# size: tile width : tile height : tileset file name
# pref: preference file name
# extra: alphblending : start row : end row of double high tiles
+# For Hengband added
+# graf : name
# 'name' indicates the beginning of an entry. The serial number must
# increase for each new item. The pref file name is the name used
# must be greater than 0, if double high tiles are used, and refer to the
# bottom half of the double row.
+# 'graf' is what ANGBAND_GRAF should be set for the tileset since in Hengband
+# that is different than the name of the preference file name: there is
+# hardcoded handling of spell colors in term.c based on the value of
+# ANGBAND_GRAF and it is accessed in process_pref_file_expr() in files.c and
+# process_dungeon_file_expr() in init1.c.
+
# For Hengband, only the files with the tiles are stored in the directories
# configured here and those directories are relative to ANGBAND_DIR_XTRA +
# PATH_SEP + "graf". The preference files are in ANGBAND_DIR_PREF since the
size:8:8:8x8.png
pref:graf-xxx.prf
extra:0:0:0
+graf:old
name:2:Adam Bolt's tiles
directory:adam-bolt
size:16:16:16x16.png
pref:graf-new.prf
extra:0:0:0
+graf:new
# These have no graf-*.prf files for Hengband. There is a lib/graf-ne2.prf
# for a 32 x 32 tile set. It expects ANGBAND_GRAF to be set to ne2.