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bink: correctly align local arrays
author
Måns Rullgård
<mans@mansr.com>
Wed, 2 Jun 2010 15:22:21 +0000
(15:22 +0000)
committer
Måns Rullgård
<mans@mansr.com>
Wed, 2 Jun 2010 15:22:21 +0000
(15:22 +0000)
Originally committed as revision 23425 to svn://svn.ffmpeg.org/ffmpeg/trunk
libavcodec/bink.c
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diff --git
a/libavcodec/bink.c
b/libavcodec/bink.c
index
a988a34
..
b5921f9
100644
(file)
--- a/
libavcodec/bink.c
+++ b/
libavcodec/bink.c
@@
-681,8
+681,8
@@
static int bink_decode_plane(BinkContext *c, GetBitContext *gb, int plane_idx,
int v, col[2];
const uint8_t *scan;
int xoff, yoff;
-
DECLARE_ALIGNED(16, DCTELEM, block
[64]);
-
DECLARE_ALIGNED(16, uint8_t, ublock
[64]);
+
LOCAL_ALIGNED_16(DCTELEM, block,
[64]);
+
LOCAL_ALIGNED_16(uint8_t, ublock,
[64]);
int coordmap[64];
const int stride = c->pic.linesize[plane_idx];