>
Fri, 26 Oct 2018 02:43:31 +0000 (02:43 +0000)
Bug swiftshader:121

Change-Id: I8c76a75e25c59ec8f71c5874dd0797202253f215
Reviewed-on: https://swiftshader-review.googlesource.com/c/21948
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
SwiftShader.sln
src/Vulkan/vulkan.vcxproj
tests/VulkanUnitTests/VulkanUnitTests.vcxproj
tests/VulkanUnitTests/VulkanUnitTests.vcxproj.user

index d758896..9b4895f 100644 (file)
@@ -761,16 +761,13 @@ Global
                {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Release|Win32.Build.0 = Release|Win32\r
                {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Release|x64.ActiveCfg = Release|x64\r
                {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Release|x64.Build.0 = Release|x64\r
-               {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Debug|Win32.ActiveCfg = Debug|Win32\r
-               {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Debug|Win32.Build.0 = Debug|Win32\r
+               {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Debug|Win32.ActiveCfg = Debug|x64\r
                {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Debug|x64.ActiveCfg = Debug|x64\r
                {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Debug|x64.Build.0 = Debug|x64\r
-               {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Profile|Win32.ActiveCfg = Release|Win32\r
-               {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Profile|Win32.Build.0 = Release|Win32\r
+               {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Profile|Win32.ActiveCfg = Release|x64\r
                {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Profile|x64.ActiveCfg = Release|x64\r
                {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Profile|x64.Build.0 = Release|x64\r
-               {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Release|Win32.ActiveCfg = Release|Win32\r
-               {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Release|Win32.Build.0 = Release|Win32\r
+               {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Release|Win32.ActiveCfg = Release|x64\r
                {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Release|x64.ActiveCfg = Release|x64\r
                {E1C34B66-C942-4B9A-B8C3-9A12625650D3}.Release|x64.Build.0 = Release|x64\r
                {4EC107AB-89E8-4A0B-8366-B3E81085AE07}.Debug|Win32.ActiveCfg = Debug|Win32\r
@@ -785,16 +782,14 @@ Global
                {4EC107AB-89E8-4A0B-8366-B3E81085AE07}.Release|Win32.Build.0 = Release|Win32\r
                {4EC107AB-89E8-4A0B-8366-B3E81085AE07}.Release|x64.ActiveCfg = Release|x64\r
                {4EC107AB-89E8-4A0B-8366-B3E81085AE07}.Release|x64.Build.0 = Release|x64\r
-               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Debug|Win32.ActiveCfg = Debug|Win32\r
-               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Debug|Win32.Build.0 = Debug|Win32\r
+               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Debug|Win32.ActiveCfg = Debug|x64\r
                {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Debug|x64.ActiveCfg = Debug|x64\r
                {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Debug|x64.Build.0 = Debug|x64\r
-               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Profile|Win32.ActiveCfg = Release|Win32\r
-               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Profile|Win32.Build.0 = Release|Win32\r
+               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Profile|Win32.ActiveCfg = Release|x64\r
+               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Profile|Win32.Deploy.0 = Release|x64\r
                {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Profile|x64.ActiveCfg = Release|x64\r
                {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Profile|x64.Build.0 = Release|x64\r
-               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Release|Win32.ActiveCfg = Release|Win32\r
-               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Release|Win32.Build.0 = Release|Win32\r
+               {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Release|Win32.ActiveCfg = Release|x64\r
                {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Release|x64.ActiveCfg = Release|x64\r
                {16E1EBC1-BB6B-4A82-A1A3-5A69AC8D58FE}.Release|x64.Build.0 = Release|x64\r
        EndGlobalSection\r
index e498095..708ae7a 100644 (file)
@@ -1,14 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>\r
 <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
   <ItemGroup Label="ProjectConfigurations">\r
-    <ProjectConfiguration Include="Debug|Win32">\r
-      <Configuration>Debug</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release|Win32">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
     <ProjectConfiguration Include="Debug|x64">\r
       <Configuration>Debug</Configuration>\r
       <Platform>x64</Platform>\r
     <ProjectName>Vulkan</ProjectName>\r
   </PropertyGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
-    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
-    <UseDebugLibraries>true</UseDebugLibraries>\r
-    <PlatformToolset>v141</PlatformToolset>\r
-    <CharacterSet>NotSet</CharacterSet>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
-    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
-    <UseDebugLibraries>false</UseDebugLibraries>\r
