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replay: fix watchpoint processing for reverse debugging
authorPavel Dovgalyuk <pavel.dovgalyuk@ispras.ru>
Tue, 11 May 2021 09:11:43 +0000 (12:11 +0300)
committerRichard Henderson <richard.henderson@linaro.org>
Wed, 26 May 2021 22:33:59 +0000 (15:33 -0700)
This patch enables reverse debugging with watchpoints.
Reverse continue scans the execution to find the breakpoints
and watchpoints that should fire. It uses helper function
replay_breakpoint() for that. But this function needs to access
icount, which can't be correct in the middle of TB.
Therefore, in case of watchpoint, we have to retranslate the block
to allow this access.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Message-Id: <162072430303.827403.7379783546934958566.stgit@pasha-ThinkPad-X280>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
softmmu/physmem.c

index e1da81e..1c87176 100644 (file)
@@ -905,6 +905,16 @@ void cpu_check_watchpoint(CPUState *cpu, vaddr addr, vaddr len,
             && (wp->flags & flags)) {
             if (replay_running_debug()) {
                 /*
+                 * replay_breakpoint reads icount.
+                 * Force recompile to succeed, because icount may
+                 * be read only at the end of the block.
+                 */
+                if (!cpu->can_do_io) {
+                    /* Force execution of one insn next time.  */
+                    cpu->cflags_next_tb = 1 | CF_LAST_IO | curr_cflags(cpu);
+                    cpu_loop_exit_restore(cpu, ra);
+                }
+                /*
                  * Don't process the watchpoints when we are
                  * in a reverse debugging operation.
                  */