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refactor. rename vars.
authornomeu <nomeu@nomeu.org>
Sun, 12 May 2013 07:43:04 +0000 (16:43 +0900)
committernomeu <nomeu@nomeu.org>
Sun, 12 May 2013 07:43:04 +0000 (16:43 +0900)
FormMaterial.cs
TSOGenerator.cs

index 946e569..65e7b01 100644 (file)
@@ -25,8 +25,8 @@ namespace Tso2MqoGui
             {\r
                 ListViewItem item = lvMaterials.Items.Add(mat_info.Name);\r
                 item.Tag = mat_info;\r
-                item.SubItems.Add(mat_info.DiffuseTexture ?? "");\r
-                item.SubItems.Add(mat_info.ShadowTexture ?? "");\r
+                item.SubItems.Add(mat_info.ColorTexture ?? "");\r
+                item.SubItems.Add(mat_info.ShadeTexture ?? "");\r
                 item.SubItems.Add(mat_info.ShaderFile ?? "");\r
             }\r
         }\r
@@ -90,10 +90,10 @@ namespace Tso2MqoGui
 \r
                 switch (e.ChangedItem.PropertyDescriptor.Name)\r
                 {\r
-                    case "DiffuseTexture":\r
+                    case "ColorTexture":\r
                         item.SubItems[1].Text = e.ChangedItem.Value.ToString();\r
                         break;\r
-                    case "ShadowTexture":\r
+                    case "ShadeTexture":\r
                         item.SubItems[2].Text = e.ChangedItem.Value.ToString();\r
                         break;\r
                     case "ShaderFile":\r
index d7e378c..f250162 100644 (file)
@@ -83,15 +83,15 @@ namespace Tso2MqoGui
 \r
             foreach (MaterialInfo i in materials.Values)\r
             {\r
-                string name = Path.GetFileNameWithoutExtension(i.DiffuseTexture);\r
+                string name = Path.GetFileNameWithoutExtension(i.ColorTexture);\r
 \r
                 if (!textures.ContainsKey(name))\r
-                    textures.Add(name, new TextureInfo(name, i.DiffuseTexture));\r
+                    textures.Add(name, new TextureInfo(name, i.ColorTexture));\r
 \r
-                name = Path.GetFileNameWithoutExtension(i.ShadowTexture);\r
+                name = Path.GetFileNameWithoutExtension(i.ShadeTexture);\r
 \r
                 if (!textures.ContainsKey(name))\r
-                    textures.Add(name, new TextureInfo(name, i.ShadowTexture));\r
+                    textures.Add(name, new TextureInfo(name, i.ShadeTexture));\r
             }\r
 \r
             return true;\r
@@ -799,14 +799,14 @@ namespace Tso2MqoGui
     {\r
         string name;\r
         string shader;\r
-        string diffuse;\r
-        string shadow;\r
+        string color_tex;\r
+        string shade_tex;\r
         //public Dictionary<string, string>   parameters;\r
 \r
         public MaterialInfo(string path, MqoMaterial mat, ImportMaterialInfo import_mat_info)\r
         {\r
             name = mat.name;\r
-            diffuse = mat.tex;\r
+            color_tex = mat.tex;\r
 \r
             if (import_mat_info != null)\r
             {\r
@@ -820,7 +820,7 @@ namespace Tso2MqoGui
                     file = Path.Combine(path, import_mat_info.ShadeTex.File);\r
 \r
                     if (File.Exists(file))\r
-                        shadow = file;\r
+                        shade_tex = file;\r
                 }\r
             }\r
         }\r
@@ -830,8 +830,8 @@ namespace Tso2MqoGui
             get\r
             {\r
                 return File.Exists(shader)\r
-                    && File.Exists(diffuse)\r
-                    && File.Exists(shadow);\r
+                    && File.Exists(color_tex)\r
+                    && File.Exists(shade_tex);\r
             }\r
         }\r
 \r
@@ -840,8 +840,8 @@ namespace Tso2MqoGui
             TSOMaterialCode code = TSOMaterialCode.GenerateFromFile(shader);\r
             List<string> line = new List<string>();\r
 \r
-            code.SetValue("ColorTex", Path.GetFileNameWithoutExtension(diffuse));\r
-            code.SetValue("ShadeTex", Path.GetFileNameWithoutExtension(shadow));\r
+            code.SetValue("ColorTex", Path.GetFileNameWithoutExtension(color_tex));\r
+            code.SetValue("ShadeTex", Path.GetFileNameWithoutExtension(shade_tex));\r
 \r
             foreach (KeyValuePair<string, TSOParameter> i in code)\r
                 line.Add(i.Value.ToString());\r
@@ -857,10 +857,10 @@ namespace Tso2MqoGui
 \r
         [Editor(typeof(FileNameEditor), typeof(UITypeEditor))]\r
         [DisplayNameAttribute("テクスチャ:カラー")]\r
-        public string DiffuseTexture { get { return diffuse; } set { diffuse = value; } }\r
+        public string ColorTexture { get { return color_tex; } set { color_tex = value; } }\r
 \r
         [Editor(typeof(FileNameEditor), typeof(UITypeEditor))]\r
         [DisplayNameAttribute("テクスチャ:シェーティング")]\r
-        public string ShadowTexture { get { return shadow; } set { shadow = value; } }\r
+        public string ShadeTexture { get { return shade_tex; } set { shade_tex = value; } }\r
     }\r
 }
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