radv_print_spirv(shader->spirv, shader->spirv_size, f);
}
- if (shader->nir) {
- fprintf(f, "NIR:\n");
- nir_print_shader(shader->nir, f);
+ if (shader->nir_string) {
+ fprintf(f, "NIR:\n%s\n", shader->nir_string);
}
fprintf(f, "LLVM IR:\n%s\n", shader->llvm_ir_string);
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
free(binaries[i]);
if (nir[i]) {
- if (!pipeline->device->keep_shader_info)
- ralloc_free(nir[i]);
+ ralloc_free(nir[i]);
if (radv_can_dump_shader_stats(device, modules[i]))
radv_shader_dump_stats(device,
return variant;
}
+static char *
+radv_dump_nir_shaders(struct nir_shader * const *shaders,
+ int shader_count)
+{
+ char *data = NULL;
+ char *ret = NULL;
+ size_t size = 0;
+ FILE *f = open_memstream(&data, &size);
+ if (f) {
+ for (int i = 0; i < shader_count; ++i)
+ nir_print_shader(shaders[i], f);
+ fclose(f);
+ }
+
+ ret = malloc(size + 1);
+ if (ret) {
+ memcpy(ret, data, size);
+ ret[size] = 0;
+ }
+ free(data);
+ return ret;
+}
+
static struct radv_shader_variant *
shader_variant_compile(struct radv_device *device,
struct radv_shader_module *module,
if (device->keep_shader_info) {
+ variant->nir_string = radv_dump_nir_shaders(shaders, shader_count);
if (!gs_copy_shader && !module->nir) {
- variant->nir = *shaders;
variant->spirv = (uint32_t *)module->data;
variant->spirv_size = module->size;
}
list_del(&variant->slab_list);
mtx_unlock(&device->shader_slab_mutex);
- ralloc_free(variant->nir);
+ free(variant->nir_string);
free(variant->disasm_string);
free(variant->llvm_ir_string);
free(variant);