#include "EventThread.h"
#include "Layer.h"
#include "LayerDim.h"
+#include "LayerBlur.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/FramebufferSurface.h"
flags |= eTransactionNeeded|eTraversalNeeded;
}
}
+ if (what & layer_state_t::eBlurChanged) {
+ ALOGV("eBlurChanged");
+ if (layer->setBlur(uint8_t(255.0f*s.blur+0.5f))) {
+ flags |= eTraversalNeeded;
+ }
+ }
+ if (what & layer_state_t::eBlurMaskSurfaceChanged) {
+ ALOGV("eBlurMaskSurfaceChanged");
+ sp<Layer> maskLayer = 0;
+ if (s.blurMaskSurface != 0) {
+ maskLayer = client->getLayerUser(s.blurMaskSurface);
+ }
+ if (maskLayer == 0) {
+ ALOGV("eBlurMaskSurfaceChanged. maskLayer == 0");
+ } else {
+ ALOGV("eBlurMaskSurfaceChagned. maskLayer.z == %d", maskLayer->getCurrentState().z);
+ if (maskLayer->isBlurLayer()) {
+ ALOGE("Blur layer can not be used as blur mask surface");
+ maskLayer = 0;
+ }
+ }
+ if (layer->setBlurMaskLayer(maskLayer)) {
+ flags |= eTraversalNeeded;
+ }
+ }
+ if (what & layer_state_t::eBlurMaskSamplingChanged) {
+ if (layer->setBlurMaskSampling(s.blurMaskSampling)) {
+ flags |= eTraversalNeeded;
+ }
+ }
+ if (what & layer_state_t::eBlurMaskAlphaThresholdChanged) {
+ if (layer->setBlurMaskAlphaThreshold(s.blurMaskAlphaThreshold)) {
+ flags |= eTraversalNeeded;
+ }
+ }
if (what & layer_state_t::eSizeChanged) {
if (layer->setSize(s.w, s.h)) {
flags |= eTraversalNeeded;
name, w, h, flags,
handle, gbp, &layer);
break;
+ case ISurfaceComposerClient::eFXSurfaceBlur:
+ result = createBlurLayer(client,
+ name, w, h, flags,
+ handle, gbp, &layer);
+ break;
default:
result = BAD_VALUE;
break;
return NO_ERROR;
}
+status_t SurfaceFlinger::createBlurLayer(const sp<Client>& client,
+ const String8& name, uint32_t w, uint32_t h, uint32_t flags,
+ sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp, sp<Layer>* outLayer)
+{
+ *outLayer = new LayerBlur(this, client, name, w, h, flags);
+ *handle = (*outLayer)->getHandle();
+ *gbp = (*outLayer)->getProducer();
+ return NO_ERROR;
+}
+
status_t SurfaceFlinger::onLayerRemoved(const sp<Client>& client, const sp<IBinder>& handle)
{
// called by the window manager when it wants to remove a Layer