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mesa: restore the negate flag of dots in build_lighting.
author
Xiang, Haihao
<haihao.xiang@intel.com>
Tue, 11 Nov 2008 05:36:32 +0000
(13:36 +0800)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 11 Nov 2008 15:11:23 +0000
(08:11 -0700)
Dots is re-used if more than one light is enabled. Previously
the negate flag of dots may affect next light.
src/mesa/main/ffvertex_prog.c
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diff --git
a/src/mesa/main/ffvertex_prog.c
b/src/mesa/main/ffvertex_prog.c
index
9ac8328
..
b87c443
100644
(file)
--- a/
src/mesa/main/ffvertex_prog.c
+++ b/
src/mesa/main/ffvertex_prog.c
@@
-1318,6
+1318,9
@@
static void build_lighting( struct tnl_program *p )
emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0);
emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1);
+ /* restore negate flag for next lighting */
+ dots = negate(dots);
+
release_temp(p, ambient);
release_temp(p, diffuse);
release_temp(p, specular);