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powerpc/ps3: printing fixups for l64 to ll64 conversion drivers/video
author
Stephen Rothwell
<sfr@canb.auug.org.au>
Tue, 13 Jan 2009 20:13:39 +0000
(20:13 +0000)
committer
Benjamin Herrenschmidt
<benh@kernel.crashing.org>
Fri, 16 Jan 2009 05:15:15 +0000
(16:15 +1100)
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
drivers/video/ps3fb.c
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diff --git
a/drivers/video/ps3fb.c
b/drivers/video/ps3fb.c
index
38ac805
..
87f826e
100644
(file)
--- a/
drivers/video/ps3fb.c
+++ b/
drivers/video/ps3fb.c
@@
-1006,7
+1006,7
@@
static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
__func__, status);
return -ENXIO;
}
- dev_dbg(dev, "video:%p ioif:%lx lpar:%lx size:%lx\n",
+ dev_dbg(dev, "video:%p ioif:%lx lpar:%l
l
x size:%lx\n",
ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
ps3fb_videomemory.size);
@@
-1133,7
+1133,7
@@
static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
__func__, status);
goto err;
}
- dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
+ dev_dbg(&dev->core, "ddr:lpar:0x%l
l
x\n", ddr_lpar);
status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
&ps3fb.context_handle,