/// CollectBSwapParts - Look to see if the specified value defines a single byte
/// in the result. If it does, and if the specified byte hasn't been filled in
/// yet, fill it in and return false.
-static bool CollectBSwapParts(Value *V, std::vector<Value*> &ByteValues) {
+static bool CollectBSwapParts(Value *V, SmallVector<Value*, 8> &ByteValues) {
Instruction *I = dyn_cast<Instruction>(V);
if (I == 0) return true;
/// ByteValues - For each byte of the result, we keep track of which value
/// defines each byte.
- std::vector<Value*> ByteValues;
+ SmallVector<Value*, 8> ByteValues;
ByteValues.resize(TD->getTypeSize(I.getType()));
// Try to find all the pieces corresponding to the bswap.
// Remove any uses of AI that are dead.
assert(!CI.use_empty() && "Dead instructions should be removed earlier!");
- std::vector<Instruction*> DeadUsers;
+
for (Value::use_iterator UI = AI.use_begin(), E = AI.use_end(); UI != E; ) {
Instruction *User = cast<Instruction>(*UI++);
if (isInstructionTriviallyDead(User)) {