// screen
#if !(defined(USE_BITMAP) || defined(USE_LED))
config.window_mode = GetPrivateProfileInt(_T("Screen"), _T("WindowMode"), config.window_mode, config_path);
- config.use_d3d9 = GetPrivateProfileBool(_T("Screen"), _T("UseD3D9"), config.use_d3d9, config_path);
+ config.use_d3d9 = GetPrivateProfileBool(_T("Screen"), _T("UseD3D9"), config.use_d3d9, config_path);
config.wait_vsync = GetPrivateProfileBool(_T("Screen"), _T("WaitVSync"), config.wait_vsync, config_path);
config.stretch_type = GetPrivateProfileInt(_T("Screen"), _T("StretchType"), config.stretch_type, config_path);
#else