boolean animateBasedOnTime(long currentTime) {
boolean done = false;
if (mRunning) {
- final float fraction = getScaledDuration() > 0 ?
- (float)(currentTime - mStartTime) / getScaledDuration() : 1f;
+ final long scaledDuration = getScaledDuration();
+ final float fraction = scaledDuration > 0 ?
+ (float)(currentTime - mStartTime) / scaledDuration : 1f;
final float lastFraction = mOverallFraction;
final boolean newIteration = (int) fraction > (int) lastFraction;
final boolean lastIterationFinished = (fraction >= mRepeatCount + 1) &&
(mRepeatCount != INFINITE);
- if (newIteration && !lastIterationFinished) {
+ if (scaledDuration == 0) {
+ // 0 duration animator, ignore the repeat count and skip to the end
+ done = true;
+ } else if (newIteration && !lastIterationFinished) {
// Time to repeat
if (mListeners != null) {
int numListeners = mListeners.size();