extern const concptr angband_music_basic_name[MUSIC_BASIC_MAX];
extern FLOOR_IDX max_floor_id;
extern u32b saved_floor_file_sign;
-extern TERM_COLOR misc_to_attr[256];
-extern SYMBOL_CODE misc_to_char[256];
-extern TERM_COLOR tval_to_attr[128];
-extern SYMBOL_CODE tval_to_char[128];
extern concptr keymap_act[KEYMAP_MODES][256];
extern player_type *p_ptr;
extern char *f_name;
#include "player-move.h"
#include "monster.h"
#include "files.h"
+#include "term.h"
#if defined(MACINTOSH) || defined(MACH_O_CARBON)
#ifdef verify
#include "angband.h"
#include "util.h"
+#include "term.h"
#include "floor.h"
#include "cmd-dump.h"
#include "core.h"
/*
+ * Specify attr/char pairs for visual special effects
+ * Be sure to use "index & 0x7F" to avoid illegal access
+ */
+TERM_COLOR misc_to_attr[256];
+SYMBOL_CODE misc_to_char[256];
+
+/*
+ * Specify attr/char pairs for p_ptr->inventory_list items (by tval)
+ * Be sure to use "index & 0x7F" to avoid illegal access
+ */
+TERM_COLOR tval_to_attr[128];
+SYMBOL_CODE tval_to_char[128];
+
+/*
* Default spell color table (quark index)
*/
TERM_COLOR gf_color[MAX_GF];
#include "spells.h"
+extern TERM_COLOR misc_to_attr[256];
+extern SYMBOL_CODE misc_to_char[256];
+extern TERM_COLOR tval_to_attr[128];
+extern SYMBOL_CODE tval_to_char[128];
+
TERM_COLOR mh_attr(int max);
TERM_COLOR spell_color(EFFECT_ID type);
u16b bolt_pict(POSITION y, POSITION x, POSITION ny, POSITION nx, EFFECT_ID typ);
*/
u32b saved_floor_file_sign;
-/*
- * Specify attr/char pairs for visual special effects
- * Be sure to use "index & 0x7F" to avoid illegal access
- */
-TERM_COLOR misc_to_attr[256];
-SYMBOL_CODE misc_to_char[256];
-
-
-/*
- * Specify attr/char pairs for p_ptr->inventory_list items (by tval)
- * Be sure to use "index & 0x7F" to avoid illegal access
- */
-TERM_COLOR tval_to_attr[128];
-SYMBOL_CODE tval_to_char[128];
-
/*
* Keymaps for each "mode" associated with each keypress.
#include "angband.h"
#include "util.h"
#include "autopick.h"
+#include "term.h"
#include "files.h"
#include "world.h"