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Revert "get rid of IGraphicBufferAlloc"
authorChia-I Wu <olv@google.com>
Mon, 13 Mar 2017 20:38:48 +0000 (20:38 +0000)
committerChia-I Wu <olv@google.com>
Mon, 13 Mar 2017 20:38:48 +0000 (20:38 +0000)
This reverts commit 1da94dfed674e94edc37cdc8ef68530520edf169.

Bug: 36176799
Bug: 36175706
Change-Id: I6dd5fe8df564f0efa4392a800fb316e27a05076e

24 files changed:
cmds/flatland/GLHelper.cpp
cmds/flatland/GLHelper.h
cmds/flatland/Main.cpp
include/gui/BufferQueue.h
include/gui/BufferQueueCore.h
include/gui/GraphicBufferAlloc.h [new file with mode: 0644]
include/gui/IGraphicBufferAlloc.h [new file with mode: 0644]
include/gui/ISurfaceComposer.h
libs/gui/Android.bp
libs/gui/BufferQueue.cpp
libs/gui/BufferQueueCore.cpp
libs/gui/BufferQueueProducer.cpp
libs/gui/ConsumerBase.cpp
libs/gui/GLConsumer.cpp
libs/gui/GraphicBufferAlloc.cpp [new file with mode: 0644]
libs/gui/IGraphicBufferAlloc.cpp [new file with mode: 0644]
libs/gui/ISurfaceComposer.cpp
libs/gui/tests/Surface_test.cpp
libs/nativewindow/AHardwareBuffer.cpp
services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
services/surfaceflinger/Layer.cpp
services/surfaceflinger/SurfaceFlinger.cpp
services/surfaceflinger/SurfaceFlinger.h
services/surfaceflinger/SurfaceFlinger_hwc1.cpp

index dfc3e58..5c04f6c 100644 (file)
@@ -25,6 +25,7 @@
  namespace android {
 
 GLHelper::GLHelper() :
+    mGraphicBufferAlloc(new GraphicBufferAlloc()),
     mDisplay(EGL_NO_DISPLAY),
     mContext(EGL_NO_CONTEXT),
     mDummySurface(EGL_NO_SURFACE),
@@ -202,7 +203,7 @@ bool GLHelper::createNamedSurfaceTexture(GLuint name, uint32_t w, uint32_t h,
         sp<GLConsumer>* glConsumer, EGLSurface* surface) {
     sp<IGraphicBufferProducer> producer;
     sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
+    BufferQueue::createBufferQueue(&producer, &consumer, mGraphicBufferAlloc);
     sp<GLConsumer> glc = new GLConsumer(consumer, name,
             GL_TEXTURE_EXTERNAL_OES, false, true);
     glc->setDefaultBufferSize(w, h);
index d09463a..7a9e9e3 100644 (file)
@@ -14,6 +14,7 @@
  * limitations under the License.
  */
 
+#include <gui/GraphicBufferAlloc.h>
 #include <gui/GLConsumer.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceControl.h>
@@ -74,6 +75,8 @@ private:
 
     bool setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders);
 
+    sp<GraphicBufferAlloc> mGraphicBufferAlloc;
+
     EGLDisplay mDisplay;
     EGLContext mContext;
     EGLSurface mDummySurface;
index ec1e543..c47b0c8 100644 (file)
@@ -16,6 +16,7 @@
 
 #define ATRACE_TAG ATRACE_TAG_ALWAYS
 
+#include <gui/GraphicBufferAlloc.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceControl.h>
 #include <gui/GLConsumer.h>
index bd62d85..c95c535 100644 (file)
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/IConsumerListener.h>
 
+// These are only required to keep other parts of the framework with incomplete
+// dependencies building successfully
+#include <gui/IGraphicBufferAlloc.h>
+
 namespace android {
 
 class BufferQueue {
@@ -77,9 +81,11 @@ public:
     // needed gralloc buffers.
     static void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
             sp<IGraphicBufferConsumer>* outConsumer,
+            const sp<IGraphicBufferAlloc>& allocator = NULL,
             bool consumerIsSurfaceFlinger = false);
 
