K:OPEN:OPEN_CURTAIN
F:PROJECT | MOVE | PLACE | DROP | NOTICE | REMEMBER | OPEN | DOOR | HURT_DISI |
F:TELEPORTABLE
+
+#### Terrains that changes to Shallow Water when Destroyed ####
+
+N:222:RUBBLE_ON_SHALLOW_WATER
+J:´äÀÐ
+E:pile of rubble
+G:::w:LIT
+W:2
+K:DESTROYED:SHALLOW_WATER
+F:POWER_10 | REMEMBER | TUNNEL | HAS_ITEM | HURT_ROCK | CAN_PASS | CAN_DIG |
+F:HURT_DISI
+
+N:223:MAGMA_VEIN_ON_SHALLOW_WATER
+J:ÍÏ´ä¤Î¹ÛÌ®
+E:magma vein
+G:%:s:LIT
+W:2
+K:DESTROYED:SHALLOW_WATER
+K:MAY_HAVE_GOLD:MAGMA_TREASURE
+F:POWER_10 | REMEMBER | TUNNEL | MAY_HAVE_GOLD | WALL | HURT_ROCK | CAN_PASS |
+F:HURT_DISI
+
+N:224:QUARTZ_VEIN_ON_SHALLOW_WATER
+J:ÀбѤιÛÌ®
+E:quartz vein
+G:%:w:LIT
+W:2
+K:DESTROYED:SHALLOW_WATER
+K:MAY_HAVE_GOLD:QUARTZ_TREASURE
+F:POWER_20 | REMEMBER | TUNNEL | MAY_HAVE_GOLD | WALL | HURT_ROCK | CAN_PASS |
+F:HURT_DISI
+
+N:225:GRANITE_ON_SHALLOW_WATER
+J:²ÖÖ¾´ä¤ÎÊÉ
+E:granite wall
+G:#:w:LIT
+W:2
+K:DESTROYED:SHALLOW_WATER
+F:POWER_40 | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS | HURT_DISI
+
+N:226:GLASS_WALL_ON_SHALLOW_WATER
+J:¥¬¥é¥¹¤ÎÊÉ
+E:glass wall
+G:#:w:LIT
+W:2
+K:DESTROYED:SHALLOW_WATER
+F:POWER_40 | LOS | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS |
+F:HURT_DISI | GLASS
F:O:SHALLOW_WATER:12:0:*10
# MAGMA VEIN
-F:#:MAGMA_VEIN:12
+F:#:MAGMA_VEIN_ON_SHALLOW_WATER:12
#RUBBLE
-F:%:RUBBLE:12
+F:%:RUBBLE_ON_SHALLOW_WATER:12
# no-tele Shallow water
F:.:SHALLOW_WATER:12
D:X.XX...#...#.XX~c~~~#~~~XX~X
D:X.X..b..#.....~~~~~#~~g~~X~X
D:X.XX%....f....~~~~f~~~~XXX~X
-D:XX.hX.n.....XXX%X~X~~X~Xh~XX
-D:X.XXXXX.XXXXXXEn%X%X~%XXXX~X
-D:XX.OOkX#o~~n%CXjXnXh#XiAB%XX
+D:XX.hX.n.....XXX#X~X~~X~Xh~XX
+D:X.XXXXX.XXXXXXEn%X%X~#XXXX~X
+D:XX.OOkX#o~~n#CXjXnXh#XiAB#XX
D:XXXXXXXXXXXXXXXXXXXXXXXXXXXX
# Starting position