#include "monster/monster-describer.h"
#include "monster/monster-status.h"
#include "monster/monster-info.h"
-#include "monster/monster2.h"
#include "object/item-use-flags.h"
#include "player/avatar.h"
#include "player/player-damage.h"
#include "autopick/autopick.h"
#include "floor/floor-object.h"
#include "monster/monster-info.h"
-#include "monster/place-monster-types.h"
#include "monster/monster2.h"
+#include "monster/place-monster-types.h"
#include "object-enchant/tr-types.h"
#include "object/object-broken.h"
#include "object/object-flags.h"
#include "monster/smart-learn-types.h"
#include "monster/monster-describer.h"
#include "monster/monster-info.h"
-#include "monster/monster2.h"
#include "pet/pet-fall-off.h"
#include "player/player-skill.h"
#include "monster/monster-describer.h"
#include "monster/monster-status.h"
#include "monster/monster-info.h"
-#include "monster/monster2.h"
#include "monster/smart-learn-types.h"
#include "object/object-hook.h"
#include "pet/pet-fall-off.h"
#include "monster/monster-processor-util.h"
#include "monster/monster-status.h"
#include "monster/monster-info.h"
-#include "monster/monster2.h"
#include "pet/pet-util.h"
#include "spell/range-calc.h"
#include "monster/monster-status.h"
#include "monster/monster-update.h"
#include "monster/monster-info.h"
-#include "monster/monster2.h"
#include "pet/pet-util.h"
#include "player/player-move.h"
#include "spell/process-effect.h"
#include "monster/monster-processor.h"
#include "cmd-io/cmd-dump.h"
+#include "core/speed-table.h"
#include "grid/feature.h"
#include "grid/grid.h"
#include "io/write-diary.h"
#include "melee/melee-postprocess.h"
-#include "monster-race/race-indice-types.h"
-#include "core/speed-table.h"
#include "monster-race/race-flags-ability2.h"
#include "monster-race/race-flags-resistance.h"
#include "monster-race/race-flags1.h"
#include "monster-race/race-flags2.h"
#include "monster-race/race-flags7.h"
+#include "monster-race/race-indice-types.h"
#include "monster/monster-describer.h"
#include "monster/monster-description-types.h"
#include "monster/monster-direction.h"
#include "monster/monster-flag-types.h"
+#include "monster/monster-info.h"
#include "monster/monster-move.h"
+#include "monster/monster-processor-util.h"
#include "monster/monster-runaway.h"
#include "monster/monster-status.h"
#include "monster/monster-update.h"
-#include "monster/monster-processor-util.h"
#include "monster/monster-util.h"
-#include "monster/monster-info.h"
#include "monster/monster2.h"
#include "monster/place-monster-types.h"
#include "monster/quantum-effect.h"
#include "monster-race/race-flags3.h"
#include "monster-race/race-flags4.h"
#include "monster/monster-flag-types.h"
+#include "monster/monster-info.h"
#include "monster/monster-safety-hiding.h"
#include "monster/monster-status.h"
-#include "monster/monster-info.h"
-#include "monster/monster2.h"
#include "mspell/monster-spell.h"
/*!
#include "monster-race/race-flags3.h"
#include "monster-race/race-flags7.h"
#include "monster-race/race-indice-types.h"
-#include "monster/monster-info.h"
#include "monster/monster-flag-types.h"
+#include "monster/monster-info.h"
#include "monster/monster-status.h"
-#include "monster/monster2.h"
#include "player/eldritch-horror.h"
#include "player/player-move.h"
#include "monster-race/race-flags3.h"
#include "monster-race/race-flags7.h"
#include "monster-race/race-indice-types.h"
-#include "monster/monster-status.h"
#include "monster/monster-info.h"
+#include "monster/monster-status.h"
#include "monster/monster2.h"
#include "mspell/monster-spell.h"
#include "mspell/mspell-status.h"
#include "mind/drs-types.h"
#include "monster-race/race-flags1.h"
#include "monster-race/race-flags3.h"
-#include "monster/monster-status.h"
#include "monster/monster-describer.h"
#include "monster/monster-description-types.h"
+#include "monster/monster-status.h"
#include "monster/monster2.h"
#include "mspell/monster-spell.h"
#include "mspell/mspell-damage-calculator.h"
#include "monster/monster-describer.h"
#include "monster/monster-description-types.h"
#include "monster/monster-flag-types.h"
-#include "monster/monster-status.h"
#include "monster/monster-info.h"
+#include "monster/monster-status.h"
#include "monster/monster2.h"
#include "monster/smart-learn-types.h"
#include "mspell/assign-monster-spell.h"
#include "monster-race/race-indice-types.h"
#include "monster/monster-describer.h"
#include "monster/monster-description-types.h"
-#include "monster/monster-status.h"
#include "monster/monster-info.h"
+#include "monster/monster-status.h"
#include "monster/monster2.h"
#include "mspell/assign-monster-spell.h"
#include "mspell/monster-spell.h"
#include "monster-race/race-flags1.h"
#include "monster-race/race-flags4.h"
#include "monster/monster-describer.h"
-#include "monster/monster-status.h"
#include "monster/monster-info.h"
+#include "monster/monster-status.h"
#include "monster/monster2.h"
#include "monster/place-monster-types.h"
#include "mspell/monster-spell.h"
#include "monster/monster-info.h"
#include "monster/monster-status.h"
#include "monster/monster-update.h"
-#include "monster/monster2.h"
#include "mspell/monster-spell.h"
#include "object-enchant/special-object-flags.h"
#include "object/object-flavor.h"
#include "monster-race/race-flags3.h"
#include "monster-race/race-flags4.h"
#include "monster-race/monster-race-hook.h"
-#include "monster/monster-util.h"
#include "monster/monster-info.h"
+#include "monster/monster-util.h"
#include "monster/monster2.h"
#include "monster/place-monster-types.h"
#include "room/pit-nest-kinds-table.h"
#include "monster/monster-flag-types.h"
#include "monster/monster-info.h"
#include "monster/monster-status.h"
-#include "monster/monster2.h"
#include "monster/smart-learn-types.h"
#include "player/avatar.h"
#include "spell/process-effect.h"