-    BufferQueue() = delete; // Create through createBufferQueue
+private:
+    BufferQueue(); // Create through createBufferQueue
 };
 
 // ----------------------------------------------------------------------------
index 1e9585c..b1c730a 100644 (file)
@@ -51,6 +51,7 @@
 namespace android {
 
 class IConsumerListener;
+class IGraphicBufferAlloc;
 class IProducerListener;
 
 class BufferQueueCore : public virtual RefBase {
@@ -78,8 +79,9 @@ public:
     typedef Vector<BufferItem> Fifo;
 
     // BufferQueueCore manages a pool of gralloc memory slots to be used by
-    // producers and consumers.
-    BufferQueueCore();
+    // producers and consumers. allocator is used to allocate all the needed
+    // gralloc buffers.
+    BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
     virtual ~BufferQueueCore();
 
 private:
@@ -141,6 +143,10 @@ private:
     void validateConsistencyLocked() const;
 #endif
 
+    // mAllocator is the connection to SurfaceFlinger that is used to allocate
+    // new GraphicBuffer objects.
+    sp<IGraphicBufferAlloc> mAllocator;
+
     // mMutex is the mutex used to prevent concurrent access to the member
     // variables of BufferQueueCore objects. It must be locked whenever any
     // member variable is accessed.
diff --git a/include/gui/GraphicBufferAlloc.h b/include/gui/GraphicBufferAlloc.h
new file mode 100644 (file)
index 0000000..54c9829
--- /dev/null
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
+#define ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/IGraphicBufferAlloc.h>
+#include <ui/PixelFormat.h>
+#include <utils/Errors.h>
+
+namespace android {
+
+class GraphicBuffer;
+
+/*
+ * Concrete implementation of the IGraphicBufferAlloc interface.
+ *
+ * This can create GraphicBuffer instance across processes. This is mainly used
+ * by surfaceflinger.
+ */
+
+class GraphicBufferAlloc : public BnGraphicBufferAlloc {
+public:
+    GraphicBufferAlloc();
+    virtual ~GraphicBufferAlloc();
+    virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
+            uint32_t height, PixelFormat format, uint32_t layerCount,
+            uint64_t producerUsage, uint64_t consumerUsage,
+            std::string requestorName, status_t* error) override;
+};
+
+
+} // namespace android
+
+#endif // ANDROID_GUI_GRAPHIC_BUFFER_ALLOC_H
diff --git a/include/gui/IGraphicBufferAlloc.h b/include/gui/IGraphicBufferAlloc.h
new file mode 100644 (file)
index 0000000..1e578cc
--- /dev/null
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
+#define ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/IInterface.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/PixelFormat.h>
+#include <utils/RefBase.h>
+
+#include <string>
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+class IGraphicBufferAlloc : public IInterface
+{
+public:
+    DECLARE_META_INTERFACE(GraphicBufferAlloc)
+
+    /* Create a new GraphicBuffer for the client to use.
+     */
+    virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+            PixelFormat format, uint32_t layerCount, uint64_t producerUsage,
+            uint64_t consumerUsage, std::string requestorName,
+            status_t* error) = 0;
+
+    sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+            PixelFormat format, uint32_t layerCount, uint32_t usage,
+            status_t* error) {
+        return createGraphicBuffer(w, h, format, layerCount, usage,
+                usage, "<Unknown>", error);
+    }
+
+    sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+            PixelFormat format, uint32_t layerCount, uint32_t usage,
+            std::string requestorName, status_t* error) {
+        return createGraphicBuffer(w, h, format, layerCount, usage,
+                usage, requestorName, error);
+    }
+
+    sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
+            PixelFormat format, uint32_t layerCount, uint64_t producerUsage,
+            uint64_t consumerUsage, status_t* error) {
+        return createGraphicBuffer(w, h, format, layerCount, producerUsage,
+                consumerUsage, "<Unknown>", error);
+    }
+};
+
+// ----------------------------------------------------------------------------
+
+class BnGraphicBufferAlloc : public BnInterface<IGraphicBufferAlloc>
+{
+public:
+    virtual status_t onTransact(uint32_t code,
+                                const Parcel& data,
+                                Parcel* reply,
+                                uint32_t flags = 0);
+};
+
+// ----------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
index 1112973..9870ba0 100644 (file)
@@ -41,6 +41,7 @@ struct DisplayInfo;
 struct DisplayStatInfo;
 class HdrCapabilities;
 class IDisplayEventConnection;
+class IGraphicBufferAlloc;
 class IGraphicBufferProducer;
 class ISurfaceComposerClient;
 class Rect;
@@ -88,6 +89,10 @@ public:
     virtual sp<ISurfaceComposerClient> createScopedConnection(
             const sp<IGraphicBufferProducer>& parent) = 0;
 
+    /* create a graphic buffer allocator
+     */
+    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc() = 0;
+
     /* return an IDisplayEventConnection */
     virtual sp<IDisplayEventConnection> createDisplayEventConnection() = 0;
 
@@ -200,7 +205,7 @@ public:
         // Java by ActivityManagerService.
         BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
         CREATE_CONNECTION,
-        UNUSED, // formerly CREATE_GRAPHIC_BUFFER_ALLOC
+        CREATE_GRAPHIC_BUFFER_ALLOC,
         CREATE_DISPLAY_EVENT_CONNECTION,
         CREATE_DISPLAY,
         DESTROY_DISPLAY,
index 9d2dcb6..a1b4abc 100644 (file)
@@ -70,9 +70,11 @@ cc_library_shared {
         "DisplayEventReceiver.cpp",
         "FrameTimestamps.cpp",
         "GLConsumer.cpp",
+        "GraphicBufferAlloc.cpp",
         "GuiConfig.cpp",
         "IDisplayEventConnection.cpp",
         "IConsumerListener.cpp",
+        "IGraphicBufferAlloc.cpp",
         "IGraphicBufferConsumer.cpp",
         "IGraphicBufferProducer.cpp",
         "IProducerListener.cpp",
index 4151212..13692eb 100644 (file)
@@ -79,13 +79,14 @@ void BufferQueue::ProxyConsumerListener::addAndGetFrameTimestamps(
 
 void BufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
         sp<IGraphicBufferConsumer>* outConsumer,
+        const sp<IGraphicBufferAlloc>& allocator,
         bool consumerIsSurfaceFlinger) {
     LOG_ALWAYS_FATAL_IF(outProducer == NULL,
             "BufferQueue: outProducer must not be NULL");
     LOG_ALWAYS_FATAL_IF(outConsumer == NULL,
             "BufferQueue: outConsumer must not be NULL");
 
-    sp<BufferQueueCore> core(new BufferQueueCore());
+    sp<BufferQueueCore> core(new BufferQueueCore(allocator));
     LOG_ALWAYS_FATAL_IF(core == NULL,
             "BufferQueue: failed to create BufferQueueCore");
 
index 1b8ffd7..9e3fecb 100644 (file)
@@ -33,7 +33,9 @@
 
 #include <gui/BufferItem.h>
 #include <gui/BufferQueueCore.h>
+#include <gui/GraphicBufferAlloc.h>
 #include <gui/IConsumerListener.h>
+#include <gui/IGraphicBufferAlloc.h>
 #include <gui/IProducerListener.h>
 #include <gui/ISurfaceComposer.h>
 #include <private/gui/ComposerService.h>
@@ -52,7 +54,8 @@ static uint64_t getUniqueId() {
     return id | counter++;
 }
 
