#include <errno.h>
#include <dlfcn.h>
-#include <svga_types.h>
-#include <svga3d_types.h>
#include <pipe/p_screen.h>
#include <pipe/p_context.h>
#include <state_tracker/drm_driver.h>
switch (format) {
case HAL_PIXEL_FORMAT_RGBA_8888:
- fmt = SVGA3D_A8R8G8B8;
+ fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
break;
case HAL_PIXEL_FORMAT_RGBX_8888:
- fmt = SVGA3D_X8R8G8B8;
+ fmt = PIPE_FORMAT_R8G8B8X8_UNORM;
break;
case HAL_PIXEL_FORMAT_RGB_888:
fmt = PIPE_FORMAT_R8G8B8_UNORM;
break;
case HAL_PIXEL_FORMAT_RGB_565:
- fmt = SVGA3D_R5G6B5;
+ fmt = PIPE_FORMAT_B5G6R5_UNORM;
break;
case HAL_PIXEL_FORMAT_BGRA_8888:
- fmt = SVGA3D_A8R8G8B8;
+ fmt = PIPE_FORMAT_B8G8R8A8_UNORM;
break;
case HAL_PIXEL_FORMAT_YV12:
case HAL_PIXEL_FORMAT_DRM_NV12: