};
const unsigned WASM_SYMBOL_BINDING_MASK = 0x3;
-const unsigned WASM_SYMBOL_VISIBILITY_MASK = 0x4;
enum : unsigned {
WASM_SYMBOL_BINDING_GLOBAL = 0x0,
WASM_SYMBOL_BINDING_WEAK = 0x1,
WASM_SYMBOL_BINDING_LOCAL = 0x2,
-
- WASM_SYMBOL_VISIBILITY_DEFAULT = 0x0,
- WASM_SYMBOL_VISIBILITY_HIDDEN = 0x4,
};
#define WASM_RELOC(name, value) name = value,
private:
bool IsFunction = false;
bool IsWeak = false;
- bool IsHidden = false;
std::string ModuleName;
SmallVector<wasm::ValType, 1> Returns;
SmallVector<wasm::ValType, 4> Params;
bool isWeak() const { return IsWeak; }
void setWeak(bool isWeak) { IsWeak = isWeak; }
- bool isHidden() const { return IsHidden; }
- void setHidden(bool isHidden) { IsHidden = isHidden; }
-
const StringRef getModuleName() const { return ModuleName; }
const SmallVector<wasm::ValType, 1> &getReturns() const {
return Flags & wasm::WASM_SYMBOL_BINDING_MASK;
}
- bool isHidden() const {
- return getVisibility() == wasm::WASM_SYMBOL_VISIBILITY_HIDDEN;
- }
-
- unsigned getVisibility() const {
- return Flags & wasm::WASM_SYMBOL_VISIBILITY_MASK;
- }
-
void print(raw_ostream &Out) const {
Out << "Name=" << Name << ", Type=" << static_cast<int>(Type)
<< ", Flags=" << Flags << " ElemIndex=" << ElementIndex
case MCSA_WeakDefAutoPrivate:
case MCSA_Invalid:
case MCSA_IndirectSymbol:
+ case MCSA_Hidden:
case MCSA_Protected:
return false;
- case MCSA_Hidden:
- Symbol->setHidden(true);
- break;
-
case MCSA_Weak:
case MCSA_WeakReference:
Symbol->setWeak(true);
<< S.isExternal() << " isTemporary=" << S.isTemporary()
<< " isFunction=" << WS.isFunction()
<< " isWeak=" << WS.isWeak()
- << " isHidden=" << WS.isHidden()
<< " isVariable=" << WS.isVariable() << "\n");
- if (WS.isWeak() || WS.isHidden()) {
- uint32_t Flags = (WS.isWeak() ? wasm::WASM_SYMBOL_BINDING_WEAK : 0) |
- (WS.isHidden() ? wasm::WASM_SYMBOL_VISIBILITY_HIDDEN : 0);
- SymbolFlags.emplace_back(WS.getName(), Flags);
- }
+ if (WS.isWeak())
+ SymbolFlags.emplace_back(WS.getName(), wasm::WASM_SYMBOL_BINDING_WEAK);
if (WS.isVariable())
continue;
Symbols[SymIndex].Flags = Flags;
DEBUG(dbgs() << "Set symbol flags index:"
<< SymIndex << " name:"
- << Symbols[SymIndex].Name << " expected:"
+ << Symbols[SymIndex].Name << " exptected:"
<< Symbol << " flags: " << Flags << "\n");
}
break;
Result |= SymbolRef::SF_Weak;
if (!Sym.isLocal())
Result |= SymbolRef::SF_Global;
- if (Sym.isHidden())
- Result |= SymbolRef::SF_Hidden;
switch (Sym.Type) {
case WasmSymbol::SymbolType::FUNCTION_IMPORT:
+++ /dev/null
-; RUN: llc -mtriple wasm32-unknown-unknown-wasm -filetype=obj %s -o - | obj2yaml | FileCheck %s
-
-; Function with __attribute__((visibility("default")))
-define void @defaultVis() #0 {
-entry:
- ret void
-}
-
-; Function with __attribute__((visibility("hidden")))
-define hidden void @hiddenVis() #0 {
-entry:
- ret void
-}
-
-; CHECK: - Type: CUSTOM
-
-; CHECK: - Type: CUSTOM
-; CHECK-NEXT: Name: linking
-; CHECK-NEXT: DataSize: 0
-; CHECK-NEXT: SymbolInfo:
-; CHECK-NEXT: - Name: hiddenVis
-; CHECK-NEXT: Flags: 4
-; CHECK-NEXT: ...