return;
}
update:
- updateMenuList(this, rootEntry);
+ updateMenuList(rootEntry);
update();
resizeColumnToContents(0);
}
type = menu && menu->prompt ? menu->prompt->type : P_UNKNOWN;
if (type != P_MENU)
return;
- updateMenuList(this, 0);
+ updateMenuList(0);
rootEntry = menu;
updateListAll();
if (currentItem()) {
}
}
-void ConfigList::updateMenuList(ConfigList *parent, struct menu* menu)
+void ConfigList::updateMenuList(struct menu *menu)
{
struct menu* child;
ConfigItem* item;
enum prop_type type;
if (!menu) {
- while (parent->topLevelItemCount() > 0)
+ while (topLevelItemCount() > 0)
{
- delete parent->takeTopLevelItem(0);
+ delete takeTopLevelItem(0);
}
return;
}
- last = (ConfigItem*)parent->topLevelItem(0);
+ last = (ConfigItem *)topLevelItem(0);
if (last && !last->goParent)
last = 0;
for (child = menu->list; child; child = child->next) {
- item = last ? last->nextSibling() : (ConfigItem*)parent->topLevelItem(0);
+ item = last ? last->nextSibling() : (ConfigItem *)topLevelItem(0);
type = child->prompt ? child->prompt->type : P_UNKNOWN;
switch (mode) {
if (!child->sym && !child->list && !child->prompt)
continue;
if (!item || item->menu != child)
- item = new ConfigItem(parent, last, child, visible);
+ item = new ConfigItem(this, last, child, visible);
else
item->testUpdateMenu(visible);
}
hide:
if (item && item->menu == child) {
- last = (ConfigItem*)parent->topLevelItem(0);
+ last = (ConfigItem *)topLevelItem(0);
if (last == item)
last = 0;
else while (last->nextSibling() != item)