// random generated table
static av_cold void rnd_table_init(void) {
int i,j;
- uint32_t ldw,hdw;
- uint64_t tmp64_1;
+ uint32_t ldw;
uint64_t random_seed = 0;
float delta = 1.0 / 16384.0;
for(i = 0; i < 4096 ;i++) {
random_seed = 81;
ldw = i;
for (j = 0; j < 5 ;j++) {
- random_dequant_index[i][j] = (uint8_t)((ldw / random_seed) & 0xFF);
- ldw = (uint32_t)ldw % (uint32_t)random_seed;
- tmp64_1 = (random_seed * 0x55555556);
- hdw = (uint32_t)(tmp64_1 >> 32);
- random_seed = (uint64_t)(hdw + (ldw >> 31));
+ random_dequant_index[i][j] = ldw / random_seed;
+ ldw %= random_seed;
+ random_seed /= 3;
}
}
for (i = 0; i < 128 ;i++) {
random_seed = 25;
ldw = i;
for (j = 0; j < 3 ;j++) {
- random_dequant_type24[i][j] = (uint8_t)((ldw / random_seed) & 0xFF);
- ldw = (uint32_t)ldw % (uint32_t)random_seed;
- tmp64_1 = (random_seed * 0x66666667);
- hdw = (uint32_t)(tmp64_1 >> 33);
- random_seed = hdw + (ldw >> 31);
+ random_dequant_type24[i][j] = ldw / random_seed;
+ ldw %= random_seed;
+ random_seed /= 5;
}
}
}