-BufferQueueCore::BufferQueueCore() :
+BufferQueueCore::BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator) :
+    mAllocator(allocator),
     mMutex(),
     mIsAbandoned(false),
     mConsumerControlledByApp(false),
@@ -94,6 +97,30 @@ BufferQueueCore::BufferQueueCore() :
     mLastQueuedSlot(INVALID_BUFFER_SLOT),
     mUniqueId(getUniqueId())
 {
+    if (allocator == NULL) {
+
+#ifdef HAVE_NO_SURFACE_FLINGER
+        // Without a SurfaceFlinger, allocate in-process.  This only makes
+        // sense in systems with static SELinux configurations and no
+        // applications (since applications need dynamic SELinux policy).
+        mAllocator = new GraphicBufferAlloc();
+#else
+        // Run time check for headless, where we also allocate in-process.
+        char value[PROPERTY_VALUE_MAX];
+        property_get("config.headless", value, "0");
+        if (atoi(value) == 1) {
+            mAllocator = new GraphicBufferAlloc();
+        } else {
+            sp<ISurfaceComposer> composer(ComposerService::getComposerService());
+            mAllocator = composer->createGraphicBufferAlloc();
+        }
+#endif  // HAVE_NO_SURFACE_FLINGER
+
+        if (mAllocator == NULL) {
+            BQ_LOGE("createGraphicBufferAlloc failed");
+        }
+    }
+
     int numStartingBuffers = getMaxBufferCountLocked();
     for (int s = 0; s < numStartingBuffers; s++) {
         mFreeSlots.insert(s);
index b92e895..27ced61 100644 (file)
@@ -34,6 +34,7 @@
 #include <gui/BufferQueueProducer.h>
 #include <gui/GLConsumer.h>
 #include <gui/IConsumerListener.h>
+#include <gui/IGraphicBufferAlloc.h>
 #include <gui/IProducerListener.h>
 
 #include <utils/Log.h>
@@ -453,7 +454,8 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
         mSlots[found].mBufferState.dequeue();
 
         if ((buffer == NULL) ||
-                buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage))
+                buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT,
+                usage))
         {
             mSlots[found].mAcquireCalled = false;
             mSlots[found].mGraphicBuffer = NULL;
@@ -501,13 +503,11 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
     } // Autolock scope
 
     if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
+        status_t error;
         BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot);
-        sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
-                width, height, format, BQ_LAYER_COUNT, usage, usage,
-                {mConsumerName.string(), mConsumerName.size()});
-
-        status_t error = graphicBuffer->initCheck();
-
+        sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
+                width, height, format, BQ_LAYER_COUNT, usage,
+                {mConsumerName.string(), mConsumerName.size()}, &error));
         { // Autolock scope
             Mutex::Autolock lock(mCore->mMutex);
 
@@ -1329,12 +1329,11 @@ void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height,
 
         Vector<sp<GraphicBuffer>> buffers;
         for (size_t i = 0; i <  newBufferCount; ++i) {
-            sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
+            status_t result = NO_ERROR;
+            sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
                     allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT,
-                    allocUsage, allocUsage, {mConsumerName.string(), mConsumerName.size()});
-
-            status_t result = graphicBuffer->initCheck();
-
+                    allocUsage, {mConsumerName.string(), mConsumerName.size()},
+                    &result));
             if (result != NO_ERROR) {
                 BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format"
                         " %u, usage %u)", width, height, format, usage);
index 9d0fa7e..8acdfed 100644 (file)
@@ -30,6 +30,7 @@
 #include <cutils/atomic.h>
 
 #include <gui/BufferItem.h>
+#include <gui/IGraphicBufferAlloc.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/SurfaceComposerClient.h>
 #include <gui/ConsumerBase.h>
index c654f08..55e0d26 100644 (file)
@@ -31,6 +31,7 @@
 
 #include <gui/BufferItem.h>
 #include <gui/GLConsumer.h>
+#include <gui/IGraphicBufferAlloc.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/SurfaceComposerClient.h>
 
diff --git a/libs/gui/GraphicBufferAlloc.cpp b/libs/gui/GraphicBufferAlloc.cpp
new file mode 100644 (file)
index 0000000..cc7d403
--- /dev/null
@@ -0,0 +1,49 @@
+/*
+ **
+ ** Copyright 2012 The Android Open Source Project
+ **
+ ** Licensed under the Apache License Version 2.0(the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ **     http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing software
+ ** distributed under the License is distributed on an "AS IS" BASIS
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include <gui/GraphicBufferAlloc.h>
+
+#include <log/log.h>
+
+
+namespace android {
+
+GraphicBufferAlloc::GraphicBufferAlloc() = default;
+GraphicBufferAlloc::~GraphicBufferAlloc() = default;
+
+sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t width,
+        uint32_t height, PixelFormat format, uint32_t layerCount,
+        uint64_t producerUsage, uint64_t consumerUsage,
+        std::string requestorName, status_t* error) {
+    sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(
+            width, height, format, layerCount, producerUsage, consumerUsage,
+            std::move(requestorName)));
+    status_t err = graphicBuffer->initCheck();
+    *error = err;
+    if (err != 0 || graphicBuffer->handle == 0) {
+        if (err == NO_MEMORY) {
+            GraphicBuffer::dumpAllocationsToSystemLog();
+        }
+        ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
+                width, height, layerCount, strerror(-err),
+                graphicBuffer->handle);
+        graphicBuffer.clear();
+    }
+    return graphicBuffer;
+}
+
+} // namespace android
diff --git a/libs/gui/IGraphicBufferAlloc.cpp b/libs/gui/IGraphicBufferAlloc.cpp
new file mode 100644 (file)
index 0000000..21a0dd5
--- /dev/null
@@ -0,0 +1,139 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// tag as surfaceflinger
+#define LOG_TAG "SurfaceFlinger"
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/Parcel.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include <gui/IGraphicBufferAlloc.h>
+
+// ---------------------------------------------------------------------------
+
+namespace android {
+
+enum {
+    CREATE_GRAPHIC_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
+};
+
+class BpGraphicBufferAlloc : public BpInterface<IGraphicBufferAlloc>
+{
+public:
+    explicit BpGraphicBufferAlloc(const sp<IBinder>& impl)
+        : BpInterface<IGraphicBufferAlloc>(impl)
+    {
+    }
+
+    virtual ~BpGraphicBufferAlloc();
+
+    virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
+            uint32_t height, PixelFormat format, uint32_t layerCount,
+            uint64_t producerUsage, uint64_t consumerUsage,
+            std::string requestorName, status_t* error) {
+        Parcel data, reply;
+        data.writeInterfaceToken(IGraphicBufferAlloc::getInterfaceDescriptor());
+        data.writeUint32(width);
+        data.writeUint32(height);
+        data.writeInt32(static_cast<int32_t>(format));
+        data.writeUint32(layerCount);
+        data.writeUint64(producerUsage);
+        data.writeUint64(consumerUsage);
+        if (requestorName.empty()) {
+            requestorName += "[PID ";
+            requestorName += std::to_string(getpid());
+            requestorName += ']';
+        }
+        data.writeUtf8AsUtf16(requestorName);
+        remote()->transact(CREATE_GRAPHIC_BUFFER, data, &reply);
+        sp<GraphicBuffer> graphicBuffer;
+        status_t result = reply.readInt32();
+        if (result == NO_ERROR) {
+            graphicBuffer = new GraphicBuffer();
+            result = reply.read(*graphicBuffer);
+            if (result != NO_ERROR) {
+                graphicBuffer.clear();
+            }
+            // reply.readStrongBinder();
+            // here we don't even have to read the BufferReference from
+            // the parcel, it'll die with the parcel.
+        }
+        *error = result;
+        return graphicBuffer;
+    }
+};
+
+// Out-of-line virtual method definition to trigger vtable emission in this
+// translation unit (see clang warning -Wweak-vtables)
+BpGraphicBufferAlloc::~BpGraphicBufferAlloc() {}
+
+IMPLEMENT_META_INTERFACE(GraphicBufferAlloc, "android.ui.IGraphicBufferAlloc");
+
+// ----------------------------------------------------------------------
+
+status_t BnGraphicBufferAlloc::onTransact(
+    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+    // codes that don't require permission check
+
+    // BufferReference just keeps a strong reference to a GraphicBuffer until it
+    // is destroyed (that is, until no local or remote process have a reference
+    // to it).
+    class BufferReference : public BBinder {
+        sp<GraphicBuffer> mBuffer;
+    public:
+        explicit BufferReference(const sp<GraphicBuffer>& buffer) : mBuffer(buffer) {}
+    };
+
+
+    switch (code) {
+        case CREATE_GRAPHIC_BUFFER: {
+            CHECK_INTERFACE(IGraphicBufferAlloc, data, reply);
+            uint32_t width = data.readUint32();
+            uint32_t height = data.readUint32();
+            PixelFormat format = static_cast<PixelFormat>(data.readInt32());
+            uint32_t layerCount = data.readUint32();
+            uint64_t producerUsage = data.readUint64();
+            uint64_t consumerUsage = data.readUint64();
+            status_t error = NO_ERROR;
+            std::string requestorName;
+            data.readUtf8FromUtf16(&requestorName);
+            sp<GraphicBuffer> result = createGraphicBuffer(width, height,
+                    format, layerCount, producerUsage, consumerUsage,
+                    requestorName, &error);
+            reply->writeInt32(error);
+            if (result != 0) {
+                reply->write(*result);
+                // We add a BufferReference to this parcel to make sure the
+                // buffer stays alive until the GraphicBuffer object on
+                // the other side has been created.
+                // This is needed so that the buffer handle can be
+                // registered before the buffer is destroyed on implementations
+                // that do not use file-descriptors to track their buffers.
+                reply->writeStrongBinder( new BufferReference(result) );
+            }
+            return NO_ERROR;
+        }
+        default:
+            return BBinder::onTransact(code, data, reply, flags);
+    }
+}
+
+}; // namespace android
index 2516fb8..4d2692f 100644 (file)
@@ -25,6 +25,7 @@
 #include <binder/IServiceManager.h>
 
