Use an automatic variable for recent_bitmaps, an array of pointers.
This way we don't allocate too much and don't have to free the memory
at the end. The old code over-allocated because it reserved enough
memory to store all of the structs it is only pointing to and never
freed it. 160 64-bit pointers take up 1280 bytes, which is not too
much to be placed on the stack.
MAX_XOR_OFFSET is turned into a preprocessor constant to make it
constant enough for use in an non-variable array declaration.
Noticed-by: Stefan Beller <stefanbeller@gmail.com>
Suggested-by: Jeff King <peff@peff.net>
Signed-off-by: Rene Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
return buffer[(*pos)++];
}
+#define MAX_XOR_OFFSET 160
+
static int load_bitmap_entries_v1(struct bitmap_index *index)
{
- static const size_t MAX_XOR_OFFSET = 160;
-
uint32_t i;
- struct stored_bitmap **recent_bitmaps;
-
- recent_bitmaps = xcalloc(MAX_XOR_OFFSET, sizeof(struct stored_bitmap));
+ struct stored_bitmap *recent_bitmaps[MAX_XOR_OFFSET] = { NULL };
for (i = 0; i < index->entry_count; ++i) {
int xor_offset, flags;