#define DUNGEON_FEAT_PROB_NUM 3
/*
- * Flags for save/load temporal saved floor file
- */
-#define SLF_SECOND 0x0001 /* Called from another save/load function */
-#define SLF_NO_KILL 0x0002 /* Don't kill temporal files */
-
-/*
* Max numbers of macro trigger names
*/
#define MAX_MACRO_MOD 12
#pragma once
+/*
+ * Flags for save/load temporal saved floor file
+ */
+#define SLF_SECOND 0x0001 /* Called from another save/load function */
+#define SLF_NO_KILL 0x0002 /* Don't kill temporal files */
+
/* save.c */
extern bool save_player(void);
extern bool load_player(void);