status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
status_t lock(GGLSurface* surface, uint32_t usage);
status_t unlock();
-
+
android_native_buffer_t* getNativeBuffer() const;
void setIndex(int index);
int getIndex() const;
+ // for debugging
+ static void dumpAllocationsToSystemLog();
+
private:
virtual ~GraphicBuffer();
status_t free(buffer_handle_t handle);
void dump(String8& res) const;
+ static void dumpToSystemLog();
private:
struct alloc_rec_t {
return mInitCheck;
}
+void GraphicBuffer::dumpAllocationsToSystemLog()
+{
+ GraphicBufferAllocator::dumpToSystemLog();
+}
+
android_native_buffer_t* GraphicBuffer::getNativeBuffer() const
{
return static_cast<android_native_buffer_t*>(
result.append(buffer);
}
+void GraphicBufferAllocator::dumpToSystemLog()
+{
+ String8 s;
+ GraphicBufferAllocator::getInstance().dump(s);
+ LOGD("%s", s.string());
+}
+
status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
int usage, buffer_handle_t* handle, int32_t* stride)
{
rec.usage = usage;
rec.size = h * stride[0] * bytesPerPixel(format);
list.add(*handle, rec);
- } else {
- String8 s;
- dump(s);
- LOGD("%s", s.string());
}
return err;
err = buffer->initCheck();
if (err || buffer->handle == 0) {
+ GraphicBuffer::dumpAllocationsToSystemLog();
LOGE_IF(err || buffer->handle == 0,
"Layer::requestBuffer(this=%p), index=%d, w=%d, h=%d failed (%s)",
this, index, w, h, strerror(-err));