-/* $Id: s_aalinetemp.h,v 1.2 2000/11/19 23:10:26 brianp Exp $ */
+/* $Id: s_aalinetemp.h,v 1.3 2001/01/04 15:32:32 brianp Exp $ */
/*
* Mesa 3-D graphics library
line.dy = line.y1 - line.y0;
line.len = sqrt(line.dx * line.dx + line.dy * line.dy);
line.halfWidth = 0.5F * ctx->Line.Width;
- line.xAdj = line.dx / line.len * line.halfWidth;
- line.yAdj = line.dy / line.len * line.halfWidth;
+ if (line.len == 0.0) {
+ line.xAdj = 0.0;
+ line.yAdj = 0.0;
+ }
+ else {
+ line.xAdj = line.dx / line.len * line.halfWidth;
+ line.yAdj = line.dy / line.len * line.halfWidth;
+ }
#ifdef DO_Z
compute_plane(line.x0, line.y0, line.x1, line.y1,