-    <PlatformToolset>v141</PlatformToolset>\r
-    <WholeProgramOptimization>true</WholeProgramOptimization>\r
-    <CharacterSet>NotSet</CharacterSet>\r
-  </PropertyGroup>\r
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
     <ConfigurationType>DynamicLibrary</ConfigurationType>\r
     <UseDebugLibraries>true</UseDebugLibraries>\r
   </ImportGroup>\r
   <ImportGroup Label="Shared">\r
   </ImportGroup>\r
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
   </ImportGroup>\r
     <TargetName>vk_swiftshader</TargetName>\r
     <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>\r
   </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>\r
-    <TargetName>vk_swiftshader</TargetName>\r
-    <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>\r
-    <TargetName>vk_swiftshader</TargetName>\r
-    <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>\r
-  </PropertyGroup>\r
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
     <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>\r
     <TargetName>vk_swiftshader</TargetName>\r
 copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>\r
     </PostBuildEvent>\r
   </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <ClCompile>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <Optimization>Disabled</Optimization>\r
-      <SDLCheck>true</SDLCheck>\r
-      <AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;DEBUGGER_WAIT_DIALOG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
-      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>\r
-    </ClCompile>\r
-    <Link>\r
-      <ModuleDefinitionFile>swiftshader_icd.def</ModuleDefinitionFile>\r
-      <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-    </Link>\r
-    <PostBuildEvent>\r
-      <Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"\r
-copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>\r
-    </PostBuildEvent>\r
-  </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
     <ClCompile>\r
       <WarningLevel>Level3</WarningLevel>\r
@@ -151,29 +95,6 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
 copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>\r
     </PostBuildEvent>\r
   </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <ClCompile>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <Optimization>MaxSpeed</Optimization>\r
-      <FunctionLevelLinking>true</FunctionLevelLinking>\r
-      <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <SDLCheck>true</SDLCheck>\r
-      <AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
-      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>\r
-    </ClCompile>\r
-    <Link>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <ModuleDefinitionFile>swiftshader_icd.def</ModuleDefinitionFile>\r
-      <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-    </Link>\r
-    <PostBuildEvent>\r
-      <Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"\r
-copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>\r
-    </PostBuildEvent>\r
-  </ItemDefinitionGroup>\r
   <ItemGroup>\r
     <ClCompile Include="libVulkan.cpp" />\r
     <ClCompile Include="main.cpp" />\r
@@ -222,14 +143,10 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
     <ClCompile Include="..\System\CPUID.cpp" />\r
     <ClCompile Include="..\System\Debug.cpp" />\r
     <ClCompile Include="..\System\DebugAndroid.cpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="..\System\GrallocAndroid.cpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClCompile>\r
@@ -242,29 +159,21 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
     <ClCompile Include="..\System\Timer.cpp" />\r
     <ClCompile Include="..\WSI\FrameBuffer.cpp" />\r
     <ClCompile Include="..\WSI\FrameBufferAndroid.cpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="..\WSI\FrameBufferDD.cpp" />\r
     <ClCompile Include="..\WSI\FrameBufferGDI.cpp" />\r
     <ClCompile Include="..\WSI\FrameBufferOzone.cpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="..\WSI\FrameBufferWin.cpp" />\r
     <ClCompile Include="..\WSI\FrameBufferX11.cpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="..\WSI\libX11.cpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClCompile>\r
@@ -329,14 +238,10 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
     <ClInclude Include="..\System\CPUID.hpp" />\r
     <ClInclude Include="..\System\Debug.hpp" />\r
     <ClInclude Include="..\System\DebugAndroid.hpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClInclude>\r
     <ClInclude Include="..\System\GrallocAndroid.hpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClInclude>\r
@@ -352,43 +257,31 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
     <ClInclude Include="..\System\Types.hpp" />\r
     <ClInclude Include="..\WSI\FrameBuffer.hpp" />\r
     <ClInclude Include="..\WSI\FrameBufferAndroid.hpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClInclude>\r
     <ClInclude Include="..\WSI\FrameBufferDD.hpp" />\r
     <ClInclude Include="..\WSI\FrameBufferGDI.hpp" />\r
     <ClInclude Include="..\WSI\FrameBufferOSX.hpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClInclude>\r
     <ClInclude Include="..\WSI\FrameBufferOzone.hpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClInclude>\r
     <ClInclude Include="..\WSI\FrameBufferWin.hpp" />\r
     <ClInclude Include="..\WSI\FrameBufferX11.hpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClInclude>\r
     <ClInclude Include="..\WSI\libX11.hpp">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </ClInclude>\r
