debugLayersUpdates = false;
}
+ debugOverdraw = false;
if (property_get(PROPERTY_DEBUG_OVERDRAW, property, NULL) > 0) {
INIT_LOGD(" Overdraw debug enabled: %s", property);
- debugOverdraw = !strcmp(property, "show");
- } else {
- debugOverdraw = false;
+ if (!strcmp(property, "show")) {
+ debugOverdraw = true;
+ mOverdrawDebugColorSet = kColorSet_Default;
+ } else if (!strcmp(property, "show_deuteranomaly")) {
+ debugOverdraw = true;
+ mOverdrawDebugColorSet = kColorSet_Deuteranomaly;
+ }
}
// See Properties.h for valid values
// Debug
///////////////////////////////////////////////////////////////////////////////
+uint32_t Caches::getOverdrawColor(uint32_t amount) const {
+ static uint32_t sOverdrawColors[2][4] = {
+ { 0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000 },
+ { 0x2f0000ff, 0x4fffff00, 0x5fff8ad8, 0x7fff0000 }
+ };
+ if (amount < 1) amount = 1;
+ if (amount > 4) amount = 4;
+ return sOverdrawColors[mOverdrawDebugColorSet][amount - 1];
+}
+
void Caches::dumpMemoryUsage() {
String8 stringLog;
dumpMemoryUsage(stringLog);
}
/**
+ * Returns a non-premultiplied ARGB color for the specified
+ * amount of overdraw (1 for 1x, 2 for 2x, etc.)
+ */
+ uint32_t getOverdrawColor(uint32_t amount) const;
+
+ /**
* Call this on each frame to ensure that garbage is deleted from
* GPU memory.
*/
PFNGLGETOBJECTLABELEXTPROC getLabel;
private:
+ enum OverdrawColorSet {
+ kColorSet_Default = 0,
+ kColorSet_Deuteranomaly
+ };
+
void initFont();
void initExtensions();
void initConstraints();
uint32_t mFunctorsCount;
GLuint mBoundTextures[REQUIRED_TEXTURE_UNITS_COUNT];
+
+ OverdrawColorSet mOverdrawDebugColorSet;
}; // class Caches
}; // namespace uirenderer
mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
clip->right - clip->left, clip->bottom - clip->top);
+ // 1x overdraw
mCaches.stencil.enableDebugTest(2);
- drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
+ drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
+
+ // 2x overdraw
mCaches.stencil.enableDebugTest(3);
- drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
+ drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
+
+ // 3x overdraw
mCaches.stencil.enableDebugTest(4);
- drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
+ drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
+
+ // 4x overdraw and higher
mCaches.stencil.enableDebugTest(4, true);
- drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
+ drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
+
mCaches.stencil.disable();
}
}
#define PROPERTY_DEBUG_LAYERS_UPDATES "debug.hwui.show_layers_updates"
/**
- * Used to enable/disable overdraw debugging. The accepted values are
- * "show", "count" and "false". The default value is "false".
+ * Used to enable/disable overdraw debugging.
+ *
+ * The accepted values are
+ * "show", to show overdraw
+ * "show_deuteranomaly", to show overdraw if you suffer from Deuteranomaly
+ * "count", to show an overdraw counter
+ * "false", to disable overdraw debugging
+ *
+ * The default value is "false".
*/
#define PROPERTY_DEBUG_OVERDRAW "debug.hwui.overdraw"