private boolean mSystemReady;
private ArrayList<Intent> mDeferredBroadcasts;
- private class NetworkAttributes {
+ private static class NetworkAttributes {
/**
* Class for holding settings read from resources.
*/
public int mType;
public int mRadio;
public int mPriority;
+ public NetworkInfo.State mLastState;
public NetworkAttributes(String init) {
String fragments[] = init.split(",");
mName = fragments[0].toLowerCase();
mType = ConnectivityManager.TYPE_MOBILE_HIPRI;
}
mPriority = Integer.parseInt(fragments[2]);
+ mLastState = NetworkInfo.State.UNKNOWN;
}
public boolean isDefault() {
return (mType == mRadio);
}
NetworkAttributes[] mNetAttributes;
- private class RadioAttributes {
+ private static class RadioAttributes {
public String mName;
public int mPriority;
public int mSimultaneity;
switch (msg.what) {
case NetworkStateTracker.EVENT_STATE_CHANGED:
info = (NetworkInfo) msg.obj;
+ int type = info.getType();
+ NetworkInfo.State state = info.getState();
+ if(mNetAttributes[type].mLastState == state) {
+ if (DBG) {
+ // TODO - remove this after we validate the dropping doesn't break anything
+ Log.d(TAG, "Dropping ConnectivityChange for " +
+ info.getTypeName() +": " +
+ state + "/" + info.getDetailedState());
+ }
+ return;
+ }
+ mNetAttributes[type].mLastState = state;
+
if (DBG) Log.d(TAG, "ConnectivityChange for " +
info.getTypeName() + ": " +
- info.getState() + "/" + info.getDetailedState());
+ state + "/" + info.getDetailedState());
// Connectivity state changed:
// [31-13] Reserved for future use
if (info.getDetailedState() ==
NetworkInfo.DetailedState.FAILED) {
handleConnectionFailure(info);
- } else if (info.getState() ==
- NetworkInfo.State.DISCONNECTED) {
+ } else if (state == NetworkInfo.State.DISCONNECTED) {
handleDisconnect(info);
- } else if (info.getState() == NetworkInfo.State.SUSPENDED) {
+ } else if (state == NetworkInfo.State.SUSPENDED) {
// TODO: need to think this over.
// the logic here is, handle SUSPENDED the same as
// DISCONNECTED. The only difference being we are
// opportunity to handle DISCONNECTED and SUSPENDED
// differently, or not.
handleDisconnect(info);
- } else if (info.getState() == NetworkInfo.State.CONNECTED) {
+ } else if (state == NetworkInfo.State.CONNECTED) {
handleConnect(info);
}
break;