 #include <gui/IDisplayEventConnection.h>
+#include <gui/IGraphicBufferAlloc.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/ISurfaceComposerClient.h>
@@ -71,6 +72,14 @@ public:
         return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
     }
 
+    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc()
+    {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        remote()->transact(BnSurfaceComposer::CREATE_GRAPHIC_BUFFER_ALLOC, data, &reply);
+        return interface_cast<IGraphicBufferAlloc>(reply.readStrongBinder());
+    }
+
     virtual void setTransactionState(
             const Vector<ComposerState>& state,
             const Vector<DisplayState>& displays,
@@ -496,6 +505,12 @@ status_t BnSurfaceComposer::onTransact(
             reply->writeStrongBinder(b);
             return NO_ERROR;
         }
+        case CREATE_GRAPHIC_BUFFER_ALLOC: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> b = IInterface::asBinder(createGraphicBufferAlloc());
+            reply->writeStrongBinder(b);
+            return NO_ERROR;
+        }
         case SET_TRANSACTION_STATE: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
 
index be48c11..da6f13d 100644 (file)
@@ -366,6 +366,9 @@ public:
             const sp<IGraphicBufferProducer>& /* parent */) override {
         return nullptr;
     }
+    sp<IGraphicBufferAlloc> createGraphicBufferAlloc() override {
+        return nullptr;
+    }
     sp<IDisplayEventConnection> createDisplayEventConnection() override {
         return nullptr;
     }
index e25e909..2d9fc93 100644 (file)
@@ -69,7 +69,7 @@ int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, AHardwareBuffer**
         if (err == NO_MEMORY) {
             GraphicBuffer::dumpAllocationsToSystemLog();
         }
-        ALOGE("GraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
+        ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
                 desc->width, desc->height, desc->layers, strerror(-err), gbuffer->handle);
         return err;
     }
index d384bb1..ae6e0cc 100644 (file)
@@ -32,6 +32,7 @@
 #include <hardware/hardware.h>
 #include <gui/BufferItem.h>
 #include <gui/BufferQueue.h>
+#include <gui/GraphicBufferAlloc.h>
 #include <gui/Surface.h>
 
