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和訳修正漏れの修正
author
daradarach
<daradarach@gmail.com>
Sat, 5 Feb 2022 20:39:08 +0000
(
05:39
+0900)
committer
daradarach
<daradarach@gmail.com>
Sat, 5 Feb 2022 20:39:08 +0000
(
05:39
+0900)
src/blue-magic/blue-magic-breath.cpp
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diff --git
a/src/blue-magic/blue-magic-breath.cpp
b/src/blue-magic/blue-magic-breath.cpp
index
0d96e7f
..
488281a
100644
(file)
--- a/
src/blue-magic/blue-magic-breath.cpp
+++ b/
src/blue-magic/blue-magic-breath.cpp
@@
-288,7
+288,7
@@
bool cast_blue_breath_abyss(PlayerType *player_ptr, bmc_type *bmc_ptr)
if (!get_aim_dir(player_ptr, &bmc_ptr->dir))
return false;
- msg_print(_("
分解
のブレスを吐いた。", "You breathe abyss."));
+ msg_print(_("
深淵
のブレスを吐いた。", "You breathe abyss."));
bmc_ptr->damage = monspell_bluemage_damage(player_ptr, MonsterAbilityType::BR_ABYSS, bmc_ptr->plev, DAM_ROLL);
fire_breath(player_ptr, AttributeType::ABYSS, bmc_ptr->dir, bmc_ptr->damage, (bmc_ptr->plev > 40 ? 3 : 2));
return true;