This probably fixes some of the use of uninitialized issues valgrind shows in fate.
It might also fix other issues.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
for (i = 0; i < FF_ARRAY_ELEMS(buf->data); i++) {
const int h_shift = i==0 ? 0 : h_chroma_shift;
const int v_shift = i==0 ? 0 : v_chroma_shift;
- if (s->flags & CODEC_FLAG_EMU_EDGE)
+ if ((s->flags & CODEC_FLAG_EMU_EDGE) || !buf->linesize[1])
buf->data[i] = buf->base[i];
else
buf->data[i] = buf->base[i] +