 #include <ui/GraphicBuffer.h>
index 7a4ace9..c3f8665 100644 (file)
@@ -167,7 +167,7 @@ void Layer::onFirstRef() {
     // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
     sp<IGraphicBufferProducer> producer;
     sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer, true);
+    BufferQueue::createBufferQueue(&producer, &consumer, nullptr, true);
     mProducer = new MonitoredProducer(producer, mFlinger, this);
     mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(consumer, mTextureName, this);
     mSurfaceFlingerConsumer->setConsumerUsageBits(getEffectiveUsage(0));
index 7dc2cab..46f5a1f 100644 (file)
@@ -44,6 +44,7 @@
 #include <gui/GuiConfig.h>
 #include <gui/IDisplayEventConnection.h>
 #include <gui/Surface.h>
+#include <gui/GraphicBufferAlloc.h>
 
 #include <ui/GraphicBufferAllocator.h>
 #include <ui/PixelFormat.h>
@@ -339,6 +340,12 @@ sp<IBinder> SurfaceFlinger::getBuiltInDisplay(int32_t id) {
     return mBuiltinDisplays[id];
 }
 
+sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
+{
+    sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
+    return gba;
+}
+
 void SurfaceFlinger::bootFinished()
 {
     if (mStartBootAnimThread->join() != NO_ERROR) {
@@ -1144,7 +1151,8 @@ void SurfaceFlinger::onHotplugReceived(int32_t disp, bool connected) {
 
         sp<IGraphicBufferProducer> producer;
         sp<IGraphicBufferConsumer> consumer;
-        BufferQueue::createBufferQueue(&producer, &consumer);
+        BufferQueue::createBufferQueue(&producer, &consumer,
+                new GraphicBufferAlloc());
 
         sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc,
                 DisplayDevice::DISPLAY_PRIMARY, consumer);
@@ -1905,7 +1913,8 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
                     sp<IGraphicBufferProducer> producer;
                     sp<IGraphicBufferProducer> bqProducer;
                     sp<IGraphicBufferConsumer> bqConsumer;
-                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
+                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer,
+                            new GraphicBufferAlloc());
 
                     int32_t hwcId = -1;
                     if (state.isVirtualDisplay()) {
index 6ce799a..d63c0bb 100644 (file)
@@ -76,6 +76,7 @@ namespace android {
 class Client;
 class DisplayEventConnection;
 class EventThread;
+class IGraphicBufferAlloc;
 class Layer;
 class LayerDim;
 class Surface;
@@ -202,6 +203,7 @@ private:
      */
     virtual sp<ISurfaceComposerClient> createConnection();
     virtual sp<ISurfaceComposerClient> createScopedConnection(const sp<IGraphicBufferProducer>& gbp);
+    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
     virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
     virtual void destroyDisplay(const sp<IBinder>& display);
     virtual sp<IBinder> getBuiltInDisplay(int32_t id);
index 683883f..6cd7152 100644 (file)
@@ -42,6 +42,7 @@
 #include <gui/GuiConfig.h>
 #include <gui/IDisplayEventConnection.h>
 #include <gui/Surface.h>
+#include <gui/GraphicBufferAlloc.h>
 
 #include <ui/GraphicBufferAllocator.h>
 #include <ui/HdrCapabilities.h>
@@ -306,6 +307,12 @@ sp<IBinder> SurfaceFlinger::getBuiltInDisplay(int32_t id) {
     return mBuiltinDisplays[id];
 }
 
+sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
+{
+    sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
+    return gba;
+}
+
 void SurfaceFlinger::bootFinished()
 {
     if (mStartBootAnimThread->join() != NO_ERROR) {
@@ -542,7 +549,8 @@ void SurfaceFlinger::init() {
 
             sp<IGraphicBufferProducer> producer;
             sp<IGraphicBufferConsumer> consumer;
-            BufferQueue::createBufferQueue(&producer, &consumer);
+            BufferQueue::createBufferQueue(&producer, &consumer,
+                    new GraphicBufferAlloc());
 
             sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i,
                     consumer);
@@ -1672,7 +1680,8 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
                     sp<IGraphicBufferProducer> producer;
                     sp<IGraphicBufferProducer> bqProducer;
                     sp<IGraphicBufferConsumer> bqConsumer;
-                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
+                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer,
+                            new GraphicBufferAlloc());
 
                     int32_t hwcDisplayId = -1;
                     if (state.isVirtualDisplay()) {