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drm/virtio: implement blob resources: fix stride discrepancy
authorGurchetan Singh <gurchetansingh@chromium.org>
Thu, 24 Sep 2020 00:32:11 +0000 (17:32 -0700)
committerGerd Hoffmann <kraxel@redhat.com>
Tue, 29 Sep 2020 09:23:47 +0000 (11:23 +0200)
The old transfer ioctls may work on blob resources, and there is no
TRANSFER_BLOB hypercall now for simplicity.

The guest may have a image view on the blob resources such that the
stride is not equal to width * bytes_per_pixel.

For host-only blobs, we can repurpose the transfer ioctls to synchronize
caches as well.  For guest-only blobs, these operations are undefined
for now so leave them out.

Also, with seamless Wayland integration between guest/host looking
increasingly attractive, it also makes sense to keep track of
one value for stride.

Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
Acked-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20200924003214.662-16-gurchetansingh@chromium.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
drivers/gpu/drm/virtio/virtgpu_drv.h
drivers/gpu/drm/virtio/virtgpu_ioctl.c
drivers/gpu/drm/virtio/virtgpu_vq.c

index bbbe28f..ad16cef 100644 (file)
@@ -351,12 +351,16 @@ void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
 void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
                                          uint32_t ctx_id,
                                          uint64_t offset, uint32_t level,
+                                         uint32_t stride,
+                                         uint32_t layer_stride,
                                          struct drm_virtgpu_3d_box *box,
                                          struct virtio_gpu_object_array *objs,
                                          struct virtio_gpu_fence *fence);
 void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
                                        uint32_t ctx_id,
                                        uint64_t offset, uint32_t level,
+                                       uint32_t stride,
+                                       uint32_t layer_stride,
                                        struct drm_virtgpu_3d_box *box,
                                        struct virtio_gpu_object_array *objs,
                                        struct virtio_gpu_fence *fence);
index c8da7ad..0bf789f 100644 (file)
@@ -312,6 +312,7 @@ static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
        struct virtio_gpu_device *vgdev = dev->dev_private;
        struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
        struct drm_virtgpu_3d_transfer_from_host *args = data;
+       struct virtio_gpu_object *bo;
        struct virtio_gpu_object_array *objs;
        struct virtio_gpu_fence *fence;
        int ret;
@@ -325,6 +326,17 @@ static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
        if (objs == NULL)
                return -ENOENT;
 
+       bo = gem_to_virtio_gpu_obj(objs->objs[0]);
+       if (bo->guest_blob && !bo->host3d_blob) {
+               ret = -EINVAL;
+               goto err_put_free;
+       }
+
+       if (!bo->host3d_blob && (args->stride || args->layer_stride)) {
+               ret = -EINVAL;
+               goto err_put_free;
+       }
+
        ret = virtio_gpu_array_lock_resv(objs);
        if (ret != 0)
                goto err_put_free;
@@ -334,9 +346,10 @@ static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
                ret = -ENOMEM;
                goto err_unlock;
        }
+
        virtio_gpu_cmd_transfer_from_host_3d
-               (vgdev, vfpriv->ctx_id, offset, args->level,
-                &args->box, objs, fence);
+               (vgdev, vfpriv->ctx_id, offset, args->level, args->stride,
+                args->layer_stride, &args->box, objs, fence);
        dma_fence_put(&fence->f);
        virtio_gpu_notify(vgdev);
        return 0;
@@ -354,6 +367,7 @@ static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
        struct virtio_gpu_device *vgdev = dev->dev_private;
        struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
        struct drm_virtgpu_3d_transfer_to_host *args = data;
+       struct virtio_gpu_object *bo;
        struct virtio_gpu_object_array *objs;
        struct virtio_gpu_fence *fence;
        int ret;
@@ -363,6 +377,12 @@ static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
        if (objs == NULL)
                return -ENOENT;
 
+       bo = gem_to_virtio_gpu_obj(objs->objs[0]);
+       if (bo->guest_blob && !bo->host3d_blob) {
+               ret = -EINVAL;
+               goto err_put_free;
+       }
+
        if (!vgdev->has_virgl_3d) {
                virtio_gpu_cmd_transfer_to_host_2d
                        (vgdev, offset,
@@ -370,6 +390,12 @@ static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
                         objs, NULL);
        } else {
                virtio_gpu_create_context(dev, file);
+
+               if (!bo->host3d_blob && (args->stride || args->layer_stride)) {
+                       ret = -EINVAL;
+                       goto err_put_free;
+               }
+
                ret = virtio_gpu_array_lock_resv(objs);
                if (ret != 0)
                        goto err_put_free;
@@ -381,8 +407,9 @@ static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
 
                virtio_gpu_cmd_transfer_to_host_3d
                        (vgdev,
-                        vfpriv ? vfpriv->ctx_id : 0, offset,
-                        args->level, &args->box, objs, fence);
+                        vfpriv ? vfpriv->ctx_id : 0, offset, args->level,
+                        args->stride, args->layer_stride, &args->box, objs,
+                        fence);
                dma_fence_put(&fence->f);
        }
        virtio_gpu_notify(vgdev);
index e71c8ee..6434b9f 100644 (file)
@@ -1017,6 +1017,8 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
 void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
                                        uint32_t ctx_id,
                                        uint64_t offset, uint32_t level,
+                                       uint32_t stride,
+                                       uint32_t layer_stride,
                                        struct drm_virtgpu_3d_box *box,
                                        struct virtio_gpu_object_array *objs,
                                        struct virtio_gpu_fence *fence)
@@ -1025,12 +1027,14 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
        struct virtio_gpu_transfer_host_3d *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev);
-       struct virtio_gpu_object_shmem *shmem = to_virtio_gpu_shmem(bo);
 
-       if (use_dma_api)
+       if (virtio_gpu_is_shmem(bo) && use_dma_api) {
+               struct virtio_gpu_object_shmem *shmem = to_virtio_gpu_shmem(bo);
+
                dma_sync_sg_for_device(vgdev->vdev->dev.parent,
                                       shmem->pages->sgl, shmem->pages->nents,
                                       DMA_TO_DEVICE);
+       }
 
        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
@@ -1043,6 +1047,8 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
        convert_to_hw_box(&cmd_p->box, box);
        cmd_p->offset = cpu_to_le64(offset);
        cmd_p->level = cpu_to_le32(level);
+       cmd_p->stride = cpu_to_le32(stride);
+       cmd_p->layer_stride = cpu_to_le32(layer_stride);
 
        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
 }
@@ -1050,6 +1056,8 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
 void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
                                          uint32_t ctx_id,
                                          uint64_t offset, uint32_t level,
+                                         uint32_t stride,
+                                         uint32_t layer_stride,
                                          struct drm_virtgpu_3d_box *box,
                                          struct virtio_gpu_object_array *objs,
                                          struct virtio_gpu_fence *fence)
@@ -1069,6 +1077,8 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
        convert_to_hw_box(&cmd_p->box, box);
        cmd_p->offset = cpu_to_le64(offset);
        cmd_p->level = cpu_to_le32(level);
+       cmd_p->stride = cpu_to_le32(stride);
+       cmd_p->layer_stride = cpu_to_le32(layer_stride);
 
        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
 }