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mesa: minor code simplification in _mesa_GetVertexAttrib*NV()
authorBrian Paul <brianp@vmware.com>
Thu, 21 May 2009 22:03:18 +0000 (16:03 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 21 May 2009 22:10:45 +0000 (16:10 -0600)
src/mesa/shader/nvprogram.c

index 8ba5211..d6469b1 100644 (file)
@@ -354,6 +354,7 @@ _mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
 void GLAPIENTRY
 _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
 {
+   const struct gl_client_array *array;
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
@@ -362,15 +363,17 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
       return;
    }
 
+   array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
    switch (pname) {
       case GL_ATTRIB_ARRAY_SIZE_NV:
-         params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
+         params[0] = array->Size;
          break;
       case GL_ATTRIB_ARRAY_STRIDE_NV:
-         params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+         params[0] = array->Stride;
          break;
       case GL_ATTRIB_ARRAY_TYPE_NV:
-         params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
+         params[0] = array->Type;
          break;
       case GL_CURRENT_ATTRIB_NV:
          if (index == 0) {
@@ -395,6 +398,7 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
 void GLAPIENTRY
 _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
 {
+   const struct gl_client_array *array;
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
@@ -403,15 +407,17 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
       return;
    }
 
+   array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
    switch (pname) {
       case GL_ATTRIB_ARRAY_SIZE_NV:
-         params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
+         params[0] = (GLfloat) array->Size;
          break;
       case GL_ATTRIB_ARRAY_STRIDE_NV:
-         params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+         params[0] = (GLfloat) array->Stride;
          break;
       case GL_ATTRIB_ARRAY_TYPE_NV:
-         params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
+         params[0] = (GLfloat) array->Type;
          break;
       case GL_CURRENT_ATTRIB_NV:
          if (index == 0) {
@@ -436,6 +442,7 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
 void GLAPIENTRY
 _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
 {
+   const struct gl_client_array *array;
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
@@ -444,15 +451,17 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
       return;
    }
 
+   array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
    switch (pname) {
       case GL_ATTRIB_ARRAY_SIZE_NV:
-         params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
+         params[0] = array->Size;
          break;
       case GL_ATTRIB_ARRAY_STRIDE_NV:
-         params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+         params[0] = array->Stride;
          break;
       case GL_ATTRIB_ARRAY_TYPE_NV:
-         params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
+         params[0] = array->Type;
          break;
       case GL_CURRENT_ATTRIB_NV:
          if (index == 0) {
@@ -467,7 +476,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
          params[3] = (GLint) ctx->Current.Attrib[index][3];
          break;
       case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
-         params[0] = ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
+         params[0] = array->BufferObj->Name;
          break;
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");