For historical reasons it was bit 3. Once there, create a constant to
know the number of clients.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Orit Wasserman <owasserm@redhat.com>
#define DIRTY_MEMORY_VGA 0
#define DIRTY_MEMORY_CODE 1
-#define DIRTY_MEMORY_MIGRATION 3
+#define DIRTY_MEMORY_MIGRATION 2
+#define DIRTY_MEMORY_NUM 3 /* num of dirty bits */
struct MemoryRegionMmio {
CPUReadMemoryFunc *read[3];