#include "config.h"
#include "libavutil/arm/asm.S"
- preserve8
-
#if HAVE_ARMV5TE
function ff_prefetch_arm, export=1
subs r2, r2, #1
#include "libavutil/arm/asm.S"
- preserve8
-
.macro call_2x_pixels type, subp
function ff_\type\()_pixels16\subp\()_armv6, export=1
push {r0-r3, lr}
#include "config.h"
#include "libavutil/arm/asm.S"
- preserve8
-
function ff_clear_block_neon, export=1
vmov.i16 q0, #0
.rept 8
#include "config.h"
#include "libavutil/arm/asm.S"
- preserve8
-
function ff_float_to_int16_neon, export=1
subs r2, r2, #8
vld1.64 {d0-d1}, [r1,:128]!
#include "libavutil/arm/asm.S"
- preserve8
-
function ff_h264_idct_add_neon, export=1
vld1.64 {d0-d3}, [r1,:128]
#include "libavutil/arm/asm.S"
- preserve8
.fpu neon
function ff_scalarproduct_int16_neon, export=1
#include "libavutil/arm/asm.S"
- preserve8
-
.macro prerot dst, rt
lsr r3, r6, #2 @ n4
add \rt, r4, r6, lsr #1 @ revtab + n4
#include "libavutil/arm/asm.S"
- preserve8
-
#define ff_fft_calc_neon X(ff_fft_calc_neon)
function ff_imdct_half_neon, export=1
#include "libavutil/arm/asm.S"
- preserve8
-
function ff_rdft_calc_neon, export=1
push {r4-r8,lr}
#include "libavutil/arm/asm.S"
- preserve8
-
function ff_synth_filter_float_neon, export=1
push {r3-r11,lr}
.syntax unified
T .thumb
-
-.macro require8 val=1
-ELF .eabi_attribute 24, \val
-.endm
-
-.macro preserve8 val=1
-ELF .eabi_attribute 25, \val
-.endm
+ELF .eabi_attribute Tag_ABI_align_preserved, 1
.macro function name, export=0
.set .Lpic_idx, 0
#include "config.h"
#include "asm.S"
- preserve8
-
function ff_vector_fmul_neon, export=1
subs r3, r3, #8
vld1.32 {d0-d3}, [r1,:128]!