* 2) ASHMEM_SIZE (for scratch space used during dumping)
* 3) ASHMEM_SIZE * HISTORY_SIZE
*
- * Currently ASHMEM_SIZE is 256 bytes and HISTORY_SIZE is 10. Assuming
+ * Currently ASHMEM_SIZE is 256 bytes and HISTORY_SIZE is 20. Assuming
* the system then also has 10 active rendering processes in the worst case
- * this would end up using under 10KiB (8KiB for the buffers, plus some overhead
+ * this would end up using under 14KiB (12KiB for the buffers, plus some overhead
* for userId, pid, package name, and a couple other objects)
*
* @hide */
private static final String TAG = "GraphicsStatsService";
private static final int ASHMEM_SIZE = 256;
- private static final int HISTORY_SIZE = 10;
+ private static final int HISTORY_SIZE = 20;
private final Context mContext;
private final Object mLock = new Object();