   </ItemGroup>\r
   <ItemGroup>\r
     <None Include="..\WSI\FrameBufferOSX.mm">\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>\r
     </None>\r
index d840243..ff72789 100644 (file)
@@ -1,14 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>\r
 <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
   <ItemGroup Label="ProjectConfigurations">\r
-    <ProjectConfiguration Include="Debug|Win32">\r
-      <Configuration>Debug</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release|Win32">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
     <ProjectConfiguration Include="Debug|x64">\r
       <Configuration>Debug</Configuration>\r
       <Platform>x64</Platform>\r
     <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>\r
   </PropertyGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <UseDebugLibraries>true</UseDebugLibraries>\r
-    <PlatformToolset>v141</PlatformToolset>\r
-    <CharacterSet>Unicode</CharacterSet>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <UseDebugLibraries>false</UseDebugLibraries>\r
-    <PlatformToolset>v141</PlatformToolset>\r
-    <WholeProgramOptimization>true</WholeProgramOptimization>\r
-    <CharacterSet>Unicode</CharacterSet>\r
-  </PropertyGroup>\r
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
     <ConfigurationType>Application</ConfigurationType>\r
     <UseDebugLibraries>true</UseDebugLibraries>\r
   </ImportGroup>\r
   <ImportGroup Label="Shared">\r
   </ImportGroup>\r
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
   </ImportGroup>\r
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
   </ImportGroup>\r
   <PropertyGroup Label="UserMacros" />\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <LinkIncremental>true</LinkIncremental>\r
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   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
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     <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>\r
     <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>\r
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     <IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>\r
     <OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>\r
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-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <ClCompile>\r
-      <PrecompiledHeader>\r
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-      <PreprocessorDefinitions>GL_GLEXT_PROTOTYPES;STANDALONE;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <SDLCheck>true</SDLCheck>\r
-      <AdditionalIncludeDirectories>$(SolutionDir)include\;$(SolutionDir)third_party\googletest\googletest\include\;$(SolutionDir)third_party\googletest\googletest\;$(SolutionDir)third_party\googletest\googlemock\include\;SubmoduleCheck;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <ForcedIncludeFiles>\r
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-      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>\r
-      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>\r
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-    <Link>\r
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   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
     <ClCompile>\r
       <PrecompiledHeader>\r
       <GenerateDebugInformation>true</GenerateDebugInformation>\r
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-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
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-      <WarningLevel>Level3</WarningLevel>\r
-      <PrecompiledHeader>\r
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-      <PreprocessorDefinitions>GL_GLEXT_PROTOTYPES;STANDALONE;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <SDLCheck>true</SDLCheck>\r
-      <AdditionalIncludeDirectories>$(SolutionDir)include\;$(SolutionDir)third_party\googletest\googletest\include\;$(SolutionDir)third_party\googletest\googletest\;$(SolutionDir)third_party\googletest\googlemock\include\;SubmoduleCheck;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <ForcedIncludeFiles>\r
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-      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>\r
-      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>\r
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-    <Link>\r
-      <SubSystem>Console</SubSystem>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
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-  </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
     <ClCompile>\r
       <WarningLevel>Level3</WarningLevel>\r
index e306b3a..a8f5c5a 100644 (file)
@@ -1,14 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>\r
 <Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>\r
-    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>\r
-    <LocalDebuggerCommandArguments>--gtest_break_on_failure --gtest_filter=*</LocalDebuggerCommandArguments>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>\r
-    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>\r
-  </PropertyGroup>\r
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
     <LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>\r
     <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>\r
@@ -18,4 +9,4 @@
     <LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>\r
     <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>\r
   </PropertyGroup>\r
-</Project>\r
+</Project>
\ No newline at end of file