bool ShouldCapture() { return m_local_boundary; }
+ /// Mark the current thread as a private thread and pretend that everything
+ /// on this thread is behind happening behind the API boundary.
+ static void PrivateThread() { g_global_boundary = true; }
+
private:
template <typename T> friend struct replay;
void UpdateBoundary() {
bool m_result_recorded;
/// Whether we're currently across the API boundary.
- static bool g_global_boundary;
+ static thread_local bool g_global_boundary;
};
/// To be used as the "Runtime ID" of a constructor. It also invokes the
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlan.h"
+#include "lldb/Utility/ReproducerInstrumentation.h"
#include "lldb/Utility/Timer.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringRef.h"
: ScriptInterpreterLocker(),
m_teardown_session((on_leave & TearDownSession) == TearDownSession),
m_python_interpreter(py_interpreter) {
+ repro::Recorder::PrivateThread();
DoAcquireLock();
if ((on_entry & InitSession) == InitSession) {
if (!DoInitSession(on_entry, in, out, err)) {