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SDL_GameControllerNameForIndex 構文の*の位置を修正(SGFunctionsを参照) https://wiki.libsdl.org...
authormaruhiro <maruhiro@bridge.ocn.ne.jp>
Fri, 25 Mar 2016 14:13:54 +0000 (23:13 +0900)
committermaruhiro <maruhiro@bridge.ocn.ne.jp>
Fri, 25 Mar 2016 14:13:54 +0000 (23:13 +0900)
SDL_GameControllerNameForIndex.html

index e4cd11f..c371f03 100644 (file)
@@ -14,7 +14,7 @@
 <h1>SDL_GameControllerNameForIndex</h1>\r
 \83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\82Ì\8eÀ\91\95\82©\82ç\93¾\82½\96¼\91O\82ð\93¾\82é\r
 <h2>\8d\\95¶</h2>\r
-<code>const char *SDL_GameControllerNameForIndex(int joystick_index)</code>\r
+<code>const charSDL_GameControllerNameForIndex(int joystick_index)</code>\r
 <h2>\88ø\90\94</h2>\r
 <table border="1" summary="SDL_GameControllerNameForIndex">\r
 <tr><td>joystick_index</td><td><a href="SDL_NumJoysticks.html">SDL_NumJoysticks()</a>\8cÂ\82Ü\82Å\82Ì\83f\83o\83C\83X\82Ì\94Ô\8d\86</td></tr>\r